* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkPath.h"
#include "include/core/SkData.h"
#include "include/core/SkMath.h"
#include "include/core/SkRRect.h"
#include "include/private/SkMacros.h"
#include "include/private/SkPathRef.h"
#include "include/private/SkTo.h"
#include "src/core/SkBuffer.h"
#include "src/core/SkCubicClipper.h"
#include "src/core/SkGeometry.h"
#include "src/core/SkMatrixPriv.h"
#include "src/core/SkPathPriv.h"
#include "src/core/SkPointPriv.h"
#include "src/core/SkSafeMath.h"
#include "src/core/SkTLazy.h"
#include "src/pathops/SkPathOpsPoint.h"
#include <cmath>
#include <utility>
struct SkPath_Storage_Equivalent {
void* fPtr;
int32_t fIndex;
uint32_t fFlags;
};
static_assert(sizeof(SkPath) == sizeof(SkPath_Storage_Equivalent),
"Please keep an eye on SkPath packing.");
static float poly_eval(float A, float B, float C, float t) {
return (A * t + B) * t + C;
}
static float poly_eval(float A, float B, float C, float D, float t) {
return ((A * t + B) * t + C) * t + D;
}
* Path.bounds is defined to be the bounds of all the control points.
* If we called bounds.join(r) we would skip r if r was empty, which breaks
* our promise. Hence we have a custom joiner that doesn't look at emptiness
*/
static void joinNoEmptyChecks(SkRect* dst, const SkRect& src) {
dst->fLeft = SkMinScalar(dst->fLeft, src.fLeft);
dst->fTop = SkMinScalar(dst->fTop, src.fTop);
dst->fRight = SkMaxScalar(dst->fRight, src.fRight);
dst->fBottom = SkMaxScalar(dst->fBottom, src.fBottom);
}
static bool is_degenerate(const SkPath& path) {
SkPath::Iter iter(path, false);
SkPoint pts[4];
return SkPath::kDone_Verb == iter.next(pts);
}
class SkAutoDisableDirectionCheck {
public:
SkAutoDisableDirectionCheck(SkPath* path) : fPath(path) {
fSaved = static_cast<SkPathPriv::FirstDirection>(fPath->getFirstDirection());
}
~SkAutoDisableDirectionCheck() {
fPath->setFirstDirection(fSaved);
}
private:
SkPath* fPath;
SkPathPriv::FirstDirection fSaved;
};
#define SkAutoDisableDirectionCheck(...) SK_REQUIRE_LOCAL_VAR(SkAutoDisableDirectionCheck)
used when we know the bounds of the amount we are going to add to the path
(usually a new contour, but not required).
It captures some state about the path up front (i.e. if it already has a
cached bounds), and then if it can, it updates the cache bounds explicitly,
avoiding the need to revisit all of the points in getBounds().
It also notes if the path was originally degenerate, and if so, sets
isConvex to true. Thus it can only be used if the contour being added is
convex.
*/
class SkAutoPathBoundsUpdate {
public:
SkAutoPathBoundsUpdate(SkPath* path, const SkRect& r) : fRect(r) {
this->init(path);
}
SkAutoPathBoundsUpdate(SkPath* path, SkScalar left, SkScalar top,
SkScalar right, SkScalar bottom) {
fRect.set(left, top, right, bottom);
this->init(path);
}
~SkAutoPathBoundsUpdate() {
fPath->setConvexity(fDegenerate ? SkPath::kConvex_Convexity
: SkPath::kUnknown_Convexity);
if ((fEmpty || fHasValidBounds) && fRect.isFinite()) {
fPath->setBounds(fRect);
}
}
private:
SkPath* fPath;
SkRect fRect;
bool fHasValidBounds;
bool fDegenerate;
bool fEmpty;
void init(SkPath* path) {
fRect.sort();
fPath = path;
fHasValidBounds = path->hasComputedBounds() && path->isFinite();
fEmpty = path->isEmpty();
if (fHasValidBounds && !fEmpty) {
joinNoEmptyChecks(&fRect, fPath->getBounds());
}
fDegenerate = is_degenerate(*path);
}
};
#define SkAutoPathBoundsUpdate(...) SK_REQUIRE_LOCAL_VAR(SkAutoPathBoundsUpdate)
Stores the verbs and points as they are given to us, with exceptions:
- we only record "Close" if it was immediately preceeded by Move | Line | Quad | Cubic
- we insert a Move(0,0) if Line | Quad | Cubic is our first command
The iterator does more cleanup, especially if forceClose == true
1. If we encounter degenerate segments, remove them
2. if we encounter Close, return a cons'd up Line() first (if the curr-pt != start-pt)
3. if we encounter Move without a preceeding Close, and forceClose is true, goto #2
4. if we encounter Line | Quad | Cubic after Close, cons up a Move
*/
#define INITIAL_LASTMOVETOINDEX_VALUE ~0
SkPath::SkPath()
: fPathRef(SkPathRef::CreateEmpty()) {
this->resetFields();
fIsVolatile = false;
}
void SkPath::resetFields() {
fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE;
fFillType = kWinding_FillType;
this->setConvexity(kUnknown_Convexity);
this->setFirstDirection(SkPathPriv::kUnknown_FirstDirection);
}
SkPath::SkPath(const SkPath& that)
: fPathRef(SkRef(that.fPathRef.get())) {
this->copyFields(that);
SkDEBUGCODE(that.validate();)
}
SkPath::~SkPath() {
SkDEBUGCODE(this->validate();)
}
SkPath& SkPath::operator=(const SkPath& that) {
SkDEBUGCODE(that.validate();)
if (this != &that) {
fPathRef.reset(SkRef(that.fPathRef.get()));
this->copyFields(that);
}
SkDEBUGCODE(this->validate();)
return *this;
}
void SkPath::copyFields(const SkPath& that) {
fLastMoveToIndex = that.fLastMoveToIndex;
fFillType = that.fFillType;
fIsVolatile = that.fIsVolatile;
this->setConvexity(that.getConvexityOrUnknown());
this->setFirstDirection(that.getFirstDirection());
}
bool operator==(const SkPath& a, const SkPath& b) {
return &a == &b ||
(a.fFillType == b.fFillType && *a.fPathRef.get() == *b.fPathRef.get());
}
void SkPath::swap(SkPath& that) {
if (this != &that) {
fPathRef.swap(that.fPathRef);
std::swap(fLastMoveToIndex, that.fLastMoveToIndex);
const auto ft = fFillType;
fFillType = that.fFillType;
that.fFillType = ft;
const auto iv = fIsVolatile;
fIsVolatile = that.fIsVolatile;
that.fIsVolatile = iv;
Convexity c = this->getConvexityOrUnknown();
this->setConvexity(that.getConvexityOrUnknown());
that.setConvexity(c);
uint8_t fd = this->getFirstDirection();
this->setFirstDirection(that.getFirstDirection());
that.setFirstDirection(fd);
}
}
bool SkPath::isInterpolatable(const SkPath& compare) const {
int count = fPathRef->countVerbs();
if (count != compare.fPathRef->countVerbs()) {
return false;
}
if (!count) {
return true;
}
if (memcmp(fPathRef->verbsMemBegin(), compare.fPathRef->verbsMemBegin(),
count)) {
return false;
}
return !fPathRef->countWeights() ||
!SkToBool(memcmp(fPathRef->conicWeights(), compare.fPathRef->conicWeights(),
fPathRef->countWeights() * sizeof(*fPathRef->conicWeights())));
}
bool SkPath::interpolate(const SkPath& ending, SkScalar weight, SkPath* out) const {
int pointCount = fPathRef->countPoints();
if (pointCount != ending.fPathRef->countPoints()) {
return false;
}
if (!pointCount) {
return true;
}
out->reset();
out->addPath(*this);
fPathRef->interpolate(*ending.fPathRef, weight, out->fPathRef.get());
return true;
}
static inline bool check_edge_against_rect(const SkPoint& p0,
const SkPoint& p1,
const SkRect& rect,
SkPathPriv::FirstDirection dir) {
const SkPoint* edgeBegin;
SkVector v;
if (SkPathPriv::kCW_FirstDirection == dir) {
v = p1 - p0;
edgeBegin = &p0;
} else {
v = p0 - p1;
edgeBegin = &p1;
}
if (v.fX || v.fY) {
SkScalar yL = v.fY * (rect.fLeft - edgeBegin->fX);
SkScalar xT = v.fX * (rect.fTop - edgeBegin->fY);
SkScalar yR = v.fY * (rect.fRight - edgeBegin->fX);
SkScalar xB = v.fX * (rect.fBottom - edgeBegin->fY);
if ((xT < yL) || (xT < yR) || (xB < yL) || (xB < yR)) {
return false;
}
}
return true;
}
bool SkPath::conservativelyContainsRect(const SkRect& rect) const {
if (kConvex_Convexity != this->getConvexity()) {
return false;
}
SkPathPriv::FirstDirection direction;
if (!SkPathPriv::CheapComputeFirstDirection(*this, &direction)) {
return false;
}
SkPoint firstPt;
SkPoint prevPt;
SkPath::Iter iter(*this, true);
SkPath::Verb verb;
SkPoint pts[4];
int segmentCount = 0;
SkDEBUGCODE(int moveCnt = 0;)
SkDEBUGCODE(int closeCount = 0;)
while ((verb = iter.next(pts)) != kDone_Verb) {
int nextPt = -1;
switch (verb) {
case kMove_Verb:
SkASSERT(!segmentCount && !closeCount);
SkDEBUGCODE(++moveCnt);
firstPt = prevPt = pts[0];
break;
case kLine_Verb:
if (!SkPathPriv::AllPointsEq(pts, 2)) {
nextPt = 1;
SkASSERT(moveCnt && !closeCount);
++segmentCount;
}
break;
case kQuad_Verb:
case kConic_Verb:
if (!SkPathPriv::AllPointsEq(pts, 3)) {
SkASSERT(moveCnt && !closeCount);
++segmentCount;
nextPt = 2;
}
break;
case kCubic_Verb:
if (!SkPathPriv::AllPointsEq(pts, 4)) {
SkASSERT(moveCnt && !closeCount);
++segmentCount;
nextPt = 3;
}
break;
case kClose_Verb:
SkDEBUGCODE(++closeCount;)
break;
default:
SkDEBUGFAIL("unknown verb");
}
if (-1 != nextPt) {
if (SkPath::kConic_Verb == verb) {
SkConic orig;
orig.set(pts, iter.conicWeight());
SkPoint quadPts[5];
int count = orig.chopIntoQuadsPOW2(quadPts, 1);
SkASSERT_RELEASE(2 == count);
if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) {
return false;
}
if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) {
return false;
}
} else {
if (!check_edge_against_rect(prevPt, pts[nextPt], rect, direction)) {
return false;
}
}
prevPt = pts[nextPt];
}
}
if (segmentCount) {
return check_edge_against_rect(prevPt, firstPt, rect, direction);
}
return false;
}
uint32_t SkPath::getGenerationID() const {
uint32_t genID = fPathRef->genID();
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
SkASSERT((unsigned)fFillType < (1 << (32 - SkPathPriv::kPathRefGenIDBitCnt)));
genID |= static_cast<uint32_t>(fFillType) << SkPathPriv::kPathRefGenIDBitCnt;
#endif
return genID;
}
SkPath& SkPath::reset() {
SkDEBUGCODE(this->validate();)
fPathRef.reset(SkPathRef::CreateEmpty());
this->resetFields();
return *this;
}
SkPath& SkPath::rewind() {
SkDEBUGCODE(this->validate();)
SkPathRef::Rewind(&fPathRef);
this->resetFields();
return *this;
}
bool SkPath::isLastContourClosed() const {
int verbCount = fPathRef->countVerbs();
if (0 == verbCount) {
return false;
}
return kClose_Verb == fPathRef->atVerb(verbCount - 1);
}
bool SkPath::isLine(SkPoint line[2]) const {
int verbCount = fPathRef->countVerbs();
if (2 == verbCount) {
SkASSERT(kMove_Verb == fPathRef->atVerb(0));
if (kLine_Verb == fPathRef->atVerb(1)) {
SkASSERT(2 == fPathRef->countPoints());
if (line) {
const SkPoint* pts = fPathRef->points();
line[0] = pts[0];
line[1] = pts[1];
}
return true;
}
}
return false;
}
Determines if path is a rect by keeping track of changes in direction
and looking for a loop either clockwise or counterclockwise.
The direction is computed such that:
0: vertical up
1: horizontal left
2: vertical down
3: horizontal right
A rectangle cycles up/right/down/left or up/left/down/right.
The test fails if:
The path is closed, and followed by a line.
A second move creates a new endpoint.
A diagonal line is parsed.
There's more than four changes of direction.
There's a discontinuity on the line (e.g., a move in the middle)
The line reverses direction.
The path contains a quadratic or cubic.
The path contains fewer than four points.
*The rectangle doesn't complete a cycle.
*The final point isn't equal to the first point.
*These last two conditions we relax if we have a 3-edge path that would
form a rectangle if it were closed (as we do when we fill a path)
It's OK if the path has:
Several colinear line segments composing a rectangle side.
Single points on the rectangle side.
The direction takes advantage of the corners found since opposite sides
must travel in opposite directions.
FIXME: Allow colinear quads and cubics to be treated like lines.
FIXME: If the API passes fill-only, return true if the filled stroke
is a rectangle, though the caller failed to close the path.
directions values:
0x1 is set if the segment is horizontal
0x2 is set if the segment is moving to the right or down
thus:
two directions are opposites iff (dirA ^ dirB) == 0x2
two directions are perpendicular iff (dirA ^ dirB) == 0x1
*/
static int rect_make_dir(SkScalar dx, SkScalar dy) {
return ((0 != dx) << 0) | ((dx > 0 || dy > 0) << 1);
}
bool SkPath::isRectContour(bool allowPartial, int* currVerb, const SkPoint** ptsPtr,
bool* isClosed, Direction* direction, SkRect* rect) const {
int corners = 0;
SkPoint closeXY;
SkPoint lineStart;
const SkPoint* firstPt = nullptr;
const SkPoint* lastPt = nullptr;
SkPoint firstCorner;
SkPoint thirdCorner;
const SkPoint* pts = *ptsPtr;
const SkPoint* savePts = nullptr;
lineStart.set(0, 0);
signed char directions[] = {-1, -1, -1, -1, -1};
bool closedOrMoved = false;
bool autoClose = false;
bool insertClose = false;
int verbCnt = fPathRef->countVerbs();
while (*currVerb < verbCnt && (!allowPartial || !autoClose)) {
uint8_t verb = insertClose ? (uint8_t) kClose_Verb : fPathRef->atVerb(*currVerb);
switch (verb) {
case kClose_Verb:
savePts = pts;
autoClose = true;
insertClose = false;
case kLine_Verb: {
if (kClose_Verb != verb) {
lastPt = pts;
}
SkPoint lineEnd = kClose_Verb == verb ? *firstPt : *pts++;
SkVector lineDelta = lineEnd - lineStart;
if (lineDelta.fX && lineDelta.fY) {
return false;
}
if (!lineDelta.isFinite()) {
return false;
}
if (lineStart == lineEnd) {
break;
}
int nextDirection = rect_make_dir(lineDelta.fX, lineDelta.fY);
if (0 == corners) {
directions[0] = nextDirection;
corners = 1;
closedOrMoved = false;
lineStart = lineEnd;
break;
}
if (closedOrMoved) {
return false;
}
if (autoClose && nextDirection == directions[0]) {
break;
}
closedOrMoved = autoClose;
if (directions[corners - 1] == nextDirection) {
if (3 == corners && kLine_Verb == verb) {
thirdCorner = lineEnd;
}
lineStart = lineEnd;
break;
}
directions[corners++] = nextDirection;
switch (corners) {
case 2:
firstCorner = lineStart;
break;
case 3:
if ((directions[0] ^ directions[2]) != 2) {
return false;
}
thirdCorner = lineEnd;
break;
case 4:
if ((directions[1] ^ directions[3]) != 2) {
return false;
}
break;
default:
return false;
}
lineStart = lineEnd;
break;
}
case kQuad_Verb:
case kConic_Verb:
case kCubic_Verb:
return false;
case kMove_Verb:
if (allowPartial && !autoClose && directions[0] >= 0) {
insertClose = true;
*currVerb -= 1;
goto addMissingClose;
}
if (!corners) {
firstPt = pts;
} else {
closeXY = *firstPt - *lastPt;
if (closeXY.fX && closeXY.fY) {
return false;
}
}
lineStart = *pts++;
closedOrMoved = true;
break;
default:
SkDEBUGFAIL("unexpected verb");
break;
}
*currVerb += 1;
addMissingClose:
;
}
if (corners < 3 || corners > 4) {
return false;
}
if (savePts) {
*ptsPtr = savePts;
}
closeXY = *firstPt - *lastPt;
if (closeXY.fX && closeXY.fY) {
return false;
}
if (rect) {
rect->set(firstCorner, thirdCorner);
}
if (isClosed) {
*isClosed = autoClose;
}
if (direction) {
*direction = directions[0] == ((directions[1] + 1) & 3) ? kCW_Direction : kCCW_Direction;
}
return true;
}
bool SkPath::isRect(SkRect* rect, bool* isClosed, Direction* direction) const {
SkDEBUGCODE(this->validate();)
int currVerb = 0;
const SkPoint* pts = fPathRef->points();
return this->isRectContour(false, &currVerb, &pts, isClosed, direction, rect);
}
bool SkPath::isNestedFillRects(SkRect rects[2], Direction dirs[2]) const {
SkDEBUGCODE(this->validate();)
int currVerb = 0;
const SkPoint* pts = fPathRef->points();
Direction testDirs[2];
SkRect testRects[2];
if (!isRectContour(true, &currVerb, &pts, nullptr, &testDirs[0], &testRects[0])) {
return false;
}
if (isRectContour(false, &currVerb, &pts, nullptr, &testDirs[1], &testRects[1])) {
if (testRects[0].contains(testRects[1])) {
if (rects) {
rects[0] = testRects[0];
rects[1] = testRects[1];
}
if (dirs) {
dirs[0] = testDirs[0];
dirs[1] = testDirs[1];
}
return true;
}
if (testRects[1].contains(testRects[0])) {
if (rects) {
rects[0] = testRects[1];
rects[1] = testRects[0];
}
if (dirs) {
dirs[0] = testDirs[1];
dirs[1] = testDirs[0];
}
return true;
}
}
return false;
}
bool SkPath::isOval(SkRect* bounds) const {
return SkPathPriv::IsOval(*this, bounds, nullptr, nullptr);
}
bool SkPath::isRRect(SkRRect* rrect) const {
return SkPathPriv::IsRRect(*this, rrect, nullptr, nullptr);
}
int SkPath::countPoints() const {
return fPathRef->countPoints();
}
int SkPath::getPoints(SkPoint dst[], int max) const {
SkDEBUGCODE(this->validate();)
SkASSERT(max >= 0);
SkASSERT(!max || dst);
int count = SkMin32(max, fPathRef->countPoints());
sk_careful_memcpy(dst, fPathRef->points(), count * sizeof(SkPoint));
return fPathRef->countPoints();
}
SkPoint SkPath::getPoint(int index) const {
if ((unsigned)index < (unsigned)fPathRef->countPoints()) {
return fPathRef->atPoint(index);
}
return SkPoint::Make(0, 0);
}
int SkPath::countVerbs() const {
return fPathRef->countVerbs();
}
static inline void copy_verbs_reverse(uint8_t* inorderDst,
const uint8_t* reversedSrc,
int count) {
for (int i = 0; i < count; ++i) {
inorderDst[i] = reversedSrc[~i];
}
}
int SkPath::getVerbs(uint8_t dst[], int max) const {
SkDEBUGCODE(this->validate();)
SkASSERT(max >= 0);
SkASSERT(!max || dst);
int count = SkMin32(max, fPathRef->countVerbs());
copy_verbs_reverse(dst, fPathRef->verbs(), count);
return fPathRef->countVerbs();
}
size_t SkPath::approximateBytesUsed() const {
size_t size = sizeof (SkPath);
if (fPathRef != nullptr) {
size += fPathRef->countPoints() * sizeof(SkPoint)
+ fPathRef->countVerbs()
+ fPathRef->countWeights() * sizeof(SkScalar);
}
return size;
}
bool SkPath::getLastPt(SkPoint* lastPt) const {
SkDEBUGCODE(this->validate();)
int count = fPathRef->countPoints();
if (count > 0) {
if (lastPt) {
*lastPt = fPathRef->atPoint(count - 1);
}
return true;
}
if (lastPt) {
lastPt->set(0, 0);
}
return false;
}
void SkPath::setPt(int index, SkScalar x, SkScalar y) {
SkDEBUGCODE(this->validate();)
int count = fPathRef->countPoints();
if (count <= index) {
return;
} else {
SkPathRef::Editor ed(&fPathRef);
ed.atPoint(index)->set(x, y);
}
}
void SkPath::setLastPt(SkScalar x, SkScalar y) {
SkDEBUGCODE(this->validate();)
int count = fPathRef->countPoints();
if (count == 0) {
this->moveTo(x, y);
} else {
SkPathRef::Editor ed(&fPathRef);
ed.atPoint(count-1)->set(x, y);
}
}
void SkPath::setConvexity(Convexity c) {
fConvexity.store(c, std::memory_order_relaxed);
}
void SkPath::setConvexity(Convexity c) const {
fConvexity.store(c, std::memory_order_relaxed);
}
void SkPath::setFirstDirection(uint8_t d) const {
fFirstDirection.store(d, std::memory_order_relaxed);
}
uint8_t SkPath::getFirstDirection() const {
return fFirstDirection.load(std::memory_order_relaxed);
}
#define DIRTY_AFTER_EDIT \
do { \
this->setConvexity(kUnknown_Convexity); \
this->setFirstDirection(SkPathPriv::kUnknown_FirstDirection); \
} while (0)
void SkPath::incReserve(int inc) {
SkDEBUGCODE(this->validate();)
if (inc > 0) {
SkPathRef::Editor(&fPathRef, inc, inc);
}
SkDEBUGCODE(this->validate();)
}
SkPath& SkPath::moveTo(SkScalar x, SkScalar y) {
SkDEBUGCODE(this->validate();)
SkPathRef::Editor ed(&fPathRef);
fLastMoveToIndex = fPathRef->countPoints();
ed.growForVerb(kMove_Verb)->set(x, y);
DIRTY_AFTER_EDIT;
return *this;
}
SkPath& SkPath::rMoveTo(SkScalar x, SkScalar y) {
SkPoint pt;
this->getLastPt(&pt);
return this->moveTo(pt.fX + x, pt.fY + y);
}
void SkPath::injectMoveToIfNeeded() {
if (fLastMoveToIndex < 0) {
SkScalar x, y;
if (fPathRef->countVerbs() == 0) {
x = y = 0;
} else {
const SkPoint& pt = fPathRef->atPoint(~fLastMoveToIndex);
x = pt.fX;
y = pt.fY;
}
this->moveTo(x, y);
}
}
SkPath& SkPath::lineTo(SkScalar x, SkScalar y) {
SkDEBUGCODE(this->validate();)
this->injectMoveToIfNeeded();
SkPathRef::Editor ed(&fPathRef);
ed.growForVerb(kLine_Verb)->set(x, y);
DIRTY_AFTER_EDIT;
return *this;
}
SkPath& SkPath::rLineTo(SkScalar x, SkScalar y) {
this->injectMoveToIfNeeded();
SkPoint pt;
this->getLastPt(&pt);
return this->lineTo(pt.fX + x, pt.fY + y);
}
SkPath& SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
SkDEBUGCODE(this->validate();)
this->injectMoveToIfNeeded();
SkPathRef::Editor ed(&fPathRef);
SkPoint* pts = ed.growForVerb(kQuad_Verb);
pts[0].set(x1, y1);
pts[1].set(x2, y2);
DIRTY_AFTER_EDIT;
return *this;
}
SkPath& SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) {
this->injectMoveToIfNeeded();
SkPoint pt;
this->getLastPt(&pt);
return this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2);
}
SkPath& SkPath::conicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar w) {
if (!(w > 0)) {
this->lineTo(x2, y2);
} else if (!SkScalarIsFinite(w)) {
this->lineTo(x1, y1);
this->lineTo(x2, y2);
} else if (SK_Scalar1 == w) {
this->quadTo(x1, y1, x2, y2);
} else {
SkDEBUGCODE(this->validate();)
this->injectMoveToIfNeeded();
SkPathRef::Editor ed(&fPathRef);
SkPoint* pts = ed.growForVerb(kConic_Verb, w);
pts[0].set(x1, y1);
pts[1].set(x2, y2);
DIRTY_AFTER_EDIT;
}
return *this;
}
SkPath& SkPath::rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
SkScalar w) {
this->injectMoveToIfNeeded();
SkPoint pt;
this->getLastPt(&pt);
return this->conicTo(pt.fX + dx1, pt.fY + dy1, pt.fX + dx2, pt.fY + dy2, w);
}
SkPath& SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar x3, SkScalar y3) {
SkDEBUGCODE(this->validate();)
this->injectMoveToIfNeeded();
SkPathRef::Editor ed(&fPathRef);
SkPoint* pts = ed.growForVerb(kCubic_Verb);
pts[0].set(x1, y1);
pts[1].set(x2, y2);
pts[2].set(x3, y3);
DIRTY_AFTER_EDIT;
return *this;
}
SkPath& SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar x3, SkScalar y3) {
this->injectMoveToIfNeeded();
SkPoint pt;
this->getLastPt(&pt);
return this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2,
pt.fX + x3, pt.fY + y3);
}
SkPath& SkPath::close() {
SkDEBUGCODE(this->validate();)
int count = fPathRef->countVerbs();
if (count > 0) {
switch (fPathRef->atVerb(count - 1)) {
case kLine_Verb:
case kQuad_Verb:
case kConic_Verb:
case kCubic_Verb:
case kMove_Verb: {
SkPathRef::Editor ed(&fPathRef);
ed.growForVerb(kClose_Verb);
break;
}
case kClose_Verb:
break;
default:
SkDEBUGFAIL("unexpected verb");
break;
}
}
#if 0
if (fLastMoveToIndex >= 0) {
fLastMoveToIndex = ~fLastMoveToIndex;
}
#else
fLastMoveToIndex ^= ~fLastMoveToIndex >> (8 * sizeof(fLastMoveToIndex) - 1);
#endif
return *this;
}
namespace {
template <unsigned N>
class PointIterator {
public:
PointIterator(SkPath::Direction dir, unsigned startIndex)
: fCurrent(startIndex % N)
, fAdvance(dir == SkPath::kCW_Direction ? 1 : N - 1) { }
const SkPoint& current() const {
SkASSERT(fCurrent < N);
return fPts[fCurrent];
}
const SkPoint& next() {
fCurrent = (fCurrent + fAdvance) % N;
return this->current();
}
protected:
SkPoint fPts[N];
private:
unsigned fCurrent;
unsigned fAdvance;
};
class RectPointIterator : public PointIterator<4> {
public:
RectPointIterator(const SkRect& rect, SkPath::Direction dir, unsigned startIndex)
: PointIterator(dir, startIndex) {
fPts[0] = SkPoint::Make(rect.fLeft, rect.fTop);
fPts[1] = SkPoint::Make(rect.fRight, rect.fTop);
fPts[2] = SkPoint::Make(rect.fRight, rect.fBottom);
fPts[3] = SkPoint::Make(rect.fLeft, rect.fBottom);
}
};
class OvalPointIterator : public PointIterator<4> {
public:
OvalPointIterator(const SkRect& oval, SkPath::Direction dir, unsigned startIndex)
: PointIterator(dir, startIndex) {
const SkScalar cx = oval.centerX();
const SkScalar cy = oval.centerY();
fPts[0] = SkPoint::Make(cx, oval.fTop);
fPts[1] = SkPoint::Make(oval.fRight, cy);
fPts[2] = SkPoint::Make(cx, oval.fBottom);
fPts[3] = SkPoint::Make(oval.fLeft, cy);
}
};
class RRectPointIterator : public PointIterator<8> {
public:
RRectPointIterator(const SkRRect& rrect, SkPath::Direction dir, unsigned startIndex)
: PointIterator(dir, startIndex) {
const SkRect& bounds = rrect.getBounds();
const SkScalar L = bounds.fLeft;
const SkScalar T = bounds.fTop;
const SkScalar R = bounds.fRight;
const SkScalar B = bounds.fBottom;
fPts[0] = SkPoint::Make(L + rrect.radii(SkRRect::kUpperLeft_Corner).fX, T);
fPts[1] = SkPoint::Make(R - rrect.radii(SkRRect::kUpperRight_Corner).fX, T);
fPts[2] = SkPoint::Make(R, T + rrect.radii(SkRRect::kUpperRight_Corner).fY);
fPts[3] = SkPoint::Make(R, B - rrect.radii(SkRRect::kLowerRight_Corner).fY);
fPts[4] = SkPoint::Make(R - rrect.radii(SkRRect::kLowerRight_Corner).fX, B);
fPts[5] = SkPoint::Make(L + rrect.radii(SkRRect::kLowerLeft_Corner).fX, B);
fPts[6] = SkPoint::Make(L, B - rrect.radii(SkRRect::kLowerLeft_Corner).fY);
fPts[7] = SkPoint::Make(L, T + rrect.radii(SkRRect::kUpperLeft_Corner).fY);
}
};
}
static void assert_known_direction(int dir) {
SkASSERT(SkPath::kCW_Direction == dir || SkPath::kCCW_Direction == dir);
}
SkPath& SkPath::addRect(const SkRect& rect, Direction dir) {
return this->addRect(rect, dir, 0);
}
SkPath& SkPath::addRect(SkScalar left, SkScalar top, SkScalar right,
SkScalar bottom, Direction dir) {
return this->addRect(SkRect::MakeLTRB(left, top, right, bottom), dir, 0);
}
SkPath& SkPath::addRect(const SkRect &rect, Direction dir, unsigned startIndex) {
assert_known_direction(dir);
this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathPriv::FirstDirection)dir
: SkPathPriv::kUnknown_FirstDirection);
SkAutoDisableDirectionCheck addc(this);
SkAutoPathBoundsUpdate apbu(this, rect);
SkDEBUGCODE(int initialVerbCount = this->countVerbs());
const int kVerbs = 5;
this->incReserve(kVerbs);
RectPointIterator iter(rect, dir, startIndex);
this->moveTo(iter.current());
this->lineTo(iter.next());
this->lineTo(iter.next());
this->lineTo(iter.next());
this->close();
SkASSERT(this->countVerbs() == initialVerbCount + kVerbs);
return *this;
}
SkPath& SkPath::addPoly(const SkPoint pts[], int count, bool close) {
SkDEBUGCODE(this->validate();)
if (count <= 0) {
return *this;
}
fLastMoveToIndex = fPathRef->countPoints();
SkPathRef::Editor ed(&fPathRef, count+close, count);
ed.growForVerb(kMove_Verb)->set(pts[0].fX, pts[0].fY);
if (count > 1) {
SkPoint* p = ed.growForRepeatedVerb(kLine_Verb, count - 1);
memcpy(p, &pts[1], (count-1) * sizeof(SkPoint));
}
if (close) {
ed.growForVerb(kClose_Verb);
fLastMoveToIndex ^= ~fLastMoveToIndex >> (8 * sizeof(fLastMoveToIndex) - 1);
}
DIRTY_AFTER_EDIT;
SkDEBUGCODE(this->validate();)
return *this;
}
#include "src/core/SkGeometry.h"
static bool arc_is_lone_point(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
SkPoint* pt) {
if (0 == sweepAngle && (0 == startAngle || SkIntToScalar(360) == startAngle)) {
pt->set(oval.fRight, oval.centerY());
return true;
} else if (0 == oval.width() && 0 == oval.height()) {
pt->set(oval.fRight, oval.fTop);
return true;
}
return false;
}
static void angles_to_unit_vectors(SkScalar startAngle, SkScalar sweepAngle,
SkVector* startV, SkVector* stopV, SkRotationDirection* dir) {
SkScalar startRad = SkDegreesToRadians(startAngle),
stopRad = SkDegreesToRadians(startAngle + sweepAngle);
startV->fY = SkScalarSinSnapToZero(startRad);
startV->fX = SkScalarCosSnapToZero(startRad);
stopV->fY = SkScalarSinSnapToZero(stopRad);
stopV->fX = SkScalarCosSnapToZero(stopRad);
loss in radians-conversion and/or sin/cos, we may end up with coincident
vectors, which will fool SkBuildQuadArc into doing nothing (bad) instead
of drawing a nearly complete circle (good).
e.g. canvas.drawArc(0, 359.99, ...)
-vs- canvas.drawArc(0, 359.9, ...)
We try to detect this edge case, and tweak the stop vector
*/
if (*startV == *stopV) {
SkScalar sw = SkScalarAbs(sweepAngle);
if (sw < SkIntToScalar(360) && sw > SkIntToScalar(359)) {
SkScalar deltaRad = SkScalarCopySign(SK_Scalar1/512, sweepAngle);
do {
stopRad -= deltaRad;
stopV->fY = SkScalarSinSnapToZero(stopRad);
stopV->fX = SkScalarCosSnapToZero(stopRad);
} while (*startV == *stopV);
}
}
*dir = sweepAngle > 0 ? kCW_SkRotationDirection : kCCW_SkRotationDirection;
}
* If this returns 0, then the caller should just line-to the singlePt, else it should
* ignore singlePt and append the specified number of conics.
*/
static int build_arc_conics(const SkRect& oval, const SkVector& start, const SkVector& stop,
SkRotationDirection dir, SkConic conics[SkConic::kMaxConicsForArc],
SkPoint* singlePt) {
SkMatrix matrix;
matrix.setScale(SkScalarHalf(oval.width()), SkScalarHalf(oval.height()));
matrix.postTranslate(oval.centerX(), oval.centerY());
int count = SkConic::BuildUnitArc(start, stop, dir, &matrix, conics);
if (0 == count) {
matrix.mapXY(stop.x(), stop.y(), singlePt);
}
return count;
}
SkPath& SkPath::addRoundRect(const SkRect& rect, const SkScalar radii[],
Direction dir) {
SkRRect rrect;
rrect.setRectRadii(rect, (const SkVector*) radii);
return this->addRRect(rrect, dir);
}
SkPath& SkPath::addRRect(const SkRRect& rrect, Direction dir) {
return this->addRRect(rrect, dir, dir == kCW_Direction ? 6 : 7);
}
SkPath& SkPath::addRRect(const SkRRect &rrect, Direction dir, unsigned startIndex) {
assert_known_direction(dir);
bool isRRect = hasOnlyMoveTos();
const SkRect& bounds = rrect.getBounds();
if (rrect.isRect() || rrect.isEmpty()) {
this->addRect(bounds, dir, (startIndex + 1) / 2);
} else if (rrect.isOval()) {
this->addOval(bounds, dir, startIndex / 2);
} else {
this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathPriv::FirstDirection)dir
: SkPathPriv::kUnknown_FirstDirection);
SkAutoPathBoundsUpdate apbu(this, bounds);
SkAutoDisableDirectionCheck addc(this);
const bool startsWithConic = ((startIndex & 1) == (dir == kCW_Direction));
const SkScalar weight = SK_ScalarRoot2Over2;
SkDEBUGCODE(int initialVerbCount = this->countVerbs());
const int kVerbs = startsWithConic
? 9
: 10;
this->incReserve(kVerbs);
RRectPointIterator rrectIter(rrect, dir, startIndex);
const unsigned rectStartIndex = startIndex / 2 + (dir == kCW_Direction ? 0 : 1);
RectPointIterator rectIter(bounds, dir, rectStartIndex);
this->moveTo(rrectIter.current());
if (startsWithConic) {
for (unsigned i = 0; i < 3; ++i) {
this->conicTo(rectIter.next(), rrectIter.next(), weight);
this->lineTo(rrectIter.next());
}
this->conicTo(rectIter.next(), rrectIter.next(), weight);
} else {
for (unsigned i = 0; i < 4; ++i) {
this->lineTo(rrectIter.next());
this->conicTo(rectIter.next(), rrectIter.next(), weight);
}
}
this->close();
SkPathRef::Editor ed(&fPathRef);
ed.setIsRRect(isRRect, dir, startIndex % 8);
SkASSERT(this->countVerbs() == initialVerbCount + kVerbs);
}
SkDEBUGCODE(fPathRef->validate();)
return *this;
}
bool SkPath::hasOnlyMoveTos() const {
int count = fPathRef->countVerbs();
const uint8_t* verbs = const_cast<const SkPathRef*>(fPathRef.get())->verbsMemBegin();
for (int i = 0; i < count; ++i) {
if (*verbs == kLine_Verb ||
*verbs == kQuad_Verb ||
*verbs == kConic_Verb ||
*verbs == kCubic_Verb) {
return false;
}
++verbs;
}
return true;
}
bool SkPath::isZeroLengthSincePoint(int startPtIndex) const {
int count = fPathRef->countPoints() - startPtIndex;
if (count < 2) {
return true;
}
const SkPoint* pts = fPathRef.get()->points() + startPtIndex;
const SkPoint& first = *pts;
for (int index = 1; index < count; ++index) {
if (first != pts[index]) {
return false;
}
}
return true;
}
SkPath& SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry,
Direction dir) {
assert_known_direction(dir);
if (rx < 0 || ry < 0) {
return *this;
}
SkRRect rrect;
rrect.setRectXY(rect, rx, ry);
return this->addRRect(rrect, dir);
}
SkPath& SkPath::addOval(const SkRect& oval, Direction dir) {
return this->addOval(oval, dir, 1);
}
SkPath& SkPath::addOval(const SkRect &oval, Direction dir, unsigned startPointIndex) {
assert_known_direction(dir);
this path is still marked as an oval. This is used to
fit into WebKit's calling sequences.
We can't simply check isEmpty() in this case, as additional
moveTo() would mark the path non empty.
*/
bool isOval = hasOnlyMoveTos();
if (isOval) {
this->setFirstDirection((SkPathPriv::FirstDirection)dir);
} else {
this->setFirstDirection(SkPathPriv::kUnknown_FirstDirection);
}
SkAutoDisableDirectionCheck addc(this);
SkAutoPathBoundsUpdate apbu(this, oval);
SkDEBUGCODE(int initialVerbCount = this->countVerbs());
const int kVerbs = 6;
this->incReserve(kVerbs);
OvalPointIterator ovalIter(oval, dir, startPointIndex);
RectPointIterator rectIter(oval, dir, startPointIndex + (dir == kCW_Direction ? 0 : 1));
const SkScalar weight = SK_ScalarRoot2Over2;
this->moveTo(ovalIter.current());
for (unsigned i = 0; i < 4; ++i) {
this->conicTo(rectIter.next(), ovalIter.next(), weight);
}
this->close();
SkASSERT(this->countVerbs() == initialVerbCount + kVerbs);
SkPathRef::Editor ed(&fPathRef);
ed.setIsOval(isOval, kCCW_Direction == dir, startPointIndex % 4);
return *this;
}
SkPath& SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, Direction dir) {
if (r > 0) {
this->addOval(SkRect::MakeLTRB(x - r, y - r, x + r, y + r), dir);
}
return *this;
}
SkPath& SkPath::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
bool forceMoveTo) {
if (oval.width() < 0 || oval.height() < 0) {
return *this;
}
if (fPathRef->countVerbs() == 0) {
forceMoveTo = true;
}
SkPoint lonePt;
if (arc_is_lone_point(oval, startAngle, sweepAngle, &lonePt)) {
return forceMoveTo ? this->moveTo(lonePt) : this->lineTo(lonePt);
}
SkVector startV, stopV;
SkRotationDirection dir;
angles_to_unit_vectors(startAngle, sweepAngle, &startV, &stopV, &dir);
SkPoint singlePt;
auto addPt = [&forceMoveTo, this](const SkPoint& pt) {
SkPoint lastPt;
if (forceMoveTo) {
this->moveTo(pt);
} else if (!this->getLastPt(&lastPt) ||
!SkScalarNearlyEqual(lastPt.fX, pt.fX) ||
!SkScalarNearlyEqual(lastPt.fY, pt.fY)) {
this->lineTo(pt);
}
};
if (startV == stopV) {
SkScalar endAngle = SkDegreesToRadians(startAngle + sweepAngle);
SkScalar radiusX = oval.width() / 2;
SkScalar radiusY = oval.height() / 2;
singlePt.set(oval.centerX() + radiusX * SkScalarCos(endAngle),
oval.centerY() + radiusY * SkScalarSin(endAngle));
addPt(singlePt);
return *this;
}
SkConic conics[SkConic::kMaxConicsForArc];
int count = build_arc_conics(oval, startV, stopV, dir, conics, &singlePt);
if (count) {
this->incReserve(count * 2 + 1);
const SkPoint& pt = conics[0].fPts[0];
addPt(pt);
for (int i = 0; i < count; ++i) {
this->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[i].fW);
}
} else {
addPt(singlePt);
}
return *this;
}
SkPath& SkPath::arcTo(SkScalar rx, SkScalar ry, SkScalar angle, SkPath::ArcSize arcLarge,
SkPath::Direction arcSweep, SkScalar x, SkScalar y) {
this->injectMoveToIfNeeded();
SkPoint srcPts[2];
this->getLastPt(&srcPts[0]);
if (!rx || !ry) {
return this->lineTo(x, y);
}
srcPts[1].set(x, y);
if (srcPts[0] == srcPts[1]) {
return this->lineTo(x, y);
}
rx = SkScalarAbs(rx);
ry = SkScalarAbs(ry);
SkVector midPointDistance = srcPts[0] - srcPts[1];
midPointDistance *= 0.5f;
SkMatrix pointTransform;
pointTransform.setRotate(-angle);
SkPoint transformedMidPoint;
pointTransform.mapPoints(&transformedMidPoint, &midPointDistance, 1);
SkScalar squareRx = rx * rx;
SkScalar squareRy = ry * ry;
SkScalar squareX = transformedMidPoint.fX * transformedMidPoint.fX;
SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY;
SkScalar radiiScale = squareX / squareRx + squareY / squareRy;
if (radiiScale > 1) {
radiiScale = SkScalarSqrt(radiiScale);
rx *= radiiScale;
ry *= radiiScale;
}
pointTransform.setScale(1 / rx, 1 / ry);
pointTransform.preRotate(-angle);
SkPoint unitPts[2];
pointTransform.mapPoints(unitPts, srcPts, (int) SK_ARRAY_COUNT(unitPts));
SkVector delta = unitPts[1] - unitPts[0];
SkScalar d = delta.fX * delta.fX + delta.fY * delta.fY;
SkScalar scaleFactorSquared = SkTMax(1 / d - 0.25f, 0.f);
SkScalar scaleFactor = SkScalarSqrt(scaleFactorSquared);
if (SkToBool(arcSweep) != SkToBool(arcLarge)) {
scaleFactor = -scaleFactor;
}
delta.scale(scaleFactor);
SkPoint centerPoint = unitPts[0] + unitPts[1];
centerPoint *= 0.5f;
centerPoint.offset(-delta.fY, delta.fX);
unitPts[0] -= centerPoint;
unitPts[1] -= centerPoint;
SkScalar theta1 = SkScalarATan2(unitPts[0].fY, unitPts[0].fX);
SkScalar theta2 = SkScalarATan2(unitPts[1].fY, unitPts[1].fX);
SkScalar thetaArc = theta2 - theta1;
if (thetaArc < 0 && !arcSweep) {
thetaArc += SK_ScalarPI * 2;
} else if (thetaArc > 0 && arcSweep) {
thetaArc -= SK_ScalarPI * 2;
}
if (SkScalarAbs(thetaArc) < (SK_ScalarPI / (1000 * 1000))) {
return this->lineTo(x, y);
}
pointTransform.setRotate(angle);
pointTransform.preScale(rx, ry);
int segments = SkScalarCeilToInt(SkScalarAbs(thetaArc / (2 * SK_ScalarPI / 3)));
SkScalar thetaWidth = thetaArc / segments;
SkScalar t = SkScalarTan(0.5f * thetaWidth);
if (!SkScalarIsFinite(t)) {
return *this;
}
SkScalar startTheta = theta1;
SkScalar w = SkScalarSqrt(SK_ScalarHalf + SkScalarCos(thetaWidth) * SK_ScalarHalf);
auto scalar_is_integer = [](SkScalar scalar) -> bool {
return scalar == SkScalarFloorToScalar(scalar);
};
bool expectIntegers = SkScalarNearlyZero(SK_ScalarPI/2 - SkScalarAbs(thetaWidth)) &&
scalar_is_integer(rx) && scalar_is_integer(ry) &&
scalar_is_integer(x) && scalar_is_integer(y);
for (int i = 0; i < segments; ++i) {
SkScalar endTheta = startTheta + thetaWidth,
sinEndTheta = SkScalarSinSnapToZero(endTheta),
cosEndTheta = SkScalarCosSnapToZero(endTheta);
unitPts[1].set(cosEndTheta, sinEndTheta);
unitPts[1] += centerPoint;
unitPts[0] = unitPts[1];
unitPts[0].offset(t * sinEndTheta, -t * cosEndTheta);
SkPoint mapped[2];
pointTransform.mapPoints(mapped, unitPts, (int) SK_ARRAY_COUNT(unitPts));
Computing the arc width introduces rounding errors that cause arcs to start
outside their marks. A round rect may lose convexity as a result. If the input
values are on integers, place the conic on integers as well.
*/
if (expectIntegers) {
SkScalar* mappedScalars = &mapped[0].fX;
for (unsigned index = 0; index < sizeof(mapped) / sizeof(SkScalar); ++index) {
mappedScalars[index] = SkScalarRoundToScalar(mappedScalars[index]);
}
}
this->conicTo(mapped[0], mapped[1], w);
startTheta = endTheta;
}
return *this;
}
SkPath& SkPath::rArcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, SkPath::ArcSize largeArc,
SkPath::Direction sweep, SkScalar dx, SkScalar dy) {
SkPoint currentPoint;
this->getLastPt(¤tPoint);
return this->arcTo(rx, ry, xAxisRotate, largeArc, sweep,
currentPoint.fX + dx, currentPoint.fY + dy);
}
SkPath& SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) {
if (oval.isEmpty() || 0 == sweepAngle) {
return *this;
}
const SkScalar kFullCircleAngle = SkIntToScalar(360);
if (sweepAngle >= kFullCircleAngle || sweepAngle <= -kFullCircleAngle) {
SkScalar startOver90 = startAngle / 90.f;
SkScalar startOver90I = SkScalarRoundToScalar(startOver90);
SkScalar error = startOver90 - startOver90I;
if (SkScalarNearlyEqual(error, 0)) {
SkScalar startIndex = std::fmod(startOver90I + 1.f, 4.f);
startIndex = startIndex < 0 ? startIndex + 4.f : startIndex;
return this->addOval(oval, sweepAngle > 0 ? kCW_Direction : kCCW_Direction,
(unsigned) startIndex);
}
}
return this->arcTo(oval, startAngle, sweepAngle, true);
}
Need to handle the case when the angle is sharp, and our computed end-points
for the arc go behind pt1 and/or p2...
*/
SkPath& SkPath::arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius) {
if (radius == 0) {
return this->lineTo(x1, y1);
}
SkPoint start;
this->getLastPt(&start);
SkDVector befored, afterd;
befored.set({x1 - start.fX, y1 - start.fY}).normalize();
afterd.set({x2 - x1, y2 - y1}).normalize();
double cosh = befored.dot(afterd);
double sinh = befored.cross(afterd);
if (!befored.isFinite() || !afterd.isFinite() || SkScalarNearlyZero(SkDoubleToScalar(sinh))) {
return this->lineTo(x1, y1);
}
SkVector before = befored.asSkVector();
SkVector after = afterd.asSkVector();
SkScalar dist = SkScalarAbs(SkDoubleToScalar(radius * (1 - cosh) / sinh));
SkScalar xx = x1 - dist * before.fX;
SkScalar yy = y1 - dist * before.fY;
after.setLength(dist);
this->lineTo(xx, yy);
SkScalar weight = SkScalarSqrt(SkDoubleToScalar(SK_ScalarHalf + cosh * 0.5));
return this->conicTo(x1, y1, x1 + after.fX, y1 + after.fY, weight);
}
SkPath& SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy, AddPathMode mode) {
SkMatrix matrix;
matrix.setTranslate(dx, dy);
return this->addPath(path, matrix, mode);
}
SkPath& SkPath::addPath(const SkPath& srcPath, const SkMatrix& matrix, AddPathMode mode) {
const SkPath* src = &srcPath;
SkTLazy<SkPath> tmp;
if (this == src) {
src = tmp.set(srcPath);
}
SkPathRef::Editor(&fPathRef, src->countVerbs(), src->countPoints());
RawIter iter(*src);
SkPoint pts[4];
Verb verb;
SkMatrixPriv::MapPtsProc proc = SkMatrixPriv::GetMapPtsProc(matrix);
bool firstVerb = true;
while ((verb = iter.next(pts)) != kDone_Verb) {
switch (verb) {
case kMove_Verb:
proc(matrix, &pts[0], &pts[0], 1);
if (firstVerb && mode == kExtend_AddPathMode && !isEmpty()) {
injectMoveToIfNeeded();
SkPoint lastPt;
if (fLastMoveToIndex < 0 || !this->getLastPt(&lastPt) || lastPt != pts[0]) {
this->lineTo(pts[0]);
}
} else {
this->moveTo(pts[0]);
}
break;
case kLine_Verb:
proc(matrix, &pts[1], &pts[1], 1);
this->lineTo(pts[1]);
break;
case kQuad_Verb:
proc(matrix, &pts[1], &pts[1], 2);
this->quadTo(pts[1], pts[2]);
break;
case kConic_Verb:
proc(matrix, &pts[1], &pts[1], 2);
this->conicTo(pts[1], pts[2], iter.conicWeight());
break;
case kCubic_Verb:
proc(matrix, &pts[1], &pts[1], 3);
this->cubicTo(pts[1], pts[2], pts[3]);
break;
case kClose_Verb:
this->close();
break;
default:
SkDEBUGFAIL("unknown verb");
}
firstVerb = false;
}
return *this;
}
static int pts_in_verb(unsigned verb) {
static const uint8_t gPtsInVerb[] = {
1,
1,
2,
2,
3,
0,
0
};
SkASSERT(verb < SK_ARRAY_COUNT(gPtsInVerb));
return gPtsInVerb[verb];
}
SkPath& SkPath::reversePathTo(const SkPath& path) {
const uint8_t* verbs = path.fPathRef->verbsMemBegin();
if (!verbs) {
return *this;
}
const uint8_t* verbsEnd = path.fPathRef->verbs() - 1;
SkASSERT(verbsEnd[0] == kMove_Verb);
const SkPoint* pts = path.fPathRef->pointsEnd() - 1;
const SkScalar* conicWeights = path.fPathRef->conicWeightsEnd();
while (verbs < verbsEnd) {
uint8_t v = *verbs++;
pts -= pts_in_verb(v);
switch (v) {
case kMove_Verb:
return *this;
case kLine_Verb:
this->lineTo(pts[0]);
break;
case kQuad_Verb:
this->quadTo(pts[1], pts[0]);
break;
case kConic_Verb:
this->conicTo(pts[1], pts[0], *--conicWeights);
break;
case kCubic_Verb:
this->cubicTo(pts[2], pts[1], pts[0]);
break;
case kClose_Verb:
SkASSERT(verbs - path.fPathRef->verbsMemBegin() == 1);
break;
default:
SkDEBUGFAIL("bad verb");
break;
}
}
return *this;
}
SkPath& SkPath::reverseAddPath(const SkPath& srcPath) {
const SkPath* src = &srcPath;
SkTLazy<SkPath> tmp;
if (this == src) {
src = tmp.set(srcPath);
}
SkPathRef::Editor ed(&fPathRef, src->countVerbs(), src->countPoints());
const SkPoint* pts = src->fPathRef->pointsEnd();
const uint8_t* verbs = src->fPathRef->verbsMemBegin();
const uint8_t* verbsEnd = src->fPathRef->verbs();
const SkScalar* conicWeights = src->fPathRef->conicWeightsEnd();
bool needMove = true;
bool needClose = false;
while (verbs < verbsEnd) {
uint8_t v = *(verbs++);
int n = pts_in_verb(v);
if (needMove) {
--pts;
this->moveTo(pts->fX, pts->fY);
needMove = false;
}
pts -= n;
switch (v) {
case kMove_Verb:
if (needClose) {
this->close();
needClose = false;
}
needMove = true;
pts += 1;
break;
case kLine_Verb:
this->lineTo(pts[0]);
break;
case kQuad_Verb:
this->quadTo(pts[1], pts[0]);
break;
case kConic_Verb:
this->conicTo(pts[1], pts[0], *--conicWeights);
break;
case kCubic_Verb:
this->cubicTo(pts[2], pts[1], pts[0]);
break;
case kClose_Verb:
needClose = true;
break;
default:
SkDEBUGFAIL("unexpected verb");
}
}
return *this;
}
void SkPath::offset(SkScalar dx, SkScalar dy, SkPath* dst) const {
SkMatrix matrix;
matrix.setTranslate(dx, dy);
this->transform(matrix, dst);
}
static void subdivide_cubic_to(SkPath* path, const SkPoint pts[4],
int level = 2) {
if (--level >= 0) {
SkPoint tmp[7];
SkChopCubicAtHalf(pts, tmp);
subdivide_cubic_to(path, &tmp[0], level);
subdivide_cubic_to(path, &tmp[3], level);
} else {
path->cubicTo(pts[1], pts[2], pts[3]);
}
}
void SkPath::transform(const SkMatrix& matrix, SkPath* dst) const {
if (matrix.isIdentity()) {
if (dst != nullptr && dst != this) {
*dst = *this;
}
return;
}
SkDEBUGCODE(this->validate();)
if (dst == nullptr) {
dst = (SkPath*)this;
}
if (matrix.hasPerspective()) {
SkPath tmp;
tmp.fFillType = fFillType;
SkPath::Iter iter(*this, false);
SkPoint pts[4];
SkPath::Verb verb;
while ((verb = iter.next(pts)) != kDone_Verb) {
switch (verb) {
case kMove_Verb:
tmp.moveTo(pts[0]);
break;
case kLine_Verb:
tmp.lineTo(pts[1]);
break;
case kQuad_Verb:
tmp.conicTo(pts[1], pts[2],
SkConic::TransformW(pts, SK_Scalar1, matrix));
break;
case kConic_Verb:
tmp.conicTo(pts[1], pts[2],
SkConic::TransformW(pts, iter.conicWeight(), matrix));
break;
case kCubic_Verb:
subdivide_cubic_to(&tmp, pts);
break;
case kClose_Verb:
tmp.close();
break;
default:
SkDEBUGFAIL("unknown verb");
break;
}
}
dst->swap(tmp);
SkPathRef::Editor ed(&dst->fPathRef);
matrix.mapPoints(ed.points(), ed.pathRef()->countPoints());
dst->setFirstDirection(SkPathPriv::kUnknown_FirstDirection);
} else {
Convexity convexity = this->getConvexityOrUnknown();
SkPathRef::CreateTransformedCopy(&dst->fPathRef, *fPathRef.get(), matrix);
if (this != dst) {
dst->fLastMoveToIndex = fLastMoveToIndex;
dst->fFillType = fFillType;
dst->fIsVolatile = fIsVolatile;
}
if (matrix.isScaleTranslate() && SkPathPriv::IsAxisAligned(*this)) {
dst->setConvexity(convexity);
} else {
dst->setConvexity(kUnknown_Convexity);
}
if (this->getFirstDirection() == SkPathPriv::kUnknown_FirstDirection) {
dst->setFirstDirection(SkPathPriv::kUnknown_FirstDirection);
} else {
SkScalar det2x2 =
matrix.get(SkMatrix::kMScaleX) * matrix.get(SkMatrix::kMScaleY) -
matrix.get(SkMatrix::kMSkewX) * matrix.get(SkMatrix::kMSkewY);
if (det2x2 < 0) {
dst->setFirstDirection(
SkPathPriv::OppositeFirstDirection(
(SkPathPriv::FirstDirection)this->getFirstDirection()));
} else if (det2x2 > 0) {
dst->setFirstDirection(this->getFirstDirection());
} else {
dst->setFirstDirection(SkPathPriv::kUnknown_FirstDirection);
}
}
SkDEBUGCODE(dst->validate();)
}
}
SkPath::Iter::Iter() {
#ifdef SK_DEBUG
fPts = nullptr;
fConicWeights = nullptr;
fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0;
fForceClose = fCloseLine = false;
fSegmentState = kEmptyContour_SegmentState;
#endif
fVerbs = nullptr;
fVerbStop = nullptr;
fNeedClose = false;
}
SkPath::Iter::Iter(const SkPath& path, bool forceClose) {
this->setPath(path, forceClose);
}
void SkPath::Iter::setPath(const SkPath& path, bool forceClose) {
fPts = path.fPathRef->points();
fVerbs = path.fPathRef->verbs();
fVerbStop = path.fPathRef->verbsMemBegin();
fConicWeights = path.fPathRef->conicWeights();
if (fConicWeights) {
fConicWeights -= 1;
}
fLastPt.fX = fLastPt.fY = 0;
fMoveTo.fX = fMoveTo.fY = 0;
fForceClose = SkToU8(forceClose);
fNeedClose = false;
fSegmentState = kEmptyContour_SegmentState;
}
bool SkPath::Iter::isClosedContour() const {
if (fVerbs == nullptr || fVerbs == fVerbStop) {
return false;
}
if (fForceClose) {
return true;
}
const uint8_t* verbs = fVerbs;
const uint8_t* stop = fVerbStop;
if (kMove_Verb == *(verbs - 1)) {
verbs -= 1;
}
while (verbs > stop) {
unsigned v = *(--verbs);
if (kMove_Verb == v) {
break;
}
if (kClose_Verb == v) {
return true;
}
}
return false;
}
SkPath::Verb SkPath::Iter::autoClose(SkPoint pts[2]) {
SkASSERT(pts);
if (fLastPt != fMoveTo) {
if (SkScalarIsNaN(fLastPt.fX) || SkScalarIsNaN(fLastPt.fY) ||
SkScalarIsNaN(fMoveTo.fX) || SkScalarIsNaN(fMoveTo.fY)) {
return kClose_Verb;
}
pts[0] = fLastPt;
pts[1] = fMoveTo;
fLastPt = fMoveTo;
fCloseLine = true;
return kLine_Verb;
} else {
pts[0] = fMoveTo;
return kClose_Verb;
}
}
const SkPoint& SkPath::Iter::cons_moveTo() {
if (fSegmentState == kAfterMove_SegmentState) {
fSegmentState = kAfterPrimitive_SegmentState;
return fMoveTo;
}
SkASSERT(fSegmentState == kAfterPrimitive_SegmentState);
return fPts[-1];
}
SkPath::Verb SkPath::Iter::next(SkPoint ptsParam[4]) {
SkASSERT(ptsParam);
if (fVerbs == fVerbStop) {
if (fNeedClose && fSegmentState == kAfterPrimitive_SegmentState) {
if (kLine_Verb == this->autoClose(ptsParam)) {
return kLine_Verb;
}
fNeedClose = false;
return kClose_Verb;
}
return kDone_Verb;
}
unsigned verb = *(--fVerbs);
const SkPoint* SK_RESTRICT srcPts = fPts;
SkPoint* SK_RESTRICT pts = ptsParam;
switch (verb) {
case kMove_Verb:
if (fNeedClose) {
fVerbs++;
verb = this->autoClose(pts);
if (verb == kClose_Verb) {
fNeedClose = false;
}
return (Verb)verb;
}
if (fVerbs == fVerbStop) {
return kDone_Verb;
}
fMoveTo = *srcPts;
pts[0] = *srcPts;
srcPts += 1;
fSegmentState = kAfterMove_SegmentState;
fLastPt = fMoveTo;
fNeedClose = fForceClose;
break;
case kLine_Verb:
pts[0] = this->cons_moveTo();
pts[1] = srcPts[0];
fLastPt = srcPts[0];
fCloseLine = false;
srcPts += 1;
break;
case kConic_Verb:
fConicWeights += 1;
case kQuad_Verb:
pts[0] = this->cons_moveTo();
memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint));
fLastPt = srcPts[1];
srcPts += 2;
break;
case kCubic_Verb:
pts[0] = this->cons_moveTo();
memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint));
fLastPt = srcPts[2];
srcPts += 3;
break;
case kClose_Verb:
verb = this->autoClose(pts);
if (verb == kLine_Verb) {
fVerbs++;
} else {
fNeedClose = false;
fSegmentState = kEmptyContour_SegmentState;
}
fLastPt = fMoveTo;
break;
}
fPts = srcPts;
return (Verb)verb;
}
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "src/core/SkStringUtils.h"
static void append_params(SkString* str, const char label[], const SkPoint pts[],
int count, SkScalarAsStringType strType, SkScalar conicWeight = -12345) {
str->append(label);
str->append("(");
const SkScalar* values = &pts[0].fX;
count *= 2;
for (int i = 0; i < count; ++i) {
SkAppendScalar(str, values[i], strType);
if (i < count - 1) {
str->append(", ");
}
}
if (conicWeight != -12345) {
str->append(", ");
SkAppendScalar(str, conicWeight, strType);
}
str->append(");");
if (kHex_SkScalarAsStringType == strType) {
str->append(" // ");
for (int i = 0; i < count; ++i) {
SkAppendScalarDec(str, values[i]);
if (i < count - 1) {
str->append(", ");
}
}
if (conicWeight >= 0) {
str->append(", ");
SkAppendScalarDec(str, conicWeight);
}
}
str->append("\n");
}
void SkPath::dump(SkWStream* wStream, bool forceClose, bool dumpAsHex) const {
SkScalarAsStringType asType = dumpAsHex ? kHex_SkScalarAsStringType : kDec_SkScalarAsStringType;
Iter iter(*this, forceClose);
SkPoint pts[4];
Verb verb;
SkString builder;
char const * const gFillTypeStrs[] = {
"Winding",
"EvenOdd",
"InverseWinding",
"InverseEvenOdd",
};
builder.printf("path.setFillType(SkPath::k%s_FillType);\n",
gFillTypeStrs[(int) this->getFillType()]);
while ((verb = iter.next(pts)) != kDone_Verb) {
switch (verb) {
case kMove_Verb:
append_params(&builder, "path.moveTo", &pts[0], 1, asType);
break;
case kLine_Verb:
append_params(&builder, "path.lineTo", &pts[1], 1, asType);
break;
case kQuad_Verb:
append_params(&builder, "path.quadTo", &pts[1], 2, asType);
break;
case kConic_Verb:
append_params(&builder, "path.conicTo", &pts[1], 2, asType, iter.conicWeight());
break;
case kCubic_Verb:
append_params(&builder, "path.cubicTo", &pts[1], 3, asType);
break;
case kClose_Verb:
builder.append("path.close();\n");
break;
default:
SkDebugf(" path: UNKNOWN VERB %d, aborting dump...\n", verb);
verb = kDone_Verb;
break;
}
if (!wStream && builder.size()) {
SkDebugf("%s", builder.c_str());
builder.reset();
}
}
if (wStream) {
wStream->writeText(builder.c_str());
}
}
void SkPath::dump() const {
this->dump(nullptr, false, false);
}
void SkPath::dumpHex() const {
this->dump(nullptr, false, true);
}
bool SkPath::isValidImpl() const {
if ((fFillType & ~3) != 0) {
return false;
}
#ifdef SK_DEBUG_PATH
if (!fBoundsIsDirty) {
SkRect bounds;
bool isFinite = compute_pt_bounds(&bounds, *fPathRef.get());
if (SkToBool(fIsFinite) != isFinite) {
return false;
}
if (fPathRef->countPoints() <= 1) {
if (!bounds.isEmpty() || !fBounds.isEmpty()) {
return false;
}
} else {
if (bounds.isEmpty()) {
if (!fBounds.isEmpty()) {
return false;
}
} else {
if (!fBounds.isEmpty()) {
if (!fBounds.contains(bounds)) {
return false;
}
}
}
}
}
#endif
return true;
}
#ifdef SK_LEGACY_PATH_CONVEXITY
static int sign(SkScalar x) { return x < 0; }
#define kValueNeverReturnedBySign 2
enum DirChange {
kLeft_DirChange,
kRight_DirChange,
kStraight_DirChange,
kBackwards_DirChange,
kInvalid_DirChange
};
static bool almost_equal(SkScalar compA, SkScalar compB) {
const int epsilon = 16;
if (!SkScalarIsFinite(compA) || !SkScalarIsFinite(compB)) {
return false;
}
int aBits = SkFloatAs2sCompliment(compA);
int bBits = SkFloatAs2sCompliment(compB);
return aBits < bBits + epsilon && bBits < aBits + epsilon;
}
struct Convexicator {
Convexicator()
: fPtCount(0)
, fConvexity(SkPath::kConvex_Convexity)
, fFirstDirection(SkPathPriv::kUnknown_FirstDirection)
, fIsFinite(true)
, fIsCurve(false)
, fBackwards(false) {
fExpectedDir = kInvalid_DirChange;
fPriorPt.set(0,0);
fLastPt.set(0, 0);
fCurrPt.set(0, 0);
fLastVec.set(0, 0);
fFirstVec.set(0, 0);
fDx = fDy = 0;
fSx = fSy = kValueNeverReturnedBySign;
}
SkPath::Convexity getConvexity() const { return fConvexity; }
SkPathPriv::FirstDirection getFirstDirection() const { return fFirstDirection; }
void addPt(const SkPoint& pt) {
if (SkPath::kConcave_Convexity == fConvexity || !fIsFinite) {
return;
}
if (0 == fPtCount) {
fCurrPt = pt;
++fPtCount;
} else {
SkVector vec = pt - fCurrPt;
SkScalar lengthSqd = SkPointPriv::LengthSqd(vec);
if (!SkScalarIsFinite(lengthSqd)) {
fIsFinite = false;
} else if (lengthSqd) {
fPriorPt = fLastPt;
fLastPt = fCurrPt;
fCurrPt = pt;
if (++fPtCount == 2) {
fFirstVec = fLastVec = vec;
} else {
SkASSERT(fPtCount > 2);
this->addVec(vec);
}
int sx = sign(vec.fX);
int sy = sign(vec.fY);
fDx += (sx != fSx);
fDy += (sy != fSy);
fSx = sx;
fSy = sy;
if (fDx > 3 || fDy > 3) {
fConvexity = SkPath::kConcave_Convexity;
}
}
}
}
void close() {
if (fPtCount > 2) {
this->addVec(fFirstVec);
}
}
DirChange directionChange(const SkVector& curVec) {
SkScalar cross = SkPoint::CrossProduct(fLastVec, curVec);
SkScalar smallest = SkTMin(fCurrPt.fX, SkTMin(fCurrPt.fY, SkTMin(fLastPt.fX, fLastPt.fY)));
SkScalar largest = SkTMax(fCurrPt.fX, SkTMax(fCurrPt.fY, SkTMax(fLastPt.fX, fLastPt.fY)));
largest = SkTMax(largest, -smallest);
if (!almost_equal(largest, largest + cross)) {
int sign = SkScalarSignAsInt(cross);
if (sign) {
return (1 == sign) ? kRight_DirChange : kLeft_DirChange;
}
}
if (cross) {
double dLastVecX = SkScalarToDouble(fLastPt.fX) - SkScalarToDouble(fPriorPt.fX);
double dLastVecY = SkScalarToDouble(fLastPt.fY) - SkScalarToDouble(fPriorPt.fY);
double dCurrVecX = SkScalarToDouble(fCurrPt.fX) - SkScalarToDouble(fLastPt.fX);
double dCurrVecY = SkScalarToDouble(fCurrPt.fY) - SkScalarToDouble(fLastPt.fY);
double dCross = dLastVecX * dCurrVecY - dLastVecY * dCurrVecX;
if (!approximately_zero_when_compared_to(dCross, SkScalarToDouble(largest))) {
int sign = SkScalarSignAsInt(SkDoubleToScalar(dCross));
if (sign) {
return (1 == sign) ? kRight_DirChange : kLeft_DirChange;
}
}
}
if (!SkScalarNearlyZero(SkPointPriv::LengthSqd(fLastVec),
SK_ScalarNearlyZero*SK_ScalarNearlyZero) &&
!SkScalarNearlyZero(SkPointPriv::LengthSqd(curVec),
SK_ScalarNearlyZero*SK_ScalarNearlyZero) &&
fLastVec.dot(curVec) < 0.0f) {
return kBackwards_DirChange;
}
return kStraight_DirChange;
}
bool hasBackwards() const {
return fBackwards;
}
bool isFinite() const {
return fIsFinite;
}
void setCurve(bool isCurve) {
fIsCurve = isCurve;
}
private:
void addVec(const SkVector& vec) {
SkASSERT(vec.fX || vec.fY);
DirChange dir = this->directionChange(vec);
switch (dir) {
case kLeft_DirChange:
case kRight_DirChange:
if (kInvalid_DirChange == fExpectedDir) {
fExpectedDir = dir;
fFirstDirection = (kRight_DirChange == dir) ? SkPathPriv::kCW_FirstDirection
: SkPathPriv::kCCW_FirstDirection;
} else if (dir != fExpectedDir) {
fConvexity = SkPath::kConcave_Convexity;
fFirstDirection = SkPathPriv::kUnknown_FirstDirection;
}
fLastVec = vec;
break;
case kStraight_DirChange:
break;
case kBackwards_DirChange:
if (fIsCurve) {
fExpectedDir = dir;
}
fLastVec = vec;
fBackwards = true;
break;
case kInvalid_DirChange:
SK_ABORT("Use of invalid direction change flag");
break;
}
}
SkPoint fPriorPt;
SkPoint fLastPt;
SkPoint fCurrPt;
SkVector fLastVec, fFirstVec;
int fPtCount;
DirChange fExpectedDir;
SkPath::Convexity fConvexity;
SkPathPriv::FirstDirection fFirstDirection;
int fDx, fDy, fSx, fSy;
bool fIsFinite;
bool fIsCurve;
bool fBackwards;
};
SkPath::Convexity SkPath::internalGetConvexity() const {
auto c = this->getConvexityOrUnknown();
if (c != kUnknown_Convexity) {
return c;
}
SkPoint pts[4];
SkPath::Verb verb;
SkPath::Iter iter(*this, true);
int contourCount = 0;
int count;
Convexicator state;
if (!isFinite()) {
return kUnknown_Convexity;
}
while ((verb = iter.next(pts, false, false)) != SkPath::kDone_Verb) {
switch (verb) {
case kMove_Verb:
if (++contourCount > 1) {
this->setConvexity(kConcave_Convexity);
return kConcave_Convexity;
}
pts[1] = pts[0];
case kLine_Verb:
count = 1;
state.setCurve(false);
break;
case kQuad_Verb:
case kConic_Verb:
case kCubic_Verb:
count = 2 + (kCubic_Verb == verb);
state.setCurve(true);
break;
case kClose_Verb:
state.setCurve(false);
state.close();
count = 0;
break;
default:
SkDEBUGFAIL("bad verb");
this->setConvexity(kConcave_Convexity);
return kConcave_Convexity;
}
for (int i = 1; i <= count; i++) {
state.addPt(pts[i]);
}
if (!state.isFinite()) {
return kUnknown_Convexity;
}
if (kConcave_Convexity == state.getConvexity()) {
this->setConvexity(kConcave_Convexity);
return kConcave_Convexity;
}
}
this->setConvexity(state.getConvexity());
if (this->getConvexityOrUnknown() == kConvex_Convexity &&
this->getFirstDirection() == SkPathPriv::kUnknown_FirstDirection) {
if (state.getFirstDirection() == SkPathPriv::kUnknown_FirstDirection
&& !this->getBounds().isEmpty()
&& !state.hasBackwards()) {
this->setConvexity(Convexity::kConcave_Convexity);
} else {
this->setFirstDirection(state.getFirstDirection());
}
}
return this->getConvexityOrUnknown();
}
#else
static int sign(SkScalar x) { return x < 0; }
#define kValueNeverReturnedBySign 2
enum DirChange {
kUnknown_DirChange,
kLeft_DirChange,
kRight_DirChange,
kStraight_DirChange,
kBackwards_DirChange,
kInvalid_DirChange
};
static bool almost_equal(SkScalar compA, SkScalar compB) {
const int epsilon = 16;
if (!SkScalarIsFinite(compA) || !SkScalarIsFinite(compB)) {
return false;
}
int aBits = SkFloatAs2sCompliment(compA);
int bBits = SkFloatAs2sCompliment(compB);
return aBits < bBits + epsilon && bBits < aBits + epsilon;
}
struct Convexicator {
SkPathPriv::FirstDirection getFirstDirection() const { return fFirstDirection; }
void setMovePt(const SkPoint& pt) {
fPriorPt = fLastPt = fCurrPt = pt;
}
bool addPt(const SkPoint& pt) {
if (fCurrPt == pt) {
return true;
}
fCurrPt = pt;
if (fPriorPt == fLastPt) {
fLastVec = fCurrPt - fLastPt;
fFirstPt = pt;
} else if (!this->addVec(fCurrPt - fLastPt)) {
return false;
}
fPriorPt = fLastPt;
fLastPt = fCurrPt;
return true;
}
static SkPath::Convexity BySign(const SkPoint points[], int count) {
const SkPoint* last = points + count;
SkPoint currPt = *points++;
SkPoint firstPt = currPt;
int dxes = 0;
int dyes = 0;
int lastSx = kValueNeverReturnedBySign;
int lastSy = kValueNeverReturnedBySign;
for (int outerLoop = 0; outerLoop < 2; ++outerLoop ) {
while (points != last) {
SkVector vec = *points - currPt;
if (!vec.isZero()) {
if (!vec.isFinite()) {
return SkPath::kUnknown_Convexity;
}
int sx = sign(vec.fX);
int sy = sign(vec.fY);
dxes += (sx != lastSx);
dyes += (sy != lastSy);
if (dxes > 3 || dyes > 3) {
return SkPath::kConcave_Convexity;
}
lastSx = sx;
lastSy = sy;
}
currPt = *points++;
if (outerLoop) {
break;
}
}
points = &firstPt;
}
return SkPath::kConvex_Convexity;
}
bool close() {
return this->addPt(fFirstPt);
}
bool isFinite() const {
return fIsFinite;
}
int reversals() const {
return fReversals;
}
private:
DirChange directionChange(const SkVector& curVec) {
SkScalar cross = SkPoint::CrossProduct(fLastVec, curVec);
if (!SkScalarIsFinite(cross)) {
return kUnknown_DirChange;
}
SkScalar smallest = SkTMin(fCurrPt.fX, SkTMin(fCurrPt.fY, SkTMin(fLastPt.fX, fLastPt.fY)));
SkScalar largest = SkTMax(fCurrPt.fX, SkTMax(fCurrPt.fY, SkTMax(fLastPt.fX, fLastPt.fY)));
largest = SkTMax(largest, -smallest);
if (almost_equal(largest, largest + cross)) {
return fLastVec.dot(curVec) < 0 ? kBackwards_DirChange : kStraight_DirChange;
}
return 1 == SkScalarSignAsInt(cross) ? kRight_DirChange : kLeft_DirChange;
}
bool addVec(const SkVector& curVec) {
DirChange dir = this->directionChange(curVec);
switch (dir) {
case kLeft_DirChange:
case kRight_DirChange:
if (kInvalid_DirChange == fExpectedDir) {
fExpectedDir = dir;
fFirstDirection = (kRight_DirChange == dir) ? SkPathPriv::kCW_FirstDirection
: SkPathPriv::kCCW_FirstDirection;
} else if (dir != fExpectedDir) {
fFirstDirection = SkPathPriv::kUnknown_FirstDirection;
return false;
}
fLastVec = curVec;
break;
case kStraight_DirChange:
break;
case kBackwards_DirChange:
fLastVec = curVec;
return ++fReversals < 3;
case kUnknown_DirChange:
return (fIsFinite = false);
case kInvalid_DirChange:
SK_ABORT("Use of invalid direction change flag");
break;
}
return true;
}
SkPoint fFirstPt {0, 0};
SkPoint fPriorPt {0, 0};
SkPoint fLastPt {0, 0};
SkPoint fCurrPt {0, 0};
SkVector fLastVec {0, 0};
DirChange fExpectedDir { kInvalid_DirChange };
SkPathPriv::FirstDirection fFirstDirection { SkPathPriv::kUnknown_FirstDirection };
int fReversals { 0 };
bool fIsFinite { true };
};
SkPath::Convexity SkPath::internalGetConvexity() const {
SkPoint pts[4];
SkPath::Verb verb;
SkPath::Iter iter(*this, true);
auto setComputedConvexity = [=](Convexity convexity){
SkASSERT(kUnknown_Convexity != convexity);
this->setConvexity(convexity);
return convexity;
};
int pointCount = this->countPoints();
if (0 < fLastMoveToIndex && fLastMoveToIndex < pointCount) {
pointCount = fLastMoveToIndex;
}
if (pointCount > 3) {
const SkPoint* points = fPathRef->points();
const SkPoint* last = &points[pointCount];
while (SkPath::kMove_Verb == iter.next(pts)) {
++points;
}
--points;
SkPath::Convexity convexity = Convexicator::BySign(points, (int) (last - points));
if (SkPath::kConcave_Convexity == convexity) {
return setComputedConvexity(SkPath::kConcave_Convexity);
} else if (SkPath::kUnknown_Convexity == convexity) {
return SkPath::kUnknown_Convexity;
}
iter.setPath(*this, true);
} else if (!this->isFinite()) {
return kUnknown_Convexity;
}
int contourCount = 0;
int count;
Convexicator state;
auto setFail = [=](){
if (!state.isFinite()) {
return SkPath::kUnknown_Convexity;
}
return setComputedConvexity(SkPath::kConcave_Convexity);
};
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
switch (verb) {
case kMove_Verb:
if (++contourCount > 1) {
return setComputedConvexity(kConcave_Convexity);
}
state.setMovePt(pts[0]);
count = 0;
break;
case kLine_Verb:
count = 1;
break;
case kQuad_Verb:
case kConic_Verb:
count = 2;
break;
case kCubic_Verb:
count = 3;
break;
case kClose_Verb:
if (!state.close()) {
return setFail();
}
count = 0;
break;
default:
SkDEBUGFAIL("bad verb");
return setComputedConvexity(kConcave_Convexity);
}
for (int i = 1; i <= count; i++) {
if (!state.addPt(pts[i])) {
return setFail();
}
}
}
if (this->getFirstDirection() == SkPathPriv::kUnknown_FirstDirection) {
if (state.getFirstDirection() == SkPathPriv::kUnknown_FirstDirection
&& !this->getBounds().isEmpty()) {
return setComputedConvexity(state.reversals() < 3 ?
kConvex_Convexity : kConcave_Convexity);
}
this->setFirstDirection(state.getFirstDirection());
}
return setComputedConvexity(kConvex_Convexity);
}
bool SkPathPriv::IsConvex(const SkPoint points[], int count) {
SkPath::Convexity convexity = Convexicator::BySign(points, count);
if (SkPath::kConvex_Convexity != convexity) {
return false;
}
Convexicator state;
state.setMovePt(points[0]);
for (int i = 1; i < count; i++) {
if (!state.addPt(points[i])) {
return false;
}
}
if (!state.addPt(points[0])) {
return false;
}
if (!state.close()) {
return false;
}
return state.getFirstDirection() != SkPathPriv::kUnknown_FirstDirection
|| state.reversals() < 3;
}
#endif
class ContourIter {
public:
ContourIter(const SkPathRef& pathRef);
bool done() const { return fDone; }
int count() const { return fCurrPtCount; }
const SkPoint* pts() const { return fCurrPt; }
void next();
private:
int fCurrPtCount;
const SkPoint* fCurrPt;
const uint8_t* fCurrVerb;
const uint8_t* fStopVerbs;
const SkScalar* fCurrConicWeight;
bool fDone;
SkDEBUGCODE(int fContourCounter;)
};
ContourIter::ContourIter(const SkPathRef& pathRef) {
fStopVerbs = pathRef.verbsMemBegin();
fDone = false;
fCurrPt = pathRef.points();
fCurrVerb = pathRef.verbs();
fCurrConicWeight = pathRef.conicWeights();
fCurrPtCount = 0;
SkDEBUGCODE(fContourCounter = 0;)
this->next();
}
void ContourIter::next() {
if (fCurrVerb <= fStopVerbs) {
fDone = true;
}
if (fDone) {
return;
}
fCurrPt += fCurrPtCount;
SkASSERT(SkPath::kMove_Verb == fCurrVerb[~0]);
int ptCount = 1;
const uint8_t* verbs = fCurrVerb;
for (--verbs; verbs > fStopVerbs; --verbs) {
switch (verbs[~0]) {
case SkPath::kMove_Verb:
goto CONTOUR_END;
case SkPath::kLine_Verb:
ptCount += 1;
break;
case SkPath::kConic_Verb:
fCurrConicWeight += 1;
case SkPath::kQuad_Verb:
ptCount += 2;
break;
case SkPath::kCubic_Verb:
ptCount += 3;
break;
case SkPath::kClose_Verb:
break;
default:
SkDEBUGFAIL("unexpected verb");
break;
}
}
CONTOUR_END:
fCurrPtCount = ptCount;
fCurrVerb = verbs;
SkDEBUGCODE(++fContourCounter;)
}
static SkScalar cross_prod(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2) {
SkScalar cross = SkPoint::CrossProduct(p1 - p0, p2 - p0);
if (0 == cross) {
double p0x = SkScalarToDouble(p0.fX);
double p0y = SkScalarToDouble(p0.fY);
double p1x = SkScalarToDouble(p1.fX);
double p1y = SkScalarToDouble(p1.fY);
double p2x = SkScalarToDouble(p2.fX);
double p2y = SkScalarToDouble(p2.fY);
cross = SkDoubleToScalar((p1x - p0x) * (p2y - p0y) -
(p1y - p0y) * (p2x - p0x));
}
return cross;
}
static int find_max_y(const SkPoint pts[], int count) {
SkASSERT(count > 0);
SkScalar max = pts[0].fY;
int firstIndex = 0;
for (int i = 1; i < count; ++i) {
SkScalar y = pts[i].fY;
if (y > max) {
max = y;
firstIndex = i;
}
}
return firstIndex;
}
static int find_diff_pt(const SkPoint pts[], int index, int n, int inc) {
int i = index;
for (;;) {
i = (i + inc) % n;
if (i == index) {
break;
}
if (pts[index] != pts[i]) {
break;
}
}
return i;
}
* Starting at index, and moving forward (incrementing), find the xmin and
* xmax of the contiguous points that have the same Y.
*/
static int find_min_max_x_at_y(const SkPoint pts[], int index, int n,
int* maxIndexPtr) {
const SkScalar y = pts[index].fY;
SkScalar min = pts[index].fX;
SkScalar max = min;
int minIndex = index;
int maxIndex = index;
for (int i = index + 1; i < n; ++i) {
if (pts[i].fY != y) {
break;
}
SkScalar x = pts[i].fX;
if (x < min) {
min = x;
minIndex = i;
} else if (x > max) {
max = x;
maxIndex = i;
}
}
*maxIndexPtr = maxIndex;
return minIndex;
}
static void crossToDir(SkScalar cross, SkPathPriv::FirstDirection* dir) {
*dir = cross > 0 ? SkPathPriv::kCW_FirstDirection : SkPathPriv::kCCW_FirstDirection;
}
* We loop through all contours, and keep the computed cross-product of the
* contour that contained the global y-max. If we just look at the first
* contour, we may find one that is wound the opposite way (correctly) since
* it is the interior of a hole (e.g. 'o'). Thus we must find the contour
* that is outer most (or at least has the global y-max) before we can consider
* its cross product.
*/
bool SkPathPriv::CheapComputeFirstDirection(const SkPath& path, FirstDirection* dir) {
auto d = path.getFirstDirection();
if (d != kUnknown_FirstDirection) {
*dir = static_cast<FirstDirection>(d);
return true;
}
if (path.getConvexityOrUnknown() == SkPath::kConvex_Convexity) {
SkASSERT(path.getFirstDirection() == kUnknown_FirstDirection);
*dir = static_cast<FirstDirection>(path.getFirstDirection());
return false;
}
ContourIter iter(*path.fPathRef.get());
SkScalar ymax = path.getBounds().fTop;
SkScalar ymaxCross = 0;
for (; !iter.done(); iter.next()) {
int n = iter.count();
if (n < 3) {
continue;
}
const SkPoint* pts = iter.pts();
SkScalar cross = 0;
int index = find_max_y(pts, n);
if (pts[index].fY < ymax) {
continue;
}
if (pts[(index + 1) % n].fY == pts[index].fY) {
int maxIndex;
int minIndex = find_min_max_x_at_y(pts, index, n, &maxIndex);
if (minIndex == maxIndex) {
goto TRY_CROSSPROD;
}
SkASSERT(pts[minIndex].fY == pts[index].fY);
SkASSERT(pts[maxIndex].fY == pts[index].fY);
SkASSERT(pts[minIndex].fX <= pts[maxIndex].fX);
cross = minIndex - maxIndex;
} else {
TRY_CROSSPROD:
int prev = find_diff_pt(pts, index, n, n - 1);
if (prev == index) {
continue;
}
int next = find_diff_pt(pts, index, n, 1);
SkASSERT(next != index);
cross = cross_prod(pts[prev], pts[index], pts[next]);
if (0 == cross && pts[prev].fY == pts[index].fY && pts[next].fY == pts[index].fY) {
cross = pts[index].fX - pts[next].fX;
}
}
if (cross) {
ymax = pts[index].fY;
ymaxCross = cross;
}
}
if (ymaxCross) {
crossToDir(ymaxCross, dir);
path.setFirstDirection(*dir);
return true;
} else {
return false;
}
}
static bool between(SkScalar a, SkScalar b, SkScalar c) {
SkASSERT(((a <= b && b <= c) || (a >= b && b >= c)) == ((a - b) * (c - b) <= 0)
|| (SkScalarNearlyZero(a) && SkScalarNearlyZero(b) && SkScalarNearlyZero(c)));
return (a - b) * (c - b) <= 0;
}
static SkScalar eval_cubic_pts(SkScalar c0, SkScalar c1, SkScalar c2, SkScalar c3,
SkScalar t) {
SkScalar A = c3 + 3*(c1 - c2) - c0;
SkScalar B = 3*(c2 - c1 - c1 + c0);
SkScalar C = 3*(c1 - c0);
SkScalar D = c0;
return poly_eval(A, B, C, D, t);
}
template <size_t N> static void find_minmax(const SkPoint pts[],
SkScalar* minPtr, SkScalar* maxPtr) {
SkScalar min, max;
min = max = pts[0].fX;
for (size_t i = 1; i < N; ++i) {
min = SkMinScalar(min, pts[i].fX);
max = SkMaxScalar(max, pts[i].fX);
}
*minPtr = min;
*maxPtr = max;
}
static bool checkOnCurve(SkScalar x, SkScalar y, const SkPoint& start, const SkPoint& end) {
if (start.fY == end.fY) {
return between(start.fX, x, end.fX) && x != end.fX;
} else {
return x == start.fX && y == start.fY;
}
}
static int winding_mono_cubic(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) {
SkScalar y0 = pts[0].fY;
SkScalar y3 = pts[3].fY;
int dir = 1;
if (y0 > y3) {
using std::swap;
swap(y0, y3);
dir = -1;
}
if (y < y0 || y > y3) {
return 0;
}
if (checkOnCurve(x, y, pts[0], pts[3])) {
*onCurveCount += 1;
return 0;
}
if (y == y3) {
return 0;
}
SkScalar min, max;
find_minmax<4>(pts, &min, &max);
if (x < min) {
return 0;
}
if (x > max) {
return dir;
}
SkScalar t;
if (!SkCubicClipper::ChopMonoAtY(pts, y, &t)) {
return 0;
}
SkScalar xt = eval_cubic_pts(pts[0].fX, pts[1].fX, pts[2].fX, pts[3].fX, t);
if (SkScalarNearlyEqual(xt, x)) {
if (x != pts[3].fX || y != pts[3].fY) {
*onCurveCount += 1;
return 0;
}
}
return xt < x ? dir : 0;
}
static int winding_cubic(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) {
SkPoint dst[10];
int n = SkChopCubicAtYExtrema(pts, dst);
int w = 0;
for (int i = 0; i <= n; ++i) {
w += winding_mono_cubic(&dst[i * 3], x, y, onCurveCount);
}
return w;
}
static double conic_eval_numerator(const SkScalar src[], SkScalar w, SkScalar t) {
SkASSERT(src);
SkASSERT(t >= 0 && t <= 1);
SkScalar src2w = src[2] * w;
SkScalar C = src[0];
SkScalar A = src[4] - 2 * src2w + C;
SkScalar B = 2 * (src2w - C);
return poly_eval(A, B, C, t);
}
static double conic_eval_denominator(SkScalar w, SkScalar t) {
SkScalar B = 2 * (w - 1);
SkScalar C = 1;
SkScalar A = -B;
return poly_eval(A, B, C, t);
}
static int winding_mono_conic(const SkConic& conic, SkScalar x, SkScalar y, int* onCurveCount) {
const SkPoint* pts = conic.fPts;
SkScalar y0 = pts[0].fY;
SkScalar y2 = pts[2].fY;
int dir = 1;
if (y0 > y2) {
using std::swap;
swap(y0, y2);
dir = -1;
}
if (y < y0 || y > y2) {
return 0;
}
if (checkOnCurve(x, y, pts[0], pts[2])) {
*onCurveCount += 1;
return 0;
}
if (y == y2) {
return 0;
}
SkScalar roots[2];
SkScalar A = pts[2].fY;
SkScalar B = pts[1].fY * conic.fW - y * conic.fW + y;
SkScalar C = pts[0].fY;
A += C - 2 * B;
B -= C;
C -= y;
int n = SkFindUnitQuadRoots(A, 2 * B, C, roots);
SkASSERT(n <= 1);
SkScalar xt;
if (0 == n) {
xt = pts[1 - dir].fX;
} else {
SkScalar t = roots[0];
xt = conic_eval_numerator(&pts[0].fX, conic.fW, t) / conic_eval_denominator(conic.fW, t);
}
if (SkScalarNearlyEqual(xt, x)) {
if (x != pts[2].fX || y != pts[2].fY) {
*onCurveCount += 1;
return 0;
}
}
return xt < x ? dir : 0;
}
static bool is_mono_quad(SkScalar y0, SkScalar y1, SkScalar y2) {
if (y0 == y1) {
return true;
}
if (y0 < y1) {
return y1 <= y2;
} else {
return y1 >= y2;
}
}
static int winding_conic(const SkPoint pts[], SkScalar x, SkScalar y, SkScalar weight,
int* onCurveCount) {
SkConic conic(pts, weight);
SkConic chopped[2];
bool isMono = is_mono_quad(pts[0].fY, pts[1].fY, pts[2].fY) || !conic.chopAtYExtrema(chopped);
int w = winding_mono_conic(isMono ? conic : chopped[0], x, y, onCurveCount);
if (!isMono) {
w += winding_mono_conic(chopped[1], x, y, onCurveCount);
}
return w;
}
static int winding_mono_quad(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) {
SkScalar y0 = pts[0].fY;
SkScalar y2 = pts[2].fY;
int dir = 1;
if (y0 > y2) {
using std::swap;
swap(y0, y2);
dir = -1;
}
if (y < y0 || y > y2) {
return 0;
}
if (checkOnCurve(x, y, pts[0], pts[2])) {
*onCurveCount += 1;
return 0;
}
if (y == y2) {
return 0;
}
#if 0
if (pts[0].fX > x && pts[1].fX > x && pts[2].fX > x) {
return 0;
}
#endif
SkScalar roots[2];
int n = SkFindUnitQuadRoots(pts[0].fY - 2 * pts[1].fY + pts[2].fY,
2 * (pts[1].fY - pts[0].fY),
pts[0].fY - y,
roots);
SkASSERT(n <= 1);
SkScalar xt;
if (0 == n) {
xt = pts[1 - dir].fX;
} else {
SkScalar t = roots[0];
SkScalar C = pts[0].fX;
SkScalar A = pts[2].fX - 2 * pts[1].fX + C;
SkScalar B = 2 * (pts[1].fX - C);
xt = poly_eval(A, B, C, t);
}
if (SkScalarNearlyEqual(xt, x)) {
if (x != pts[2].fX || y != pts[2].fY) {
*onCurveCount += 1;
return 0;
}
}
return xt < x ? dir : 0;
}
static int winding_quad(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) {
SkPoint dst[5];
int n = 0;
if (!is_mono_quad(pts[0].fY, pts[1].fY, pts[2].fY)) {
n = SkChopQuadAtYExtrema(pts, dst);
pts = dst;
}
int w = winding_mono_quad(pts, x, y, onCurveCount);
if (n > 0) {
w += winding_mono_quad(&pts[2], x, y, onCurveCount);
}
return w;
}
static int winding_line(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) {
SkScalar x0 = pts[0].fX;
SkScalar y0 = pts[0].fY;
SkScalar x1 = pts[1].fX;
SkScalar y1 = pts[1].fY;
SkScalar dy = y1 - y0;
int dir = 1;
if (y0 > y1) {
using std::swap;
swap(y0, y1);
dir = -1;
}
if (y < y0 || y > y1) {
return 0;
}
if (checkOnCurve(x, y, pts[0], pts[1])) {
*onCurveCount += 1;
return 0;
}
if (y == y1) {
return 0;
}
SkScalar cross = (x1 - x0) * (y - pts[0].fY) - dy * (x - x0);
if (!cross) {
if (x != x1 || y != pts[1].fY) {
*onCurveCount += 1;
}
dir = 0;
} else if (SkScalarSignAsInt(cross) == dir) {
dir = 0;
}
return dir;
}
static void tangent_cubic(const SkPoint pts[], SkScalar x, SkScalar y,
SkTDArray<SkVector>* tangents) {
if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY)
&& !between(pts[2].fY, y, pts[3].fY)) {
return;
}
if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX)
&& !between(pts[2].fX, x, pts[3].fX)) {
return;
}
SkPoint dst[10];
int n = SkChopCubicAtYExtrema(pts, dst);
for (int i = 0; i <= n; ++i) {
SkPoint* c = &dst[i * 3];
SkScalar t;
if (!SkCubicClipper::ChopMonoAtY(c, y, &t)) {
continue;
}
SkScalar xt = eval_cubic_pts(c[0].fX, c[1].fX, c[2].fX, c[3].fX, t);
if (!SkScalarNearlyEqual(x, xt)) {
continue;
}
SkVector tangent;
SkEvalCubicAt(c, t, nullptr, &tangent, nullptr);
tangents->push_back(tangent);
}
}
static void tangent_conic(const SkPoint pts[], SkScalar x, SkScalar y, SkScalar w,
SkTDArray<SkVector>* tangents) {
if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY)) {
return;
}
if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX)) {
return;
}
SkScalar roots[2];
SkScalar A = pts[2].fY;
SkScalar B = pts[1].fY * w - y * w + y;
SkScalar C = pts[0].fY;
A += C - 2 * B;
B -= C;
C -= y;
int n = SkFindUnitQuadRoots(A, 2 * B, C, roots);
for (int index = 0; index < n; ++index) {
SkScalar t = roots[index];
SkScalar xt = conic_eval_numerator(&pts[0].fX, w, t) / conic_eval_denominator(w, t);
if (!SkScalarNearlyEqual(x, xt)) {
continue;
}
SkConic conic(pts, w);
tangents->push_back(conic.evalTangentAt(t));
}
}
static void tangent_quad(const SkPoint pts[], SkScalar x, SkScalar y,
SkTDArray<SkVector>* tangents) {
if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY)) {
return;
}
if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX)) {
return;
}
SkScalar roots[2];
int n = SkFindUnitQuadRoots(pts[0].fY - 2 * pts[1].fY + pts[2].fY,
2 * (pts[1].fY - pts[0].fY),
pts[0].fY - y,
roots);
for (int index = 0; index < n; ++index) {
SkScalar t = roots[index];
SkScalar C = pts[0].fX;
SkScalar A = pts[2].fX - 2 * pts[1].fX + C;
SkScalar B = 2 * (pts[1].fX - C);
SkScalar xt = poly_eval(A, B, C, t);
if (!SkScalarNearlyEqual(x, xt)) {
continue;
}
tangents->push_back(SkEvalQuadTangentAt(pts, t));
}
}
static void tangent_line(const SkPoint pts[], SkScalar x, SkScalar y,
SkTDArray<SkVector>* tangents) {
SkScalar y0 = pts[0].fY;
SkScalar y1 = pts[1].fY;
if (!between(y0, y, y1)) {
return;
}
SkScalar x0 = pts[0].fX;
SkScalar x1 = pts[1].fX;
if (!between(x0, x, x1)) {
return;
}
SkScalar dx = x1 - x0;
SkScalar dy = y1 - y0;
if (!SkScalarNearlyEqual((x - x0) * dy, dx * (y - y0))) {
return;
}
SkVector v;
v.set(dx, dy);
tangents->push_back(v);
}
static bool contains_inclusive(const SkRect& r, SkScalar x, SkScalar y) {
return r.fLeft <= x && x <= r.fRight && r.fTop <= y && y <= r.fBottom;
}
bool SkPath::contains(SkScalar x, SkScalar y) const {
bool isInverse = this->isInverseFillType();
if (this->isEmpty()) {
return isInverse;
}
if (!contains_inclusive(this->getBounds(), x, y)) {
return isInverse;
}
SkPath::Iter iter(*this, true);
bool done = false;
int w = 0;
int onCurveCount = 0;
do {
SkPoint pts[4];
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
case SkPath::kClose_Verb:
break;
case SkPath::kLine_Verb:
w += winding_line(pts, x, y, &onCurveCount);
break;
case SkPath::kQuad_Verb:
w += winding_quad(pts, x, y, &onCurveCount);
break;
case SkPath::kConic_Verb:
w += winding_conic(pts, x, y, iter.conicWeight(), &onCurveCount);
break;
case SkPath::kCubic_Verb:
w += winding_cubic(pts, x, y, &onCurveCount);
break;
case SkPath::kDone_Verb:
done = true;
break;
}
} while (!done);
bool evenOddFill = SkPath::kEvenOdd_FillType == this->getFillType()
|| SkPath::kInverseEvenOdd_FillType == this->getFillType();
if (evenOddFill) {
w &= 1;
}
if (w) {
return !isInverse;
}
if (onCurveCount <= 1) {
return SkToBool(onCurveCount) ^ isInverse;
}
if ((onCurveCount & 1) || evenOddFill) {
return SkToBool(onCurveCount & 1) ^ isInverse;
}
iter.setPath(*this, true);
done = false;
SkTDArray<SkVector> tangents;
do {
SkPoint pts[4];
int oldCount = tangents.count();
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
case SkPath::kClose_Verb:
break;
case SkPath::kLine_Verb:
tangent_line(pts, x, y, &tangents);
break;
case SkPath::kQuad_Verb:
tangent_quad(pts, x, y, &tangents);
break;
case SkPath::kConic_Verb:
tangent_conic(pts, x, y, iter.conicWeight(), &tangents);
break;
case SkPath::kCubic_Verb:
tangent_cubic(pts, x, y, &tangents);
break;
case SkPath::kDone_Verb:
done = true;
break;
}
if (tangents.count() > oldCount) {
int last = tangents.count() - 1;
const SkVector& tangent = tangents[last];
if (SkScalarNearlyZero(SkPointPriv::LengthSqd(tangent))) {
tangents.remove(last);
} else {
for (int index = 0; index < last; ++index) {
const SkVector& test = tangents[index];
if (SkScalarNearlyZero(test.cross(tangent))
&& SkScalarSignAsInt(tangent.fX * test.fX) <= 0
&& SkScalarSignAsInt(tangent.fY * test.fY) <= 0) {
tangents.remove(last);
tangents.removeShuffle(index);
break;
}
}
}
}
} while (!done);
return SkToBool(tangents.count()) ^ isInverse;
}
int SkPath::ConvertConicToQuads(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2,
SkScalar w, SkPoint pts[], int pow2) {
const SkConic conic(p0, p1, p2, w);
return conic.chopIntoQuadsPOW2(pts, pow2);
}
bool SkPathPriv::IsSimpleClosedRect(const SkPath& path, SkRect* rect, SkPath::Direction* direction,
unsigned* start) {
if (path.getSegmentMasks() != SkPath::kLine_SegmentMask) {
return false;
}
SkPath::RawIter iter(path);
SkPoint verbPts[4];
SkPath::Verb v;
SkPoint rectPts[5];
int rectPtCnt = 0;
while ((v = iter.next(verbPts)) != SkPath::kDone_Verb) {
switch (v) {
case SkPath::kMove_Verb:
if (0 != rectPtCnt) {
return false;
}
rectPts[0] = verbPts[0];
++rectPtCnt;
break;
case SkPath::kLine_Verb:
if (5 == rectPtCnt) {
return false;
}
rectPts[rectPtCnt] = verbPts[1];
++rectPtCnt;
break;
case SkPath::kClose_Verb:
if (4 == rectPtCnt) {
rectPts[4] = rectPts[0];
rectPtCnt = 5;
}
break;
default:
return false;
}
}
if (rectPtCnt < 5) {
return false;
}
if (rectPts[0] != rectPts[4]) {
return false;
}
bool vec03IsVertical;
if (rectPts[0].fX == rectPts[3].fX && rectPts[1].fX == rectPts[2].fX &&
rectPts[0].fY == rectPts[1].fY && rectPts[3].fY == rectPts[2].fY) {
if (rectPts[0].fX == rectPts[1].fX || rectPts[0].fY == rectPts[3].fY) {
return false;
}
vec03IsVertical = true;
} else if (rectPts[0].fY == rectPts[3].fY && rectPts[1].fY == rectPts[2].fY &&
rectPts[0].fX == rectPts[1].fX && rectPts[3].fX == rectPts[2].fX) {
if (rectPts[0].fY == rectPts[1].fY || rectPts[0].fX == rectPts[3].fX) {
return false;
}
vec03IsVertical = false;
} else {
return false;
}
unsigned sortFlags =
((rectPts[0].fX < rectPts[2].fX) ? 0b00 : 0b01) |
((rectPts[0].fY < rectPts[2].fY) ? 0b00 : 0b10);
switch (sortFlags) {
case 0b00:
rect->set(rectPts[0].fX, rectPts[0].fY, rectPts[2].fX, rectPts[2].fY);
*direction = vec03IsVertical ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
*start = 0;
break;
case 0b01:
rect->set(rectPts[2].fX, rectPts[0].fY, rectPts[0].fX, rectPts[2].fY);
*direction = vec03IsVertical ? SkPath::kCCW_Direction : SkPath::kCW_Direction;
*start = 1;
break;
case 0b10:
rect->set(rectPts[0].fX, rectPts[2].fY, rectPts[2].fX, rectPts[0].fY);
*direction = vec03IsVertical ? SkPath::kCCW_Direction : SkPath::kCW_Direction;
*start = 3;
break;
case 0b11:
rect->set(rectPts[2].fX, rectPts[2].fY, rectPts[0].fX, rectPts[0].fY);
*direction = vec03IsVertical ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
*start = 2;
break;
}
return true;
}
bool SkPathPriv::DrawArcIsConvex(SkScalar sweepAngle, bool useCenter, bool isFillNoPathEffect) {
if (isFillNoPathEffect && SkScalarAbs(sweepAngle) >= 360.f) {
return true;
}
if (useCenter) {
return SkScalarAbs(sweepAngle) <= 180.f;
}
return SkScalarAbs(sweepAngle) <= 360.f;
}
void SkPathPriv::CreateDrawArcPath(SkPath* path, const SkRect& oval, SkScalar startAngle,
SkScalar sweepAngle, bool useCenter, bool isFillNoPathEffect) {
SkASSERT(!oval.isEmpty());
SkASSERT(sweepAngle);
path->reset();
path->setIsVolatile(true);
path->setFillType(SkPath::kWinding_FillType);
if (isFillNoPathEffect && SkScalarAbs(sweepAngle) >= 360.f) {
path->addOval(oval);
SkASSERT(path->isConvex() && DrawArcIsConvex(sweepAngle, false, isFillNoPathEffect));
return;
}
if (useCenter) {
path->moveTo(oval.centerX(), oval.centerY());
}
auto firstDir =
sweepAngle > 0 ? SkPathPriv::kCW_FirstDirection : SkPathPriv::kCCW_FirstDirection;
bool convex = DrawArcIsConvex(sweepAngle, useCenter, isFillNoPathEffect);
bool forceMoveTo = !useCenter;
while (sweepAngle <= -360.f) {
path->arcTo(oval, startAngle, -180.f, forceMoveTo);
startAngle -= 180.f;
path->arcTo(oval, startAngle, -180.f, false);
startAngle -= 180.f;
forceMoveTo = false;
sweepAngle += 360.f;
}
while (sweepAngle >= 360.f) {
path->arcTo(oval, startAngle, 180.f, forceMoveTo);
startAngle += 180.f;
path->arcTo(oval, startAngle, 180.f, false);
startAngle += 180.f;
forceMoveTo = false;
sweepAngle -= 360.f;
}
path->arcTo(oval, startAngle, sweepAngle, forceMoveTo);
if (useCenter) {
path->close();
}
path->setConvexity(convex ? SkPath::kConvex_Convexity : SkPath::kConcave_Convexity);
path->setFirstDirection(firstDir);
}
#include "include/private/SkNx.h"
static int compute_quad_extremas(const SkPoint src[3], SkPoint extremas[3]) {
SkScalar ts[2];
int n = SkFindQuadExtrema(src[0].fX, src[1].fX, src[2].fX, ts);
n += SkFindQuadExtrema(src[0].fY, src[1].fY, src[2].fY, &ts[n]);
SkASSERT(n >= 0 && n <= 2);
for (int i = 0; i < n; ++i) {
extremas[i] = SkEvalQuadAt(src, ts[i]);
}
extremas[n] = src[2];
return n + 1;
}
static int compute_conic_extremas(const SkPoint src[3], SkScalar w, SkPoint extremas[3]) {
SkConic conic(src[0], src[1], src[2], w);
SkScalar ts[2];
int n = conic.findXExtrema(ts);
n += conic.findYExtrema(&ts[n]);
SkASSERT(n >= 0 && n <= 2);
for (int i = 0; i < n; ++i) {
extremas[i] = conic.evalAt(ts[i]);
}
extremas[n] = src[2];
return n + 1;
}
static int compute_cubic_extremas(const SkPoint src[4], SkPoint extremas[5]) {
SkScalar ts[4];
int n = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX, src[3].fX, ts);
n += SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, src[3].fY, &ts[n]);
SkASSERT(n >= 0 && n <= 4);
for (int i = 0; i < n; ++i) {
SkEvalCubicAt(src, ts[i], &extremas[i], nullptr, nullptr);
}
extremas[n] = src[3];
return n + 1;
}
SkRect SkPath::computeTightBounds() const {
if (0 == this->countVerbs()) {
return SkRect::MakeEmpty();
}
if (this->getSegmentMasks() == SkPath::kLine_SegmentMask) {
return this->getBounds();
}
SkPoint extremas[5];
SkPoint pts[4];
SkPath::RawIter iter(*this);
Sk2s min, max;
min = max = from_point(this->getPoint(0));
for (;;) {
int count = 0;
switch (iter.next(pts)) {
case SkPath::kMove_Verb:
extremas[0] = pts[0];
count = 1;
break;
case SkPath::kLine_Verb:
extremas[0] = pts[1];
count = 1;
break;
case SkPath::kQuad_Verb:
count = compute_quad_extremas(pts, extremas);
break;
case SkPath::kConic_Verb:
count = compute_conic_extremas(pts, iter.conicWeight(), extremas);
break;
case SkPath::kCubic_Verb:
count = compute_cubic_extremas(pts, extremas);
break;
case SkPath::kClose_Verb:
break;
case SkPath::kDone_Verb:
goto DONE;
}
for (int i = 0; i < count; ++i) {
Sk2s tmp = from_point(extremas[i]);
min = Sk2s::Min(min, tmp);
max = Sk2s::Max(max, tmp);
}
}
DONE:
SkRect bounds;
min.store((SkPoint*)&bounds.fLeft);
max.store((SkPoint*)&bounds.fRight);
return bounds;
}
bool SkPath::IsLineDegenerate(const SkPoint& p1, const SkPoint& p2, bool exact) {
return exact ? p1 == p2 : SkPointPriv::EqualsWithinTolerance(p1, p2);
}
bool SkPath::IsQuadDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, bool exact) {
return exact ? p1 == p2 && p2 == p3 : SkPointPriv::EqualsWithinTolerance(p1, p2) &&
SkPointPriv::EqualsWithinTolerance(p2, p3);
}
bool SkPath::IsCubicDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, const SkPoint& p4, bool exact) {
return exact ? p1 == p2 && p2 == p3 && p3 == p4 :
SkPointPriv::EqualsWithinTolerance(p1, p2) &&
SkPointPriv::EqualsWithinTolerance(p2, p3) &&
SkPointPriv::EqualsWithinTolerance(p3, p4);
}