* Copyright 2007 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBitmapProcState_DEFINED
#define SkBitmapProcState_DEFINED
#include "include/core/SkBitmap.h"
#include "include/core/SkPaint.h"
#include "include/core/SkShader.h"
#include "include/private/SkFixed.h"
#include "include/private/SkFloatBits.h"
#include "include/private/SkTemplates.h"
#include "src/core/SkArenaAlloc.h"
#include "src/core/SkBitmapController.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkMipMap.h"
typedef SkFixed3232 SkFractionalInt;
#define SkScalarToFractionalInt(x) SkScalarToFixed3232(x)
#define SkFractionalIntToFixed(x) SkFixed3232ToFixed(x)
#define SkFixedToFractionalInt(x) SkFixedToFixed3232(x)
#define SkFractionalIntToInt(x) SkFixed3232ToInt(x)
class SkPaint;
struct SkBitmapProcInfo {
SkBitmapProcInfo(const SkImage_Base*, SkTileMode tmx, SkTileMode tmy);
~SkBitmapProcInfo();
const SkImage_Base* fImage;
SkPixmap fPixmap;
SkMatrix fInvMatrix;
SkMatrix fRealInvMatrix;
SkColor fPaintColor;
SkTileMode fTileModeX;
SkTileMode fTileModeY;
SkFilterQuality fFilterQuality;
SkMatrix::TypeMask fInvType;
bool init(const SkMatrix& inverse, const SkPaint&);
private:
enum {
kBMStateSize = 136
};
SkSTArenaAlloc<kBMStateSize> fAlloc;
SkBitmapController::State* fBMState;
};
struct SkBitmapProcState : public SkBitmapProcInfo {
SkBitmapProcState(const SkImage_Base* image, SkTileMode tmx, SkTileMode tmy)
: SkBitmapProcInfo(image, tmx, tmy) {}
bool setup(const SkMatrix& inv, const SkPaint& paint) {
return this->init(inv, paint) && this->chooseProcs();
}
typedef void (*ShaderProc32)(const void* ctx, int x, int y, SkPMColor[], int count);
typedef void (*MatrixProc)(const SkBitmapProcState&,
uint32_t bitmapXY[],
int count,
int x, int y);
typedef void (*SampleProc32)(const SkBitmapProcState&,
const uint32_t[],
int count,
SkPMColor colors[]);
SkMatrixPriv::MapXYProc fInvProc;
SkFractionalInt fInvSxFractionalInt;
SkFractionalInt fInvKyFractionalInt;
SkFixed fFilterOneX;
SkFixed fFilterOneY;
SkFixed fInvSx;
SkFixed fInvKy;
SkPMColor fPaintPMColor;
uint16_t fAlphaScale;
return the maximum number of resulting pixels that can be computed
(i.e. the number of SkPMColor values to be written by the sample proc).
This routine takes into account that filtering and scale-vs-affine
affect the amount of buffer space needed.
Only valid to call after chooseProcs (setContext) has been called. It is
safe to call this inside the shader's shadeSpan() method.
*/
int maxCountForBufferSize(size_t bufferSize) const;
ShaderProc32 getShaderProc32() const { return fShaderProc32; }
#ifdef SK_DEBUG
MatrixProc getMatrixProc() const;
#else
MatrixProc getMatrixProc() const { return fMatrixProc; }
#endif
SampleProc32 getSampleProc32() const { return fSampleProc32; }
private:
ShaderProc32 fShaderProc32;
MatrixProc fMatrixProc;
SampleProc32 fSampleProc32;
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs();
ShaderProc32 chooseShaderProc32();
bool setupForTranslate();
#ifdef SK_DEBUG
static void DebugMatrixProc(const SkBitmapProcState&,
uint32_t[], int count, int x, int y);
#endif
};
Used to allow access to a stream of uint16_t either one at a time, or
2 at a time by unpacking a uint32_t
*/
#ifdef SK_CPU_BENDIAN
#define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec))
#define UNPACK_PRIMARY_SHORT(packed) ((uint32_t)(packed) >> 16)
#define UNPACK_SECONDARY_SHORT(packed) ((packed) & 0xFFFF)
#else
#define PACK_TWO_SHORTS(pri, sec) ((pri) | ((sec) << 16))
#define UNPACK_PRIMARY_SHORT(packed) ((packed) & 0xFFFF)
#define UNPACK_SECONDARY_SHORT(packed) ((uint32_t)(packed) >> 16)
#endif
#ifdef SK_DEBUG
static inline uint32_t pack_two_shorts(U16CPU pri, U16CPU sec) {
SkASSERT((uint16_t)pri == pri);
SkASSERT((uint16_t)sec == sec);
return PACK_TWO_SHORTS(pri, sec);
}
#else
#define pack_two_shorts(pri, sec) PACK_TWO_SHORTS(pri, sec)
#endif
class SkBitmapProcStateAutoMapper {
public:
SkBitmapProcStateAutoMapper(const SkBitmapProcState& s, int x, int y,
SkPoint* scalarPoint = nullptr) {
SkPoint pt;
s.fInvProc(s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &pt);
SkFixed biasX, biasY;
if (s.fFilterQuality == kNone_SkFilterQuality) {
biasX = (s.fInvMatrix.getScaleX() > 0);
biasY = (s.fInvMatrix.getScaleY() > 0);
} else {
biasX = s.fFilterOneX >> 1;
biasY = s.fFilterOneY >> 1;
}
fX = (SkFractionalInt)((uint64_t)SkScalarToFractionalInt(pt.x()) -
(uint64_t)SkFixedToFractionalInt(biasX));
fY = (SkFractionalInt)((uint64_t)SkScalarToFractionalInt(pt.y()) -
(uint64_t)SkFixedToFractionalInt(biasY));
if (scalarPoint) {
scalarPoint->set(pt.x() - SkFixedToScalar(biasX),
pt.y() - SkFixedToScalar(biasY));
}
}
SkFractionalInt fractionalIntX() const { return fX; }
SkFractionalInt fractionalIntY() const { return fY; }
SkFixed fixedX() const { return SkFractionalIntToFixed(fX); }
SkFixed fixedY() const { return SkFractionalIntToFixed(fY); }
int intX() const { return SkFractionalIntToInt(fX); }
int intY() const { return SkFractionalIntToInt(fY); }
private:
SkFractionalInt fX, fY;
};
#endif