/*
 * Copyright 2019 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrRenderTask_DEFINED
#define GrRenderTask_DEFINED

#include "include/core/SkRefCnt.h"
#include "include/private/SkColorData.h"
#include "include/private/SkTDArray.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/GrTextureResolveManager.h"

class GrOpFlushState;
class GrOpList;
class GrRenderTargetOpList;
class GrResourceAllocator;
class GrTextureOpList;

// This class abstracts a task that targets a single GrSurfaceProxy, participates in the
// GrDrawingManager's DAG, and implements the onExecute method to modify its target proxy's
// contents. (e.g., an opList that executes a command buffer, a task to regenerate mipmaps, etc.)
class GrRenderTask : public SkRefCnt {
public:
    GrRenderTask(sk_sp<GrSurfaceProxy> target);
    ~GrRenderTask() override;

    // These two methods are only invoked at flush time
    void prepare(GrOpFlushState* flushState);
    bool execute(GrOpFlushState* flushState) { return this->onExecute(flushState); }

    virtual void makeClosed(const GrCaps&) {
        if (!this->isClosed()) {
            this->setFlag(kClosed_Flag);
        }
    }

    // Called when this class will survive a flush and needs to truncate its ops and start over.
    // TODO: ultimately it should be invalid for an op list to survive a flush.
    // https://bugs.chromium.org/p/skia/issues/detail?id=7111
    virtual void endFlush() {}

    bool isClosed() const { return this->isSetFlag(kClosed_Flag); }

    /*
     * Notify this GrRenderTask that it relies on the contents of 'dependedOn'
     */
    void addDependency(GrSurfaceProxy* dependedOn, GrMipMapped, GrTextureResolveManager,
                       const GrCaps& caps);

    /*
     * Does this renderTask depend on 'dependedOn'?
     */
    bool dependsOn(const GrRenderTask* dependedOn) const;

    uint32_t uniqueID() const { return fUniqueID; }

    /*
     * Safely cast this GrRenderTask to a GrTextureOpList (if possible).
     */
    virtual GrTextureOpList* asTextureOpList() { return nullptr; }

    /*
     * Safely cast this GrRenderTask to a GrRenderTargetOpList (if possible).
     */
    virtual GrRenderTargetOpList* asRenderTargetOpList() { return nullptr; }

    /*
     * Dump out the GrRenderTask dependency DAG
     */
    SkDEBUGCODE(virtual void dump(bool printDependencies) const;)

    SkDEBUGCODE(virtual int numClips() const { return 0; })

protected:
    // In addition to just the GrSurface being allocated, has the stencil buffer been allocated (if
    // it is required)?
    bool isInstantiated() const;

    SkDEBUGCODE(bool deferredProxiesAreInstantiated() const;)

    sk_sp<GrSurfaceProxy> fTarget;

    // List of texture proxies whose contents are being prepared on a worker thread
    // TODO: this list exists so we can fire off the proper upload when an renderTask begins
    // executing. Can this be replaced?
    SkTArray<GrTextureProxy*, true> fDeferredProxies;

private:
    // for resetFlag, TopoSortTraits, gatherProxyIntervals, handleInternalAllocationFailure
    friend class GrDrawingManager;

    // Drops any pending operations that reference proxies that are not instantiated.
    // NOTE: Derived classes don't need to check fTarget. That is handled when the drawingManager
    // calls isInstantiated.
    virtual void handleInternalAllocationFailure() = 0;

    virtual bool onIsUsed(GrSurfaceProxy*) const = 0;

    bool isUsed(GrSurfaceProxy* proxy) const {
        if (proxy == fTarget.get()) {
            return true;
        }

        return this->onIsUsed(proxy);
    }

    void addDependency(GrRenderTask* dependedOn);
    void addDependent(GrRenderTask* dependent);
    SkDEBUGCODE(bool isDependedent(const GrRenderTask* dependent) const;)
    SkDEBUGCODE(void validate() const;)
    void closeThoseWhoDependOnMe(const GrCaps&);

    // Feed proxy usage intervals to the GrResourceAllocator class
    virtual void gatherProxyIntervals(GrResourceAllocator*) const = 0;

    static uint32_t CreateUniqueID();

    enum Flags {
        kClosed_Flag    = 0x01,   //!< This GrRenderTask can't accept any more dependencies.

        kWasOutput_Flag = 0x02,   //!< Flag for topological sorting
        kTempMark_Flag  = 0x04,   //!< Flag for topological sorting
    };

    void setFlag(uint32_t flag) {
        fFlags |= flag;
    }

    void resetFlag(uint32_t flag) {
        fFlags &= ~flag;
    }

    bool isSetFlag(uint32_t flag) const {
        return SkToBool(fFlags & flag);
    }

    struct TopoSortTraits {
        static void Output(GrRenderTask* renderTask, int /* index */) {
            renderTask->setFlag(kWasOutput_Flag);
        }
        static bool WasOutput(const GrRenderTask* renderTask) {
            return renderTask->isSetFlag(kWasOutput_Flag);
        }
        static void SetTempMark(GrRenderTask* renderTask) {
            renderTask->setFlag(kTempMark_Flag);
        }
        static void ResetTempMark(GrRenderTask* renderTask) {
            renderTask->resetFlag(kTempMark_Flag);
        }
        static bool IsTempMarked(const GrRenderTask* renderTask) {
            return renderTask->isSetFlag(kTempMark_Flag);
        }
        static int NumDependencies(const GrRenderTask* renderTask) {
            return renderTask->fDependencies.count();
        }
        static GrRenderTask* Dependency(GrRenderTask* renderTask, int index) {
            return renderTask->fDependencies[index];
        }
    };

    virtual void onPrepare(GrOpFlushState* flushState) = 0;
    virtual bool onExecute(GrOpFlushState* flushState) = 0;

    const uint32_t         fUniqueID;
    uint32_t               fFlags;

    // 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies'
    SkSTArray<1, GrRenderTask*, true> fDependencies;
    // 'this' GrOpList's output is relied on by the GrOpLists in 'fDependents'
    SkSTArray<1, GrRenderTask*, true> fDependents;
};

#endif