#ifndef FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_H_
#define FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_H_
#include <memory>
#include <optional>
#include "flutter/common/task_runners.h"
#include "flutter/flow/skia_gpu_object.h"
#include "flutter/fml/concurrent_message_loop.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/mapping.h"
#include "flutter/lib/ui/io_manager.h"
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
namespace flutter {
class ImageDecoder {
public:
ImageDecoder(
TaskRunners runners,
std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner,
fml::WeakPtr<IOManager> io_manager);
~ImageDecoder();
struct ImageInfo {
SkImageInfo sk_info = {};
size_t row_bytes = 0;
};
struct ImageDescriptor {
sk_sp<SkData> data;
std::optional<ImageInfo> decompressed_image_info;
std::optional<uint32_t> target_width;
std::optional<uint32_t> target_height;
};
using ImageResult = std::function<void(SkiaGPUObject<SkImage>)>;
void Decode(ImageDescriptor descriptor, ImageResult result);
fml::WeakPtr<ImageDecoder> GetWeakPtr() const;
private:
TaskRunners runners_;
std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner_;
fml::WeakPtr<IOManager> io_manager_;
fml::WeakPtrFactory<ImageDecoder> weak_factory_;
FML_DISALLOW_COPY_AND_ASSIGN(ImageDecoder);
};
}
#endif