* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/gradients/GrGradientShader.h"
#include "src/gpu/gradients/generated/GrClampedGradientEffect.h"
#include "src/gpu/gradients/generated/GrTiledGradientEffect.h"
#include "src/gpu/gradients/generated/GrLinearGradientLayout.h"
#include "src/gpu/gradients/generated/GrRadialGradientLayout.h"
#include "src/gpu/gradients/generated/GrSweepGradientLayout.h"
#include "src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.h"
#include "src/gpu/gradients/GrGradientBitmapCache.h"
#include "src/gpu/gradients/generated/GrDualIntervalGradientColorizer.h"
#include "src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.h"
#include "src/gpu/gradients/generated/GrTextureGradientColorizer.h"
#include "src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.h"
#include "include/private/GrRecordingContext.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrColor.h"
#include "src/gpu/GrColorSpaceInfo.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/SkGr.h"
static const SkScalar kLowPrecisionIntervalLimit = 0.01f;
static const int kMaxNumCachedGradientBitmaps = 32;
static const int kGradientTextureSize = 256;
static std::unique_ptr<GrFragmentProcessor> make_textured_colorizer(const SkPMColor4f* colors,
const SkScalar* positions, int count, bool premul, const GrFPArgs& args) {
static GrGradientBitmapCache gCache(kMaxNumCachedGradientBitmaps, kGradientTextureSize);
SkColorType colorType = kRGBA_8888_SkColorType;
if (GrColorTypeIsWiderThan(args.fDstColorSpaceInfo->colorType(), 8)) {
auto f16Format = args.fContext->priv().caps()->getDefaultBackendFormat(
GrColorType::kRGBA_F16, GrRenderable::kNo);
if (f16Format.isValid()) {
colorType = kRGBA_F16_SkColorType;
}
}
SkAlphaType alphaType = premul ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
SkBitmap bitmap;
gCache.getGradient(colors, positions, count, colorType, alphaType, &bitmap);
SkASSERT(1 == bitmap.height() && SkIsPow2(bitmap.width()));
SkASSERT(bitmap.isImmutable());
sk_sp<GrTextureProxy> proxy = GrMakeCachedBitmapProxy(
args.fContext->priv().proxyProvider(), bitmap);
if (proxy == nullptr) {
SkDebugf("Gradient won't draw. Could not create texture.");
return nullptr;
}
return GrTextureGradientColorizer::Make(std::move(proxy));
}
static std::unique_ptr<GrFragmentProcessor> make_colorizer(const SkPMColor4f* colors,
const SkScalar* positions, int count, bool premul, const GrFPArgs& args) {
bool bottomHardStop = SkScalarNearlyEqual(positions[0], positions[1]);
bool topHardStop = SkScalarNearlyEqual(positions[count - 2], positions[count - 1]);
int offset = 0;
if (bottomHardStop) {
offset += 1;
count--;
}
if (topHardStop) {
count--;
}
if (count == 2) {
return GrSingleIntervalGradientColorizer::Make(colors[offset], colors[offset + 1]);
}
bool tryAnalyticColorizer = count <= GrUnrolledBinaryGradientColorizer::kMaxColorCount;
const GrShaderCaps* caps = args.fContext->priv().caps()->shaderCaps();
if (!caps->floatIs32Bits() && tryAnalyticColorizer) {
for (int i = offset; i < count - 1; i++) {
SkScalar dt = SkScalarAbs(positions[i] - positions[i + 1]);
if (dt <= kLowPrecisionIntervalLimit && dt > SK_ScalarNearlyZero) {
tryAnalyticColorizer = false;
break;
}
}
}
if (tryAnalyticColorizer) {
if (count == 3) {
return GrDualIntervalGradientColorizer::Make(colors[offset], colors[offset + 1],
colors[offset + 1], colors[offset + 2],
positions[offset + 1]);
} else if (count == 4 && SkScalarNearlyEqual(positions[offset + 1],
positions[offset + 2])) {
return GrDualIntervalGradientColorizer::Make(colors[offset], colors[offset + 1],
colors[offset + 2], colors[offset + 3],
positions[offset + 1]);
}
std::unique_ptr<GrFragmentProcessor> unrolled = GrUnrolledBinaryGradientColorizer::Make(
colors + offset, positions + offset, count);
if (unrolled) {
return unrolled;
}
}
return make_textured_colorizer(colors + offset, positions + offset, count, premul, args);
}
static std::unique_ptr<GrFragmentProcessor> make_gradient(const SkGradientShaderBase& shader,
const GrFPArgs& args, std::unique_ptr<GrFragmentProcessor> layout) {
if (layout == nullptr) {
return nullptr;
}
bool inputPremul = shader.getGradFlags() & SkGradientShader::kInterpolateColorsInPremul_Flag;
bool allOpaque = true;
SkAutoSTMalloc<4, SkPMColor4f> colors(shader.fColorCount);
SkColor4fXformer xformedColors(shader.fOrigColors4f, shader.fColorCount,
shader.fColorSpace.get(), args.fDstColorSpaceInfo->colorSpace());
for (int i = 0; i < shader.fColorCount; i++) {
const SkColor4f& upmColor = xformedColors.fColors[i];
colors[i] = inputPremul ? upmColor.premul()
: SkPMColor4f{ upmColor.fR, upmColor.fG, upmColor.fB, upmColor.fA };
if (allOpaque && !SkScalarNearlyEqual(colors[i].fA, 1.0)) {
allOpaque = false;
}
}
SkTArray<SkScalar, true> implicitPos;
SkScalar* positions;
if (shader.fOrigPos) {
positions = shader.fOrigPos;
} else {
implicitPos.reserve(shader.fColorCount);
SkScalar posScale = SK_Scalar1 / (shader.fColorCount - 1);
for (int i = 0 ; i < shader.fColorCount; i++) {
implicitPos.push_back(SkIntToScalar(i) * posScale);
}
positions = implicitPos.begin();
}
std::unique_ptr<GrFragmentProcessor> colorizer = make_colorizer(
colors.get(), positions, shader.fColorCount, inputPremul, args);
if (colorizer == nullptr) {
return nullptr;
}
bool makePremul = !inputPremul && !allOpaque;
std::unique_ptr<GrFragmentProcessor> master;
switch(shader.getTileMode()) {
case SkTileMode::kRepeat:
master = GrTiledGradientEffect::Make(std::move(colorizer), std::move(layout),
false, makePremul, allOpaque);
break;
case SkTileMode::kMirror:
master = GrTiledGradientEffect::Make(std::move(colorizer), std::move(layout),
true, makePremul, allOpaque);
break;
case SkTileMode::kClamp:
master = GrClampedGradientEffect::Make(std::move(colorizer), std::move(layout),
colors[0], colors[shader.fColorCount - 1], makePremul, allOpaque);
break;
case SkTileMode::kDecal:
master = GrClampedGradientEffect::Make(std::move(colorizer), std::move(layout),
SK_PMColor4fTRANSPARENT, SK_PMColor4fTRANSPARENT,
makePremul, false);
break;
}
if (master == nullptr) {
return nullptr;
}
if (args.fInputColorIsOpaque) {
return GrFragmentProcessor::OverrideInput(std::move(master), SK_PMColor4fWHITE, false);
}
return GrFragmentProcessor::MulChildByInputAlpha(std::move(master));
}
namespace GrGradientShader {
std::unique_ptr<GrFragmentProcessor> MakeLinear(const SkLinearGradient& shader,
const GrFPArgs& args) {
return make_gradient(shader, args, GrLinearGradientLayout::Make(shader, args));
}
std::unique_ptr<GrFragmentProcessor> MakeRadial(const SkRadialGradient& shader,
const GrFPArgs& args) {
return make_gradient(shader,args, GrRadialGradientLayout::Make(shader, args));
}
std::unique_ptr<GrFragmentProcessor> MakeSweep(const SkSweepGradient& shader,
const GrFPArgs& args) {
return make_gradient(shader,args, GrSweepGradientLayout::Make(shader, args));
}
std::unique_ptr<GrFragmentProcessor> MakeConical(const SkTwoPointConicalGradient& shader,
const GrFPArgs& args) {
return make_gradient(shader, args, GrTwoPointConicalGradientLayout::Make(shader, args));
}
#if GR_TEST_UTILS
RandomParams::RandomParams(SkRandom* random) {
fColorCount = random->nextRangeU(2, kMaxRandomGradientColors);
fUseColors4f = random->nextBool();
if (fColorCount == 1 || (fColorCount >= 2 && random->nextBool())) {
fStops = nullptr;
} else {
fStops = fStopStorage;
}
if (fUseColors4f) {
fColorSpace = GrTest::TestColorSpace(random);
}
SkScalar stop = 0.f;
for (int i = 0; i < fColorCount; ++i) {
if (fUseColors4f) {
fColors4f[i].fR = random->nextUScalar1();
fColors4f[i].fG = random->nextUScalar1();
fColors4f[i].fB = random->nextUScalar1();
fColors4f[i].fA = random->nextUScalar1();
} else {
fColors[i] = random->nextU();
}
if (fStops) {
fStops[i] = stop;
stop = i < fColorCount - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f;
}
}
fTileMode = static_cast<SkTileMode>(random->nextULessThan(kSkTileModeCount));
}
#endif
}