* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTwoPointConicalGradient_DEFINED
#define SkTwoPointConicalGradient_DEFINED
#include "src/shaders/gradients/SkGradientShaderPriv.h"
class SkTwoPointConicalGradient final : public SkGradientShaderBase {
public:
struct FocalData {
SkScalar fR1;
SkScalar fFocalX;
bool fIsSwapped;
bool set(SkScalar r0, SkScalar r1, SkMatrix* matrix);
bool isFocalOnCircle() const { return SkScalarNearlyZero(1 - fR1); }
bool isSwapped() const { return fIsSwapped; }
bool isWellBehaved() const { return !this->isFocalOnCircle() && fR1 > 1; }
bool isNativelyFocal() const { return SkScalarNearlyZero(fFocalX); }
};
enum class Type {
kRadial,
kStrip,
kFocal
};
static sk_sp<SkShader> Create(const SkPoint& start, SkScalar startRadius,
const SkPoint& end, SkScalar endRadius,
const Descriptor&);
SkShader::GradientType asAGradient(GradientInfo* info) const override;
#if SK_SUPPORT_GPU
std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
#endif
bool isOpaque() const override;
SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
SkScalar getStartRadius() const { return fRadius1; }
SkScalar getDiffRadius() const { return fRadius2 - fRadius1; }
const SkPoint& getStartCenter() const { return fCenter1; }
const SkPoint& getEndCenter() const { return fCenter2; }
SkScalar getEndRadius() const { return fRadius2; }
Type getType() const { return fType; }
const FocalData& getFocalData() const { return fFocalData; }
protected:
void flatten(SkWriteBuffer& buffer) const override;
void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline,
SkRasterPipeline* postPipeline) const override;
private:
SK_FLATTENABLE_HOOKS(SkTwoPointConicalGradient)
SkTwoPointConicalGradient(const SkPoint& c0, SkScalar r0,
const SkPoint& c1, SkScalar r1,
const Descriptor&, Type, const SkMatrix&, const FocalData&);
SkPoint fCenter1;
SkPoint fCenter2;
SkScalar fRadius1;
SkScalar fRadius2;
Type fType;
FocalData fFocalData;
friend class SkGradientShader;
typedef SkGradientShaderBase INHERITED;
};
#endif