#ifndef FLUTTER_RUNTIME_RUNTIME_DELEGATE_H_
#define FLUTTER_RUNTIME_RUNTIME_DELEGATE_H_
#include <memory>
#include <vector>
#include "flutter/flow/layers/layer_tree.h"
#include "flutter/lib/ui/semantics/semantics_node.h"
#include "flutter/lib/ui/text/font_collection.h"
#include "flutter/lib/ui/window/platform_message.h"
namespace flutter {
class RuntimeDelegate {
public:
virtual std::string DefaultRouteName() = 0;
virtual void ScheduleFrame(bool regenerate_layer_tree = true) = 0;
virtual void Render(std::unique_ptr<flutter::LayerTree> layer_tree) = 0;
virtual void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) = 0;
virtual FontCollection& GetFontCollection() = 0;
virtual void SetNeedsReportTimings(bool value) = 0;
protected:
virtual ~RuntimeDelegate() = default;
};
}
#endif