* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkMatrix_DEFINED
#define SkMatrix_DEFINED
#include "include/core/SkRect.h"
#include "include/private/SkMacros.h"
#include "include/private/SkTo.h"
struct SkRSXform;
struct SkPoint3;
class SkString;
SkMatrix holds a 3x3 matrix for transforming coordinates. This allows mapping
SkPoint and vectors with translation, scaling, skewing, rotation, and
perspective.
SkMatrix elements are in row major order. SkMatrix does not have a constructor,
so it must be explicitly initialized. setIdentity() initializes SkMatrix
so it has no effect. setTranslate(), setScale(), setSkew(), setRotate(), set9 and setAll()
initializes all SkMatrix elements with the corresponding mapping.
SkMatrix includes a hidden variable that classifies the type of matrix to
improve performance. SkMatrix is not thread safe unless getType() is called first.
*/
SK_BEGIN_REQUIRE_DENSE
class SK_API SkMatrix {
public:
| 1 0 0 |
| 0 1 0 |
| 0 0 1 |
*/
constexpr SkMatrix() : SkMatrix(1,0,0, 0,1,0, 0,0,1, kIdentity_Mask | kRectStaysRect_Mask) {}
| sx 0 0 |
| 0 sy 0 |
| 0 0 1 |
@param sx horizontal scale factor
@param sy vertical scale factor
@return SkMatrix with scale
*/
static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar sx, SkScalar sy) {
SkMatrix m;
m.setScale(sx, sy);
return m;
}
| scale 0 0 |
| 0 scale 0 |
| 0 0 1 |
@param scale horizontal and vertical scale factor
@return SkMatrix with scale
*/
static SkMatrix SK_WARN_UNUSED_RESULT MakeScale(SkScalar scale) {
SkMatrix m;
m.setScale(scale, scale);
return m;
}
| 1 0 dx |
| 0 1 dy |
| 0 0 1 |
@param dx horizontal translation
@param dy vertical translation
@return SkMatrix with translation
*/
static SkMatrix SK_WARN_UNUSED_RESULT MakeTrans(SkScalar dx, SkScalar dy) {
SkMatrix m;
m.setTranslate(dx, dy);
return m;
}
| scaleX skewX transX |
| skewY scaleY transY |
| pers0 pers1 pers2 |
@param scaleX horizontal scale factor
@param skewX horizontal skew factor
@param transX horizontal translation
@param skewY vertical skew factor
@param scaleY vertical scale factor
@param transY vertical translation
@param pers0 input x-axis perspective factor
@param pers1 input y-axis perspective factor
@param pers2 perspective scale factor
@return SkMatrix constructed from parameters
*/
static SkMatrix SK_WARN_UNUSED_RESULT MakeAll(SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar pers0, SkScalar pers1, SkScalar pers2) {
SkMatrix m;
m.setAll(scaleX, skewX, transX, skewY, scaleY, transY, pers0, pers1, pers2);
return m;
}
Enum of bit fields for mask returned by getType().
Used to identify the complexity of SkMatrix, to optimize performance.
*/
enum TypeMask {
kIdentity_Mask = 0,
kTranslate_Mask = 0x01,
kScale_Mask = 0x02,
kAffine_Mask = 0x04,
kPerspective_Mask = 0x08,
};
perform. The bit field is computed conservatively, so it may include
false positives. For example, when kPerspective_Mask is set, all
other bits are set.
@return kIdentity_Mask, or combinations of: kTranslate_Mask, kScale_Mask,
kAffine_Mask, kPerspective_Mask
*/
TypeMask getType() const {
if (fTypeMask & kUnknown_Mask) {
fTypeMask = this->computeTypeMask();
}
return (TypeMask)(fTypeMask & 0xF);
}
| 1 0 0 |
| 0 1 0 |
| 0 0 1 |
@return true if SkMatrix has no effect
*/
bool isIdentity() const {
return this->getType() == 0;
}
contain only scale elements, only translate elements, or both. SkMatrix form is:
| scale-x 0 translate-x |
| 0 scale-y translate-y |
| 0 0 1 |
@return true if SkMatrix is identity; or scales, translates, or both
*/
bool isScaleTranslate() const {
return !(this->getType() & ~(kScale_Mask | kTranslate_Mask));
}
| 1 0 translate-x |
| 0 1 translate-y |
| 0 0 1 |
@return true if SkMatrix is identity, or translates
*/
bool isTranslate() const { return !(this->getType() & ~(kTranslate_Mask)); }
or scales, or rotates a multiple of 90 degrees, or mirrors on axes. In all
cases, SkMatrix may also have translation. SkMatrix form is either:
| scale-x 0 translate-x |
| 0 scale-y translate-y |
| 0 0 1 |
or
| 0 rotate-x translate-x |
| rotate-y 0 translate-y |
| 0 0 1 |
for non-zero values of scale-x, scale-y, rotate-x, and rotate-y.
Also called preservesAxisAlignment(); use the one that provides better inline
documentation.
@return true if SkMatrix maps one SkRect into another
*/
bool rectStaysRect() const {
if (fTypeMask & kUnknown_Mask) {
fTypeMask = this->computeTypeMask();
}
return (fTypeMask & kRectStaysRect_Mask) != 0;
}
or scales, or rotates a multiple of 90 degrees, or mirrors on axes. In all
cases, SkMatrix may also have translation. SkMatrix form is either:
| scale-x 0 translate-x |
| 0 scale-y translate-y |
| 0 0 1 |
or
| 0 rotate-x translate-x |
| rotate-y 0 translate-y |
| 0 0 1 |
for non-zero values of scale-x, scale-y, rotate-x, and rotate-y.
Also called rectStaysRect(); use the one that provides better inline
documentation.
@return true if SkMatrix maps one SkRect into another
*/
bool preservesAxisAlignment() const { return this->rectStaysRect(); }
| -- -- -- |
| -- -- -- |
| perspective-x perspective-y perspective-scale |
where perspective-x or perspective-y is non-zero, or perspective-scale is
not one. All other elements may have any value.
@return true if SkMatrix is in most general form
*/
bool hasPerspective() const {
return SkToBool(this->getPerspectiveTypeMaskOnly() &
kPerspective_Mask);
}
uniform scale.
Returns false if SkMatrix contains different scales, skewing, perspective, or
degenerate forms that collapse to a line or point.
Describes that the SkMatrix makes rendering with and without the matrix are
visually alike; a transformed circle remains a circle. Mathematically, this is
referred to as similarity of a Euclidean space, or a similarity transformation.
Preserves right angles, keeping the arms of the angle equal lengths.
@param tol to be deprecated
@return true if SkMatrix only rotates, uniformly scales, translates
*/
bool isSimilarity(SkScalar tol = SK_ScalarNearlyZero) const;
scale. Scale may differ along rotated axes.
Returns false if SkMatrix skewing, perspective, or degenerate forms that collapse
to a line or point.
Preserves right angles, but not requiring that the arms of the angle
retain equal lengths.
@param tol to be deprecated
@return true if SkMatrix only rotates, scales, translates
*/
bool preservesRightAngles(SkScalar tol = SK_ScalarNearlyZero) const;
each value in SkMatrix.
*/
static constexpr int kMScaleX = 0;
static constexpr int kMSkewX = 1;
static constexpr int kMTransX = 2;
static constexpr int kMSkewY = 3;
static constexpr int kMScaleY = 4;
static constexpr int kMTransY = 5;
static constexpr int kMPersp0 = 6;
static constexpr int kMPersp1 = 7;
static constexpr int kMPersp2 = 8;
PDF and XPS.
*/
static constexpr int kAScaleX = 0;
static constexpr int kASkewY = 1;
static constexpr int kASkewX = 2;
static constexpr int kAScaleY = 3;
static constexpr int kATransX = 4;
static constexpr int kATransY = 5;
defined.
@param index one of: kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY,
kMPersp0, kMPersp1, kMPersp2
@return value corresponding to index
*/
SkScalar operator[](int index) const {
SkASSERT((unsigned)index < 9);
return fMat[index];
}
defined.
@param index one of: kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY,
kMPersp0, kMPersp1, kMPersp2
@return value corresponding to index
*/
SkScalar get(int index) const {
SkASSERT((unsigned)index < 9);
return fMat[index];
}
With mapPoints(), scales SkPoint along the x-axis.
@return horizontal scale factor
*/
SkScalar getScaleX() const { return fMat[kMScaleX]; }
With mapPoints(), scales SkPoint along the y-axis.
@return vertical scale factor
*/
SkScalar getScaleY() const { return fMat[kMScaleY]; }
With mapPoints(), skews SkPoint along the y-axis.
Skewing both axes can rotate SkPoint.
@return vertical skew factor
*/
SkScalar getSkewY() const { return fMat[kMSkewY]; }
With mapPoints(), skews SkPoint along the x-axis.
Skewing both axes can rotate SkPoint.
@return horizontal scale factor
*/
SkScalar getSkewX() const { return fMat[kMSkewX]; }
With mapPoints(), moves SkPoint along the x-axis.
@return horizontal translation factor
*/
SkScalar getTranslateX() const { return fMat[kMTransX]; }
With mapPoints(), moves SkPoint along the y-axis.
@return vertical translation factor
*/
SkScalar getTranslateY() const { return fMat[kMTransY]; }
@return input x-axis perspective factor
*/
SkScalar getPerspX() const { return fMat[kMPersp0]; }
@return input y-axis perspective factor
*/
SkScalar getPerspY() const { return fMat[kMPersp1]; }
defined. Clears internal cache anticipating that caller will change SkMatrix value.
Next call to read SkMatrix state may recompute cache; subsequent writes to SkMatrix
value must be followed by dirtyMatrixTypeCache().
@param index one of: kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY,
kMPersp0, kMPersp1, kMPersp2
@return writable value corresponding to index
*/
SkScalar& operator[](int index) {
SkASSERT((unsigned)index < 9);
this->setTypeMask(kUnknown_Mask);
return fMat[index];
}
defined. Safer than operator[]; internal cache is always maintained.
@param index one of: kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY,
kMPersp0, kMPersp1, kMPersp2
@param value scalar to store in SkMatrix
*/
SkMatrix& set(int index, SkScalar value) {
SkASSERT((unsigned)index < 9);
fMat[index] = value;
this->setTypeMask(kUnknown_Mask);
return *this;
}
@param v horizontal scale factor to store
*/
SkMatrix& setScaleX(SkScalar v) { return this->set(kMScaleX, v); }
@param v vertical scale factor to store
*/
SkMatrix& setScaleY(SkScalar v) { return this->set(kMScaleY, v); }
@param v vertical skew factor to store
*/
SkMatrix& setSkewY(SkScalar v) { return this->set(kMSkewY, v); }
@param v horizontal skew factor to store
*/
SkMatrix& setSkewX(SkScalar v) { return this->set(kMSkewX, v); }
@param v horizontal translation to store
*/
SkMatrix& setTranslateX(SkScalar v) { return this->set(kMTransX, v); }
@param v vertical translation to store
*/
SkMatrix& setTranslateY(SkScalar v) { return this->set(kMTransY, v); }
inversely proportional to input y-axis values.
@param v perspective factor
*/
SkMatrix& setPerspX(SkScalar v) { return this->set(kMPersp0, v); }
inversely proportional to input x-axis values.
@param v perspective factor
*/
SkMatrix& setPerspY(SkScalar v) { return this->set(kMPersp1, v); }
| scaleX skewX transX |
| skewY scaleY transY |
| persp0 persp1 persp2 |
@param scaleX horizontal scale factor to store
@param skewX horizontal skew factor to store
@param transX horizontal translation to store
@param skewY vertical skew factor to store
@param scaleY vertical scale factor to store
@param transY vertical translation to store
@param persp0 input x-axis values perspective factor to store
@param persp1 input y-axis values perspective factor to store
@param persp2 perspective scale factor to store
*/
SkMatrix& setAll(SkScalar scaleX, SkScalar skewX, SkScalar transX,
SkScalar skewY, SkScalar scaleY, SkScalar transY,
SkScalar persp0, SkScalar persp1, SkScalar persp2) {
fMat[kMScaleX] = scaleX;
fMat[kMSkewX] = skewX;
fMat[kMTransX] = transX;
fMat[kMSkewY] = skewY;
fMat[kMScaleY] = scaleY;
fMat[kMTransY] = transY;
fMat[kMPersp0] = persp0;
fMat[kMPersp1] = persp1;
fMat[kMPersp2] = persp2;
this->setTypeMask(kUnknown_Mask);
return *this;
}
ascending order: kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY,
kMPersp0, kMPersp1, kMPersp2.
@param buffer storage for nine scalar values
*/
void get9(SkScalar buffer[9]) const {
memcpy(buffer, fMat, 9 * sizeof(SkScalar));
}
kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY, kMPersp0, kMPersp1,
kMPersp2.
Sets matrix to:
| buffer[0] buffer[1] buffer[2] |
| buffer[3] buffer[4] buffer[5] |
| buffer[6] buffer[7] buffer[8] |
In the future, set9 followed by get9 may not return the same values. Since SkMatrix
maps non-homogeneous coordinates, scaling all nine values produces an equivalent
transformation, possibly improving precision.
@param buffer nine scalar values
*/
SkMatrix& set9(const SkScalar buffer[9]);
| 1 0 0 |
| 0 1 0 |
| 0 0 1 |
Also called setIdentity(); use the one that provides better inline
documentation.
*/
SkMatrix& reset();
| 1 0 0 |
| 0 1 0 |
| 0 0 1 |
Also called reset(); use the one that provides better inline
documentation.
*/
SkMatrix& setIdentity() { return this->reset(); }
@param dx horizontal translation
@param dy vertical translation
*/
SkMatrix& setTranslate(SkScalar dx, SkScalar dy);
@param v vector containing horizontal and vertical translation
*/
SkMatrix& setTranslate(const SkVector& v) { return this->setTranslate(v.fX, v.fY); }
The pivot point is unchanged when mapped with SkMatrix.
@param sx horizontal scale factor
@param sy vertical scale factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
@param sx horizontal scale factor
@param sy vertical scale factor
*/
SkMatrix& setScale(SkScalar sx, SkScalar sy);
The pivot point is unchanged when mapped with SkMatrix.
Positive degrees rotates clockwise.
@param degrees angle of axes relative to upright axes
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& setRotate(SkScalar degrees, SkScalar px, SkScalar py);
Positive degrees rotates clockwise.
@param degrees angle of axes relative to upright axes
*/
SkMatrix& setRotate(SkScalar degrees);
The pivot point is unchanged when mapped with SkMatrix.
Vector (sinValue, cosValue) describes the angle of rotation relative to (0, 1).
Vector length specifies scale.
@param sinValue rotation vector x-axis component
@param cosValue rotation vector y-axis component
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& setSinCos(SkScalar sinValue, SkScalar cosValue,
SkScalar px, SkScalar py);
Vector (sinValue, cosValue) describes the angle of rotation relative to (0, 1).
Vector length specifies scale.
@param sinValue rotation vector x-axis component
@param cosValue rotation vector y-axis component
*/
SkMatrix& setSinCos(SkScalar sinValue, SkScalar cosValue);
Vector (rsxForm.fSSin, rsxForm.fSCos) describes the angle of rotation relative
to (0, 1). Vector length specifies scale. Mapped point is rotated and scaled
by vector, then translated by (rsxForm.fTx, rsxForm.fTy).
@param rsxForm compressed SkRSXform matrix
@return reference to SkMatrix
*/
SkMatrix& setRSXform(const SkRSXform& rsxForm);
The pivot point is unchanged when mapped with SkMatrix.
@param kx horizontal skew factor
@param ky vertical skew factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& setSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
@param kx horizontal skew factor
@param ky vertical skew factor
*/
SkMatrix& setSkew(SkScalar kx, SkScalar ky);
Given:
| A B C | | J K L |
a = | D E F |, b = | M N O |
| G H I | | P Q R |
sets SkMatrix to:
| A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR |
a * b = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR |
| G H I | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR |
@param a SkMatrix on left side of multiply expression
@param b SkMatrix on right side of multiply expression
*/
SkMatrix& setConcat(const SkMatrix& a, const SkMatrix& b);
This can be thought of as moving the point to be mapped before applying SkMatrix.
Given:
| A B C | | 1 0 dx |
Matrix = | D E F |, T(dx, dy) = | 0 1 dy |
| G H I | | 0 0 1 |
sets SkMatrix to:
| A B C | | 1 0 dx | | A B A*dx+B*dy+C |
Matrix * T(dx, dy) = | D E F | | 0 1 dy | = | D E D*dx+E*dy+F |
| G H I | | 0 0 1 | | G H G*dx+H*dy+I |
@param dx x-axis translation before applying SkMatrix
@param dy y-axis translation before applying SkMatrix
*/
SkMatrix& preTranslate(SkScalar dx, SkScalar dy);
about pivot point (px, py).
This can be thought of as scaling about a pivot point before applying SkMatrix.
Given:
| A B C | | sx 0 dx |
Matrix = | D E F |, S(sx, sy, px, py) = | 0 sy dy |
| G H I | | 0 0 1 |
where
dx = px - sx * px
dy = py - sy * py
sets SkMatrix to:
| A B C | | sx 0 dx | | A*sx B*sy A*dx+B*dy+C |
Matrix * S(sx, sy, px, py) = | D E F | | 0 sy dy | = | D*sx E*sy D*dx+E*dy+F |
| G H I | | 0 0 1 | | G*sx H*sy G*dx+H*dy+I |
@param sx horizontal scale factor
@param sy vertical scale factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
about pivot point (0, 0).
This can be thought of as scaling about the origin before applying SkMatrix.
Given:
| A B C | | sx 0 0 |
Matrix = | D E F |, S(sx, sy) = | 0 sy 0 |
| G H I | | 0 0 1 |
sets SkMatrix to:
| A B C | | sx 0 0 | | A*sx B*sy C |
Matrix * S(sx, sy) = | D E F | | 0 sy 0 | = | D*sx E*sy F |
| G H I | | 0 0 1 | | G*sx H*sy I |
@param sx horizontal scale factor
@param sy vertical scale factor
*/
SkMatrix& preScale(SkScalar sx, SkScalar sy);
about pivot point (px, py).
This can be thought of as rotating about a pivot point before applying SkMatrix.
Positive degrees rotates clockwise.
Given:
| A B C | | c -s dx |
Matrix = | D E F |, R(degrees, px, py) = | s c dy |
| G H I | | 0 0 1 |
where
c = cos(degrees)
s = sin(degrees)
dx = s * py + (1 - c) * px
dy = -s * px + (1 - c) * py
sets SkMatrix to:
| A B C | | c -s dx | | Ac+Bs -As+Bc A*dx+B*dy+C |
Matrix * R(degrees, px, py) = | D E F | | s c dy | = | Dc+Es -Ds+Ec D*dx+E*dy+F |
| G H I | | 0 0 1 | | Gc+Hs -Gs+Hc G*dx+H*dy+I |
@param degrees angle of axes relative to upright axes
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& preRotate(SkScalar degrees, SkScalar px, SkScalar py);
about pivot point (0, 0).
This can be thought of as rotating about the origin before applying SkMatrix.
Positive degrees rotates clockwise.
Given:
| A B C | | c -s 0 |
Matrix = | D E F |, R(degrees, px, py) = | s c 0 |
| G H I | | 0 0 1 |
where
c = cos(degrees)
s = sin(degrees)
sets SkMatrix to:
| A B C | | c -s 0 | | Ac+Bs -As+Bc C |
Matrix * R(degrees, px, py) = | D E F | | s c 0 | = | Dc+Es -Ds+Ec F |
| G H I | | 0 0 1 | | Gc+Hs -Gs+Hc I |
@param degrees angle of axes relative to upright axes
*/
SkMatrix& preRotate(SkScalar degrees);
about pivot point (px, py).
This can be thought of as skewing about a pivot point before applying SkMatrix.
Given:
| A B C | | 1 kx dx |
Matrix = | D E F |, K(kx, ky, px, py) = | ky 1 dy |
| G H I | | 0 0 1 |
where
dx = -kx * py
dy = -ky * px
sets SkMatrix to:
| A B C | | 1 kx dx | | A+B*ky A*kx+B A*dx+B*dy+C |
Matrix * K(kx, ky, px, py) = | D E F | | ky 1 dy | = | D+E*ky D*kx+E D*dx+E*dy+F |
| G H I | | 0 0 1 | | G+H*ky G*kx+H G*dx+H*dy+I |
@param kx horizontal skew factor
@param ky vertical skew factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
about pivot point (0, 0).
This can be thought of as skewing about the origin before applying SkMatrix.
Given:
| A B C | | 1 kx 0 |
Matrix = | D E F |, K(kx, ky) = | ky 1 0 |
| G H I | | 0 0 1 |
sets SkMatrix to:
| A B C | | 1 kx 0 | | A+B*ky A*kx+B C |
Matrix * K(kx, ky) = | D E F | | ky 1 0 | = | D+E*ky D*kx+E F |
| G H I | | 0 0 1 | | G+H*ky G*kx+H I |
@param kx horizontal skew factor
@param ky vertical skew factor
*/
SkMatrix& preSkew(SkScalar kx, SkScalar ky);
This can be thought of mapping by other before applying SkMatrix.
Given:
| A B C | | J K L |
Matrix = | D E F |, other = | M N O |
| G H I | | P Q R |
sets SkMatrix to:
| A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR |
Matrix * other = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR |
| G H I | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR |
@param other SkMatrix on right side of multiply expression
*/
SkMatrix& preConcat(const SkMatrix& other);
This can be thought of as moving the point to be mapped after applying SkMatrix.
Given:
| J K L | | 1 0 dx |
Matrix = | M N O |, T(dx, dy) = | 0 1 dy |
| P Q R | | 0 0 1 |
sets SkMatrix to:
| 1 0 dx | | J K L | | J+dx*P K+dx*Q L+dx*R |
T(dx, dy) * Matrix = | 0 1 dy | | M N O | = | M+dy*P N+dy*Q O+dy*R |
| 0 0 1 | | P Q R | | P Q R |
@param dx x-axis translation after applying SkMatrix
@param dy y-axis translation after applying SkMatrix
*/
SkMatrix& postTranslate(SkScalar dx, SkScalar dy);
(px, py), multiplied by SkMatrix.
This can be thought of as scaling about a pivot point after applying SkMatrix.
Given:
| J K L | | sx 0 dx |
Matrix = | M N O |, S(sx, sy, px, py) = | 0 sy dy |
| P Q R | | 0 0 1 |
where
dx = px - sx * px
dy = py - sy * py
sets SkMatrix to:
| sx 0 dx | | J K L | | sx*J+dx*P sx*K+dx*Q sx*L+dx+R |
S(sx, sy, px, py) * Matrix = | 0 sy dy | | M N O | = | sy*M+dy*P sy*N+dy*Q sy*O+dy*R |
| 0 0 1 | | P Q R | | P Q R |
@param sx horizontal scale factor
@param sy vertical scale factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
(0, 0), multiplied by SkMatrix.
This can be thought of as scaling about the origin after applying SkMatrix.
Given:
| J K L | | sx 0 0 |
Matrix = | M N O |, S(sx, sy) = | 0 sy 0 |
| P Q R | | 0 0 1 |
sets SkMatrix to:
| sx 0 0 | | J K L | | sx*J sx*K sx*L |
S(sx, sy) * Matrix = | 0 sy 0 | | M N O | = | sy*M sy*N sy*O |
| 0 0 1 | | P Q R | | P Q R |
@param sx horizontal scale factor
@param sy vertical scale factor
*/
SkMatrix& postScale(SkScalar sx, SkScalar sy);
about pivot point (px, py), multiplied by SkMatrix.
Returns false if either divx or divy is zero.
Given:
| J K L | | sx 0 0 |
Matrix = | M N O |, I(divx, divy) = | 0 sy 0 |
| P Q R | | 0 0 1 |
where
sx = 1 / divx
sy = 1 / divy
sets SkMatrix to:
| sx 0 0 | | J K L | | sx*J sx*K sx*L |
I(divx, divy) * Matrix = | 0 sy 0 | | M N O | = | sy*M sy*N sy*O |
| 0 0 1 | | P Q R | | P Q R |
@param divx integer divisor for inverse scale in x
@param divy integer divisor for inverse scale in y
@return true on successful scale
*/
bool postIDiv(int divx, int divy);
(px, py), multiplied by SkMatrix.
This can be thought of as rotating about a pivot point after applying SkMatrix.
Positive degrees rotates clockwise.
Given:
| J K L | | c -s dx |
Matrix = | M N O |, R(degrees, px, py) = | s c dy |
| P Q R | | 0 0 1 |
where
c = cos(degrees)
s = sin(degrees)
dx = s * py + (1 - c) * px
dy = -s * px + (1 - c) * py
sets SkMatrix to:
|c -s dx| |J K L| |cJ-sM+dx*P cK-sN+dx*Q cL-sO+dx+R|
R(degrees, px, py) * Matrix = |s c dy| |M N O| = |sJ+cM+dy*P sK+cN+dy*Q sL+cO+dy*R|
|0 0 1| |P Q R| | P Q R|
@param degrees angle of axes relative to upright axes
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& postRotate(SkScalar degrees, SkScalar px, SkScalar py);
(0, 0), multiplied by SkMatrix.
This can be thought of as rotating about the origin after applying SkMatrix.
Positive degrees rotates clockwise.
Given:
| J K L | | c -s 0 |
Matrix = | M N O |, R(degrees, px, py) = | s c 0 |
| P Q R | | 0 0 1 |
where
c = cos(degrees)
s = sin(degrees)
sets SkMatrix to:
| c -s dx | | J K L | | cJ-sM cK-sN cL-sO |
R(degrees, px, py) * Matrix = | s c dy | | M N O | = | sJ+cM sK+cN sL+cO |
| 0 0 1 | | P Q R | | P Q R |
@param degrees angle of axes relative to upright axes
*/
SkMatrix& postRotate(SkScalar degrees);
(px, py), multiplied by SkMatrix.
This can be thought of as skewing about a pivot point after applying SkMatrix.
Given:
| J K L | | 1 kx dx |
Matrix = | M N O |, K(kx, ky, px, py) = | ky 1 dy |
| P Q R | | 0 0 1 |
where
dx = -kx * py
dy = -ky * px
sets SkMatrix to:
| 1 kx dx| |J K L| |J+kx*M+dx*P K+kx*N+dx*Q L+kx*O+dx+R|
K(kx, ky, px, py) * Matrix = |ky 1 dy| |M N O| = |ky*J+M+dy*P ky*K+N+dy*Q ky*L+O+dy*R|
| 0 0 1| |P Q R| | P Q R|
@param kx horizontal skew factor
@param ky vertical skew factor
@param px pivot on x-axis
@param py pivot on y-axis
*/
SkMatrix& postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
(0, 0), multiplied by SkMatrix.
This can be thought of as skewing about the origin after applying SkMatrix.
Given:
| J K L | | 1 kx 0 |
Matrix = | M N O |, K(kx, ky) = | ky 1 0 |
| P Q R | | 0 0 1 |
sets SkMatrix to:
| 1 kx 0 | | J K L | | J+kx*M K+kx*N L+kx*O |
K(kx, ky) * Matrix = | ky 1 0 | | M N O | = | ky*J+M ky*K+N ky*L+O |
| 0 0 1 | | P Q R | | P Q R |
@param kx horizontal skew factor
@param ky vertical skew factor
*/
SkMatrix& postSkew(SkScalar kx, SkScalar ky);
This can be thought of mapping by other after applying SkMatrix.
Given:
| J K L | | A B C |
Matrix = | M N O |, other = | D E F |
| P Q R | | G H I |
sets SkMatrix to:
| A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR |
other * Matrix = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR |
| G H I | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR |
@param other SkMatrix on left side of multiply expression
*/
SkMatrix& postConcat(const SkMatrix& other);
ScaleToFit describes how SkMatrix is constructed to map one SkRect to another.
ScaleToFit may allow SkMatrix to have unequal horizontal and vertical scaling,
or may restrict SkMatrix to square scaling. If restricted, ScaleToFit specifies
how SkMatrix maps to the side or center of the destination SkRect.
*/
enum ScaleToFit {
kFill_ScaleToFit,
kStart_ScaleToFit,
kCenter_ScaleToFit,
kEnd_ScaleToFit,
};
mapping completely fills dst or preserves the aspect ratio, and how to align
src within dst. Returns false if src is empty, and sets SkMatrix to identity.
Returns true if dst is empty, and sets SkMatrix to:
| 0 0 0 |
| 0 0 0 |
| 0 0 1 |
@param src SkRect to map from
@param dst SkRect to map to
@param stf one of: kFill_ScaleToFit, kStart_ScaleToFit,
kCenter_ScaleToFit, kEnd_ScaleToFit
@return true if SkMatrix can represent SkRect mapping
*/
bool setRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit stf);
whether mapping completely fills dst or preserves the aspect ratio, and how to
align src within dst. Returns the identity SkMatrix if src is empty. If dst is
empty, returns SkMatrix set to:
| 0 0 0 |
| 0 0 0 |
| 0 0 1 |
@param src SkRect to map from
@param dst SkRect to map to
@param stf one of: kFill_ScaleToFit, kStart_ScaleToFit,
kCenter_ScaleToFit, kEnd_ScaleToFit
@return SkMatrix mapping src to dst
*/
static SkMatrix MakeRectToRect(const SkRect& src, const SkRect& dst, ScaleToFit stf) {
SkMatrix m;
m.setRectToRect(src, dst, stf);
return m;
}
If count is zero, sets SkMatrix to identity and returns true.
If count is one, sets SkMatrix to translate and returns true.
If count is two or more, sets SkMatrix to map SkPoint if possible; returns false
if SkMatrix cannot be constructed. If count is four, SkMatrix may include
perspective.
@param src SkPoint to map from
@param dst SkPoint to map to
@param count number of SkPoint in src and dst
@return true if SkMatrix was constructed successfully
*/
bool setPolyToPoly(const SkPoint src[], const SkPoint dst[], int count);
Geometrically, if SkMatrix maps from source to destination, inverse SkMatrix
maps from destination to source. If SkMatrix can not be inverted, inverse is
unchanged.
@param inverse storage for inverted SkMatrix; may be nullptr
@return true if SkMatrix can be inverted
*/
bool SK_WARN_UNUSED_RESULT invert(SkMatrix* inverse) const {
if (this->isIdentity()) {
if (inverse) {
inverse->reset();
}
return true;
}
return this->invertNonIdentity(inverse);
}
Sets affine to:
| 1 0 0 |
| 0 1 0 |
Affine 3 by 2 matrices in column major order are used by OpenGL and XPS.
@param affine storage for 3 by 2 affine matrix
*/
static void SetAffineIdentity(SkScalar affine[6]);
| scale-x skew-x translate-x |
| skew-y scale-y translate-y |
If SkMatrix contains perspective, returns false and leaves affine unchanged.
@param affine storage for 3 by 2 affine matrix; may be nullptr
@return true if SkMatrix does not contain perspective
*/
bool SK_WARN_UNUSED_RESULT asAffine(SkScalar affine[6]) const;
column, then row, as:
| scale-x skew-x translate-x |
| skew-y scale-y translate-y |
SkMatrix is set, row, then column, to:
| scale-x skew-x translate-x |
| skew-y scale-y translate-y |
| 0 0 1 |
@param affine 3 by 2 affine matrix
*/
SkMatrix& setAffine(const SkScalar affine[6]);
length. SkPoint are mapped by multiplying each SkPoint by SkMatrix. Given:
| A B C | | x |
Matrix = | D E F |, pt = | y |
| G H I | | 1 |
where
for (i = 0; i < count; ++i) {
x = src[i].fX
y = src[i].fY
}
each dst SkPoint is computed as:
|A B C| |x| Ax+By+C Dx+Ey+F
Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
src and dst may point to the same storage.
@param dst storage for mapped SkPoint
@param src SkPoint to transform
@param count number of SkPoint to transform
*/
void mapPoints(SkPoint dst[], const SkPoint src[], int count) const;
each SkPoint by SkMatrix. Given:
| A B C | | x |
Matrix = | D E F |, pt = | y |
| G H I | | 1 |
where
for (i = 0; i < count; ++i) {
x = pts[i].fX
y = pts[i].fY
}
each resulting pts SkPoint is computed as:
|A B C| |x| Ax+By+C Dx+Ey+F
Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
@param pts storage for mapped SkPoint
@param count number of SkPoint to transform
*/
void mapPoints(SkPoint pts[], int count) const {
this->mapPoints(pts, pts, count);
}
greater. SkPoint3 array is mapped by multiplying each SkPoint3 by SkMatrix. Given:
| A B C | | x |
Matrix = | D E F |, src = | y |
| G H I | | z |
each resulting dst SkPoint is computed as:
|A B C| |x|
Matrix * src = |D E F| |y| = |Ax+By+Cz Dx+Ey+Fz Gx+Hy+Iz|
|G H I| |z|
@param dst storage for mapped SkPoint3 array
@param src SkPoint3 array to transform
@param count items in SkPoint3 array to transform
*/
void mapHomogeneousPoints(SkPoint3 dst[], const SkPoint3 src[], int count) const;
| A B C | | x |
Matrix = | D E F |, pt = | y |
| G H I | | 1 |
result is computed as:
|A B C| |x| Ax+By+C Dx+Ey+F
Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
@param x x-axis value of SkPoint to map
@param y y-axis value of SkPoint to map
@param result storage for mapped SkPoint
*/
void mapXY(SkScalar x, SkScalar y, SkPoint* result) const;
| A B C | | x |
Matrix = | D E F |, pt = | y |
| G H I | | 1 |
result is computed as:
|A B C| |x| Ax+By+C Dx+Ey+F
Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
@param x x-axis value of SkPoint to map
@param y y-axis value of SkPoint to map
@return mapped SkPoint
*/
SkPoint mapXY(SkScalar x, SkScalar y) const {
SkPoint result;
this->mapXY(x,y, &result);
return result;
}
length. Vectors are mapped by multiplying each vector by SkMatrix, treating
SkMatrix translation as zero. Given:
| A B 0 | | x |
Matrix = | D E 0 |, src = | y |
| G H I | | 1 |
where
for (i = 0; i < count; ++i) {
x = src[i].fX
y = src[i].fY
}
each dst vector is computed as:
|A B 0| |x| Ax+By Dx+Ey
Matrix * src = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
src and dst may point to the same storage.
@param dst storage for mapped vectors
@param src vectors to transform
@param count number of vectors to transform
*/
void mapVectors(SkVector dst[], const SkVector src[], int count) const;
SkMatrix, treating SkMatrix translation as zero. Given:
| A B 0 | | x |
Matrix = | D E 0 |, vec = | y |
| G H I | | 1 |
where
for (i = 0; i < count; ++i) {
x = vecs[i].fX
y = vecs[i].fY
}
each result vector is computed as:
|A B 0| |x| Ax+By Dx+Ey
Matrix * vec = |D E 0| |y| = |Ax+By Dx+Ey Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
@param vecs vectors to transform, and storage for mapped vectors
@param count number of vectors to transform
*/
void mapVectors(SkVector vecs[], int count) const {
this->mapVectors(vecs, vecs, count);
}
treating SkMatrix translation as zero. Given:
| A B 0 | | dx |
Matrix = | D E 0 |, vec = | dy |
| G H I | | 1 |
each result vector is computed as:
|A B 0| |dx| A*dx+B*dy D*dx+E*dy
Matrix * vec = |D E 0| |dy| = |A*dx+B*dy D*dx+E*dy G*dx+H*dy+I| = ----------- , -----------
|G H I| | 1| G*dx+H*dy+I G*dx+*dHy+I
@param dx x-axis value of vector to map
@param dy y-axis value of vector to map
@param result storage for mapped vector
*/
void mapVector(SkScalar dx, SkScalar dy, SkVector* result) const {
SkVector vec = { dx, dy };
this->mapVectors(result, &vec, 1);
}
Given:
| A B 0 | | dx |
Matrix = | D E 0 |, vec = | dy |
| G H I | | 1 |
each result vector is computed as:
|A B 0| |dx| A*dx+B*dy D*dx+E*dy
Matrix * vec = |D E 0| |dy| = |A*dx+B*dy D*dx+E*dy G*dx+H*dy+I| = ----------- , -----------
|G H I| | 1| G*dx+H*dy+I G*dx+*dHy+I
@param dx x-axis value of vector to map
@param dy y-axis value of vector to map
@return mapped vector
*/
SkVector mapVector(SkScalar dx, SkScalar dy) const {
SkVector vec = { dx, dy };
this->mapVectors(&vec, &vec, 1);
return vec;
}
Returns true if mapped corners are dst corners.
Returned value is the same as calling rectStaysRect().
@param dst storage for bounds of mapped SkPoint
@param src SkRect to map
@return true if dst is equivalent to mapped src
*/
bool mapRect(SkRect* dst, const SkRect& src) const;
Returns true if mapped corners are computed rect corners.
Returned value is the same as calling rectStaysRect().
@param rect rectangle to map, and storage for bounds of mapped corners
@return true if result is equivalent to mapped rect
*/
bool mapRect(SkRect* rect) const {
return this->mapRect(rect, *rect);
}
@param src rectangle to map
@return mapped bounds
*/
SkRect mapRect(const SkRect& src) const {
SkRect dst;
(void)this->mapRect(&dst, src);
return dst;
}
rect corner by SkMatrix. rect corner is processed in this order:
(rect.fLeft, rect.fTop), (rect.fRight, rect.fTop), (rect.fRight, rect.fBottom),
(rect.fLeft, rect.fBottom).
rect may be empty: rect.fLeft may be greater than or equal to rect.fRight;
rect.fTop may be greater than or equal to rect.fBottom.
Given:
| A B C | | x |
Matrix = | D E F |, pt = | y |
| G H I | | 1 |
where pt is initialized from each of (rect.fLeft, rect.fTop),
(rect.fRight, rect.fTop), (rect.fRight, rect.fBottom), (rect.fLeft, rect.fBottom),
each dst SkPoint is computed as:
|A B C| |x| Ax+By+C Dx+Ey+F
Matrix * pt = |D E F| |y| = |Ax+By+C Dx+Ey+F Gx+Hy+I| = ------- , -------
|G H I| |1| Gx+Hy+I Gx+Hy+I
@param dst storage for mapped corner SkPoint
@param rect SkRect to map
*/
void mapRectToQuad(SkPoint dst[4], const SkRect& rect) const {
rect.toQuad(dst);
this->mapPoints(dst, 4);
}
elements other than scale or translate: asserts if SK_DEBUG is defined;
otherwise, results are undefined.
@param dst storage for bounds of mapped SkPoint
@param src SkRect to map
*/
void mapRectScaleTranslate(SkRect* dst, const SkRect& src) const;
size radius, and mapping constructed circle with SkMatrix. The result squared is
equal to the major axis length times the minor axis length.
Result is not meaningful if SkMatrix contains perspective elements.
@param radius circle size to map
@return average mapped radius
*/
SkScalar mapRadius(SkScalar radius) const;
can be represented by a constant vector. Returns true if getType() returns
kIdentity_Mask, or combinations of: kTranslate_Mask, kScale_Mask, and kAffine_Mask.
May return true if getType() returns kPerspective_Mask, but only when SkMatrix
does not include rotation or skewing along the y-axis.
@return true if SkMatrix does not have complex perspective
*/
bool isFixedStepInX() const;
If isFixedStepInX() is false, returned value is undefined.
@param y position of line parallel to x-axis
@return vector advance of mapped unit step on x-axis
*/
SkVector fixedStepInX(SkScalar y) const;
Returns false when the sign of zero values is the different; when one
matrix has positive zero value and the other has negative zero value.
Returns true even when both SkMatrix contain NaN.
NaN never equals any value, including itself. To improve performance, NaN values
are treated as bit patterns that are equal if their bit patterns are equal.
@param m SkMatrix to compare
@return true if m and SkMatrix are represented by identical bit patterns
*/
bool cheapEqualTo(const SkMatrix& m) const {
return 0 == memcmp(fMat, m.fMat, sizeof(fMat));
}
even if sign of zero values are different. Returns false if either SkMatrix
contains NaN, even if the other SkMatrix also contains NaN.
@param a SkMatrix to compare
@param b SkMatrix to compare
@return true if SkMatrix a and SkMatrix b are numerically equal
*/
friend SK_API bool operator==(const SkMatrix& a, const SkMatrix& b);
even if sign of zero values are different. Returns true if either SkMatrix
contains NaN, even if the other SkMatrix also contains NaN.
@param a SkMatrix to compare
@param b SkMatrix to compare
@return true if SkMatrix a and SkMatrix b are numerically not equal
*/
friend SK_API bool operator!=(const SkMatrix& a, const SkMatrix& b) {
return !(a == b);
}
are written with limited precision; it may not be possible to reconstruct
original SkMatrix from output.
*/
void dump() const;
skewing elements.
Returns -1 if scale factor overflows or SkMatrix contains perspective.
@return minimum scale factor
*/
SkScalar getMinScale() const;
skewing elements.
Returns -1 if scale factor overflows or SkMatrix contains perspective.
@return maximum scale factor
*/
SkScalar getMaxScale() const;
maximum scaling factor. Scaling factors are computed by decomposing
the SkMatrix scaling and skewing elements.
Returns true if scaleFactors are found; otherwise, returns false and sets
scaleFactors to undefined values.
@param scaleFactors storage for minimum and maximum scale factors
@return true if scale factors were computed correctly
*/
bool SK_WARN_UNUSED_RESULT getMinMaxScales(SkScalar scaleFactors[2]) const;
SkMatrix could not be decomposed.
Sets scale to portion of SkMatrix that scale axes. Sets remaining to SkMatrix
with scaling factored out. remaining may be passed as nullptr
to determine if SkMatrix can be decomposed without computing remainder.
Returns true if scale components are found. scale and remaining are
unchanged if SkMatrix contains perspective; scale factors are not finite, or
are nearly zero.
On success: Matrix = Remaining * scale.
@param scale axes scaling factors; may be nullptr
@param remaining SkMatrix without scaling; may be nullptr
@return true if scale can be computed
*/
bool decomposeScale(SkSize* scale, SkMatrix* remaining = nullptr) const;
| 1 0 0 |
| 0 1 0 |
| 0 0 1 |
@return const identity SkMatrix
*/
static const SkMatrix& I();
to:
| SK_ScalarMax SK_ScalarMax SK_ScalarMax |
| SK_ScalarMax SK_ScalarMax SK_ScalarMax |
| SK_ScalarMax SK_ScalarMax SK_ScalarMax |
@return const invalid SkMatrix
*/
static const SkMatrix& InvalidMatrix();
Given:
| A B C | | J K L |
a = | D E F |, b = | M N O |
| G H I | | P Q R |
sets SkMatrix to:
| A B C | | J K L | | AJ+BM+CP AK+BN+CQ AL+BO+CR |
a * b = | D E F | * | M N O | = | DJ+EM+FP DK+EN+FQ DL+EO+FR |
| G H I | | P Q R | | GJ+HM+IP GK+HN+IQ GL+HO+IR |
@param a SkMatrix on left side of multiply expression
@param b SkMatrix on right side of multiply expression
@return SkMatrix computed from a times b
*/
static SkMatrix Concat(const SkMatrix& a, const SkMatrix& b) {
SkMatrix result;
result.setConcat(a, b);
return result;
}
modifications to SkMatrix element reference returned by operator[](int index).
*/
void dirtyMatrixTypeCache() {
this->setTypeMask(kUnknown_Mask);
}
| sx 0 tx |
| 0 sy ty |
| 0 0 1 |
@param sx horizontal scale factor to store
@param sy vertical scale factor to store
@param tx horizontal translation to store
@param ty vertical translation to store
*/
void setScaleTranslate(SkScalar sx, SkScalar sy, SkScalar tx, SkScalar ty) {
fMat[kMScaleX] = sx;
fMat[kMSkewX] = 0;
fMat[kMTransX] = tx;
fMat[kMSkewY] = 0;
fMat[kMScaleY] = sy;
fMat[kMTransY] = ty;
fMat[kMPersp0] = 0;
fMat[kMPersp1] = 0;
fMat[kMPersp2] = 1;
unsigned mask = 0;
if (sx != 1 || sy != 1) {
mask |= kScale_Mask;
}
if (tx || ty) {
mask |= kTranslate_Mask;
}
this->setTypeMask(mask | kRectStaysRect_Mask);
}
element is infinity, or NaN.
@return true if matrix has only finite elements
*/
bool isFinite() const { return SkScalarsAreFinite(fMat, 9); }
private:
can be true if the matrix is scale-only, or rotates a multiple of
90 degrees.
This bit will be set on identity matrices
*/
static constexpr int kRectStaysRect_Mask = 0x10;
the matrix is Unknown.
*/
static constexpr int kOnlyPerspectiveValid_Mask = 0x40;
static constexpr int kUnknown_Mask = 0x80;
static constexpr int kORableMasks = kTranslate_Mask |
kScale_Mask |
kAffine_Mask |
kPerspective_Mask;
static constexpr int kAllMasks = kTranslate_Mask |
kScale_Mask |
kAffine_Mask |
kPerspective_Mask |
kRectStaysRect_Mask;
SkScalar fMat[9];
mutable uint32_t fTypeMask;
constexpr SkMatrix(SkScalar sx, SkScalar kx, SkScalar tx,
SkScalar ky, SkScalar sy, SkScalar ty,
SkScalar p0, SkScalar p1, SkScalar p2, uint32_t typeMask)
: fMat{sx, kx, tx,
ky, sy, ty,
p0, p1, p2}
, fTypeMask(typeMask) {}
static void ComputeInv(SkScalar dst[9], const SkScalar src[9], double invDet, bool isPersp);
uint8_t computeTypeMask() const;
uint8_t computePerspectiveTypeMask() const;
void setTypeMask(int mask) {
SkASSERT(kUnknown_Mask == mask || (mask & kAllMasks) == mask ||
((kUnknown_Mask | kOnlyPerspectiveValid_Mask) & mask)
== (kUnknown_Mask | kOnlyPerspectiveValid_Mask));
fTypeMask = SkToU8(mask);
}
void orTypeMask(int mask) {
SkASSERT((mask & kORableMasks) == mask);
fTypeMask = SkToU8(fTypeMask | mask);
}
void clearTypeMask(int mask) {
SkASSERT((mask & kAllMasks) == mask);
fTypeMask = fTypeMask & ~mask;
}
TypeMask getPerspectiveTypeMaskOnly() const {
if ((fTypeMask & kUnknown_Mask) &&
!(fTypeMask & kOnlyPerspectiveValid_Mask)) {
fTypeMask = this->computePerspectiveTypeMask();
}
return (TypeMask)(fTypeMask & 0xF);
}
false otherwise.
*/
bool isTriviallyIdentity() const {
if (fTypeMask & kUnknown_Mask) {
return false;
}
return ((fTypeMask & 0xF) == 0);
}
inline void updateTranslateMask() {
if ((fMat[kMTransX] != 0) | (fMat[kMTransY] != 0)) {
fTypeMask |= kTranslate_Mask;
} else {
fTypeMask &= ~kTranslate_Mask;
}
}
typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y,
SkPoint* result);
static MapXYProc GetMapXYProc(TypeMask mask) {
SkASSERT((mask & ~kAllMasks) == 0);
return gMapXYProcs[mask & kAllMasks];
}
MapXYProc getMapXYProc() const {
return GetMapXYProc(this->getType());
}
typedef void (*MapPtsProc)(const SkMatrix& mat, SkPoint dst[],
const SkPoint src[], int count);
static MapPtsProc GetMapPtsProc(TypeMask mask) {
SkASSERT((mask & ~kAllMasks) == 0);
return gMapPtsProcs[mask & kAllMasks];
}
MapPtsProc getMapPtsProc() const {
return GetMapPtsProc(this->getType());
}
bool SK_WARN_UNUSED_RESULT invertNonIdentity(SkMatrix* inverse) const;
static bool Poly2Proc(const SkPoint[], SkMatrix*);
static bool Poly3Proc(const SkPoint[], SkMatrix*);
static bool Poly4Proc(const SkPoint[], SkMatrix*);
static void Identity_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void Trans_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void Scale_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void ScaleTrans_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void Rot_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void RotTrans_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static void Persp_xy(const SkMatrix&, SkScalar, SkScalar, SkPoint*);
static const MapXYProc gMapXYProcs[];
static void Identity_pts(const SkMatrix&, SkPoint[], const SkPoint[], int);
static void Trans_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], int);
static void Scale_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], int);
static void ScaleTrans_pts(const SkMatrix&, SkPoint dst[], const SkPoint[],
int count);
static void Persp_pts(const SkMatrix&, SkPoint dst[], const SkPoint[], int);
static void Affine_vpts(const SkMatrix&, SkPoint dst[], const SkPoint[], int);
static const MapPtsProc gMapPtsProcs[];
size_t writeToMemory(void* buffer) const;
* Reads data from the buffer parameter
*
* @param buffer Memory to read from
* @param length Amount of memory available in the buffer
* @return number of bytes read (must be a multiple of 4) or
* 0 if there was not enough memory available
*/
size_t readFromMemory(const void* buffer, size_t length);
friend class SkPerspIter;
friend class SkMatrixPriv;
friend class SkReader32;
friend class SerializationTest;
};
SK_END_REQUIRE_DENSE
#endif