#ifndef FLUTTER_FML_PLATFORM_WIN_WSTRING_CONVERSION_H_
#define FLUTTER_FML_PLATFORM_WIN_WSTRING_CONVERSION_H_
#include <codecvt>
#include <locale>
#include <string>
namespace fml {
using WideStringConvertor =
std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t>;
inline std::wstring ConvertToWString(const char* path) {
if (path == nullptr) {
return {};
}
std::string path8(path);
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> wchar_conv;
return wchar_conv.from_bytes(path8);
}
inline std::wstring StringToWideString(const std::string& str) {
WideStringConvertor converter;
return converter.from_bytes(str);
}
inline std::string WideStringToString(const std::wstring& wstr) {
WideStringConvertor converter;
return converter.to_bytes(wstr);
}
}
#endif