#ifndef FLUTTER_SHELL_PLATFORM_GLFW_GLFW_EVENT_LOOP_H_
#define FLUTTER_SHELL_PLATFORM_GLFW_GLFW_EVENT_LOOP_H_
#include <chrono>
#include <deque>
#include <mutex>
#include <queue>
#include <thread>
#include <condition_variable>
#include "flutter/shell/platform/embedder/embedder.h"
namespace flutter {
class GLFWEventLoop {
public:
using TaskExpiredCallback = std::function<void(const FlutterTask*)>;
GLFWEventLoop(std::thread::id main_thread_id,
TaskExpiredCallback on_task_expired);
~GLFWEventLoop();
bool RunsTasksOnCurrentThread() const;
void WaitForEvents(
std::chrono::nanoseconds max_wait = std::chrono::nanoseconds::max());
void PostTask(FlutterTask flutter_task, uint64_t flutter_target_time_nanos);
private:
using TaskTimePoint = std::chrono::steady_clock::time_point;
struct Task {
uint64_t order;
TaskTimePoint fire_time;
FlutterTask task;
struct Comparer {
bool operator()(const Task& a, const Task& b) {
if (a.fire_time == b.fire_time) {
return a.order > b.order;
}
return a.fire_time > b.fire_time;
}
};
};
std::thread::id main_thread_id_;
TaskExpiredCallback on_task_expired_;
std::mutex task_queue_mutex_;
std::priority_queue<Task, std::deque<Task>, Task::Comparer> task_queue_;
std::condition_variable task_queue_cv_;
GLFWEventLoop(const GLFWEventLoop&) = delete;
GLFWEventLoop& operator=(const GLFWEventLoop&) = delete;
static TaskTimePoint TimePointFromFlutterTime(
uint64_t flutter_target_time_nanos);
};
}
#endif