#ifndef LLVM_ADT_BREADTHFIRSTITERATOR_H
#define LLVM_ADT_BREADTHFIRSTITERATOR_H
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/iterator_range.h"
#include <iterator>
#include <queue>
#include <utility>
namespace llvm {
template <class SetType> class bf_iterator_storage {
public:
SetType Visited;
};
template <typename NodeRef, unsigned SmallSize = 8>
using bf_iterator_default_set = SmallPtrSet<NodeRef, SmallSize>;
template <class GraphT,
class SetType =
bf_iterator_default_set<typename GraphTraits<GraphT>::NodeRef>,
class GT = GraphTraits<GraphT>>
class bf_iterator
: public std::iterator<std::forward_iterator_tag, typename GT::NodeRef>,
public bf_iterator_storage<SetType> {
using super = std::iterator<std::forward_iterator_tag, typename GT::NodeRef>;
using NodeRef = typename GT::NodeRef;
using ChildItTy = typename GT::ChildIteratorType;
using QueueElement = std::pair<NodeRef, Optional<ChildItTy>>;
std::queue<Optional<QueueElement>> VisitQueue;
unsigned Level;
private:
inline bf_iterator(NodeRef Node) {
this->Visited.insert(Node);
Level = 0;
VisitQueue.push(QueueElement(Node, None));
VisitQueue.push(None);
}
inline bf_iterator() = default;
inline void toNext() {
Optional<QueueElement> Head = VisitQueue.front();
QueueElement H = Head.getValue();
NodeRef Node = H.first;
Optional<ChildItTy> &ChildIt = H.second;
if (!ChildIt)
ChildIt.emplace(GT::child_begin(Node));
while (*ChildIt != GT::child_end(Node)) {
NodeRef Next = *(*ChildIt)++;
if (this->Visited.insert(Next).second)
VisitQueue.push(QueueElement(Next, None));
}
VisitQueue.pop();
if (!VisitQueue.empty()) {
Head = VisitQueue.front();
if (Head != None)
return;
Level += 1;
VisitQueue.pop();
if (!VisitQueue.empty())
VisitQueue.push(None);
}
}
public:
using pointer = typename super::pointer;
static bf_iterator begin(const GraphT &G) {
return bf_iterator(GT::getEntryNode(G));
}
static bf_iterator end(const GraphT &G) { return bf_iterator(); }
bool operator==(const bf_iterator &RHS) const {
return VisitQueue == RHS.VisitQueue;
}
bool operator!=(const bf_iterator &RHS) const { return !(*this == RHS); }
const NodeRef &operator*() const { return VisitQueue.front()->first; }
NodeRef operator->() const { return **this; }
bf_iterator &operator++() {
toNext();
return *this;
}
bf_iterator operator++(int) {
bf_iterator ItCopy = *this;
++*this;
return ItCopy;
}
unsigned getLevel() const { return Level; }
};
template <class T> bf_iterator<T> bf_begin(const T &G) {
return bf_iterator<T>::begin(G);
}
template <class T> bf_iterator<T> bf_end(const T &G) {
return bf_iterator<T>::end(G);
}
template <class T> iterator_range<bf_iterator<T>> breadth_first(const T &G) {
return make_range(bf_begin(G), bf_end(G));
}
}
#endif