#ifndef FLUTTER_LIB_UI_PAINTING_IMAGE_H_
#define FLUTTER_LIB_UI_PAINTING_IMAGE_H_
#include "flutter/flow/skia_gpu_object.h"
#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/ui_dart_state.h"
#include "include/core/SkImage.h"
namespace tonic {
class DartLibraryNatives;
}
namespace flutter {
class CanvasImage final : public RefCountedDartWrappable<CanvasImage> {
DEFINE_WRAPPERTYPEINFO();
FML_FRIEND_MAKE_REF_COUNTED(CanvasImage);
public:
~CanvasImage() override;
static fml::RefPtr<CanvasImage> Create() {
return fml::MakeRefCounted<CanvasImage>();
}
int width() { return image_.get()->width(); }
int height() { return image_.get()->height(); }
Dart_Handle toByteData(int format, Dart_Handle callback);
void dispose();
sk_sp<SkImage> image() const { return image_.get(); }
void set_image(flutter::SkiaGPUObject<SkImage> image) {
image_ = std::move(image);
}
size_t GetAllocationSize() override;
static void RegisterNatives(tonic::DartLibraryNatives* natives);
sk_sp<SkData> compressData() const { return compressData_; }
int compressWidth() { return compressWidth_; }
int compressHeight() { return compressHeight_; }
void setCompress(sk_sp<SkData> data, int width, int height) {
compressData_ = data;
compressWidth_ = width;
compressHeight_ = height;
}
private:
CanvasImage();
flutter::SkiaGPUObject<SkImage> image_;
sk_sp<SkData> compressData_;
int compressWidth_;
int compressHeight_;
};
}
#endif