#include "flutter/lib/ui/painting/paint.h"
#include "flutter/fml/logging.h"
#include "flutter/lib/ui/painting/color_filter.h"
#include "flutter/lib/ui/painting/image_filter.h"
#include "flutter/lib/ui/painting/shader.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkShader.h"
#include "include/core/SkString.h"
namespace flutter {
constexpr uint32_t kColorDefault = 0xFF000000;
enum MaskFilterType { Null, Blur };
Paint::Paint(uint32_t encoded_color) {
if (encoded_color) {
SkColor color = encoded_color ^ kColorDefault;
paint_.setColor(color);
}
}
Paint::Paint(Dart_Handle paint_objects, Dart_Handle paint_data) {
}
}