* Copyright (c) Huawei Technologies Co., Ltd. 2021-2022. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <pthread.h>
#include <atomic>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <queue>
#include <thread>
#include <unordered_map>
#include <vector>
namespace YR {
namespace utility {
const int THREAD_NAME_LEN = 16;
class ThreadPool {
public:
using HandleFunc = std::function<void()>;
ThreadPool() {}
virtual ~ThreadPool() noexcept;
ThreadPool(const ThreadPool &) = delete;
ThreadPool(ThreadPool &&) = delete;
ThreadPool &operator=(const ThreadPool &) = delete;
ThreadPool &operator=(ThreadPool &&) = delete;
std::string Init(size_t n, const std::string &threadNamePrefix = "rt_pool");
void InitAndRun();
void Handle(HandleFunc &&fn, const std::string &reqId);
void Stop(const std::vector<std::string> &requestIds);
void Shutdown();
bool IsInit();
void ErasePendingThread(const std::string &reqId);
private:
std::string TruncateThreadNamePrefix(const std::string &threadNamePrefix);
void Work();
struct Job {
HandleFunc fn;
std::string reqId;
};
bool init_ = false;
bool stop_ = false;
std::unordered_map<pthread_t, std::thread> workers_;
std::vector<std::thread> abandonedWorkers_;
std::mutex mux_;
std::condition_variable cv_;
std::queue<Job> jobQueue_;
std::unordered_map<std::string, pthread_t> workThread_;
std::mutex workThreadMutex_;
std::string threadNamePrefix_;
};
}
}