* Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "local_deployer.h"
#include "common/logs/logging.h"
namespace functionsystem::function_agent {
std::string LocalDeployer::GetDestination(const std::string &deployDir, const std::string &bucketID,
const std::string &objectID)
{
return deployDir;
}
DeployResult LocalDeployer::Deploy(const std::shared_ptr<messages::DeployRequest> &request)
{
DeployResult deployRes;
std::string deployPath = request->deploymentconfig().deploydir();
YRLOG_DEBUG("local deployer received Deploy request to directory {}", deployPath);
deployRes.destination = deployPath;
return deployRes;
}
bool LocalDeployer::Clear(const std::string &filePath, const std::string &objectKey)
{
YRLOG_DEBUG("local deployer received Clear request of object {} from path {}", objectKey, filePath);
return true;
}
bool LocalDeployer::IsDeployed(const std::string &destination, bool isMonopoly)
{
return true;
}
}