#ifndef FLUTTER_FLOW_LAYERS_TEXTURE_LAYER_H_
#define FLUTTER_FLOW_LAYERS_TEXTURE_LAYER_H_
#include "flutter/flow/layers/layer.h"
#include "include/core/SkPoint.h"
#include "include/core/SkSize.h"
namespace flutter {
class TextureLayer : public Layer {
public:
TextureLayer(const SkPoint& offset,
const SkSize& size,
int64_t texture_id,
bool freeze,
uint8_t opacity);
~TextureLayer() override;
void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
void Paint(PaintContext& context) const override;
private:
SkPoint offset_;
SkSize size_;
int64_t texture_id_;
bool freeze_;
FML_DISALLOW_COPY_AND_ASSIGN(TextureLayer);
};
}
#endif