* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#include "src/codec/SkCodecPriv.h"
#include "src/codec/SkMasks.h"
*
* Used to convert 1-7 bit color components into 8-bit color components
*
*/
static constexpr uint8_t n_bit_to_8_bit_lookup_table[] = {
0, 255,
0, 85, 170, 255,
0, 36, 73, 109, 146, 182, 219, 255,
0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255,
0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140,
148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255,
0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73,
77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138,
142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198,
202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255,
0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38,
40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76,
78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110,
112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141,
143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171,
173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201,
203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231,
233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255
};
*
* Convert an n bit component to an 8-bit component
*
*/
static uint8_t convert_to_8(uint8_t component, uint32_t n) {
if (0 == n) {
return 0;
} else if (8 > n) {
return n_bit_to_8_bit_lookup_table[(1 << n) - 2 + component];
} else {
SkASSERT(8 == n);
return component;
}
}
static uint8_t get_comp(uint32_t pixel, uint32_t mask, uint32_t shift,
uint32_t size) {
return convert_to_8((pixel & mask) >> shift, size);
}
*
* Get a color component
*
*/
uint8_t SkMasks::getRed(uint32_t pixel) const {
return get_comp(pixel, fRed.mask, fRed.shift, fRed.size);
}
uint8_t SkMasks::getGreen(uint32_t pixel) const {
return get_comp(pixel, fGreen.mask, fGreen.shift, fGreen.size);
}
uint8_t SkMasks::getBlue(uint32_t pixel) const {
return get_comp(pixel, fBlue.mask, fBlue.shift, fBlue.size);
}
uint8_t SkMasks::getAlpha(uint32_t pixel) const {
return get_comp(pixel, fAlpha.mask, fAlpha.shift, fAlpha.size);
}
*
* Process an input mask to obtain the necessary information
*
*/
static const SkMasks::MaskInfo process_mask(uint32_t mask) {
uint32_t tempMask = mask;
uint32_t shift = 0;
uint32_t size = 0;
if (tempMask != 0) {
for (; (tempMask & 1) == 0; tempMask >>= 1) {
shift++;
}
for (; tempMask & 1; tempMask >>= 1) {
size++;
}
if (tempMask) {
SkCodecPrintf("Warning: Bit mask is not continuous.\n");
for (; tempMask; tempMask >>= 1) {
size++;
}
}
if (size > 8) {
shift += size - 8;
size = 8;
mask &= 0xFF << shift;
}
}
return { mask, shift, size };
}
*
* Create the masks object
*
*/
SkMasks* SkMasks::CreateMasks(InputMasks masks, int bytesPerPixel) {
SkASSERT(0 < bytesPerPixel && bytesPerPixel <= 4);
if (bytesPerPixel < 4) {
int bitsPerPixel = 8*bytesPerPixel;
masks.red &= (1 << bitsPerPixel) - 1;
masks.green &= (1 << bitsPerPixel) - 1;
masks.blue &= (1 << bitsPerPixel) - 1;
masks.alpha &= (1 << bitsPerPixel) - 1;
}
if (((masks.red & masks.green) |
(masks.red & masks.blue ) |
(masks.red & masks.alpha) |
(masks.green & masks.blue ) |
(masks.green & masks.alpha) |
(masks.blue & masks.alpha) ) != 0) {
return nullptr;
}
return new SkMasks(process_mask(masks.red ),
process_mask(masks.green),
process_mask(masks.blue ),
process_mask(masks.alpha));
}
SkMasks::SkMasks(const MaskInfo& red, const MaskInfo& green,
const MaskInfo& blue, const MaskInfo& alpha)
: fRed(red)
, fGreen(green)
, fBlue(blue)
, fAlpha(alpha)
{}