#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
#define FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
#include <map>
#include <memory>
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/binary_messenger.h"
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/method_channel.h"
#include "flutter/shell/platform/common/cpp/text_input_model.h"
#include "flutter/shell/platform/windows/keyboard_hook_handler.h"
#include "flutter/shell/platform/windows/public/flutter_windows.h"
namespace flutter {
class Win32FlutterWindow;
class TextInputPlugin : public KeyboardHookHandler {
public:
explicit TextInputPlugin(flutter::BinaryMessenger* messenger);
virtual ~TextInputPlugin();
void KeyboardHook(Win32FlutterWindow* window,
int key,
int scancode,
int action,
int mods) override;
void CharHook(Win32FlutterWindow* window, unsigned int code_point) override;
private:
void SendStateUpdate(const TextInputModel& model);
void EnterPressed(TextInputModel* model);
void HandleMethodCall(
const flutter::MethodCall<rapidjson::Document>& method_call,
std::unique_ptr<flutter::MethodResult<rapidjson::Document>> result);
std::unique_ptr<flutter::MethodChannel<rapidjson::Document>> channel_;
std::map<int, std::unique_ptr<TextInputModel>> input_models_;
TextInputModel* active_model_;
};
}
#endif