#include "flutter/lib/ui/painting/image_encoding.h"
#include <memory>
#include <utility>
#include "flutter/common/task_runners.h"
#include "flutter/fml/build_config.h"
#include "flutter/fml/make_copyable.h"
#include "flutter/fml/trace_event.h"
#include "flutter/lib/ui/painting/image.h"
#include "flutter/lib/ui/ui_dart_state.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkImage.h"
#include "include/core/SkSurface.h"
namespace flutter {
Dart_Handle EncodeImage(CanvasImage* canvas_image,
int format,
Dart_Handle callback_handle) {
return nullptr;
}
}