* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#include <gtest/gtest.h>
#include "runtime/state/StateObject.h"
class TestStateObject : public StateObject {
private:
long size;
bool discarded = false;
public:
explicit TestStateObject(size_t sz) : size(sz) {}
void DiscardState() override {
discarded = true;
}
long GetStateSize() const override {
return size;
}
bool IsDiscarded() const {
return discarded;
}
std::string ToString() const override
{
return "";
}
};
TEST(StateObjectTest, GetStateSizeReturnsCorrectValue) {
TestStateObject obj(100);
EXPECT_EQ(obj.GetStateSize(), 100);
}
TEST(StateObjectTest, DiscardStateMarksObjectAsDiscarded) {
TestStateObject obj(0);
EXPECT_FALSE(obj.IsDiscarded());
obj.DiscardState();
EXPECT_TRUE(obj.IsDiscarded());
}