#ifndef FLUTTER_FLOW_VIEW_HOLDER_H_
#define FLUTTER_FLOW_VIEW_HOLDER_H_
#include <fuchsia/ui/gfx/cpp/fidl.h>
#include <fuchsia/ui/views/cpp/fidl.h>
#include <lib/ui/scenic/cpp/id.h>
#include <lib/ui/scenic/cpp/resources.h>
#include <include/core/SkMatrix.h>
#include <include/core/SkPoint.h>
#include <include/core/SkSize.h>
#include <zircon/types.h>
#include <memory>
#include "flutter/flow/scene_update_context.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_counted.h"
#include "flutter/fml/task_runner.h"
namespace flutter {
class ViewHolder {
public:
using BindCallback = std::function<void(scenic::ResourceId)>;
static void Create(zx_koid_t id,
fml::RefPtr<fml::TaskRunner> ui_task_runner,
fuchsia::ui::views::ViewHolderToken view_holder_token,
BindCallback on_bind_callback);
static void Destroy(zx_koid_t id);
static ViewHolder* FromId(zx_koid_t id);
ViewHolder(fml::RefPtr<fml::TaskRunner> ui_task_runner,
fuchsia::ui::views::ViewHolderToken view_holder_token,
BindCallback on_bind_callback);
~ViewHolder() = default;
void SetProperties(double width,
double height,
double insetTop,
double insetRight,
double insetBottom,
double insetLeft,
bool focusable);
void SetOpacity(double opacity);
void UpdateScene(SceneUpdateContext& context,
const SkPoint& offset,
const SkSize& size,
bool hit_testable);
private:
fml::RefPtr<fml::TaskRunner> ui_task_runner_;
std::unique_ptr<scenic::OpacityNodeHACK> opacity_node_;
std::unique_ptr<scenic::EntityNode> entity_node_;
std::unique_ptr<scenic::ViewHolder> view_holder_;
fuchsia::ui::views::ViewHolderToken pending_view_holder_token_;
BindCallback pending_bind_callback_;
fuchsia::ui::gfx::ViewProperties pending_properties_;
double pending_opacity_;
bool has_pending_properties_ = false;
bool has_pending_opacity_ = false;
FML_DISALLOW_COPY_AND_ASSIGN(ViewHolder);
};
}
#endif