#ifndef FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_
#define FLUTTER_FLOW_LAYERS_CONTAINER_LAYER_H_
#include <unordered_map>
#include <vector>
#include "flutter/flow/layers/layer.h"
namespace flutter {
class ContainerLayer : public Layer {
public:
ContainerLayer();
~ContainerLayer() override;
void Add(std::shared_ptr<Layer> layer);
void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
#if defined(OS_FUCHSIA)
void UpdateScene(SceneUpdateContext& context) override;
#endif
const std::vector<std::shared_ptr<Layer>>& layers() const { return layers_; }
bool IsContainer() override { return true; }
void MarkHole(int hole_id, const SkRect& rect);
void RemoveHole(int hole_id);
virtual void MergeParentHole();
virtual SkRect MapRect(const SkRect& rect) { return rect; }
const std::unordered_map<int, SkRect>& HoleRegions() { return hole_regions_; }
protected:
void PrerollChildren(PrerollContext* context,
const SkMatrix& child_matrix,
SkRect* child_paint_bounds);
void PaintChildren(PaintContext& context) const;
#if defined(OS_FUCHSIA)
void UpdateSceneChildren(SceneUpdateContext& context);
#endif
void ClearChildren() { layers_.clear(); }
std::unordered_map<int, SkRect> hole_regions_;
private:
std::vector<std::shared_ptr<Layer>> layers_;
FML_DISALLOW_COPY_AND_ASSIGN(ContainerLayer);
};
}
#endif