* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRenderTargetProxy_DEFINED
#define GrRenderTargetProxy_DEFINED
#include "include/private/GrTypesPriv.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrSurfaceProxy.h"
#include "src/gpu/GrSwizzle.h"
class GrResourceProvider;
class GrRenderTargetProxyPriv;
class GrRenderTargetProxy : virtual public GrSurfaceProxy {
public:
GrRenderTargetProxy* asRenderTargetProxy() override { return this; }
const GrRenderTargetProxy* asRenderTargetProxy() const override { return this; }
bool instantiate(GrResourceProvider*) override;
bool canUseMixedSamples(const GrCaps& caps) const {
return caps.mixedSamplesSupport() && !this->glRTFBOIDIs0() &&
caps.internalMultisampleCount(this->backendFormat()) > 0 &&
this->canChangeStencilAttachment();
}
* Indicate that a draw to this proxy requires stencil, and how many stencil samples it needs.
* The number of stencil samples on this proxy will be equal to the largest sample count passed
* to this method.
*/
void setNeedsStencil(int8_t numStencilSamples) {
SkASSERT(numStencilSamples >= fSampleCnt);
fNumStencilSamples = SkTMax(numStencilSamples, fNumStencilSamples);
}
* Returns the number of stencil samples required by this proxy.
* NOTE: Once instantiated, the actual render target may have more samples, but it is guaranteed
* to have at least this many. (After a multisample stencil buffer has been attached to a render
* target, we never "downgrade" it to one with fewer samples.)
*/
int numStencilSamples() const { return fNumStencilSamples; }
* Returns the number of samples/pixel in the color buffer (One if non-MSAA).
*/
int numSamples() const { return fSampleCnt; }
int maxWindowRectangles(const GrCaps& caps) const;
const GrSwizzle& outputSwizzle() const { return fOutputSwizzle; }
bool wrapsVkSecondaryCB() const { return fWrapsVkSecondaryCB == WrapsVkSecondaryCB::kYes; }
bool refsWrappedObjects() const;
GrRenderTargetProxyPriv rtPriv();
const GrRenderTargetProxyPriv rtPriv() const;
protected:
friend class GrProxyProvider;
friend class GrRenderTargetProxyPriv;
GrRenderTargetProxy(const GrCaps&, const GrBackendFormat&, const GrSurfaceDesc&,
int sampleCount, GrSurfaceOrigin, const GrSwizzle& textureSwizzle,
const GrSwizzle& outputSwizzle, SkBackingFit, SkBudgeted, GrProtected,
GrInternalSurfaceFlags);
enum class WrapsVkSecondaryCB : bool { kNo = false, kYes = true };
GrRenderTargetProxy(LazyInstantiateCallback&&, LazyInstantiationType lazyType,
const GrBackendFormat&, const GrSurfaceDesc&, int sampleCount,
GrSurfaceOrigin, const GrSwizzle& textureSwizzle,
const GrSwizzle& outputSwizzle, SkBackingFit, SkBudgeted, GrProtected,
GrInternalSurfaceFlags, WrapsVkSecondaryCB wrapsVkSecondaryCB);
GrRenderTargetProxy(sk_sp<GrSurface>, GrSurfaceOrigin, const GrSwizzle& textureSwizzle,
const GrSwizzle& outputSwizzle,
WrapsVkSecondaryCB wrapsVkSecondaryCB = WrapsVkSecondaryCB::kNo);
sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
private:
void setGLRTFBOIDIs0() {
fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0;
}
bool glRTFBOIDIs0() const {
return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0;
}
bool canChangeStencilAttachment() const;
size_t onUninstantiatedGpuMemorySize() const override;
SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
int8_t fSampleCnt;
int8_t fNumStencilSamples = 0;
WrapsVkSecondaryCB fWrapsVkSecondaryCB;
GrSwizzle fOutputSwizzle;
char fDummyPadding[10];
typedef GrSurfaceProxy INHERITED;
};
#endif