* Copyright (c) Huawei Technologies Co., Ltd. 2025-2025. All rights reserved.
* ubs-engine is licensed under Mulan PSL v2.
* You can use this software according to the terms and conditions of the Mulan PSL v2.
* You may obtain a copy of Mulan PSL v2 at:
* http://license.coscl.org.cn/MulanPSL2
* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
* EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
* MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
* See the Mulan PSL v2 for more details.
*/
#include "ubse_topo_util.h"
namespace ubse::utils {
using namespace ubse::nodeController;
bool IsMultiPortTopo(const UbseCpuInfo& cpuInfo)
{
std::unordered_map<ChipLocation, std::string, ChipLocation::Hash, ChipLocation::Equal> map;
for (const auto& portInfo : cpuInfo.portInfos) {
if (portInfo.second.portStatus == PortStatus::UP) {
ChipLocation location{.slotId = portInfo.second.remoteSlotId, .chipId = portInfo.second.remoteChipId};
if (map.find(location) != map.end()) {
return true;
}
map[location] = location.slotId;
}
}
return false;
}
bool IsSameSocketMultiPortTopo()
{
auto nodeInfo = UbseNodeController::GetInstance().GetCurNode();
auto cpuInfos = nodeInfo.cpuInfos;
for (const auto& cpuInfo : cpuInfos) {
if (IsMultiPortTopo(cpuInfo.second)) {
return true;
}
}
return false;
}
}