#include "flutter/lib/ui/painting/image.h"
#include "flutter/lib/ui/painting/image_encoding.h"
namespace flutter {
typedef CanvasImage Image;
IMPLEMENT_WRAPPERTYPEINFO(ui, Image);
#define FOR_EACH_BINDING(V) \
V(Image, width) \
V(Image, height) \
V(Image, toByteData) \
V(Image, dispose)
FOR_EACH_BINDING(DART_NATIVE_CALLBACK)
void CanvasImage::RegisterNatives(tonic::DartLibraryNatives* natives) {
}
CanvasImage::CanvasImage() = default;
CanvasImage::~CanvasImage() = default;
Dart_Handle CanvasImage::toByteData(int format, Dart_Handle callback) {
return EncodeImage(this, format, callback);
}
void CanvasImage::dispose() {
ClearDartWrapper();
}
size_t CanvasImage::GetAllocationSize() {
if (auto image = image_.get()) {
#ifdef USE_SYSTEM_SKIA
const auto& info = SkImageInfo::Make(image->width(), image->height(), image->colorType(), image->alphaType());
#else
const auto& info = image->imageInfo();
#endif
const auto kMipmapOverhead = 4.0 / 3.0;
const size_t image_byte_size = info.computeMinByteSize() * kMipmapOverhead;
return image_byte_size + sizeof(this);
} else {
return sizeof(CanvasImage);
}
}
}