#ifndef SCUDO_LOCAL_CACHE_H_
#define SCUDO_LOCAL_CACHE_H_
#include "internal_defs.h"
#include "list.h"
#include "platform.h"
#include "report.h"
#include "stats.h"
#include "string_utils.h"
namespace scudo {
template <class SizeClassAllocator> struct SizeClassAllocatorLocalCache {
typedef typename SizeClassAllocator::SizeClassMap SizeClassMap;
typedef typename SizeClassAllocator::CompactPtrT CompactPtrT;
struct TransferBatch {
static const u16 MaxNumCached = SizeClassMap::MaxNumCachedHint;
void setFromArray(CompactPtrT *Array, u16 N) {
DCHECK_LE(N, MaxNumCached);
Count = N;
memcpy(Batch, Array, sizeof(Batch[0]) * Count);
}
void appendFromArray(CompactPtrT *Array, u16 N) {
DCHECK_LE(N, MaxNumCached - Count);
memcpy(Batch + Count, Array, sizeof(Batch[0]) * N);
Count = static_cast<u16>(Count + N);
}
void appendFromTransferBatch(TransferBatch *B, u16 N) {
DCHECK_LE(N, MaxNumCached - Count);
DCHECK_GE(B->Count, N);
memcpy(Batch + Count, B->Batch + (B->Count - N), sizeof(Batch[0]) * N);
Count = static_cast<u16>(Count + N);
B->Count = static_cast<u16>(B->Count - N);
}
void clear() { Count = 0; }
void add(CompactPtrT P) {
DCHECK_LT(Count, MaxNumCached);
Batch[Count++] = P;
}
void copyToArray(CompactPtrT *Array) const {
memcpy(Array, Batch, sizeof(Batch[0]) * Count);
}
u16 getCount() const { return Count; }
bool isEmpty() const { return Count == 0U; }
CompactPtrT get(u16 I) const {
DCHECK_LE(I, Count);
return Batch[I];
}
static u16 getMaxCached(uptr Size) {
return Min(MaxNumCached, SizeClassMap::getMaxCachedHint(Size));
}
TransferBatch *Next;
private:
CompactPtrT Batch[MaxNumCached];
u16 Count;
};
struct BatchGroup {
BatchGroup *Next;
uptr CompactPtrGroupBase;
u16 MaxCachedPerBatch;
uptr PushedBlocks;
uptr BytesInBGAtLastCheckpoint;
SinglyLinkedList<TransferBatch> Batches;
};
static_assert(sizeof(BatchGroup) <= sizeof(TransferBatch),
"BatchGroup uses the same class size as TransferBatch");
void init(GlobalStats *S, SizeClassAllocator *A) {
DCHECK(isEmpty());
Stats.init();
if (LIKELY(S))
S->link(&Stats);
Allocator = A;
}
void destroy(GlobalStats *S) {
drain();
if (LIKELY(S))
S->unlink(&Stats);
}
void *allocate(uptr ClassId) {
DCHECK_LT(ClassId, NumClasses);
PerClass *C = &PerClassArray[ClassId];
if (C->Count == 0) {
if (UNLIKELY(!refill(C, ClassId)))
return nullptr;
DCHECK_GT(C->Count, 0);
}
const uptr ClassSize = C->ClassSize;
CompactPtrT CompactP = C->Chunks[--C->Count];
Stats.add(StatAllocated, ClassSize);
Stats.sub(StatFree, ClassSize);
return Allocator->decompactPtr(ClassId, CompactP);
}
bool deallocate(uptr ClassId, void *P) {
CHECK_LT(ClassId, NumClasses);
PerClass *C = &PerClassArray[ClassId];
initCacheMaybe(C);
const bool NeedToDrainCache = C->Count == C->MaxCount;
if (NeedToDrainCache)
drain(C, ClassId);
const uptr ClassSize = C->ClassSize;
C->Chunks[C->Count++] =
Allocator->compactPtr(ClassId, reinterpret_cast<uptr>(P));
Stats.sub(StatAllocated, ClassSize);
Stats.add(StatFree, ClassSize);
return NeedToDrainCache;
}
bool isEmpty() const {
for (uptr I = 0; I < NumClasses; ++I)
if (PerClassArray[I].Count)
return false;
return true;
}
void drain() {
for (uptr I = 0; I < NumClasses; ++I) {
if (I == BatchClassId)
continue;
while (PerClassArray[I].Count > 0)
drain(&PerClassArray[I], I);
}
while (PerClassArray[BatchClassId].Count > 0)
drain(&PerClassArray[BatchClassId], BatchClassId);
DCHECK(isEmpty());
}
TransferBatch *createBatch(uptr ClassId, void *B) {
if (ClassId != BatchClassId)
B = allocate(BatchClassId);
if (UNLIKELY(!B))
reportOutOfMemory(SizeClassAllocator::getSizeByClassId(BatchClassId));
return reinterpret_cast<TransferBatch *>(B);
}
BatchGroup *createGroup() {
void *Ptr = allocate(BatchClassId);
if (UNLIKELY(!Ptr))
reportOutOfMemory(SizeClassAllocator::getSizeByClassId(BatchClassId));
return reinterpret_cast<BatchGroup *>(Ptr);
}
LocalStats &getStats() { return Stats; }
void getStats(ScopedString *Str) {
bool EmptyCache = true;
for (uptr I = 0; I < NumClasses; ++I) {
if (PerClassArray[I].Count == 0)
continue;
EmptyCache = false;
const uptr ClassSize = I == BatchClassId
? SizeClassAllocator::getSizeByClassId(I)
: PerClassArray[I].ClassSize;
Str->append(" %02zu (%6zu): cached: %4zu max: %4zu\n", I, ClassSize,
static_cast<uptr>(PerClassArray[I].Count),
static_cast<uptr>(PerClassArray[I].MaxCount));
}
if (EmptyCache)
Str->append(" No block is cached.\n");
}
private:
static const uptr NumClasses = SizeClassMap::NumClasses;
static const uptr BatchClassId = SizeClassMap::BatchClassId;
struct alignas(SCUDO_CACHE_LINE_SIZE) PerClass {
u16 Count;
u16 MaxCount;
uptr ClassSize;
CompactPtrT Chunks[2 * TransferBatch::MaxNumCached];
};
PerClass PerClassArray[NumClasses] = {};
LocalStats Stats;
SizeClassAllocator *Allocator = nullptr;
ALWAYS_INLINE void initCacheMaybe(PerClass *C) {
if (LIKELY(C->MaxCount))
return;
initCache();
DCHECK_NE(C->MaxCount, 0U);
}
NOINLINE void initCache() {
for (uptr I = 0; I < NumClasses; I++) {
PerClass *P = &PerClassArray[I];
const uptr Size = SizeClassAllocator::getSizeByClassId(I);
P->MaxCount = static_cast<u16>(2 * TransferBatch::getMaxCached(Size));
if (I != BatchClassId) {
P->ClassSize = Size;
} else {
P->ClassSize = 0;
}
}
}
void destroyBatch(uptr ClassId, void *B) {
if (ClassId != BatchClassId)
deallocate(BatchClassId, B);
}
NOINLINE bool refill(PerClass *C, uptr ClassId) {
initCacheMaybe(C);
TransferBatch *B = Allocator->popBatch(this, ClassId);
if (UNLIKELY(!B))
return false;
DCHECK_GT(B->getCount(), 0);
C->Count = B->getCount();
B->copyToArray(C->Chunks);
B->clear();
destroyBatch(ClassId, B);
return true;
}
NOINLINE void drain(PerClass *C, uptr ClassId) {
const u16 Count = Min(static_cast<u16>(C->MaxCount / 2), C->Count);
Allocator->pushBlocks(this, ClassId, &C->Chunks[0], Count);
C->Count = static_cast<u16>(C->Count - Count);
for (u16 I = 0; I < C->Count; I++)
C->Chunks[I] = C->Chunks[I + Count];
}
};
}
#endif