* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#include "AlternatingWaitingForFirstBarrier.h"
#include "AlternatingWaitingForFirstBarrierUnaligned.h"
#include "AlternatingCollectingBarriers.h"
AlternatingWaitingForFirstBarrier::AlternatingWaitingForFirstBarrier(ChannelState state)
: AbstractAlternatingAlignedBarrierHandlerState(std::move(state))
{
}
BarrierHandlerState* AlternatingWaitingForFirstBarrier::AlignedCheckpointTimeout(
Controller* controller, CheckpointBarrier* barrier)
{
state.PrioritizeAllAnnouncements();
return new AlternatingWaitingForFirstBarrierUnaligned(true, state);
}
BarrierHandlerState* AlternatingWaitingForFirstBarrier::TransitionAfterBarrierReceived(ChannelState state)
{
return new AlternatingCollectingBarriers(std::move(state));
}