* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkPaint.h"
#include "src/core/SkBlitter.h"
#include "src/core/SkFDot6.h"
#include "src/core/SkLineClipper.h"
#include "src/core/SkMathPriv.h"
#include "src/core/SkRasterClip.h"
#include "src/core/SkScan.h"
#include <utility>
static void horiline(int x, int stopx, SkFixed fy, SkFixed dy,
SkBlitter* blitter) {
SkASSERT(x < stopx);
do {
blitter->blitH(x, fy >> 16, 1);
fy += dy;
} while (++x < stopx);
}
static void vertline(int y, int stopy, SkFixed fx, SkFixed dx,
SkBlitter* blitter) {
SkASSERT(y < stopy);
do {
blitter->blitH(fx >> 16, y, 1);
fx += dx;
} while (++y < stopy);
}
#ifdef SK_DEBUG
static bool canConvertFDot6ToFixed(SkFDot6 x) {
const int maxDot6 = SK_MaxS32 >> (16 - 6);
return SkAbs32(x) <= maxDot6;
}
#endif
void SkScan::HairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip,
SkBlitter* origBlitter) {
SkBlitterClipper clipper;
SkIRect clipR, ptsR;
const SkScalar max = SkIntToScalar(32767);
const SkRect fixedBounds = SkRect::MakeLTRB(-max, -max, max, max);
SkRect clipBounds;
if (clip) {
clipBounds.set(clip->getBounds());
}
for (int i = 0; i < arrayCount - 1; ++i) {
SkBlitter* blitter = origBlitter;
SkPoint pts[2];
if (!SkLineClipper::IntersectLine(&array[i], fixedBounds, pts)) {
continue;
}
if (clip && !SkLineClipper::IntersectLine(pts, clipBounds, pts)) {
continue;
}
SkFDot6 x0 = SkScalarToFDot6(pts[0].fX);
SkFDot6 y0 = SkScalarToFDot6(pts[0].fY);
SkFDot6 x1 = SkScalarToFDot6(pts[1].fX);
SkFDot6 y1 = SkScalarToFDot6(pts[1].fY);
SkASSERT(canConvertFDot6ToFixed(x0));
SkASSERT(canConvertFDot6ToFixed(y0));
SkASSERT(canConvertFDot6ToFixed(x1));
SkASSERT(canConvertFDot6ToFixed(y1));
if (clip) {
const SkIRect& bounds = clip->getBounds();
clipR.set(SkIntToFDot6(bounds.fLeft), SkIntToFDot6(bounds.fTop),
SkIntToFDot6(bounds.fRight), SkIntToFDot6(bounds.fBottom));
ptsR.set(x0, y0, x1, y1);
ptsR.sort();
ptsR.fRight += SK_FDot6One;
ptsR.fBottom += SK_FDot6One;
if (!SkIRect::Intersects(ptsR, clipR)) {
continue;
}
if (!clip->isRect() || !clipR.contains(ptsR)) {
blitter = clipper.apply(origBlitter, clip);
}
}
SkFDot6 dx = x1 - x0;
SkFDot6 dy = y1 - y0;
if (SkAbs32(dx) > SkAbs32(dy)) {
if (x0 > x1) {
using std::swap;
swap(x0, x1);
swap(y0, y1);
}
int ix0 = SkFDot6Round(x0);
int ix1 = SkFDot6Round(x1);
if (ix0 == ix1) {
continue;
}
SkFixed slope = SkFixedDiv(dy, dx);
SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6);
horiline(ix0, ix1, startY, slope, blitter);
} else {
if (y0 > y1) {
using std::swap;
swap(x0, x1);
swap(y0, y1);
}
int iy0 = SkFDot6Round(y0);
int iy1 = SkFDot6Round(y1);
if (iy0 == iy1) {
continue;
}
SkFixed slope = SkFixedDiv(dx, dy);
SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6);
vertline(iy0, iy1, startX, slope, blitter);
}
}
}
void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, SkBlitter* blitter) {
SkAAClipBlitterWrapper wrapper;
SkBlitterClipper clipper;
SkIRect r = SkIRect::MakeLTRB(SkScalarFloorToInt(rect.fLeft),
SkScalarFloorToInt(rect.fTop),
SkScalarFloorToInt(rect.fRight + 1),
SkScalarFloorToInt(rect.fBottom + 1));
if (!r.intersect(clip.getBounds().makeOutset(1, 1))) {
return;
}
if (clip.quickReject(r)) {
return;
}
if (!clip.quickContains(r)) {
const SkRegion* clipRgn;
if (clip.isBW()) {
clipRgn = &clip.bwRgn();
} else {
wrapper.init(clip, blitter);
clipRgn = &wrapper.getRgn();
blitter = wrapper.getBlitter();
}
blitter = clipper.apply(blitter, clipRgn);
}
int width = r.width();
int height = r.height();
if ((width | height) == 0) {
return;
}
if (width <= 2 || height <= 2) {
blitter->blitRect(r.fLeft, r.fTop, width, height);
return;
}
blitter->blitH(r.fLeft, r.fTop, width);
blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2);
blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2);
blitter->blitH(r.fLeft, r.fBottom - 1, width);
}
#include "include/core/SkPath.h"
#include "include/private/SkNx.h"
#include "src/core/SkGeometry.h"
#define kMaxCubicSubdivideLevel 9
#define kMaxQuadSubdivideLevel 5
static uint32_t compute_int_quad_dist(const SkPoint pts[3]) {
SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX;
SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY;
dx = SkScalarAbs(dx);
dy = SkScalarAbs(dy);
uint32_t idx = SkScalarCeilToInt(dx);
uint32_t idy = SkScalarCeilToInt(dy);
if (idx > idy) {
return idx + (idy >> 1);
} else {
return idy + (idx >> 1);
}
}
static void hair_quad(const SkPoint pts[3], const SkRegion* clip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
SkASSERT(level <= kMaxQuadSubdivideLevel);
SkQuadCoeff coeff(pts);
const int lines = 1 << level;
Sk2s t(0);
Sk2s dt(SK_Scalar1 / lines);
SkPoint tmp[(1 << kMaxQuadSubdivideLevel) + 1];
SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp));
tmp[0] = pts[0];
Sk2s A = coeff.fA;
Sk2s B = coeff.fB;
Sk2s C = coeff.fC;
for (int i = 1; i < lines; ++i) {
t = t + dt;
((A * t + B) * t + C).store(&tmp[i]);
}
tmp[lines] = pts[2];
lineproc(tmp, lines + 1, clip, blitter);
}
static SkRect compute_nocheck_quad_bounds(const SkPoint pts[3]) {
SkASSERT(SkScalarsAreFinite(&pts[0].fX, 6));
Sk2s min = Sk2s::Load(pts);
Sk2s max = min;
for (int i = 1; i < 3; ++i) {
Sk2s pair = Sk2s::Load(pts+i);
min = Sk2s::Min(min, pair);
max = Sk2s::Max(max, pair);
}
return { min[0], min[1], max[0], max[1] };
}
static bool is_inverted(const SkRect& r) {
return r.fLeft > r.fRight || r.fTop > r.fBottom;
}
static bool geometric_overlap(const SkRect& a, const SkRect& b) {
SkASSERT(!is_inverted(a) && !is_inverted(b));
return a.fLeft < b.fRight && b.fLeft < a.fRight &&
a.fTop < b.fBottom && b.fTop < a.fBottom;
}
static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
SkASSERT(!is_inverted(outer) && !is_inverted(inner));
return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
}
static inline void hairquad(const SkPoint pts[3], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
if (insetClip) {
SkASSERT(outsetClip);
SkRect bounds = compute_nocheck_quad_bounds(pts);
if (!geometric_overlap(*outsetClip, bounds)) {
return;
} else if (geometric_contains(*insetClip, bounds)) {
clip = nullptr;
}
}
hair_quad(pts, clip, blitter, level, lineproc);
}
static inline Sk2s abs(const Sk2s& value) {
return Sk2s::Max(value, Sk2s(0)-value);
}
static inline SkScalar max_component(const Sk2s& value) {
SkScalar components[2];
value.store(components);
return SkTMax(components[0], components[1]);
}
static inline int compute_cubic_segs(const SkPoint pts[4]) {
Sk2s p0 = from_point(pts[0]);
Sk2s p1 = from_point(pts[1]);
Sk2s p2 = from_point(pts[2]);
Sk2s p3 = from_point(pts[3]);
const Sk2s oneThird(1.0f / 3.0f);
const Sk2s twoThird(2.0f / 3.0f);
Sk2s p13 = oneThird * p3 + twoThird * p0;
Sk2s p23 = oneThird * p0 + twoThird * p3;
SkScalar diff = max_component(Sk2s::Max(abs(p1 - p13), abs(p2 - p23)));
SkScalar tol = SK_Scalar1 / 8;
for (int i = 0; i < kMaxCubicSubdivideLevel; ++i) {
if (diff < tol) {
return 1 << i;
}
tol *= 4;
}
return 1 << kMaxCubicSubdivideLevel;
}
static bool lt_90(SkPoint p0, SkPoint pivot, SkPoint p2) {
return SkVector::DotProduct(p0 - pivot, p2 - pivot) >= 0;
}
static bool quick_cubic_niceness_check(const SkPoint pts[4]) {
return lt_90(pts[1], pts[0], pts[3]) &&
lt_90(pts[2], pts[0], pts[3]) &&
lt_90(pts[1], pts[3], pts[0]) &&
lt_90(pts[2], pts[3], pts[0]);
}
typedef SkNx<2, uint32_t> Sk2x32;
static inline Sk2x32 sk2s_is_finite(const Sk2s& x) {
const Sk2x32 exp_mask = Sk2x32(0xFF << 23);
return (Sk2x32::Load(&x) & exp_mask) != exp_mask;
}
static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter,
SkScan::HairRgnProc lineproc) {
const int lines = compute_cubic_segs(pts);
SkASSERT(lines > 0);
if (1 == lines) {
SkPoint tmp[2] = { pts[0], pts[3] };
lineproc(tmp, 2, clip, blitter);
return;
}
SkCubicCoeff coeff(pts);
const Sk2s dt(SK_Scalar1 / lines);
Sk2s t(0);
SkPoint tmp[(1 << kMaxCubicSubdivideLevel) + 1];
SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp));
tmp[0] = pts[0];
Sk2s A = coeff.fA;
Sk2s B = coeff.fB;
Sk2s C = coeff.fC;
Sk2s D = coeff.fD;
Sk2x32 is_finite(~0);
for (int i = 1; i < lines; ++i) {
t = t + dt;
Sk2s p = ((A * t + B) * t + C) * t + D;
is_finite &= sk2s_is_finite(p);
p.store(&tmp[i]);
}
if (is_finite.allTrue()) {
tmp[lines] = pts[3];
lineproc(tmp, lines + 1, clip, blitter);
}
}
static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) {
SkASSERT(SkScalarsAreFinite(&pts[0].fX, 8));
Sk2s min = Sk2s::Load(pts);
Sk2s max = min;
for (int i = 1; i < 4; ++i) {
Sk2s pair = Sk2s::Load(pts+i);
min = Sk2s::Min(min, pair);
max = Sk2s::Max(max, pair);
}
return { min[0], min[1], max[0], max[1] };
}
static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
if (insetClip) {
SkASSERT(outsetClip);
SkRect bounds = compute_nocheck_cubic_bounds(pts);
if (!geometric_overlap(*outsetClip, bounds)) {
return;
} else if (geometric_contains(*insetClip, bounds)) {
clip = nullptr;
}
}
if (quick_cubic_niceness_check(pts)) {
hair_cubic(pts, clip, blitter, lineproc);
} else {
SkPoint tmp[13];
SkScalar tValues[3];
int count = SkChopCubicAtMaxCurvature(pts, tmp, tValues);
for (int i = 0; i < count; i++) {
hair_cubic(&tmp[i * 3], clip, blitter, lineproc);
}
}
}
static int compute_quad_level(const SkPoint pts[3]) {
uint32_t d = compute_int_quad_dist(pts);
4x closer with each subdivision, so we compute the number of
subdivisions to be the minimum need to get that distance to be less
than a pixel.
*/
int level = (33 - SkCLZ(d)) >> 1;
if (level > kMaxQuadSubdivideLevel) {
level = kMaxQuadSubdivideLevel;
}
return level;
}
account for a round or square cap. If there's no distance between the end point and
the control point, use the next control point to create a tangent. If the curve
is degenerate, move the cap out 1/2 unit horizontally. */
template <SkPaint::Cap capStyle>
void extend_pts(SkPath::Verb prevVerb, SkPath::Verb nextVerb, SkPoint* pts, int ptCount) {
SkASSERT(SkPaint::kSquare_Cap == capStyle || SkPaint::kRound_Cap == capStyle);
const SkScalar capOutset = SkPaint::kSquare_Cap == capStyle ? 0.5f : SK_ScalarPI / 8;
if (SkPath::kMove_Verb == prevVerb) {
SkPoint* first = pts;
SkPoint* ctrl = first;
int controls = ptCount - 1;
SkVector tangent;
do {
tangent = *first - *++ctrl;
} while (tangent.isZero() && --controls > 0);
if (tangent.isZero()) {
tangent.set(1, 0);
controls = ptCount - 1;
} else {
tangent.normalize();
}
do {
first->fX += tangent.fX * capOutset;
first->fY += tangent.fY * capOutset;
++first;
} while (++controls < ptCount);
}
if (SkPath::kMove_Verb == nextVerb || SkPath::kDone_Verb == nextVerb
|| SkPath::kClose_Verb == nextVerb) {
SkPoint* last = &pts[ptCount - 1];
SkPoint* ctrl = last;
int controls = ptCount - 1;
SkVector tangent;
do {
tangent = *last - *--ctrl;
} while (tangent.isZero() && --controls > 0);
if (tangent.isZero()) {
tangent.set(-1, 0);
controls = ptCount - 1;
} else {
tangent.normalize();
}
do {
last->fX += tangent.fX * capOutset;
last->fY += tangent.fY * capOutset;
--last;
} while (++controls < ptCount);
}
}
template <SkPaint::Cap capStyle>
void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter,
SkScan::HairRgnProc lineproc) {
if (path.isEmpty()) {
return;
}
SkAAClipBlitterWrapper wrap;
const SkRegion* clip = nullptr;
SkRect insetStorage, outsetStorage;
const SkRect* insetClip = nullptr;
const SkRect* outsetClip = nullptr;
{
const int capOut = SkPaint::kButt_Cap == capStyle ? 1 : 2;
const SkIRect ibounds = path.getBounds().roundOut().makeOutset(capOut, capOut);
if (rclip.quickReject(ibounds)) {
return;
}
if (!rclip.quickContains(ibounds)) {
if (rclip.isBW()) {
clip = &rclip.bwRgn();
} else {
wrap.init(rclip, blitter);
blitter = wrap.getBlitter();
clip = &wrap.getRgn();
}
* We now cache two scalar rects, to use for culling per-segment (e.g. cubic).
* Since we're hairlining, the "bounds" of the control points isn't necessairly the
* limit of where a segment can draw (it might draw up to 1 pixel beyond in aa-hairs).
*
* Compute the pt-bounds per segment is easy, so we do that, and then inversely adjust
* the culling bounds so we can just do a straight compare per segment.
*
* insetClip is use for quick-accept (i.e. the segment is not clipped), so we inset
* it from the clip-bounds (since segment bounds can be off by 1).
*
* outsetClip is used for quick-reject (i.e. the segment is entirely outside), so we
* outset it from the clip-bounds.
*/
insetStorage.set(clip->getBounds());
outsetStorage = insetStorage.makeOutset(1, 1);
insetStorage.inset(1, 1);
if (is_inverted(insetStorage)) {
* our bounds checks assume the rects are never inverted. If insetting has
* created that, we assume that the area is too small to safely perform a
* quick-accept, so we just mark the rect as empty (so the quick-accept check
* will always fail.
*/
insetStorage.setEmpty();
}
if (rclip.isRect()) {
insetClip = &insetStorage;
}
outsetClip = &outsetStorage;
}
}
SkPath::RawIter iter(path);
SkPoint pts[4], firstPt, lastPt;
SkPath::Verb verb, prevVerb;
SkAutoConicToQuads converter;
if (SkPaint::kButt_Cap != capStyle) {
prevVerb = SkPath::kDone_Verb;
}
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
switch (verb) {
case SkPath::kMove_Verb:
firstPt = lastPt = pts[0];
break;
case SkPath::kLine_Verb:
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 2);
}
lineproc(pts, 2, clip, blitter);
lastPt = pts[1];
break;
case SkPath::kQuad_Verb:
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3);
}
hairquad(pts, clip, insetClip, outsetClip, blitter, compute_quad_level(pts), lineproc);
lastPt = pts[2];
break;
case SkPath::kConic_Verb: {
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3);
}
const SkScalar tol = SK_Scalar1 / 4;
const SkPoint* quadPts = converter.computeQuads(pts,
iter.conicWeight(), tol);
for (int i = 0; i < converter.countQuads(); ++i) {
int level = compute_quad_level(quadPts);
hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc);
quadPts += 2;
}
lastPt = pts[2];
break;
}
case SkPath::kCubic_Verb: {
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 4);
}
haircubic(pts, clip, insetClip, outsetClip, blitter, kMaxCubicSubdivideLevel, lineproc);
lastPt = pts[3];
} break;
case SkPath::kClose_Verb:
pts[0] = lastPt;
pts[1] = firstPt;
if (SkPaint::kButt_Cap != capStyle && prevVerb == SkPath::kMove_Verb) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 2);
}
lineproc(pts, 2, clip, blitter);
break;
case SkPath::kDone_Verb:
break;
}
if (SkPaint::kButt_Cap != capStyle) {
if (prevVerb == SkPath::kMove_Verb &&
verb >= SkPath::kLine_Verb && verb <= SkPath::kCubic_Verb) {
firstPt = pts[0];
}
prevVerb = verb;
}
}
}
void SkScan::HairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::HairLineRgn);
}
void SkScan::AntiHairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kButt_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn);
}
void SkScan::HairSquarePath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::HairLineRgn);
}
void SkScan::AntiHairSquarePath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kSquare_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn);
}
void SkScan::HairRoundPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::HairLineRgn);
}
void SkScan::AntiHairRoundPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) {
hair_path<SkPaint::kRound_Cap>(path, clip, blitter, SkScan::AntiHairLineRgn);
}
void SkScan::FrameRect(const SkRect& r, const SkPoint& strokeSize,
const SkRasterClip& clip, SkBlitter* blitter) {
SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0);
if (strokeSize.fX < 0 || strokeSize.fY < 0) {
return;
}
const SkScalar dx = strokeSize.fX;
const SkScalar dy = strokeSize.fY;
SkScalar rx = SkScalarHalf(dx);
SkScalar ry = SkScalarHalf(dy);
SkRect outer, tmp;
outer.set(r.fLeft - rx, r.fTop - ry,
r.fRight + rx, r.fBottom + ry);
if (r.width() <= dx || r.height() <= dy) {
SkScan::FillRect(outer, clip, blitter);
return;
}
tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + dy);
SkScan::FillRect(tmp, clip, blitter);
tmp.fTop = outer.fBottom - dy;
tmp.fBottom = outer.fBottom;
SkScan::FillRect(tmp, clip, blitter);
tmp.set(outer.fLeft, outer.fTop + dy, outer.fLeft + dx, outer.fBottom - dy);
SkScan::FillRect(tmp, clip, blitter);
tmp.fLeft = outer.fRight - dx;
tmp.fRight = outer.fRight;
SkScan::FillRect(tmp, clip, blitter);
}
void SkScan::HairLine(const SkPoint pts[], int count, const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isBW()) {
HairLineRgn(pts, count, &clip.bwRgn(), blitter);
} else {
const SkRegion* clipRgn = nullptr;
SkRect r;
r.set(pts, count);
r.outset(SK_ScalarHalf, SK_ScalarHalf);
SkAAClipBlitterWrapper wrap;
if (!clip.quickContains(r.roundOut())) {
wrap.init(clip, blitter);
blitter = wrap.getBlitter();
clipRgn = &wrap.getRgn();
}
HairLineRgn(pts, count, clipRgn, blitter);
}
}
void SkScan::AntiHairLine(const SkPoint pts[], int count, const SkRasterClip& clip,
SkBlitter* blitter) {
if (clip.isBW()) {
AntiHairLineRgn(pts, count, &clip.bwRgn(), blitter);
} else {
const SkRegion* clipRgn = nullptr;
SkRect r;
r.set(pts, count);
SkAAClipBlitterWrapper wrap;
if (!clip.quickContains(r.roundOut().makeOutset(1, 1))) {
wrap.init(clip, blitter);
blitter = wrap.getBlitter();
clipRgn = &wrap.getRgn();
}
AntiHairLineRgn(pts, count, clipRgn, blitter);
}
}