* Copyright (c) Huawei Technologies Co., Ltd. 2020-2023. All rights reserved.
* Licensed under the Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR
* PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#ifndef __SECFILE_LOAD_AGENT_H_
#define __SECFILE_LOAD_AGENT_H_
#include <sys/ioctl.h>
#include "tee_client_api.h"
#include "tee_log.h"
#include "tc_ns_client.h"
#define MAX_SEC_FILE_NAME_LEN 32
#define SECFILE_LOAD_AGENT_ID 0x4c4f4144
typedef enum {
LOAD_TA_SEC = 0,
LOAD_SERVICE_SEC,
LOAD_LIB_SEC,
} SecAgentCmd;
struct SecAgentControlType {
SecAgentCmd cmd;
uint32_t magic;
int32_t ret;
int32_t error;
union {
struct {
TEEC_UUID uuid;
} TaSec;
struct {
TEEC_UUID uuid;
char serviceName[MAX_SEC_FILE_NAME_LEN];
} ServiceSec;
struct {
TEEC_UUID uuid;
char libName[MAX_SEC_FILE_NAME_LEN];
} LibSec;
};
};
void *SecfileLoadAgentThread(void *control);
int GetSecLoadAgentFd(void);
void *GetSecLoadAgentControl(void);
int SecLoadAgentInit(void);
void SecLoadAgentThreadCreate(void);
void SecLoadAgentThreadJoin(void);
void SecLoadAgentExit(void);
#endif