* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BENCH_PERF_H
#define BENCH_PERF_H
#include <map>
#include <string>
#include "datasystem/perf_client.h"
#include "datasystem/utils/status.h"
#include "args_base.h"
namespace datasystem {
namespace bench {
#ifdef ENABLE_PERF
class PerfManager {
public:
PerfManager(const ArgsBase &args);
Status Init();
Status SaveAllPerfLog();
Status ResetPerfLog();
private:
Status SavePerfLog(const std::string &command, const std::string &workerAddr);
std::map<std::string, std::unique_ptr<PerfClient>> perfClients_;
bool supportPerf_;
std::string action_;
std::string perfWorkersStr_;
std::string perfPath_;
std::string accessKey_;
std::string secretKey_;
};
#else
class PerfManager {
public:
PerfManager(const ArgsBase &)
{
}
Status Init()
{
return Status::OK();
}
Status SaveAllPerfLog()
{
return Status::OK();
}
Status ResetPerfLog()
{
return Status::OK();
}
};
#endif
}
}
#endif