#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_counted.h"
#include <EGL/egl.h>
namespace flutter {
class AndroidEnvironmentGL
: public fml::RefCountedThreadSafe<AndroidEnvironmentGL> {
private:
AndroidEnvironmentGL();
~AndroidEnvironmentGL();
public:
bool IsValid() const;
EGLDisplay Display() const;
private:
EGLDisplay display_;
bool valid_;
FML_FRIEND_MAKE_REF_COUNTED(AndroidEnvironmentGL);
FML_FRIEND_REF_COUNTED_THREAD_SAFE(AndroidEnvironmentGL);
FML_DISALLOW_COPY_AND_ASSIGN(AndroidEnvironmentGL);
};
}
#endif