* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#ifndef OMNISTREAM_CHANNELSTATE_H
#define OMNISTREAM_CHANNELSTATE_H
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "runtime/io/network/partition/consumer/CheckpointableInput.h"
#include "runtime/partition/consumer/InputChannelInfo.h"
using omnistream::InputChannelInfo;
class ChannelState {
public:
explicit ChannelState(std::vector<CheckpointableInput*> inputs) : inputs(std::move(inputs))
{
}
void BlockChannel(InputChannelInfo channelInfo)
{
inputs[channelInfo.getGateIdx()]->BlockConsumption(channelInfo);
blockedChannels.insert(channelInfo);
}
void ChannelFinished(InputChannelInfo channelInfo)
{
blockedChannels.erase(channelInfo);
sequenceNumberInAnnouncedChannels.erase(channelInfo);
}
void PrioritizeAllAnnouncements()
{
for (auto& entry : sequenceNumberInAnnouncedChannels) {
InputChannelInfo channelInfo = entry.first;
inputs[channelInfo.getGateIdx()]->ConvertToPriorityEvent(channelInfo.getInputChannelIdx(), entry.second);
}
sequenceNumberInAnnouncedChannels.clear();
}
void UnblockAllChannels()
{
for (auto& channelInfo : blockedChannels) {
inputs[channelInfo.getGateIdx()]->ResumeConsumption(channelInfo);
}
blockedChannels.clear();
}
ChannelState& EmptyState()
{
if (!blockedChannels.empty()) {
throw std::runtime_error("Blocked channels exist during reset");
}
sequenceNumberInAnnouncedChannels.clear();
return *this;
}
std::vector<CheckpointableInput*> getInputs() const
{
return inputs;
}
void removeSeenAnnouncement(InputChannelInfo channelInfo)
{
sequenceNumberInAnnouncedChannels.erase(channelInfo);
}
void addSeenAnnouncement(InputChannelInfo channelInfo, int sequenceNumber)
{
sequenceNumberInAnnouncedChannels[channelInfo] = sequenceNumber;
}
private:
std::vector<CheckpointableInput*> inputs;
std::unordered_map<InputChannelInfo, int> sequenceNumberInAnnouncedChannels;
std::unordered_set<InputChannelInfo> blockedChannels;
};
#endif