* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkScalar.h"
#include "include/private/SkFloatBits.h"
#define W 800
#define H 800
DEF_SIMPLE_GM(analytic_antialias_convex, canvas, W, H) {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->clear(0xFFFFFFFF);
canvas->save();
SkScalar y = 0;
canvas->translate(0, y);
canvas->rotate(1);
canvas->drawRect({ 20, 20, 200, 200 }, p);
canvas->restore();
y += 200;
canvas->save();
canvas->translate(0, y);
canvas->rotate(1);
canvas->drawRect({ 20, 20, 20.2f, 200 }, p);
canvas->drawRect({ 20, 200, 200, 200.1f }, p);
canvas->drawCircle(100, 100, 30, p);
canvas->restore();
SkPath path;
path.moveTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041));
path.cubicTo(SkBits2Float(0x429b9d71), SkBits2Float(0x4367a022),
SkBits2Float(0x429b9d64), SkBits2Float(0x4367a009),
SkBits2Float(0x429b9d50), SkBits2Float(0x43679ff2));
path.lineTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041));
path.close();
canvas->drawPath(path, p);
path.reset();
path.moveTo(SkBits2Float(0x434ba71e), SkBits2Float(0x438a06d0));
path.lineTo(SkBits2Float(0x43492a74), SkBits2Float(0x4396d70d));
path.conicTo(SkBits2Float(0x4348ebaf), SkBits2Float(0x43981a75),
SkBits2Float(0x4344f079), SkBits2Float(0x4397e900), SkBits2Float(0x3f3504f3));
path.close();
path.setConvexity(SkPath::kConvex_Convexity);
canvas->drawPath(path, p);
y += 200;
canvas->save();
canvas->translate(0, y);
p.setAntiAlias(true);
path.reset();
path.moveTo(1.98009784f, 9.0162744f);
path.lineTo(47.843992f, 10.1922744f);
path.lineTo(47.804008f, 11.7597256f);
path.lineTo(1.93990216f, 10.5837256f);
canvas->drawPath(path, p);
canvas->restore();
path.reset();
path.moveTo(700, 266);
path.lineTo(710, 266);
path.lineTo(710, 534);
path.lineTo(700, 534);
canvas->drawPath(path, p);
}
DEF_SIMPLE_GM(analytic_antialias_general, canvas, W, H) {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->clear(0xFFFFFFFF);
canvas->save();
canvas->rotate(1);
const SkScalar R = 115.2f, C = 128.0f;
SkPath path;
path.moveTo(C + R, C);
for (int i = 1; i < 8; ++i) {
SkScalar a = 2.6927937f * i;
path.lineTo(C + R * SkScalarCos(a), C + R * SkScalarSin(a));
}
canvas->drawPath(path, p);
canvas->restore();
canvas->save();
canvas->translate(200, 0);
canvas->rotate(1);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(5);
canvas->drawPath(path, p);
canvas->restore();
p.setStyle(SkPaint::kFill_Style);
canvas->translate(0, 300);
path.reset();
path.addRect({20, 20, 100.4999f, 100});
path.addRect({100.5001f, 20, 200, 100});
canvas->drawPath(path, p);
canvas->translate(300, 0);
path.reset();
path.addRect({20, 20, 100.1f, 100});
path.addRect({100.9f, 20, 200, 100});
canvas->drawPath(path, p);
}
DEF_SIMPLE_GM(analytic_antialias_inverse, canvas, W, H) {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->save();
SkPath path;
path.addCircle(100, 100, 30);
path.setFillType(SkPath::kInverseWinding_FillType);
canvas->drawPath(path, p);
canvas->restore();
}