* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FUNCTION_AGENT_COPY_DEPLOYER_H
#define FUNCTION_AGENT_COPY_DEPLOYER_H
#include "deployer.h"
namespace functionsystem::function_agent {
class CopyDeployer : public Deployer {
public:
explicit CopyDeployer();
~CopyDeployer() override = default;
std::string GetDestination(const std::string &deployDir, const std::string &bucketID,
const std::string &objectID) override;
bool IsDeployed(const std::string &destination, bool isMonopoly) override;
DeployResult Deploy(const std::shared_ptr<messages::DeployRequest> &request) override;
bool Clear(const std::string &filePath, const std::string &objectKey) override;
Status CopyFile(const std::string &srcDir, const std::string &destDir);
[[maybe_unused]] void SetBaseDeployDir(const std::string &dir)
{
baseDeployDir_ = dir;
}
private:
std::unordered_map<std::string, std::string> codeDirMap_;
std::unordered_map<std::string, std::string> codeDestDirMap_;
std::string baseDeployDir_;
};
}
#endif