*
* tuplesort.c
* Generalized tuple sorting routines.
*
* This module handles sorting of heap tuples, index tuples, or single
* Datums (and could easily support other kinds of sortable objects,
* if necessary). It works efficiently for both small and large amounts
* of data. Small amounts are sorted in-memory using qsort(). Large
* amounts are sorted using temporary files and a standard external sort
* algorithm.
*
* See Knuth, volume 3, for more than you want to know about external
* sorting algorithms. The algorithm we use is a balanced k-way merge.
* previously, we used the polyphase merge algorithm (Knuth's Algorithm
* 5.4.2D), but with modern hardware, a straightforward balanced
* merge is better. Knuth is assuming that tape drives are expensive
* beasts, and in particular that there will always be many more runs than
* tape drives. The polyphase merge algorithm was good at keeping all the
* tape drives busy, but in our implementation a "tape drive" doesn't cost
* much more than a few Kb of memory buffers, so we can afford to have
* lots of them. In particular, if we can have as many tape drives as
* sorted runs, we can eliminate any repeated I/O at all.
*
* Historically, we divided the input into sorted runs using replacement
* selection, in the form of a priority tree implemented as a heap
* (essentially Knuth's Algorithm 5.2.3H), but now we always use quicksort
* for run generation.
*
* The approximate amount of memory allowed for any one sort operation
* is specified in kilobytes by the caller (most pass u_sess->attr.attr_memory.work_mem). Initially,
* we absorb tuples and simply store them in an unsorted array as long as
* we haven't exceeded workMem. If we reach the end of the input without
* exceeding workMem, we sort the array using qsort() and subsequently return
* tuples just by scanning the tuple array sequentially. If we do exceed
* workMem, we construct a heap using Algorithm H and begin to emit tuples
* into sorted runs in temporary tapes, emitting just enough tuples at each
* step to get back within the workMem limit. Whenever the run number at
* the top of the heap changes, we begin a new run with a new output tape
* If we reach the max number of tapes, we write subsequent runs on the existing
* tapes in a round-robin fashion. We will need multiple merge passes to finish
* the merge in that case. After the end of the input is reached, we dump out
* remaining tuples in memory into a final run, then merge the runs.
*
* When merging runs, we use a heap containing just the frontmost tuple from
* each source run; we repeatedly output the smallest tuple and insert the
* next tuple from its source tape (if any). When the heap empties, the merge
* is complete. The basic merge algorithm thus needs very little memory ---
* only M tuples for an M-way merge, and M is constrained to a small number.
* However, we can still make good use of our full workMem allocation by
* pre-reading additional tuples from each source tape. Without prereading,
* our access pattern to the temporary file would be very erratic; on average
* we'd read one block from each of M source tapes during the same time that
* we're writing M blocks to the output tape, so there is no sequentiality of
* access at all, defeating the read-ahead methods used by most Unix kernels.
* Worse, the output tape gets written into a very random sequence of blocks
* of the temp file, ensuring that things will be even worse when it comes
* time to read that tape. A straightforward merge pass thus ends up doing a
* lot of waiting for disk seeks. We can improve matters by prereading from
* each source tape sequentially, loading about workMem/M bytes from each tape
* in turn. Then we run the merge algorithm, writing but not reading until
* one of the preloaded tuple series runs out. Then we switch back to preread
* mode, fill memory again, and repeat. This approach helps to localize both
* read and write accesses.
*
* In the current code we determine the number of input tapes M on the basis
* of workMem: we want workMem/M to be large enough that we read a fair
* amount of data each time we read from a tape, so as to maintain the
* locality of access described above. Nonetheless, with large workMem we
* can have many tapes. The logical "tapes" are implemented by logtape.c,
* which avoids space wastage by recycling disk space as soon as each block
* is read from its "tape".
*
* When the caller requests random access to the sort result, we form
* the final sorted run on a logical tape which is then "frozen", so
* that we can access it randomly. When the caller does not need random
* access, we return from tuplesort_performsort() as soon as we are down
* to one run per logical tape. The final merge is then performed
* on-the-fly as the caller repeatedly calls tuplesort_getXXX; this
* saves one cycle of writing all the data out to disk and reading it in.
*
* This module supports parallel sorting. Parallel sorts involve coordination
* among one or more worker processes, and a leader process, each with its own
* tuplesort state. The leader process (or, more accurately, the
* Tuplesortstate associated with a leader process) creates a full tapeset
* consisting of worker tapes with one run to merge; a run for every
* worker process. This is then merged. Worker processes are guaranteed to
* produce exactly one output run from their partial input.
*
* Portions Copyright (c) 1996-2012, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/utils/sort/tuplesort.c
*
* -------------------------------------------------------------------------
*/
#include "postgres.h"
#include "knl/knl_variable.h"
#include <limits.h>
#include "access/nbtree.h"
#include "access/ubtreepcr.h"
#include "access/hash.h"
#include "access/tableam.h"
#include "access/ustore/knl_utuple.h"
#include "access/tableam.h"
#include "catalog/index.h"
#include "commands/tablespace.h"
#include "executor/executor.h"
#include "executor/exec/execStream.h"
#include "executor/node/nodeCtescan.h"
#include "miscadmin.h"
#include "pg_trace.h"
#ifdef PGXC
#include "pgxc/execRemote.h"
#include "pgxc/remoteHandler.h"
#include "catalog/pgxc_node.h"
#endif
#include "instruments/instr_unique_sql.h"
#include "utils/datum.h"
#include "utils/logtape.h"
#include "utils/lsyscache.h"
#include "utils/memutils.h"
#include "utils/pg_rusage.h"
#include "utils/rel.h"
#include "utils/rel_gs.h"
#include "utils/sortsupport.h"
#include "utils/sortsupport_gs.h"
#include "utils/tuplesort.h"
#include "utils/memprot.h"
#include "pgstat.h"
#include "pgxc/pgxc.h"
#define HEAP_SORT 0
#define INDEX_SORT 1
#define DATUM_SORT 2
#define CLUSTER_SORT 3
#ifdef PGXC
#define MERGE_SORT 4
#endif
#define PARALLEL_SORT(state) ((state)->shared == NULL ? 0 : (state)->worker >= 0 ? 1 : 2)
#ifdef DEBUG_BOUNDED_SORT
bool u_sess->attr.attr_sql.optimize_bounded_sort = true;
#endif
#define MINIMAL_MERGE_SORT_MEMORY 16384
* The objects we actually sort are SortTuple structs. These contain
* a pointer to the tuple proper (might be a MinimalTuple or IndexTuple),
* which is a separate palloc chunk --- we assume it is just one chunk and
* can be freed by a simple pfree_ext(). SortTuples also contain the tuple's
* first key column in Datum/nullflag format, and an index integer.
*
* Storing the first key column lets us save heap_getattr or index_getattr
* calls during tuple comparisons. We could extract and save all the key
* columns not just the first, but this would increase code complexity and
* overhead, and wouldn't actually save any comparison cycles in the common
* case where the first key determines the comparison result. Note that
* for a pass-by-reference datatype, datum1 points into the "tuple" storage.
*
* When sorting single Datums, the data value is represented directly by
* datum1/isnull1. If the datatype is pass-by-reference and isnull1 is false,
* then datum1 points to a separately palloc'd data value that is also pointed
* to by the "tuple" pointer; otherwise "tuple" is NULL. There is one special
* case: when the sort support infrastructure provides an "abbreviated key"
* representation, where the key is (typically) a pass by value proxy for a
* pass by reference type.
*
* While building initial runs, tupindex holds the tuple's run number. During
* merge passes, we re-use it to hold the input tape number that each tuple in
* the heap was read from, or to hold the index of the next tuple pre-read
* from the same tape in the case of pre-read entries. tupindex goes unused
* if the sort occurs entirely in memory.
*/
typedef struct {
Tuple tuple;
Datum datum1;
bool isnull1;
int tupindex;
} SortTuple;
#define SLAB_SLOT_SIZE 1024
typedef union SlabSlot {
union SlabSlot *nextfree;
char buffer[SLAB_SLOT_SIZE];
} SlabSlot;
* Possible states of a Tuplesort object. These denote the states that
* persist between calls of Tuplesort routines.
*/
typedef enum {
TSS_INITIAL,
TSS_BOUNDED,
TSS_BUILDRUNS,
TSS_SORTEDINMEM,
TSS_SORTEDONTAPE,
TSS_FINALMERGE
} TupSortStatus;
* Parameters for calculation of number of tapes to use --- see inittapes()
* and tuplesort_merge_order().
*
* In this calculation we assume that each tape will cost us about 3 blocks
* worth of buffer space (which is an underestimate for very large data
* volumes, but it's probably close enough --- see logtape.c).
*
* MERGE_BUFFER_SIZE is how much data we'd like to read from each input
* tape during a preread cycle (see discussion at top of file).
*/
#define MINORDER 6
#define MAXORDER 500
#define TAPE_BUFFER_OVERHEAD BLCKSZ
#define MERGE_BUFFER_SIZE (BLCKSZ * 32)
typedef int (*SortTupleComparator)(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
* Private state of a Tuplesort operation.
*/
struct Tuplesortstate {
TupSortStatus status;
int nKeys;
bool randomAccess;
bool bounded;
* tuples to return? */
bool boundUsed;
int bound;
bool tuples;
int64 availMem;
int64 allowedMem;
int maxTapes;
MemoryContext sortcontext;
MemoryContext tuplecontext;
LogicalTapeSet* tapeset;
#ifdef PGXC
Oid current_xcnode;
#endif
* These function pointers decouple the routines that must know what kind
* of tuple we are sorting from the routines that don't need to know it.
* They are set up by the tuplesort_begin_xxx routines.
*
* Function to compare two tuples; result is per qsort() convention, ie:
* <0, 0, >0 according as a<b, a=b, a>b. The API must match
* qsort_arg_comparator.
*/
SortTupleComparator comparetup;
* Fall back to the full tuple for comparison, but only compare the first
* sortkey if it was abbreviated. Otherwise, only compare second and later
* sortkeys.
*/
SortTupleComparator comparetupTiebreak;
* Function to copy a supplied input tuple into palloc'd space and set up
* its SortTuple representation (ie, set tuple/datum1/isnull1). Also,
* state->availMem must be decreased by the amount of space used for the
* tuple copy (note the SortTuple struct itself is not counted).
*/
void (*copytup)(Tuplesortstate* state, SortTuple* stup, void* tup);
* Function to write a stored tuple onto tape. The representation of the
* tuple on tape need not be the same as it is in memory; requirements on
* the tape representation are given below. After writing the tuple,
* pfree_ext() the out-of-line data (not the SortTuple struct!), and increase
* state->availMem by the amount of memory space thereby released.
*/
void (*writetup)(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup);
* Function to read a stored tuple from tape back into memory. 'len' is
* the already-read length of the stored tuple. Create a palloc'd copy,
* initialize tuple/datum1/isnull1 in the target SortTuple struct, and
* decrease state->availMem by the amount of memory space consumed.
*/
void (*readtup)(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len);
* Function to reverse the sort direction from its current state. (We
* could dispense with this if we wanted to enforce that all variants
* represent the sort key information alike.)
*/
void (*reversedirection)(Tuplesortstate* state);
* This array holds the tuples now in sort memory. If we are in state
* INITIAL, the tuples are in no particular order; if we are in state
* SORTEDINMEM, the tuples are in final sorted order; in states BUILDRUNS
* and FINALMERGE, the tuples are organized in "heap" order per Algorithm
* H. (Note that memtupcount only counts the tuples that are part of the
* heap --- during merge passes, memtuples[] entries beyond tapeRange are
* never in the heap and are used to hold pre-read tuples.) In state
* SORTEDONTAPE, the array is not used.
*/
SortTuple* memtuples;
int memtupcount;
int memtupsize;
bool growmemtuples;
* Memory for tuples is sometimes allocated using a simple slab allocator,
* rather than with palloc(). Currently, we switch to slab allocation
* when we start merging. Merging only needs to keep a small, fixed
* number of tuples in memory at any time, so we can avoid the
* palloc/pfree overhead by recycling a fixed number of fixed-size slots
* to hold the tuples.
*
* For the slab, we use one large allocation, divided into SLAB_SLOT_SIZE
* slots. The allocation is sized to have one slot per tape, plus one
* additional slot. We need that many slots to hold all the tuples kept
* in the heap during merge, plus the one we have last returned from the
* sort, with tuplesort_gettuple.
*
* Initially, all the slots are kept in a linked list of free slots. When
* a tuple is read from a tape, it is put to the next available slot, if
* it fits. If the tuple is larger than SLAB_SLOT_SIZE, it is palloc'd
* instead.
*
* When we're done processing a tuple, we return the slot back to the free
* list, or pfree() if it was palloc'd. We know that a tuple was
* allocated from the slab, if its pointer value is between
* slabMemoryBegin and -End.
*
* When the slab allocator is used, the USEMEM/LACKMEM mechanism of
* tracking memory usage is not used.
*/
bool slabAllocatorUsed;
char *slabMemoryBegin;
char *slabMemoryEnd;
SlabSlot *slabFreeHead;
size_t tape_buffer_mem;
* When we return a tuple to the caller in tuplesort_gettuple_XXX, that
* came from a tape (that is, in TSS_SORTEDONTAPE or TSS_FINALMERGE
* modes), we remember the tuple in 'lastReturnedTuple', so that we can
* recycle the memory on next gettuple call.
*/
void *lastReturnedTuple;
* While building initial runs, this is the current output run number
* (starting at 0). Afterwards, it is the number of initial runs we made.
*/
int currentRun;
* Logical tapes, for merging.
*
* The initial runs are written in the output tapes. In each merge pass,
* the output tapes of the previous pass become the input tapes, and new
* output tapes are created as needed. When nInputTapes equals
* nInputRuns, there is only one merge pass left.
*/
LogicalTape **inputTapes;
int nInputTapes;
int nInputRuns;
LogicalTape **outputTapes;
int nOutputTapes;
int nOutputRuns;
LogicalTape *destTape;
* These variables are used after completion of sorting to keep track of
* the next tuple to return. (In the tape case, the tape's current read
* position is also critical state.)
*/
LogicalTape *resultTape;
int current;
bool eof_reached;
long markpos_block;
int markpos_offset;
bool markpos_eof;
* These variables are used during parallel sorting.
*
* worker is our worker identifier. Follows the general convention that
* -1 value relates to a leader tuplesort, and values >= 0 worker
* tuplesorts. (-1 can also be a serial tuplesort.)
*
* shared is mutable shared memory state, which is used to coordinate
* parallel sorts.
*
* nParticipants is the number of worker Tuplesortstates known by the
* leader to have actually been launched, which implies that they must
* finish a run leader can merge. Typically includes a worker state held
* by the leader process itself. Set in the leader Tuplesortstate only.
*/
int worker;
Sharedsort *shared;
int nParticipants;
* These variables are specific to the MinimalTuple case; they are set by
* tuplesort_begin_heap and used only by the MinimalTuple routines.
*/
TupleDesc tupDesc;
SortSupport sortKeys;
* This variable is shared by the single-key MinimalTuple case and the
* Datum case (which both use qsort_ssup()). Otherwise it's NULL.
*/
SortSupport onlyKey;
* Additional state for managing "abbreviated key" sortsupport routines
* (which currently may be used by all cases except the Datum sort case and
* hash index case). Tracks the intervals at which the optimization's
* effectiveness is tested.
*/
int64 abbrevNext;
bool specializeRoutine;
* These variables are specific to the CLUSTER case; they are set by
* tuplesort_begin_cluster. Note CLUSTER also uses tupDesc and
* indexScanKey.
*/
IndexInfo* indexInfo;
EState* estate;
* These variables are specific to the IndexTuple case; they are set by
* tuplesort_begin_index_xxx and used only by the IndexTuple routines.
*/
Relation heapRel;
Relation indexRel;
ScanKey indexScanKey;
bool enforceUnique;
uint32 high_mask;
uint32 low_mask;
uint32 max_buckets;
* These variables are specific to the Datum case; they are set by
* tuplesort_begin_datum and used only by the DatumTuple routines.
*/
Oid datumType;
int datumTypeLen;
RemoteQueryState* combiner;
StreamState* streamstate;
int64 width;
bool causedBySysRes;
int64 maxMem;
int spreadNum;
int planId;
int dop;
int64 peakMemorySize;
* Resource snapshot for time of sort start.
*/
#ifdef TRACE_SORT
PGRUsage ru_start;
#endif
int64 spill_size;
bool relisustore;
uint64 spill_count;
};
* Is the given tuple allocated from the slab memory arena?
*/
#define IS_SLAB_SLOT(state, tuple) \
((char *) (tuple) >= (state)->slabMemoryBegin && \
(char *) (tuple) < (state)->slabMemoryEnd)
* Return the given tuple to the slab memory free list, or free it
* if it was palloc'd.
*/
#define RELEASE_SLAB_SLOT(state, tuple) \
do { \
SlabSlot *buf = (SlabSlot *)(tuple); \
\
if (IS_SLAB_SLOT((state), buf)) { \
buf->nextfree = (state)->slabFreeHead; \
(state)->slabFreeHead = buf; \
} else \
pfree(buf); \
} while (0)
#define COMPARETUP(state, a, b) ((*(state)->comparetup)(a, b, state))
#define COPYTUP(state, stup, tup) ((*(state)->copytup)(state, stup, tup))
#define WRITETUP(state, tape, stup) ((*(state)->writetup)(state, tape, stup))
#define READTUP(state, stup, tape, len) ((*(state)->readtup)(state, stup, tape, len))
#define REVERSEDIRECTION(state) ((*(state)->reversedirection)(state))
#define USEMEM(state, amt) ((state)->availMem -= (amt))
#define FREEMEM(state, amt) ((state)->availMem += (amt))
#define SERIAL(state) ((state)->shared == NULL)
#define WORKER(state) ((state)->shared && (state)->worker != -1)
#define LEADER(state) ((state)->shared && (state)->worker == -1)
void* TuplesortGetSortkeys(Tuplesortstate* state)
{
return (state->onlyKey ? state->onlyKey : state->sortKeys);
}
int TuplesortGetNsortkey(Tuplesortstate* state)
{
return state->nKeys;
}
static bool LACKMEM(Tuplesortstate* state)
{
int64 usedMem = state->allowedMem - state->availMem;
if ((state->availMem < 0 && !state->slabAllocatorUsed) || gs_sysmemory_busy(usedMem * state->dop, true)) {
return true;
}
return false;
}
* AutoSpreadMem:
* Memory auto spread logic. This is only happened when work mem
* threshold is met. If there's memory available in system, we
* want 2 times memory at most, as least as 10% memory, or failed.
*
* Parameters:
* @in state: tuple sort state
* @out newmemtupsize: return allowed size of input tuple after spread
*
* Return:
* true if successful, or failed.
*/
static bool AutoSpreadMem(Tuplesortstate* state, double* growRatio)
{
int64 usedMem = state->allowedMem - state->availMem;
if (!gs_sysmemory_busy(usedMem * state->dop, true) &&
!RackMemoryBusy(usedMem * state->dop) && state->maxMem > state->allowedMem &&
(state->spreadNum < 2 || g_instance.wlm_cxt->stat_manager.comp_count == 1)) {
if (state->availMem < 0) {
state->allowedMem -= state->availMem;
}
int64 spreadMem =
Min(Min(dywlm_client_get_memory() * 1024L, state->allowedMem), state->maxMem - state->allowedMem);
if (spreadMem > state->allowedMem * MEM_AUTO_SPREAD_MIN_RATIO) {
*growRatio = Min(*growRatio, 1 + (double)spreadMem / state->allowedMem);
state->allowedMem += spreadMem;
state->availMem = spreadMem;
state->spreadNum++;
AllocSetContext* set = (AllocSetContext*)(state->sortcontext);
set->maxSpaceSize += spreadMem;
MEMCTL_LOG(DEBUG2,
"Sort(%d) auto mem spread %ldKB succeed, and work mem is %ldKB.",
state->planId,
spreadMem / 1024L,
state->allowedMem / 1024L);
return true;
}
MEMCTL_LOG(LOG,
"Sort(%d) auto mem spread %ldKB failed, and work mem is %ldKB.",
state->planId,
spreadMem / 1024L,
state->allowedMem / 1024L);
if (state->spreadNum > 0) {
pgstat_add_warning_spill_on_memory_spread();
}
}
return false;
}
* NOTES about on-tape representation of tuples:
*
* We require the first "unsigned int" of a stored tuple to be the total size
* on-tape of the tuple, including itself (so it is never zero; an all-zero
* unsigned int is used to delimit runs). The remainder of the stored tuple
* may or may not match the in-memory representation of the tuple ---
* any conversion needed is the job of the writetup and readtup routines.
*
* If state->randomAccess is true, then the stored representation of the
* tuple must be followed by another "unsigned int" that is a copy of the
* length --- so the total tape space used is actually sizeof(unsigned int)
* more than the stored length value. This allows read-backwards. When
* randomAccess is not true, the write/read routines may omit the extra
* length word.
*
* writetup is expected to write both length words as well as the tuple
* data. When readtup is called, the tape is positioned just after the
* front length word; readtup must read the tuple data and advance past
* the back length word (if present).
*
* The write/read routines can make use of the tuple description data
* stored in the Tuplesortstate record, if needed. They are also expected
* to adjust state->availMem by the amount of memory space (not tape space!)
* released or consumed. There is no error return from either writetup
* or readtup; they should ereport() on failure.
*
*
* NOTES about memory consumption calculations:
*
* We count space allocated for tuples against the workMem limit, plus
* the space used by the variable-size memtuples array. Fixed-size space
* is not counted; it's small enough to not be interesting.
*
* Note that we count actual space used (as shown by GetMemoryChunkSpace)
* rather than the originally-requested size. This is important since
* palloc can add substantial overhead. It's not a complete answer since
* we won't count any wasted space in palloc allocation blocks, but it's
* a lot better than what we were doing before 7.3. As of 9.6, a
* separate memory context is used for caller passed tuples. Resetting
* it at certain key increments significantly ameliorates fragmentation.
* Note that this places a responsibility on readtup and copytup routines
* to use the right memory context for these tuples (and to not use the
* reset context for anything whose lifetime needs to span multiple
* external sort runs).
*/
#define LogicalTapeReadExact(tapeset, tape, ptr, len) \
do { \
if (LogicalTapeRead(tapeset, tape, ptr, len) != (size_t)(len)) \
ereport(ERROR, \
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_FILE_READ_FAILED), errmsg("unexpected end of data")))); \
} while (0)
static Tuplesortstate* tuplesort_begin_common(int64 workMem, bool randomAccess, SortCoordinate coordinate = NULL);
static void puttuple_common(Tuplesortstate* state, SortTuple* tuple);
static bool consider_abort_common(Tuplesortstate* state);
static void inittapes(Tuplesortstate* state, bool mergeruns);
static void inittapestate(Tuplesortstate *state, int maxTapes);
static void selectnewtape(Tuplesortstate* state);
static void init_slab_allocator(Tuplesortstate *state, int numSlots);
static void mergeruns(Tuplesortstate* state);
static void mergeonerun(Tuplesortstate* state);
static void beginmerge(Tuplesortstate *state);
static bool mergereadnext(Tuplesortstate *state, LogicalTape *srcTape, SortTuple *stup);
static void dumptuples(Tuplesortstate* state, bool alltuples);
static void make_bounded_heap(Tuplesortstate* state);
static void sort_bounded_heap(Tuplesortstate* state);
static void TuplesortHeapInsert(Tuplesortstate* state, SortTuple* tuple);
static void tuplesort_heap_replace_top(Tuplesortstate *state, SortTuple *tuple);
static void tuplesort_heap_delete_top(Tuplesortstate* state);
static unsigned int getlen(LogicalTapeSet* tapeset, LogicalTape *srcTape, bool eofOK);
static void Markrunend(Tuplesortstate* state);
static void *readtup_alloc(Tuplesortstate *state, Size tuplen);
template<bool tiebreak>
static int comparetup_heap(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
static void copytup_heap(Tuplesortstate* state, SortTuple* stup, void* tup);
static void writetup_heap(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup);
static void readtup_heap(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len);
static void reversedirection_heap(Tuplesortstate* state);
static int comparetup_cluster(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
static void copytup_cluster(Tuplesortstate* state, SortTuple* stup, void* tup);
static void writetup_cluster(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup);
static void readtup_cluster(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len);
template<bool tiebreak>
static int comparetup_index_btree(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
static int comparetup_index_hash(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
static void copytup_index(Tuplesortstate* state, SortTuple* stup, void* tup);
static void writetup_index(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup);
static void readtup_index(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len);
static int worker_get_identifier(const Tuplesortstate *state);
static void worker_freeze_result_tape(Tuplesortstate *state);
static void worker_nomergeruns(Tuplesortstate *state);
static void leader_takeover_tapes(Tuplesortstate *state);
static void reversedirection_index_btree(Tuplesortstate* state);
static void reversedirection_index_hash(Tuplesortstate* state);
static int comparetup_datum(const SortTuple* a, const SortTuple* b, Tuplesortstate* state);
static void copytup_datum(Tuplesortstate* state, SortTuple* stup, void* tup);
static void writetup_datum(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup);
static void readtup_datum(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len);
static void reversedirection_datum(Tuplesortstate* state);
static void free_sort_tuple(Tuplesortstate* state, SortTuple* stup);
static void tuplesort_sort_memtuples(Tuplesortstate *state);
* Specialized comparators that we can inline into specialized sorts. The goal
* is to try to sort two tuples without having to follow the pointers to the
* comparator or the tuple.
*
* XXX: For now, there is no specialization for cases where datum1 is
* authoritative and we don't even need to fall back to a callback at all (that
* would be true for types like int4/int8/timestamp/date, but not true for
* abbreviations of text or multi-key sorts. There could be! Is it worth it?
*/
static inline int QSortTupleUnsignedCompare(SortTuple *a, SortTuple *b, Tuplesortstate *state)
{
int compare = ApplyUnsignedSortComparator(a->datum1, a->isnull1, b->datum1, b->isnull1, &state->sortKeys[0]);
if (compare != 0) {
return compare;
}
* No need to waste effort calling the tiebreak function when there are no
* other keys to sort on.
*/
if (state->onlyKey != NULL) {
return 0;
}
return state->comparetupTiebreak(a, b, state);
}
static inline int QSortTupleSignedCompare(SortTuple *a, SortTuple *b, Tuplesortstate *state)
{
int compare = ApplySignedSortComparator(a->datum1, a->isnull1, b->datum1, b->isnull1, &state->sortKeys[0]);
if (compare != 0) {
return compare;
}
* No need to waste effort calling the tiebreak function when there are no
* other keys to sort on.
*/
if (state->onlyKey != NULL) {
return 0;
}
return state->comparetupTiebreak(a, b, state);
}
static inline int QSortTupleInt32Compare(SortTuple *a, SortTuple *b, Tuplesortstate *state)
{
int compare = ApplyInt32SortComparator(a->datum1, a->isnull1, b->datum1, b->isnull1, &state->sortKeys[0]);
if (compare != 0) {
return compare;
}
* No need to waste effort calling the tiebreak function when there are no
* other keys to sort on.
*/
if (state->onlyKey != NULL) {
return 0;
}
return state->comparetupTiebreak(a, b, state);
}
* Special versions of qsort just for SortTuple objects. qsort_tuple() sorts
* any variant of SortTuples, using the appropriate comparetup function.
* qsort_ssup() is specialized for the case where the comparetup function
* reduces to ApplySortComparator(), that is single-key MinimalTuple sorts
* and Datum sorts.
*/
#define ST_SORT qsort_tuple_unsigned
#define ST_ELEMENT_TYPE SortTuple
#define ST_COMPARE(a, b, state) QSortTupleUnsignedCompare(a, b, state)
#define ST_COMPARE_ARG_TYPE Tuplesortstate
#define ST_CHECK_FOR_INTERRUPTS
#define ST_SCOPE static
#define ST_DEFINE
#include "lib/sort_template.h"
#define ST_SORT qsort_tuple_signed
#define ST_ELEMENT_TYPE SortTuple
#define ST_COMPARE(a, b, state) QSortTupleSignedCompare(a, b, state)
#define ST_COMPARE_ARG_TYPE Tuplesortstate
#define ST_CHECK_FOR_INTERRUPTS
#define ST_SCOPE static
#define ST_DEFINE
#include "lib/sort_template.h"
#define ST_SORT qsort_tuple_int32
#define ST_ELEMENT_TYPE SortTuple
#define ST_COMPARE(a, b, state) QSortTupleInt32Compare(a, b, state)
#define ST_COMPARE_ARG_TYPE Tuplesortstate
#define ST_CHECK_FOR_INTERRUPTS
#define ST_SCOPE static
#define ST_DEFINE
#include "lib/sort_template.h"
#define ST_SORT qsort_tuple
#define ST_ELEMENT_TYPE SortTuple
#define ST_COMPARE_RUNTIME_POINTER
#define ST_COMPARE_ARG_TYPE Tuplesortstate
#define ST_CHECK_FOR_INTERRUPTS
#define ST_SCOPE static
#define ST_DECLARE
#define ST_DEFINE
#include "lib/sort_template.h"
#define ST_SORT qsort_ssup
#define ST_ELEMENT_TYPE SortTuple
#define ST_COMPARE(a, b, ssup) \
ApplySortComparator((a)->datum1, (a)->isnull1, \
(b)->datum1, (b)->isnull1, (ssup))
#define ST_COMPARE_ARG_TYPE SortSupportData
#define ST_CHECK_FOR_INTERRUPTS
#define ST_SCOPE static
#define ST_DEFINE
#include "lib/sort_template.h"
void sort_count(Tuplesortstate* state)
{
switch (state->status) {
case TSS_INITIAL:
pgstatCountSort4SessionLevel(true);
break;
case TSS_BOUNDED:
pgstatCountSort4SessionLevel(true);
break;
case TSS_BUILDRUNS:
pgstatCountSort4SessionLevel(false);
break;
default:
break;
}
}
* tuplesort_begin_xxx
*
* Initialize for a tuple sort operation.
*
* After calling tuplesort_begin, the caller should call tuplesort_putXXX
* zero or more times, then call tuplesort_performsort when all the tuples
* have been supplied. After performsort, retrieve the tuples in sorted
* order by calling tuplesort_getXXX until it returns false/NULL. (If random
* access was requested, rescan, markpos, and restorepos can also be called.)
* Call tuplesort_end to terminate the operation and release memory/disk space.
*
* Each variant of tuplesort_begin has a workMem parameter specifying the
* maximum number of kilobytes of RAM to use before spilling data to disk.
* (The normal value of this parameter is u_sess->attr.attr_memory.work_mem, but some callers use
* other values.) Each variant also has a randomAccess parameter specifying
* whether the caller needs non-sequential access to the sort result.
*/
static Tuplesortstate* tuplesort_begin_common(int64 workMem, bool randomAccess, SortCoordinate coordinate)
{
Tuplesortstate* state = NULL;
MemoryContext sortcontext;
MemoryContext tuplecontext;
MemoryContext oldcontext;
if (coordinate && randomAccess)
elog(ERROR, "random access disallowed under parallel sort");
* Create a working memory context for this sort operation. All data
* needed by the sort will live inside this context.
*/
sortcontext = AllocSetContextCreate(CurrentMemoryContext, "TupleSort main", ALLOCSET_DEFAULT_MINSIZE,
ALLOCSET_DEFAULT_INITSIZE, ALLOCSET_DEFAULT_MAXSIZE, STANDARD_CONTEXT, workMem * 1024L);
tuplecontext = AllocSetContextCreate(sortcontext,
"Caller tuples",
ALLOCSET_DEFAULT_MINSIZE,
ALLOCSET_DEFAULT_INITSIZE,
ALLOCSET_DEFAULT_MAXSIZE,
EnableBorrowWorkMemory() ? RACK_CONTEXT : STANDARD_CONTEXT,
workMem * 1024L);
* Make the Tuplesortstate within the per-sort context. This way, we
* don't need a separate pfree_ext() operation for it at shutdown.
*/
oldcontext = MemoryContextSwitchTo(sortcontext);
state = (Tuplesortstate*)palloc0(sizeof(Tuplesortstate));
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort)
pg_rusage_init(&state->ru_start);
#endif
state->status = TSS_INITIAL;
state->randomAccess = randomAccess;
state->bounded = false;
state->tuples = true;
state->boundUsed = false;
state->allowedMem = Max(workMem, 64) * (int64) 1024;
state->availMem = state->allowedMem;
state->sortcontext = sortcontext;
state->tuplecontext = tuplecontext;
state->tapeset = NULL;
state->memtupcount = 0;
state->memtupsize = 1024;
state->growmemtuples = true;
state->slabAllocatorUsed = false;
state->memtuples = (SortTuple*)palloc(state->memtupsize * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
if (LACKMEM(state))
ereport(ERROR, (errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_INSUFFICIENT_RESOURCES), errmsg("insufficient memory allowed for sort"))));
state->currentRun = 0;
* Tape variables (inputTapes, outputTapes, etc.) will be initialized by
* inittapes(), if needed.
*/
state->resultTape = NULL;
* Initialize parallel-related state based on coordination information
* from caller
*/
if (!coordinate) {
state->shared = NULL;
state->worker = -1;
state->nParticipants = -1;
} else if (coordinate->isWorker) {
state->shared = coordinate->sharedsort;
state->worker = worker_get_identifier(state);
state->nParticipants = -1;
} else {
state->shared = coordinate->sharedsort;
state->worker = -1;
state->nParticipants = coordinate->nParticipants;
Assert(state->nParticipants >= 1);
}
state->peakMemorySize = 0;
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate* tuplesort_begin_heap(TupleDesc tupDesc, int nkeys, AttrNumber* attNums, Oid* sortOperators,
Oid* sortCollations, const bool* nullsFirstFlags, int64 workMem, bool randomAccess, int64 maxMem, int planId,
int dop, SortCoordinate coordinate)
{
Tuplesortstate* state = tuplesort_begin_common(workMem, randomAccess, coordinate);
MemoryContext oldcontext;
int i;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
AssertArg(nkeys > 0);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG,
"begin tuple sort: nkeys = %d, workMem = %ld, randomAccess = %c, maxMem = %ld",
nkeys,
workMem,
randomAccess ? 't' : 'f',
maxMem);
}
#endif
state->nKeys = nkeys;
TRACE_POSTGRESQL_SORT_START(HEAP_SORT,
false,
nkeys,
workMem,
randomAccess);
state->comparetup = comparetup_heap<false>;
state->comparetupTiebreak = comparetup_heap<true>;
state->copytup = copytup_heap;
state->writetup = writetup_heap;
state->readtup = readtup_heap;
state->reversedirection = reversedirection_heap;
state->specializeRoutine = true;
state->tupDesc = tupDesc;
state->abbrevNext = 10;
state->sortKeys = (SortSupport)palloc0(nkeys * sizeof(SortSupportData));
for (i = 0; i < nkeys; i++) {
SortSupport sortKey = state->sortKeys + i;
if (attNums[i] == 0 || sortOperators[i] == 0)
ereport(ERROR,
(errcode(ERRCODE_INVALID_PARAMETER_VALUE),
errmsg("invalid sortkey value: attrNum = %d, sortOperators oid = %d in position of %d.",
attNums[i],
sortOperators[i],
i)));
sortKey->ssup_cxt = CurrentMemoryContext;
sortKey->ssup_collation = sortCollations[i];
sortKey->ssup_nulls_first = nullsFirstFlags[i];
sortKey->ssup_attno = attNums[i];
sortKey->abbreviate = (i == 0);
PrepareSortSupportFromOrderingOp(sortOperators[i], sortKey);
}
* The "onlyKey" optimization cannot be used with abbreviated keys, since
* tie-breaker comparisons may be required. Typically, the optimization is
* only of value to pass-by-value types anyway, whereas abbreviated keys
* are typically only of value to pass-by-reference types.
*/
if (nkeys == 1 && !state->sortKeys->abbrev_converter)
state->onlyKey = state->sortKeys;
state->width = 0;
state->causedBySysRes = false;
state->maxMem = maxMem * 1024L;
state->spreadNum = 0;
state->planId = planId;
state->dop = dop;
state->peakMemorySize = 0;
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate* tuplesort_begin_cluster(
TupleDesc tupDesc, Relation indexRel, int workMem, bool randomAccess, int maxMem, bool relisustore)
{
Tuplesortstate* state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
Assert(OID_IS_BTREE(indexRel->rd_rel->relam));
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG,
"begin tuple sort: nkeys = %d, workMem = %d, randomAccess = %c, maxMem = %d",
IndexRelationGetNumberOfKeyAttributes(indexRel),
workMem,
randomAccess ? 't' : 'f',
maxMem);
}
#endif
state->nKeys = IndexRelationGetNumberOfKeyAttributes(indexRel);
TRACE_POSTGRESQL_SORT_START(CLUSTER_SORT,
false,
state->nKeys,
workMem,
randomAccess);
state->comparetup = comparetup_cluster;
state->copytup = copytup_cluster;
state->writetup = writetup_cluster;
state->readtup = readtup_cluster;
state->reversedirection = reversedirection_index_btree;
state->indexInfo = BuildIndexInfo(indexRel);
state->indexScanKey = _bt_mkscankey_nodata(indexRel);
state->tupDesc = tupDesc;
state->maxMem = maxMem * 1024L;
state->relisustore = relisustore;
if (state->indexInfo->ii_Expressions != NULL) {
TupleTableSlot* slot = NULL;
ExprContext* econtext = NULL;
* We will need to use FormIndexDatum to evaluate the index
* expressions. To do that, we need an EState, as well as a
* TupleTableSlot to put the table tuples into. The econtext's
* scantuple has to point to that slot, too.
*/
state->estate = CreateExecutorState();
slot = MakeSingleTupleTableSlot(tupDesc);
econtext = GetPerTupleExprContext(state->estate);
econtext->ecxt_scantuple = slot;
}
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate* tuplesort_begin_index_btree(
Relation indexRel, bool enforceUnique, int workMem, SortCoordinate coordinate, bool randomAccess, int maxMem)
{
Tuplesortstate* state = tuplesort_begin_common(workMem, randomAccess, coordinate);
MemoryContext oldcontext;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG,
"begin index sort: unique = %c, workMem = %d, randomAccess = %c, maxMem = %d",
enforceUnique ? 't' : 'f',
workMem,
randomAccess ? 't' : 'f',
maxMem);
}
#endif
state->nKeys = IndexRelationGetNumberOfKeyAttributes(indexRel);
TRACE_POSTGRESQL_SORT_START(INDEX_SORT, enforceUnique, state->nKeys, workMem, randomAccess);
state->comparetup = comparetup_index_btree<false>;
state->comparetupTiebreak = comparetup_index_btree<true>;
state->copytup = copytup_index;
state->writetup = writetup_index;
state->readtup = readtup_index;
state->reversedirection = reversedirection_index_btree;
state->indexRel = indexRel;
state->indexScanKey = _bt_mkscankey_nodata(indexRel);
state->enforceUnique = enforceUnique;
state->maxMem = maxMem * 1024L;
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate* tuplesort_begin_index_hash(
Relation heapRel, Relation indexRel, uint32 high_mask, uint32 low_mask,
uint32 max_buckets, int workMem, bool randomAccess, int maxMem)
{
Tuplesortstate* state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG,
"begin index sort: high_mask = 0x%x, low_mask = 0x%x, "
"max_buckets = 0x%x, workMem = %d, randomAccess = %c",
high_mask,
low_mask,
max_buckets,
workMem, randomAccess ? 't' : 'f');
}
#endif
state->nKeys = 1;
state->comparetup = comparetup_index_hash;
state->copytup = copytup_index;
state->writetup = writetup_index;
state->readtup = readtup_index;
state->reversedirection = reversedirection_index_hash;
state->heapRel = heapRel;
state->indexRel = indexRel;
state->high_mask = high_mask;
state->low_mask = low_mask;
state->max_buckets = max_buckets;
state->maxMem = maxMem * 1024L;
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
Tuplesortstate* tuplesort_begin_datum(
Oid datumType, Oid sortOperator, Oid sortCollation, bool nullsFirstFlag, int workMem, bool randomAccess)
{
Tuplesortstate* state = tuplesort_begin_common(workMem, randomAccess);
MemoryContext oldcontext;
int16 typlen;
bool typbyval = false;
oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "begin datum sort: workMem = %d, randomAccess = %c", workMem, randomAccess ? 't' : 'f');
}
#endif
state->nKeys = 1;
TRACE_POSTGRESQL_SORT_START(DATUM_SORT,
false,
1,
workMem,
randomAccess);
state->comparetup = comparetup_datum;
state->copytup = copytup_datum;
state->writetup = writetup_datum;
state->readtup = readtup_datum;
state->reversedirection = reversedirection_datum;
state->specializeRoutine = true;
state->datumType = datumType;
state->onlyKey = (SortSupport)palloc0(sizeof(SortSupportData));
state->onlyKey->ssup_cxt = CurrentMemoryContext;
state->onlyKey->ssup_collation = sortCollation;
state->onlyKey->ssup_nulls_first = nullsFirstFlag;
PrepareSortSupportFromOrderingOp(sortOperator, state->onlyKey);
state->sortKeys = state->onlyKey;
get_typlenbyval(datumType, &typlen, &typbyval);
state->datumTypeLen = typlen;
state->tuples = !typbyval;
(void)MemoryContextSwitchTo(oldcontext);
return state;
}
void tuplesort_set_siblings(Tuplesortstate* state, const int numKeys, const List *internalEntryList)
{
if (internalEntryList == NULL) {
return;
}
if (numKeys != 1) {
return;
}
ereport(DEBUG2,
(errmodule(MOD_EXECUTOR),
errmsg("Need to switch SibglingsKeyCmp function for start with order siblings by.")));
* Here we only fill customized comparator for our siblings key type
*/
state->sortKeys->abbrev_full_comparator = SibglingsKeyCmp;
state->sortKeys->comparator = SibglingsKeyCmpFast;
return;
}
* tuplesort_set_bound
*
* Advise tuplesort that at most the first N result tuples are required.
*
* Must be called before inserting any tuples. (Actually, we could allow it
* as long as the sort hasn't spilled to disk, but there seems no need for
* delayed calls at the moment.)
*
* This is a hint only. The tuplesort may still return more tuples than
* requested.
*/
void tuplesort_set_bound(Tuplesortstate* state, int64 bound)
{
Assert(state->status == TSS_INITIAL);
Assert(state->memtupcount == 0);
Assert(!state->bounded);
Assert(!WORKER(state));
#ifdef DEBUG_BOUNDED_SORT
if (!u_sess->attr.attr_sql.optimize_bounded_sort)
return;
#endif
if (LEADER(state))
return;
if (bound > (int64)(INT_MAX / 2))
return;
state->bounded = true;
state->bound = (int)bound;
* Bounded sorts are not an effective target for abbreviated key
* optimization. Disable by setting state to be consistent with no
* abbreviation support.
*/
state->sortKeys->abbrev_converter = NULL;
if (state->sortKeys->abbrev_full_comparator)
state->sortKeys->comparator = state->sortKeys->abbrev_full_comparator;
state->sortKeys->abbrev_abort = NULL;
state->sortKeys->abbrev_full_comparator = NULL;
}
* tuplesort_end
*
* Release resources and clean up.
*
* NOTE: after calling this, any pointers returned by tuplesort_getXXX are
* pointing to garbage. Be careful not to attempt to use or free such
* pointers afterwards!
*/
void tuplesort_end(Tuplesortstate* state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
long spaceUsed;
if (state->tapeset != NULL)
spaceUsed = LogicalTapeSetBlocks(state->tapeset);
else
spaceUsed = (state->allowedMem - state->availMem + 1023) / 1024;
#endif
* Delete temporary "tape" files, if any.
*
* Note: want to include this in reported total cost of sort, hence need
* for two #ifdef TRACE_SORT sections.
*/
if (state->tapeset != NULL)
LogicalTapeSetCloseOnly(state->tapeset);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
if (state->tapeset != NULL) {
elog(LOG, "%s of %d ended, %ld disk blocks used: %s",
SERIAL(state) ? "external sort" : "parallel external sort",
state->worker, spaceUsed, pg_rusage_show(&state->ru_start));
} else {
elog(LOG, "%s of %d ended, %ld KB used: %s",
SERIAL(state) ? "internal sort" : "unperformed parallel sort",
state->worker, spaceUsed, pg_rusage_show(&state->ru_start));
}
}
TRACE_POSTGRESQL_SORT_DONE(state->tapeset != NULL, spaceUsed);
#else
* If you disabled TRACE_SORT, you can still probe sort__done, but you
* ain't getting space-used stats.
*/
TRACE_POSTGRESQL_SORT_DONE(state->tapeset != NULL, 0L);
#endif
if (state->estate != NULL) {
ExprContext* econtext = GetPerTupleExprContext(state->estate);
ExecDropSingleTupleTableSlot(econtext->ecxt_scantuple);
FreeExecutorState(state->estate);
}
(void)MemoryContextSwitchTo(oldcontext);
* Free the per-sort memory context, thereby releasing all working memory,
* including the Tuplesortstate struct itself.
*/
MemoryContextDelete(state->sortcontext);
}
* Grow the memtuples[] array, if possible within our memory constraint.
* Return TRUE if we were able to enlarge the array, FALSE if not.
*
* Normally, at each increment we double the size of the array. When we no
* longer have enough memory to do that, we attempt one last, smaller increase
* (and then clear the growmemtuples flag so we don't try any more). That
* allows us to use allowedMem as fully as possible; sticking to the pure
* doubling rule could result in almost half of allowedMem going unused.
* Because availMem moves around with tuple addition/removal, we need some
* rule to prevent making repeated small increases in memtupsize, which would
* just be useless thrashing. The growmemtuples flag accomplishes that and
* also prevents useless recalculations in this function.
*/
static bool grow_memtuples(Tuplesortstate* state)
{
int newmemtupsize;
int memtupsize = state->memtupsize;
int64 memNowUsed = state->allowedMem - state->availMem;
bool needAutoSpread = false;
int64 growMemTotal = (state->allowedMem > (int64)MaxAllocSize) ? state->allowedMem : (int64)MaxAllocSize;
double growRatio = Min(DEFAULT_GROW_RATIO, ((double)((double)growMemTotal / sizeof(SortTuple)) / memtupsize));
double unspreadGrowRatio = growRatio;
if (!state->growmemtuples) {
return false;
}
if (memNowUsed <= state->availMem) {
* It is surely safe to double memtupsize if we've used no more than
* half of allowedMem.
*
* Note: it might seem that we need to worry about memtupsize * 2
* overflowing an int, but the MaxAllocSize clamp applied below
* ensures the existing memtupsize can't be large enough for that.
*/
newmemtupsize = (int)(memtupsize * growRatio);
} else {
* This will be the last increment of memtupsize. Abandon doubling
* strategy and instead increase as much as we safely can.
*
* To stay within allowedMem, we can't increase memtupsize by more
* than availMem / sizeof(SortTuple) elements. In practice, we want
* to increase it by considerably less, because we need to leave some
* space for the tuples to which the new array slots will refer. We
* assume the new tuples will be about the same size as the tuples
* we've already seen, and thus we can extrapolate from the space
* consumption so far to estimate an appropriate new size for the
* memtuples array. The optimal value might be higher or lower than
* this estimate, but it's hard to know that in advance.
*
* This calculation is safe against enlarging the array so much that
* LACKMEM becomes true, because the memory currently used includes
* the present array; thus, there would be enough allowedMem for the
* new array elements even if no other memory were currently used.
*
* We do the arithmetic in float8, because otherwise the product of
* memtupsize and allowedMem could overflow. (A little algebra shows
* that grow_ratio must be less than 2 here, so we are not risking
* integer overflow this way.) Any inaccuracy in the result should be
* insignificant; but even if we computed a completely insane result,
* the checks below will prevent anything really bad from happening.
*/
unspreadGrowRatio = Min(unspreadGrowRatio, (double)state->allowedMem / (double)memNowUsed);
newmemtupsize = (int)(memtupsize * unspreadGrowRatio);
}
if (newmemtupsize <= memtupsize) {
needAutoSpread = true;
} else {
growRatio = unspreadGrowRatio;
}
* We need to be sure that we do not cause LACKMEM to become true, else
* the space management algorithm will go nuts. The code above should
* never generate a dangerous request, but to be safe, check explicitly
* that the array growth fits within availMem. (We could still cause
* LACKMEM if the memory chunk overhead associated with the memtuples
* array were to increase. That shouldn't happen with any sane value of
* allowedMem, because at any array size large enough to risk LACKMEM,
* palloc would be treating both old and new arrays as separate chunks.
* But we'll check LACKMEM explicitly below just in case.)
*/
int64 rackAvail = GetAvailRackMemory(state->dop) * 1024L;
u_sess->local_memory_exhaust = state->availMem < rackAvail;
if (state->availMem < (long)((newmemtupsize - memtupsize) * sizeof(SortTuple)))
needAutoSpread = true;
if (gs_sysmemory_busy(memNowUsed * state->dop, true) ||
(u_sess->local_memory_exhaust && RackMemoryBusy(memNowUsed * state->dop))) {
MEMCTL_LOG(LOG,
"Sort(%d) early spilled, workmem: %ldKB, availmem: %ldKB",
state->planId,
state->allowedMem / 1024L,
state->availMem / 1024L);
pgstat_add_warning_early_spill();
state->causedBySysRes = true;
AllocSetContext* set = (AllocSetContext*)(state->sortcontext);
set->maxSpaceSize = memNowUsed;
state->allowedMem = memNowUsed;
goto noalloc;
}
if (needAutoSpread && !AutoSpreadMem(state, &growRatio)) {
goto noalloc;
}
if (memtupsize * growRatio <= memtupsize) {
MEMCTL_LOG(LOG, "Sort(%d) mem limit reached", state->planId);
goto noalloc;
}
if (!gs_sysmemory_avail((int64)(memNowUsed * (growRatio - 1)))) {
MEMCTL_LOG(LOG,
"Sort(%d) mem lack, workmem: %ldKB, availmem: %ldKB,"
"usedmem: %ldKB, grow ratio: %.2f",
state->planId,
state->allowedMem / 1024L,
state->availMem / 1024L,
memNowUsed / 1024L,
growRatio);
goto noalloc;
}
FREEMEM(state, GetMemoryChunkSpace(state->memtuples));
state->memtupsize = (int)(memtupsize * growRatio);
state->memtuples = (SortTuple*)repalloc_huge(state->memtuples, state->memtupsize * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
if (state->availMem < 0)
goto noalloc;
return true;
noalloc:
state->growmemtuples = false;
return false;
}
* Accept one tuple while collecting input data for sort.
*
* Note that the input data is always copied; the caller need not save it.
*/
void tuplesort_puttupleslot(Tuplesortstate* state, TupleTableSlot* slot)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
* Copy the given tuple into memory we control, and decrease availMem.
* Then call the common code.
*/
COPYTUP(state, &stup, (void*)slot);
puttuple_common(state, &stup);
(void)MemoryContextSwitchTo(oldcontext);
}
* Accept one tuple while collecting input data for sort.
*
* Note that the input data is always copied; the caller need not save it.
*/
void TuplesortPutheaptuple(Tuplesortstate* state, HeapTuple tup)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
* Copy the given tuple into memory we control, and decrease availMem.
* Then call the common code.
*/
if (!state->relisustore)
Assert(!HEAP_TUPLE_IS_COMPRESSED(((HeapTuple) tup)->t_data));
COPYTUP(state, &stup, (void*)tup);
puttuple_common(state, &stup);
(void)MemoryContextSwitchTo(oldcontext);
}
* Collect one index tuple while collecting input data for sort, building
* it from caller-supplied values.
*/
void tuplesort_putindextuplevalues(
Tuplesortstate* state, Relation rel, ItemPointer self, Datum* values, const bool* isnull)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
SortTuple stup;
stup.tupindex = 0;
stup.tuple = index_form_tuple(RelationGetDescr(rel), values, isnull, RelationIsUBTree(rel), UBTreeIndexIsPCRType(rel));
((IndexTuple)stup.tuple)->t_tid = *self;
USEMEM(state, GetMemoryChunkSpace(stup.tuple));
stup.datum1 = index_getattr((IndexTuple)stup.tuple, 1, RelationGetDescr(state->indexRel), &stup.isnull1);
MemoryContextSwitchTo(state->sortcontext);
puttuple_common(state, &stup);
(void)MemoryContextSwitchTo(oldcontext);
}
* Accept one Datum while collecting input data for sort.
*
* If the Datum is pass-by-ref type, the value will be copied.
*/
void tuplesort_putdatum(Tuplesortstate* state, Datum val, bool isNull)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
SortTuple stup;
stup.tupindex = 0;
* If it's a pass-by-reference value, copy it into memory we control, and
* decrease availMem. Then call the common code.
*/
if (isNull || !state->tuples) {
stup.datum1 = val;
stup.isnull1 = isNull;
stup.tuple = NULL;
MemoryContextSwitchTo(state->sortcontext);
} else {
stup.datum1 = datumCopy(val, false, state->datumTypeLen);
stup.isnull1 = false;
stup.tuple = DatumGetPointer(stup.datum1);
USEMEM(state, GetMemoryChunkSpace(stup.tuple));
MemoryContextSwitchTo(state->sortcontext);
}
puttuple_common(state, &stup);
(void)MemoryContextSwitchTo(oldcontext);
}
* Shared code for tuple and datum cases.
*/
static void puttuple_common(Tuplesortstate* state, SortTuple* tuple)
{
int64 memorySize = 0;
switch (state->status) {
case TSS_INITIAL: {
* Save the tuple into the unsorted array. First, grow the array
* as needed. Note that we try to grow the array when there is
* still one free slot remaining --- if we fail, there'll still be
* room to store the incoming tuple, and then we'll switch to
* tape-based operation.
*/
if ((state->memtupcount >= state->memtupsize - 1 || state->availMem <= 0) &&
state->memtupcount >= MINORDER * 2) {
if (state->availMem <= 0)
state->memtupsize = state->memtupcount + 1;
(void)grow_memtuples(state);
Assert(state->memtupcount < state->memtupsize);
}
state->memtuples[state->memtupcount++] = *tuple;
* Check if it's time to switch over to a bounded heapsort. We do
* so if the input tuple count exceeds twice the desired tuple
* count (this is a heuristic for where heapsort becomes cheaper
* than a quicksort), or if we've just filled workMem and have
* enough tuples to meet the bound.
*
* Note that once we enter TSS_BOUNDED state we will always try to
* complete the sort that way. In the worst case, if later input
* tuples are larger than earlier ones, this might cause us to
* exceed workMem significantly.
*/
if (state->bounded &&
(state->memtupcount > state->bound * 2 || (state->memtupcount > state->bound && LACKMEM(state)))) {
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG,
"switching to bounded heapsort at %d tuples: %s",
state->memtupcount,
pg_rusage_show(&state->ru_start));
}
#endif
if (state->memtupcount > 0)
state->width = state->width / state->memtupcount;
make_bounded_heap(state);
return;
}
* Done if we still fit in available memory and have array slots.
*/
if ((state->memtupcount < state->memtupsize && !LACKMEM(state)) || state->memtupcount < MINORDER * 2) {
return;
}
if (state->memtupcount > 0)
state->width = state->width / state->memtupcount;
if (LACKMEM(state)) {
AllocSetContext* set = (AllocSetContext*)(state->sortcontext);
int64 usedMem = state->allowedMem - state->availMem;
set->maxSpaceSize = usedMem;
state->allowedMem = usedMem;
elog(LOG,
"Sort lacks mem, workmem: %ldKB, availmem: %ldKB, "
"memRowNum: %d, memCapacity: %d",
state->allowedMem / 1024L,
state->availMem / 1024L,
state->memtupcount,
state->memtupsize);
}
* Nope; time to switch to tape-based operation.
*/
inittapes(state, true);
* Cache memory size info into Tuplesortstate before tuple memory is released
* during the process of dumptumples.
* note: state->peakMemorySize is only used to log memory size before dump
* for now. Keep caution once it is adopted for other cases in the future.
*/
memorySize = 0;
CalculateContextSize(state->sortcontext, &memorySize);
state->peakMemorySize = memorySize;
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort)
ereport(LOG,
(errmodule(MOD_VEC_EXECUTOR),
errmsg("Profiling LOG: "
"Sort(%d) Disk Spilled : workmem: %ldKB, availmem: %ldKB, "
"memRowNum: %d, memCapacity: %d",
state->planId,
state->allowedMem / 1024L,
state->availMem / 1024L,
state->memtupcount,
state->memtupsize)));
#endif
state->memtupsize = state->memtupcount;
* Dump tuples until we are back under the limit.
*/
dumptuples(state, false);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort)
ereport(LOG,
(errmodule(MOD_VEC_EXECUTOR),
errmsg("Profiling LOG: "
"Sort(%d) Disk Spilled : workmem: %ldKB, availmem: %ldKB, "
"memRowNum: %d, memCapacity: %d",
state->planId,
state->allowedMem / 1024L,
state->availMem / 1024L,
state->memtupcount,
state->memtupsize)));
#endif
break;
}
case TSS_BOUNDED:
* We don't want to grow the array here, so check whether the new
* tuple can be discarded before putting it in. This should be a
* good speed optimization, too, since when there are many more
* input tuples than the bound, most input tuples can be discarded
* with just this one comparison. Note that because we currently
* have the sort direction reversed, we must check for <= not >=.
*/
if (COMPARETUP(state, tuple, &state->memtuples[0]) <= 0) {
free_sort_tuple(state, tuple);
CHECK_FOR_INTERRUPTS();
} else {
free_sort_tuple(state, &state->memtuples[0]);
tuple->tupindex = 0;
tuplesort_heap_replace_top(state, tuple);
}
break;
case TSS_BUILDRUNS:
state->memtuples[state->memtupcount++] = *tuple;
* If we are over the memory limit, dump tuples till we're under.
*/
dumptuples(state, false);
break;
default:
ereport(ERROR, (errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE), errmsg("invalid tuplesort state")));
break;
}
}
static bool consider_abort_common(Tuplesortstate* state)
{
Assert(state->sortKeys[0].abbrev_converter != NULL);
Assert(state->sortKeys[0].abbrev_abort != NULL);
Assert(state->sortKeys[0].abbrev_full_comparator != NULL);
* Check effectiveness of abbreviation optimization. Consider aborting
* when still within memory limit.
*/
if (state->status == TSS_INITIAL && state->memtupcount >= state->abbrevNext) {
state->abbrevNext *= 2;
* Check opclass-supplied abbreviation abort routine. It may
* indicate that abbreviation should not proceed.
*/
if (!state->sortKeys->abbrev_abort(state->memtupcount, state->sortKeys))
return false;
* Finally, restore authoritative comparator, and indicate that
* abbreviation is not in play by setting abbrev_converter to NULL
*/
state->sortKeys[0].comparator = state->sortKeys[0].abbrev_full_comparator;
state->sortKeys[0].abbrev_converter = NULL;
state->sortKeys[0].abbrev_abort = NULL;
state->sortKeys[0].abbrev_full_comparator = NULL;
return true;
}
return false;
}
* All tuples have been provided; finish the sort.
*/
void tuplesort_performsort(Tuplesortstate* state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "performsort of %d starting: %s", state->worker, pg_rusage_show(&state->ru_start));
}
#endif
switch (state->status) {
case TSS_INITIAL:
* We were able to accumulate all the tuples within the allowed
* amount of memory, or leader to take over worker tapes
*/
if (SERIAL(state)) {
tuplesort_sort_memtuples(state);
state->status = TSS_SORTEDINMEM;
} else if (WORKER(state)) {
* Parallel workers must still dump out tuples to tape. No
* merge is required to produce single output run, though.
*/
inittapes(state, false);
dumptuples(state, true);
worker_nomergeruns(state);
state->status = TSS_SORTEDONTAPE;
} else {
if (state->shared->actualParticipants > 0) {
* Leader will take over worker tapes and merge worker runs.
* Note that mergeruns sets the correct state->status.
*/
leader_takeover_tapes(state);
mergeruns(state);
} else {
tuplesort_sort_memtuples(state);
state->status = TSS_SORTEDINMEM;
}
}
state->current = 0;
state->eof_reached = false;
state->markpos_block = 0L;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
case TSS_BOUNDED:
* We were able to accumulate all the tuples required for output
* in memory, using a heap to eliminate excess tuples. Now we
* have to transform the heap to a properly-sorted array.
*/
sort_bounded_heap(state);
state->current = 0;
state->eof_reached = false;
state->markpos_offset = 0;
state->markpos_eof = false;
state->status = TSS_SORTEDINMEM;
break;
case TSS_BUILDRUNS:
* Finish tape-based sort. First, flush all tuples remaining in
* memory out to tape; then merge until we have a single remaining
* run (or, if !randomAccess, one run per tape). Note that
* mergeruns sets the correct state->status.
*/
dumptuples(state, true);
mergeruns(state);
state->eof_reached = false;
state->markpos_block = 0L;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
default:
ereport(ERROR,
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_UNEXPECTED_NODE_STATE), errmsg("invalid tuplesort state"))));
break;
}
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
if (state->status == TSS_FINALMERGE) {
elog(LOG,
"performsort of %d done (except %d-way final merge): %s",
state->worker, state->nInputTapes, pg_rusage_show(&state->ru_start));
} else {
elog(LOG, "performsort of %d done: %s", state->worker, pg_rusage_show(&state->ru_start));
}
}
#endif
(void)MemoryContextSwitchTo(oldcontext);
}
* Internal routine to fetch the next tuple in either forward or back
* direction into *stup. Returns FALSE if no more tuples.
* Returned tuple belongs to tuplesort memory context, and must not be freed
* by caller. Caller should not use tuple following next call here.
*/
static bool tuplesort_gettuple_common(Tuplesortstate* state, bool forward, SortTuple* stup)
{
unsigned int tuplen;
size_t n_moved;
Assert(!WORKER(state));
switch (state->status) {
case TSS_SORTEDINMEM:
Assert(forward || state->randomAccess);
Assert(!state->slabAllocatorUsed);
if (forward) {
if (state->current < state->memtupcount) {
*stup = state->memtuples[state->current++];
return true;
}
state->eof_reached = true;
* Complain if caller tries to retrieve more tuples than
* originally asked for in a bounded sort. This is because
* returning EOF here might be the wrong thing.
*/
if (state->bounded && state->current >= state->bound)
ereport(ERROR,
(errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_RESTRICT_VIOLATION),
errmsg("retrieved too many tuples in a bounded sort"))));
return false;
} else {
if (state->current <= 0) {
return false;
}
* if all tuples are fetched already then we return last
* tuple, else - tuple before last returned.
*/
if (state->eof_reached) {
state->eof_reached = false;
}
else {
state->current--;
if (state->current <= 0) {
return false;
}
}
*stup = state->memtuples[state->current - 1];
return true;
}
break;
case TSS_SORTEDONTAPE:
Assert(forward || state->randomAccess);
* The slot that held the tuple that we returned in previous
* gettuple call can now be reused.
*/
if (state->lastReturnedTuple) {
RELEASE_SLAB_SLOT(state, state->lastReturnedTuple);
state->lastReturnedTuple = NULL;
}
if (forward) {
if (state->eof_reached) {
return false;
}
if ((tuplen = getlen(state->tapeset, state->resultTape, true)) != 0) {
READTUP(state, stup, state->resultTape, tuplen);
state->lastReturnedTuple = stup->tuple;
return true;
} else {
state->eof_reached = true;
return false;
}
}
* Backward.
*
* if all tuples are fetched already then we return last tuple,
* else - tuple before last returned.
*/
if (state->eof_reached) {
* Seek position is pointing just past the zero tuplen at the
* end of file; back up to fetch last tuple's ending length
* word. If seek fails we must have a completely empty file.
*/
if (LogicalTapeBackspace(state->tapeset, state->resultTape,
sizeof(unsigned int) + sizeof(unsigned int)) == 0) {
return false;
}
state->eof_reached = false;
} else {
* Back up and fetch previously-returned tuple's ending length
* word. If seek fails, assume we are at start of file.
*/
if (LogicalTapeBackspace(state->tapeset, state->resultTape, sizeof(unsigned int)) == 0) {
return false;
}
tuplen = getlen(state->tapeset, state->resultTape, false);
* Back up to get ending length word of tuple before it.
*/
n_moved = LogicalTapeBackspace(state->tapeset, state->resultTape,
tuplen + sizeof(unsigned int) + sizeof(unsigned int));
if (n_moved == (tuplen + sizeof(unsigned int))) {
* If that fails, presumably the prev tuple is the first
* in the file. Back up so that it becomes next to read
* in forward direction (not obviously right, but that is
* what in-memory case does).
*/
return false;
} else if (n_moved != (tuplen + 2 * sizeof(unsigned int))) {
ereport(ERROR, (errmodule(MOD_EXECUTOR), (errcode(ERRCODE_FILE_READ_FAILED),
errmsg("bogus tuple length in backward scan"))));
}
}
tuplen = getlen(state->tapeset, state->resultTape, false);
* Now we have the length of the prior tuple, back up and read it.
* Note: READTUP expects we are positioned after the initial
* length word of the tuple, so back up to that point.
*/
n_moved = LogicalTapeBackspace(state->tapeset, state->resultTape, tuplen);
if (n_moved != tuplen) {
ereport(ERROR,
(errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_FILE_READ_FAILED), errmsg("bogus tuple length in backward scan"))));
}
READTUP(state, stup, state->resultTape, tuplen);
state->lastReturnedTuple = stup->tuple;
return true;
case TSS_FINALMERGE:
Assert(forward);
Assert(state->slabAllocatorUsed);
if (state->lastReturnedTuple) {
RELEASE_SLAB_SLOT(state, state->lastReturnedTuple);
state->lastReturnedTuple = NULL;
}
* This code should match the inner loop of mergeonerun().
*/
if (state->memtupcount > 0) {
int srcTapeIndex = state->memtuples[0].tupindex;
LogicalTape *srcTape = state->inputTapes[srcTapeIndex];
SortTuple newtup;
*stup = state->memtuples[0];
* Remember the tuple we return, so that we can recycle its
* memory on next call. (This can be NULL, in the Datum case).
*/
state->lastReturnedTuple = stup->tuple;
* Pull next tuple from tape, and replace the returned tuple
* at top of the heap with it.
*/
if (!mergereadnext(state, srcTape, &newtup)) {
* If no more data, we've reached end of run on this tape.
* Remove the top node from the heap.
*/
tuplesort_heap_delete_top(state);
state->nInputRuns--;
* Close the tape. It'd go away at the end of the sort
* anyway, but better to release the memory early.
*/
LogicalTapeClose(srcTape);
return true;
}
newtup.tupindex = srcTapeIndex;
tuplesort_heap_replace_top(state, &newtup);
return true;
}
return false;
default:
ereport(ERROR,
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_UNEXPECTED_NODE_STATE), errmsg("invalid tuplesort state"))));
return false;
}
}
* Fetch the next tuple in either forward or back direction.
* If successful, put tuple in slot and return TRUE; else, clear the slot
* and return FALSE.
*
* Caller may optionally be passed back abbreviated value (on TRUE return
* value) when abbreviation was used, which can be used to cheaply avoid
* equality checks that might otherwise be required. Caller can safely make a
* determination of "non-equal tuple" based on simple binary inequality. A
* NULL value in leading attribute will set abbreviated value to zeroed
* representation, which caller may rely on in abbreviated inequality check.
*/
bool tuplesort_gettupleslot(Tuplesortstate* state, bool forward, TupleTableSlot* slot, Datum* abbrev)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
(void)MemoryContextSwitchTo(oldcontext);
if (stup.tuple != NULL) {
if (state->sortKeys->abbrev_converter && abbrev)
*abbrev = stup.datum1;
ExecStoreMinimalTuple((MinimalTuple)stup.tuple, slot, false);
return true;
} else {
(void)ExecClearTuple(slot);
return false;
}
}
* @Description:get a tuple from tuplesort store and put it into tuplestore,then return the tuple to outter.
*
* @param[IN] state: the Tuplesortstate
* @param[IN] forward: scan direction
* @param[IN] slot: the tupleslot returned
* @param[IN] abbrev: record abbreviated key
* @param[IN] tstate: the tuplestorestate
* @return: bool--true if get one tuple, false get null.
*/
bool tuplesort_gettupleslot_into_tuplestore(
Tuplesortstate* state, bool forward, TupleTableSlot* slot, Datum* abbrev, Tuplestorestate* tstate)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
Assert(tstate != NULL);
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
(void)MemoryContextSwitchTo(oldcontext);
if (stup.tuple != NULL) {
if (state->sortKeys->abbrev_converter && abbrev)
*abbrev = stup.datum1;
ExecStoreMinimalTuple((MinimalTuple)stup.tuple, slot, false);
tuplestore_puttupleslot(tstate, slot);
return true;
} else {
(void)ExecClearTuple(slot);
return false;
}
}
* Fetch the next tuple in either forward or back direction.
* Returns NULL if no more tuples. If *should_free is set, the
* caller must pfree the returned tuple when done with it.
*/
void* tuplesort_getheaptuple(Tuplesortstate* state, bool forward)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
(void)MemoryContextSwitchTo(oldcontext);
return stup.tuple;
}
* Fetch the next index tuple in either forward or back direction.
* Returns NULL if no more tuples. If *should_free is set, the
* caller must pfree the returned tuple when done with it.
*/
IndexTuple tuplesort_getindextuple(Tuplesortstate* state, bool forward)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup))
stup.tuple = NULL;
(void)MemoryContextSwitchTo(oldcontext);
return (IndexTuple)stup.tuple;
}
* Fetch the next Datum in either forward or back direction.
* Returns FALSE if no more datums.
*
* If the Datum is pass-by-ref type, the returned value is freshly palloc'd
* and is now owned by the caller.
*/
bool tuplesort_getdatum(Tuplesortstate* state, bool forward, Datum* val, bool* isNull)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
SortTuple stup;
if (!tuplesort_gettuple_common(state, forward, &stup)) {
(void)MemoryContextSwitchTo(oldcontext);
return false;
}
if (stup.isnull1 || !state->tuples) {
*val = stup.datum1;
*isNull = stup.isnull1;
} else {
*val = datumCopy(stup.datum1, false, state->datumTypeLen);
*isNull = false;
}
(void)MemoryContextSwitchTo(oldcontext);
return true;
}
* Skip "ntuples" tuples forward of backward (determined by "forward")
* when sorting. "ntuples" must bigger than 0.
* Returns TRUE if successful, FALSE if the rest of tuples less than "ntuples" tuples.
*/
bool tuplesort_skiptuples(Tuplesortstate* state, int64 ntuples, bool forward)
{
MemoryContext oldcontext;
* We don't actually support backwards skip yet.
*/
if (!forward)
ereport(ERROR, (errcode(ERRCODE_FEATURE_NOT_SUPPORTED), errmsg("Backward skip tupples is not support yet.")));
if (ntuples < 0)
ereport(ERROR, (errcode(ERRCODE_FEATURE_NOT_SUPPORTED), errmsg("Skip n tuples must bigger than 0.")));
Assert(!WORKER(state));
switch (state->status) {
case TSS_SORTEDONTAPE:
case TSS_FINALMERGE:
oldcontext = MemoryContextSwitchTo(state->sortcontext);
for (int i = 0; i < ntuples; i++) {
SortTuple stup;
stup.tuple = NULL;
if (!tuplesort_gettuple_common(state, forward, &stup)) {
(void)MemoryContextSwitchTo(oldcontext);
return false;
}
CHECK_FOR_INTERRUPTS();
}
return true;
case TSS_SORTEDINMEM:
if (state->memtupcount - state->current >= ntuples) {
state->current += ntuples;
return true;
}
state->current = state->memtupcount;
state->eof_reached = true;
* In a bounded sort, the current sorted tuples should not
* ofver the limited maximum number of tuples;
*/
if (state->bounded && state->current >= state->bound)
ereport(ERROR, (errcode(ERRCODE_INVALID_AGG), errmsg("retrieved tuples over bounded size")));
return false;
default:
ereport(ERROR, (errcode(ERRCODE_INVALID_STATUS), errmsg("invalid tuplesort state")));
return false;
}
}
* tuplesort_merge_order - report merge order we'll use for given memory
* (note: "merge order" just means the number of input tapes in the merge).
*
* This is exported for use by the planner. allowedMem is in bytes.
*/
int tuplesort_merge_order(double allowedMem)
{
int mOrder;
* In the merge phase, we need buffer space for each input and output tape.
* Each pass in the balanced merge algorithm reads from M input tapes, and
* writes to N output tapes. Each tape consumes TAPE_BUFFER_OVERHEAD bytes
* of memory. In addition to that, we want MERGE_BUFFER_SIZE workspace per
* input tape.
*
* totalMem = M * (TAPE_BUFFER_OVERHEAD + MERGE_BUFFER_SIZE) +
* N * TAPE_BUFFER_OVERHEAD
*
* Except for the last and next-to-last merge passes, where there can be
* fewer tapes left to process, M = N. We choose M so that we have the
* desired amount of memory available for the input buffers
* (TAPE_BUFFER_OVERHEAD + MERGE_BUFFER_SIZE), given the total memory
* available for the tape buffers (allowedMem).
*
* Note: you might be thinking we need to account for the memtuples[]
* array in this calculation, but we effectively treat that as part of the
* MERGE_BUFFER_SIZE workspace.
*----------
*/
mOrder = allowedMem / (TAPE_BUFFER_OVERHEAD + TAPE_BUFFER_OVERHEAD + MERGE_BUFFER_SIZE);
* Even in minimum memory, use at least a MINORDER merge. On the other
* hand, even when we have lots of memory, do not use more than a MAXORDER
* merge. Tapes are pretty cheap, but they're not entirely free. Each
* additional tape reduces the amount of memory available to build runs,
* which in turn can cause the same sort to need more runs, which makes
* merging slower even if it can still be done in a single pass. Also,
* high order merges are quite slow due to CPU cache effects; it can be
* faster to pay the I/O cost of a multi-pass merge than to perform a
* single merge pass across many hundreds of tapes.
*/
mOrder = Max(mOrder, MINORDER);
mOrder = Min(mOrder, MAXORDER);
return mOrder;
}
* Helper function to calculate how much memory to allocate for the read buffer
* of each input tape in a merge pass.
*
* 'availMem' is the amount of memory available for the buffers of all the
* tapes, both input and output.
* 'nInputTapes' and 'nInputRuns' are the number of input tapes and runs.
* 'maxOutputTapes' is the max. number of output tapes we should produce.
*/
static int64 merge_read_buffer_size(int64 availMem, int nInputTapes, int nInputRuns, int maxOutputTapes)
{
int nOutputRuns;
int nOutputTapes;
if (nInputTapes == 0) {
ereport(ERROR,
(errcode(ERRCODE_INVALID_PARAMETER_VALUE),
errmsg("invalid nInputTapes value: 0")));
}
* How many output tapes will we produce in this pass?
*
* This is nInputRuns / nInputTapes, rounded up.
*/
nOutputRuns = (nInputRuns + nInputTapes - 1) / nInputTapes;
nOutputTapes = Min(nOutputRuns, maxOutputTapes);
* Each output tape consumes TAPE_BUFFER_OVERHEAD bytes of memory. All
* remaining memory is divided evenly between the input tapes.
*
* This also follows from the formula in tuplesort_merge_order, but here
* we derive the input buffer size from the amount of memory available,
* and M and N.
*/
return Max((availMem - TAPE_BUFFER_OVERHEAD * nOutputTapes) / nInputTapes, 0);
}
* inittapes - initialize for tape sorting.
*
* This is called only if we have found we don't have room to sort in memory.
*/
static void inittapes(Tuplesortstate* state, bool mergeruns)
{
Assert(!LEADER(state));
if (mergeruns) {
state->maxTapes = tuplesort_merge_order(state->allowedMem);
} else {
Assert(WORKER(state));
state->maxTapes = MINORDER;
}
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "%d switching to external sort with %d tapes: %s",
state->worker, state->maxTapes, pg_rusage_show(&state->ru_start));
}
#endif
inittapestate(state, state->maxTapes);
state->tapeset = LogicalTapeSetCreate(state->shared ? &state->shared->fileset : NULL, state->worker);
state->currentRun = 0;
* Initialize logical tape arrays.
*/
state->inputTapes = NULL;
state->nInputTapes = 0;
state->nInputRuns = 0;
state->outputTapes = (LogicalTape **)palloc0(state->maxTapes * sizeof(LogicalTape *));
state->nOutputTapes = 0;
state->nOutputRuns = 0;
state->status = TSS_BUILDRUNS;
selectnewtape(state);
}
* inittapestate - initialize generic tape management state
*/
static void inittapestate(Tuplesortstate *state, int maxTapes)
{
int64 tapeSpace;
* Decrease availMem to reflect the space needed for tape buffers; but
* don't decrease it to the point that we have no room for tuples. (That
* case is only likely to occur if sorting pass-by-value Datums; in all
* other scenarios the memtuples[] array is unlikely to occupy more than
* half of allowedMem. In the pass-by-value case it's not important to
* account for tuple space, so we don't care if LACKMEM becomes
* inaccurate.)
*/
tapeSpace = (int64) maxTapes * TAPE_BUFFER_OVERHEAD;
if (tapeSpace + (long)GetMemoryChunkSpace(state->memtuples) < state->allowedMem)
USEMEM(state, tapeSpace);
* Make sure that the temp file(s) underlying the tape set are created in
* suitable temp tablespaces. For parallel sorts, this should have been
* called already, but it doesn't matter if it is called a second time.
*/
PrepareTempTablespaces();
}
* selectnewtape -- select new tape for new initial run.
*
* This is called after finishing a run when we know another run
* must be started. This implements steps D3, D4 of Algorithm D.
*/
static void selectnewtape(Tuplesortstate* state)
{
* At the beginning of each merge pass, nOutputTapes and nOutputRuns are
* both zero. On each call, we create a new output tape to hold the next
* run, until maxTapes is reached. After that, we assign new runs to the
* existing tapes in a round robin fashion.
*/
if (state->nOutputTapes < state->maxTapes) {
Assert(state->outputTapes[state->nOutputRuns] == NULL);
Assert(state->nOutputRuns == state->nOutputTapes);
state->destTape = LogicalTapeCreate(state->tapeset);
state->outputTapes[state->nOutputTapes] = state->destTape;
state->nOutputTapes++;
state->nOutputRuns++;
} else {
* We have reached the max number of tapes. Append to an existing
* tape.
*/
state->destTape = state->outputTapes[state->nOutputRuns % state->nOutputTapes];
state->nOutputRuns++;
}
}
* Initialize the slab allocation arena, for the given number of slots.
*/
static void init_slab_allocator(Tuplesortstate *state, int numSlots)
{
if (numSlots > 0) {
char *p;
int i;
state->slabMemoryBegin = (char *) palloc(numSlots * SLAB_SLOT_SIZE);
state->slabMemoryEnd = state->slabMemoryBegin + numSlots * SLAB_SLOT_SIZE;
state->slabFreeHead = (SlabSlot *) state->slabMemoryBegin;
USEMEM(state, numSlots * SLAB_SLOT_SIZE);
p = state->slabMemoryBegin;
for (i = 0; i < numSlots - 1; i++) {
((SlabSlot *) p)->nextfree = (SlabSlot *) (p + SLAB_SLOT_SIZE);
p += SLAB_SLOT_SIZE;
}
((SlabSlot *) p)->nextfree = NULL;
} else {
state->slabMemoryBegin = state->slabMemoryEnd = NULL;
state->slabFreeHead = NULL;
}
state->slabAllocatorUsed = true;
}
static void mergeruns_tapefreeze(Tuplesortstate* state)
{
if (!WORKER(state)) {
LogicalTapeFreeze(state->tapeset, state->resultTape);
} else {
worker_freeze_result_tape(state);
}
}
static void CloseInputTape(Tuplesortstate* state)
{
for (int tapenum = 0; tapenum < state->nInputTapes; tapenum++) {
LogicalTapeClose(state->inputTapes[tapenum]);
}
}
* mergeruns -- merge all the completed initial runs.
*
* This implements the Balanced k-Way Merge Algorithm. All input data has
* already been written to initial runs on tape (see dumptuples).
*/
static void mergeruns(Tuplesortstate* state)
{
int tapenum;
Assert(state->status == TSS_BUILDRUNS);
Assert(state->memtupcount == 0);
if (state->sortKeys != NULL && state->sortKeys->abbrev_converter != NULL) {
* If there are multiple runs to be merged, when we go to read back
* tuples from disk, abbreviated keys will not have been stored, and we
* don't care to regenerate them. Disable abbreviation from this point
* on.
*/
state->sortKeys->abbrev_converter = NULL;
state->sortKeys->comparator = state->sortKeys->abbrev_full_comparator;
state->sortKeys->abbrev_abort = NULL;
state->sortKeys->abbrev_full_comparator = NULL;
}
* Reset tuple memory. We've freed all the tuples that we previously
* allocated. We will use the slab allocator from now on.
*/
MemoryContextReset(state->tuplecontext);
* We no longer need a large memtuples array. (We will allocate a smaller
* one for the heap later.)
*/
FREEMEM(state, GetMemoryChunkSpace(state->memtuples));
pfree(state->memtuples);
state->memtuples = NULL;
* Initialize the slab allocator. We need one slab slot per input tape,
* for the tuples in the heap, plus one to hold the tuple last returned
* from tuplesort_gettuple. (If we're sorting pass-by-val Datums,
* however, we don't need to do allocate anything.)
*
* In a multi-pass merge, we could shrink this allocation for the last
* merge pass, if it has fewer tapes than previous passes, but we don't
* bother.
*
* From this point on, we no longer use the USEMEM()/LACKMEM() mechanism
* to track memory usage of individual tuples.
*/
if (state->tuples) {
init_slab_allocator(state, state->nOutputTapes + 1);
} else {
init_slab_allocator(state, 0);
}
* Allocate a new 'memtuples' array, for the heap. It will hold one tuple
* from each input tape.
*
* We could shrink this, too, between passes in a multi-pass merge, but we
* don't bother. (The initial input tapes are still in outputTapes. The
* number of input tapes will not increase between passes.)
*/
state->memtupsize = state->nOutputTapes;
state->memtuples = (SortTuple *)MemoryContextAlloc(state->sortcontext, state->nOutputTapes * sizeof(SortTuple));
USEMEM(state, GetMemoryChunkSpace(state->memtuples));
* Use all the remaining memory we have available for tape buffers among
* all the input tapes. At the beginning of each merge pass, we will
* divide this memory between the input and output tapes in the pass.
*/
state->tape_buffer_mem = state->availMem;
USEMEM(state, state->tape_buffer_mem);
for (;;) {
* On the first iteration, or if we have read all the runs from the
* input tapes in a multi-pass merge, it's time to start a new pass.
* Rewind all the output tapes, and make them inputs for the next
* pass.
*/
if (state->nInputRuns == 0) {
int64 input_buffer_size;
if (state->nInputTapes > 0) {
CloseInputTape(state);
pfree(state->inputTapes);
}
state->inputTapes = state->outputTapes;
state->nInputTapes = state->nOutputTapes;
state->nInputRuns = state->nOutputRuns;
* Reset output tape variables. The actual LogicalTapes will be
* created as needed, here we only allocate the array to hold
* them.
*/
state->outputTapes = (LogicalTape **)palloc0(state->nInputTapes * sizeof(LogicalTape *));
state->nOutputTapes = 0;
state->nOutputRuns = 0;
* Redistribute the memory allocated for tape buffers, among the
* new input and output tapes.
*/
input_buffer_size =
merge_read_buffer_size(state->tape_buffer_mem, state->nInputTapes, state->nInputRuns, state->maxTapes);
for (tapenum = 0; tapenum < state->nInputTapes; tapenum++)
LogicalTapeRewindForRead(state->tapeset, state->inputTapes[tapenum], input_buffer_size);
* If there's just one run left on each input tape, then only one
* merge pass remains. If we don't have to produce a materialized
* sorted tape, we can stop at this point and do the final merge
* on-the-fly.
*/
if (!state->randomAccess && state->nInputRuns <= state->nInputTapes && !WORKER(state)) {
LogicalTapeSetForgetFreeSpace(state->tapeset);
beginmerge(state);
state->status = TSS_FINALMERGE;
return;
}
}
selectnewtape(state);
mergeonerun(state);
* If the input tapes are empty, and we output only one output run,
* we're done. The current output tape contains the final result.
*/
if (state->nInputRuns == 0 && state->nOutputRuns <= 1) {
break;
}
}
* Done. The result is on a single run on a single tape.
*/
state->resultTape = state->outputTapes[0];
mergeruns_tapefreeze(state);
state->status = TSS_SORTEDONTAPE;
CloseInputTape(state);
}
* Merge one run from each input tape.
*/
static void mergeonerun(Tuplesortstate* state)
{
int srcTapeIndex;
LogicalTape *srcTape;
* Start the merge by loading one tuple from each active source tape into
* the heap.
*/
beginmerge(state);
Assert(state->slabAllocatorUsed);
* Execute merge by repeatedly extracting lowest tuple in heap, writing it
* out, and replacing it with next tuple from same tape (if there is
* another one).
*/
while (state->memtupcount > 0) {
SortTuple stup;
srcTapeIndex = state->memtuples[0].tupindex;
srcTape = state->inputTapes[srcTapeIndex];
WRITETUP(state, state->destTape, &state->memtuples[0]);
if (state->memtuples[0].tuple) {
RELEASE_SLAB_SLOT(state, state->memtuples[0].tuple);
}
* pull next tuple from the tape, and replace the written-out tuple in
* the heap with it.
*/
if (mergereadnext(state, srcTape, &stup)) {
stup.tupindex = srcTapeIndex;
tuplesort_heap_replace_top(state, &stup);
} else {
tuplesort_heap_delete_top(state);
state->nInputRuns--;
}
}
* When the heap empties, we're done. Write an end-of-run marker on the
* output tape.
*/
Markrunend(state);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "%d finished %d-way merge step: %s",
state->worker, state->nInputTapes, pg_rusage_show(&state->ru_start));
}
#endif
}
* beginmerge - initialize for a merge pass
*
* Fill the merge heap with the first tuple from each input tape..
*/
static void beginmerge(Tuplesortstate *state)
{
int activeTapes;
int srcTapeIndex;
Assert(state->memtupcount == 0);
activeTapes = Min(state->nInputTapes, state->nInputRuns);
for (srcTapeIndex = 0; srcTapeIndex < activeTapes; srcTapeIndex++) {
SortTuple tup;
if (mergereadnext(state, state->inputTapes[srcTapeIndex], &tup)) {
tup.tupindex = srcTapeIndex;
TuplesortHeapInsert(state, &tup);
}
}
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
ereport(LOG,
(errmodule(MOD_VEC_EXECUTOR),
errmsg("Profiling LOG: "
"Sort(%d) Begin Merge : nInputTapes: %d",
state->planId,
state->nInputTapes)));
}
#endif
}
static bool mergereadnext(Tuplesortstate *state, LogicalTape *srcTape, SortTuple *stup)
{
unsigned int tuplen;
if ((tuplen = getlen(state->tapeset, srcTape, true)) == 0) {
return false;
}
READTUP(state, stup, srcTape, tuplen);
return true;
}
* dumptuples - remove tuples from memtuples and write initial run to tape
*
* When alltuples = true, dump everything currently in memory. (This case is
* only used at end of input data.)
*/
static void dumptuples(Tuplesortstate* state, bool alltuples)
{
int memtupwrite;
int i;
WaitState oldStatus;
* Nothing to do if we still fit in available memory and have array slots,
* unless this is the final call during initial run generation.
*/
if (state->memtupcount < state->memtupsize && !LACKMEM(state) && !alltuples) {
return;
}
* Final call might require no sorting, in rare cases where we just so
* happen to have previously LACKMEM()'d at the point where exactly all
* remaining tuples are loaded into memory, just before input was
* exhausted. In general, short final runs are quite possible, but avoid
* creating a completely empty run. In a worker, though, we must produce
* at least one tape, even if it's empty.
*/
if (state->memtupcount == 0 && state->currentRun > 0) {
return;
}
Assert(state->status == TSS_BUILDRUNS);
* It seems unlikely that this limit will ever be exceeded, but take no
* chances
*/
if (state->currentRun == INT_MAX)
ereport(ERROR, (errcode(ERRCODE_PROGRAM_LIMIT_EXCEEDED),
errmsg("cannot have more than %d runs for an external sort", INT_MAX)));
oldStatus = pgstat_report_waitstatus(STATE_EXEC_SORT_WRITE_FILE);
if (state->currentRun > 0) {
selectnewtape(state);
}
state->currentRun++;
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "%d starting quicksort of run %d: %s",
state->worker, state->currentRun, pg_rusage_show(&state->ru_start));
}
#endif
* Sort all tuples accumulated within the allowed amount of memory for
* this run using quicksort
*/
tuplesort_sort_memtuples(state);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "%d finished quicksort of run %d: %s",
state->worker, state->currentRun, pg_rusage_show(&state->ru_start));
}
#endif
memtupwrite = state->memtupcount;
for (i = 0; i < memtupwrite; i++) {
SortTuple *stup = &state->memtuples[i];
WRITETUP(state, state->destTape, stup);
* Account for freeing the tuple, but no need to do the actual pfree
* since the tuplecontext is being reset after the loop.
*/
if (stup->tuple != NULL) {
FREEMEM(state, GetMemoryChunkSpace(stup->tuple));
}
}
state->memtupcount = 0;
* Reset tuple memory. We've freed all of the tuples that we previously
* allocated. It's important to avoid fragmentation when there is a stark
* change in the sizes of incoming tuples. Fragmentation due to
* AllocSetFree's bucketing by size class might be particularly bad if
* this step wasn't taken.
*/
MemoryContextReset(state->tuplecontext);
Markrunend(state);
#ifdef TRACE_SORT
if (u_sess->attr.attr_common.trace_sort) {
elog(LOG, "%d finished writing run %d to tape %d: %s", state->worker, state->currentRun, state->nOutputRuns,
pg_rusage_show(&state->ru_start));
}
#endif
(void)pgstat_report_waitstatus(oldStatus);
}
* tuplesort_rescan - rewind and replay the scan
*/
void tuplesort_rescan(Tuplesortstate* state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status) {
case TSS_SORTEDINMEM:
state->current = 0;
state->eof_reached = false;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
case TSS_SORTEDONTAPE:
LogicalTapeRewindForRead(state->tapeset, state->resultTape, BLCKSZ);
state->eof_reached = false;
state->markpos_block = 0L;
state->markpos_offset = 0;
state->markpos_eof = false;
break;
default:
ereport(ERROR,
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_UNEXPECTED_NODE_STATE), errmsg("invalid tuplesort state"))));
break;
}
(void)MemoryContextSwitchTo(oldcontext);
}
* tuplesort_markpos - saves current position in the merged sort file
*/
void tuplesort_markpos(Tuplesortstate* state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status) {
case TSS_SORTEDINMEM:
state->markpos_offset = state->current;
state->markpos_eof = state->eof_reached;
break;
case TSS_SORTEDONTAPE:
LogicalTapeTell(state->tapeset, state->resultTape, &state->markpos_block, &state->markpos_offset);
state->markpos_eof = state->eof_reached;
break;
default:
ereport(ERROR,
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_UNEXPECTED_NODE_STATE), errmsg("invalid tuplesort state"))));
break;
}
(void)MemoryContextSwitchTo(oldcontext);
}
* tuplesort_restorepos - restores current position in merged sort file to
* last saved position
*/
void tuplesort_restorepos(Tuplesortstate* state)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->sortcontext);
Assert(state->randomAccess);
switch (state->status) {
case TSS_SORTEDINMEM:
state->current = state->markpos_offset;
state->eof_reached = state->markpos_eof;
break;
case TSS_SORTEDONTAPE:
LogicalTapeSeek(state->tapeset, state->resultTape, state->markpos_block, state->markpos_offset);
state->eof_reached = state->markpos_eof;
break;
default:
ereport(ERROR,
(errmodule(MOD_EXECUTOR), (errcode(ERRCODE_UNEXPECTED_NODE_STATE), errmsg("invalid tuplesort state"))));
break;
}
(void)MemoryContextSwitchTo(oldcontext);
}
* tuplesort_get_stats - extract summary statistics
*
* This can be called after tuplesort_performsort() finishes to obtain
* printable summary information about how the sort was performed.
* spaceUsed is measured in kilobytes.
*/
void tuplesort_get_stats(Tuplesortstate* state, int* sortMethodId, int* spaceTypeId, long* spaceUsed)
{
* Note: it might seem we should provide both memory and disk usage for a
* disk-based sort. However, the current code doesn't track memory space
* accurately once we have begun to return tuples to the caller (since we
* don't account for pfree's the caller is expected to do), so we cannot
* rely on availMem in a disk sort. This does not seem worth the overhead
* to fix. Is it worth creating an API for the memory context code to
* tell us how much is actually used in sortcontext?
*/
if (state->tapeset != NULL) {
*spaceTypeId = SORT_IN_DISK;
*spaceUsed = LogicalTapeSetBlocks(state->tapeset) * (BLCKSZ / 1024);
} else {
*spaceTypeId = SORT_IN_MEMORY;
*spaceUsed = (state->allowedMem - state->availMem + 1023) / 1024;
}
switch (state->status) {
case TSS_SORTEDINMEM:
if (state->boundUsed) {
*sortMethodId = (int)HEAPSORT;
} else {
*sortMethodId = (int)QUICKSORT;
}
break;
case TSS_SORTEDONTAPE:
*sortMethodId = (int)EXTERNALSORT;
break;
case TSS_FINALMERGE:
*sortMethodId = (int)EXTERNALMERGE;
break;
default:
*sortMethodId = (int)STILLINPROGRESS;
break;
}
}
* Convert the existing unordered array of SortTuples to a bounded heap,
* discarding all but the smallest "state->bound" tuples.
*
* When working with a bounded heap, we want to keep the largest entry
* at the root (array entry zero), instead of the smallest as in the normal
* sort case. This allows us to discard the largest entry cheaply.
* Therefore, we temporarily reverse the sort direction.
*
* We assume that all entries in a bounded heap will always have tupindex
* zero; it therefore doesn't matter that HEAPCOMPARE() doesn't reverse
* the direction of comparison for tupindexes.
*/
static void make_bounded_heap(Tuplesortstate* state)
{
int tupcount = state->memtupcount;
int i;
Assert(state->status == TSS_INITIAL);
Assert(state->bounded);
Assert(tupcount >= state->bound);
Assert(SERIAL(state));
REVERSEDIRECTION(state);
state->memtupcount = 0;
for (i = 0; i < tupcount; i++) {
if (state->memtupcount < state->bound) {
SortTuple stup = state->memtuples[i];
stup.tupindex = 0;
TuplesortHeapInsert(state, &stup);
} else {
* The heap is full. Replace the largest entry with the new
* tuple, or just discard it, if it's larger than anything already
* in the heap.
*/
if (COMPARETUP(state, &state->memtuples[i], &state->memtuples[0]) <= 0) {
free_sort_tuple(state, &state->memtuples[i]);
CHECK_FOR_INTERRUPTS();
} else {
tuplesort_heap_replace_top(state, &state->memtuples[i]);
}
}
}
Assert(state->memtupcount == state->bound);
state->status = TSS_BOUNDED;
}
* Convert the bounded heap to a properly-sorted array
*/
static void sort_bounded_heap(Tuplesortstate* state)
{
int tupcount = state->memtupcount;
Assert(state->status == TSS_BOUNDED);
Assert(state->bounded);
Assert(tupcount == state->bound);
Assert(SERIAL(state));
* We can unheapify in place because each delete-top call will remove the
* largest entry, which we can promptly store in the newly freed slot at
* the end. Once we're down to a single-entry heap, we're done.
*/
while (state->memtupcount > 1) {
SortTuple stup = state->memtuples[0];
tuplesort_heap_delete_top(state);
state->memtuples[state->memtupcount] = stup;
}
state->memtupcount = tupcount;
* Reverse sort direction back to the original state. This is not
* actually necessary but seems like a good idea for tidiness.
*/
REVERSEDIRECTION(state);
state->status = TSS_SORTEDINMEM;
state->boundUsed = true;
}
* Insert a new tuple into an empty or existing heap, maintaining the
* heap invariant. Caller is responsible for ensuring there's room.
*
* Note: we assume *tuple is a temporary variable that can be scribbled on.
* For some callers, tuple actually points to a memtuples[] entry above the
* end of the heap. This is safe as long as it's not immediately adjacent
* to the end of the heap (ie, in the [memtupcount] array entry) --- if it
* is, it might get overwritten before being moved into the heap!
*/
static void TuplesortHeapInsert(Tuplesortstate* state, SortTuple* tuple)
{
SortTuple* memtuples = NULL;
int j;
memtuples = state->memtuples;
Assert(state->memtupcount < state->memtupsize);
CHECK_FOR_INTERRUPTS();
* Sift-up the new entry, per Knuth 5.2.3 exercise 16. Note that Knuth is
* using 1-based array indexes, not 0-based.
*/
j = state->memtupcount++;
while (j > 0) {
int i = (unsigned int)(j - 1) >> 1;
if (COMPARETUP(state, tuple, &memtuples[i]) >= 0) {
break;
}
memtuples[j] = memtuples[i];
j = i;
}
memtuples[j] = *tuple;
}
* Replace the tuple at state->memtuples[0] with a new tuple. Sift up to
* maintain the heap invariant.
*
* This corresponds to Knuth's "sift-up" algorithm (Algorithm 5.2.3H,
* Heapsort, steps H3-H8).
*/
static void tuplesort_heap_replace_top(Tuplesortstate *state, SortTuple *tuple)
{
SortTuple *memtuples = state->memtuples;
unsigned int i,
n;
Assert(state->memtupcount >= 1);
CHECK_FOR_INTERRUPTS();
* state->memtupcount is "int", but we use "unsigned int" for i, j, n.
* This prevents overflow in the "2 * i + 1" calculation, since at the top
* of the loop we must have i < n <= INT_MAX <= UINT_MAX/2.
*/
n = state->memtupcount;
i = 0;
for (;;)
{
unsigned int j = 2 * i + 1;
if (j >= n) {
break;
}
if (j + 1 < n &&
COMPARETUP(state, &memtuples[j], &memtuples[j + 1]) > 0) {
j++;
}
if (COMPARETUP(state, tuple, &memtuples[j]) <= 0) {
break;
}
memtuples[i] = memtuples[j];
i = j;
}
memtuples[i] = *tuple;
}
static void tuplesort_sort_memtuples(Tuplesortstate *state)
{
if (state->memtupcount > 1) {
if (state->sortKeys && state->specializeRoutine) {
if (state->sortKeys[0].comparator == ssup_datum_unsigned_cmp) {
qsort_tuple_unsigned(state->memtuples, state->memtupcount, state);
return;
} else if (state->sortKeys[0].comparator == ssup_datum_signed_cmp) {
qsort_tuple_signed(state->memtuples, state->memtupcount, state);
return;
} else if (state->sortKeys[0].comparator == ssup_datum_int32_cmp) {
qsort_tuple_int32(state->memtuples, state->memtupcount, state);
return;
}
}
if (state->onlyKey != NULL) {
qsort_ssup(state->memtuples, state->memtupcount, state->onlyKey);
} else {
qsort_tuple(state->memtuples, state->memtupcount, state->comparetup, state);
}
}
}
* Remove the tuple at state->memtuples[0] from the heap. Decrement
* memtupcount, and sift up to maintain the heap invariant.
*
* The caller has already free'd the tuple the top node points to,
* if necessary.
*/
static void tuplesort_heap_delete_top(Tuplesortstate *state)
{
SortTuple *memtuples = state->memtuples;
SortTuple *tuple;
if (--state->memtupcount <= 0) {
return;
}
* Remove the last tuple in the heap, and re-insert it, by replacing the
* current top node with it.
*/
tuple = &memtuples[state->memtupcount];
tuplesort_heap_replace_top(state, tuple);
}
* Tape interface routines
*/
static unsigned int getlen(LogicalTapeSet* tapeset, LogicalTape *srcTape, bool eofOK)
{
unsigned int len;
if (LogicalTapeRead(tapeset, srcTape, &len, sizeof(len)) != sizeof(len)) {
ereport(
ERROR, (errmodule(MOD_EXECUTOR), (errcode(ERRCODE_FILE_READ_FAILED), errmsg("unexpected end of tape"))));
}
if (len == 0 && !eofOK) {
ereport(
ERROR, (errmodule(MOD_EXECUTOR), (errcode(ERRCODE_FILE_READ_FAILED), errmsg("unexpected end of data"))));
}
return len;
}
static void Markrunend(Tuplesortstate* state)
{
unsigned int len = 0;
LogicalTapeWrite(state->tapeset, state->destTape, (void*)&len, sizeof(len));
state->spill_size += sizeof(len);
state->spill_count += 1;
pgstat_increase_session_spill_size(sizeof(len));
}
* Get memory for tuple from within READTUP() routine. Allocate
* memory and account for that, or consume from tape's batch
* allocation.
*
* Memory returned here in the final on-the-fly merge case is recycled
* from tape's batch allocation. Otherwise, callers must pfree() or
* reset tuple child memory context, and account for that with a
* FREEMEM(). Currently, this only ever needs to happen in WRITETUP()
* routines.
*/
static void* readtup_alloc(Tuplesortstate *state, Size tuplen)
{
SlabSlot *buf;
* We pre-allocate enough slots in the slab arena that we should never run
* out.
*/
if (tuplen > SLAB_SLOT_SIZE || !state->slabFreeHead) {
return MemoryContextAlloc(state->sortcontext, tuplen);
} else {
buf = state->slabFreeHead;
state->slabFreeHead = buf->nextfree;
return buf;
}
}
* Inline-able copy of FunctionCall2Coll() to save some cycles in sorting.
*/
static inline Datum myFunctionCall2Coll(FmgrInfo* flinfo, Oid collation, Datum arg1, Datum arg2)
{
FunctionCallInfoData fcinfo;
Datum result;
InitFunctionCallInfoData(fcinfo, flinfo, 2, collation, NULL, NULL);
fcinfo.arg[0] = arg1;
fcinfo.arg[1] = arg2;
fcinfo.argnull[0] = false;
fcinfo.argnull[1] = false;
result = FunctionCallInvoke(&fcinfo);
if (fcinfo.isnull) {
ereport(ERROR,
(errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_UNEXPECTED_NULL_VALUE), errmsg("function %u returned NULL", fcinfo.flinfo->fn_oid))));
}
return result;
}
* Apply a sort function (by now converted to fmgr lookup form)
* and return a 3-way comparison result. This takes care of handling
* reverse-sort and NULLs-ordering properly. We assume that DESC and
* NULLS_FIRST options are encoded in sk_flags the same way btree does it.
*/
static inline int32 inlineApplySortFunction(
FmgrInfo* sortFunction, uint32 sk_flags, Oid collation, Datum datum1, bool isNull1, Datum datum2, bool isNull2)
{
int32 compare;
if (isNull1) {
if (isNull2) {
compare = 0;
} else if (sk_flags & SK_BT_NULLS_FIRST) {
compare = -1;
} else {
compare = 1;
}
} else if (isNull2) {
if (sk_flags & SK_BT_NULLS_FIRST) {
compare = 1;
} else {
compare = -1;
}
} else {
compare = DatumGetInt32(myFunctionCall2Coll(sortFunction, collation, datum1, datum2));
if (sk_flags & SK_BT_DESC) {
compare = -compare;
}
}
return compare;
}
* Routines specialized for HeapTuple (actually MinimalTuple) case
*/
template<bool tiebreak>
static int comparetup_heap(const SortTuple* a, const SortTuple* b, Tuplesortstate* state)
{
SortSupport sortKey = state->sortKeys;
HeapTupleData ltup;
HeapTupleData rtup;
TupleDesc tupDesc;
int nkey;
int32 compare;
AttrNumber attno;
Datum datum1, datum2;
bool isnull1 = false, isnull2 = false;
if (!tiebreak) {
compare = ApplySortComparator(a->datum1, a->isnull1, b->datum1, b->isnull1, sortKey);
if (compare != 0) {
return compare;
}
}
ltup.t_len = ((MinimalTuple)a->tuple)->t_len + MINIMAL_TUPLE_OFFSET;
ltup.t_data = (HeapTupleHeader)((char*)a->tuple - MINIMAL_TUPLE_OFFSET);
rtup.t_len = ((MinimalTuple)b->tuple)->t_len + MINIMAL_TUPLE_OFFSET;
rtup.t_data = (HeapTupleHeader)((char*)b->tuple - MINIMAL_TUPLE_OFFSET);
tupDesc = state->tupDesc;
if (sortKey->abbrev_converter) {
attno = sortKey->ssup_attno;
datum1 = tableam_tops_tuple_getattr(<up, attno, tupDesc, &isnull1);
datum2 = tableam_tops_tuple_getattr(&rtup, attno, tupDesc, &isnull2);
compare = ApplySortAbbrevFullComparator(datum1, isnull1, datum2, isnull2, sortKey);
if (compare != 0) {
return compare;
}
}
sortKey++;
for (nkey = 1; nkey < state->nKeys; nkey++, sortKey++) {
attno = sortKey->ssup_attno;
datum1 = tableam_tops_tuple_getattr(<up, attno, tupDesc, &isnull1);
datum2 = tableam_tops_tuple_getattr(&rtup, attno, tupDesc, &isnull2);
compare = ApplySortComparator(datum1, isnull1, datum2, isnull2, sortKey);
if (compare != 0) {
return compare;
}
}
return 0;
}
static void copytup_heap(Tuplesortstate* state, SortTuple* stup, void* tup)
{
* We expect the passed "tup" to be a TupleTableSlot, and form a
* MinimalTuple using the exported interface for that.
*/
TupleTableSlot* slot = (TupleTableSlot*)tup;
Datum original;
MinimalTuple tuple;
HeapTupleData htup;
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
tuple = ExecCopySlotMinimalTuple(slot);
stup->tuple = (void*)tuple;
USEMEM(state, GetMemoryChunkSpace(tuple));
if (state->status == TSS_INITIAL) {
state->width += tuple->t_len;
}
htup.t_len = tuple->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader)((char*)tuple - MINIMAL_TUPLE_OFFSET);
original = tableam_tops_tuple_getattr(&htup, state->sortKeys[0].ssup_attno, state->tupDesc, &stup->isnull1);
MemoryContextSwitchTo(oldcontext);
if (!state->sortKeys->abbrev_converter || stup->isnull1) {
* Store ordinary Datum representation, or NULL value. If there is a
* converter it won't expect NULL values, and cost model is not
* required to account for NULL, so in that case we avoid calling
* converter and just set datum1 to "void" representation (to be
* consistent).
*/
stup->datum1 = original;
} else if (!consider_abort_common(state)) {
stup->datum1 = state->sortKeys->abbrev_converter(original, state->sortKeys);
} else {
int i;
stup->datum1 = original;
* Set state to be consistent with never trying abbreviation.
*
* Alter datum1 representation in already-copied tuples, so as to
* ensure a consistent representation (current tuple was just handled).
* Note that we rely on all tuples copied so far actually being
* contained within memtuples array.
*/
for (i = 0; i < state->memtupcount; i++) {
SortTuple* mtup = &state->memtuples[i];
htup.t_len = ((MinimalTuple)mtup->tuple)->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader)((char*)mtup->tuple - MINIMAL_TUPLE_OFFSET);
mtup->datum1 = tableam_tops_tuple_getattr(&htup, state->sortKeys[0].ssup_attno, state->tupDesc, &mtup->isnull1);
}
}
}
static void writetup_heap(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup)
{
MinimalTuple tuple = (MinimalTuple)stup->tuple;
char* tupbody = (char*)tuple + MINIMAL_TUPLE_DATA_OFFSET;
unsigned int tupbodylen = tuple->t_len - MINIMAL_TUPLE_DATA_OFFSET;
unsigned int tuplen = tupbodylen + sizeof(int);
LogicalTapeWrite(state->tapeset, tape, (void*)&tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tape, (void*)tupbody, tupbodylen);
state->spill_size += tuplen;
state->spill_count += 1;
pgstat_increase_session_spill_size(tuplen);
if (state->randomAccess)
{
LogicalTapeWrite(state->tapeset, tape, (void*)&tuplen, sizeof(tuplen));
state->spill_size += sizeof(tuplen);
pgstat_increase_session_spill_size(tuplen);
}
}
static void readtup_heap(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len)
{
unsigned int tupbodylen = len - sizeof(int);
unsigned int tuplen = tupbodylen + MINIMAL_TUPLE_DATA_OFFSET;
MinimalTuple tuple = (MinimalTuple) readtup_alloc(state, tuplen);
char* tupbody = (char*)tuple + MINIMAL_TUPLE_DATA_OFFSET;
HeapTupleData htup;
tuple->t_len = tuplen;
LogicalTapeReadExact(state->tapeset, tape, tupbody, tupbodylen);
if (state->randomAccess) {
LogicalTapeReadExact(state->tapeset, tape, &tuplen, sizeof(tuplen));
}
stup->tuple = (void*)tuple;
htup.t_len = tuple->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader)((char*)tuple - MINIMAL_TUPLE_OFFSET);
stup->datum1 = tableam_tops_tuple_getattr(&htup, state->sortKeys[0].ssup_attno, state->tupDesc, &stup->isnull1);
}
static void reversedirection_heap(Tuplesortstate* state)
{
SortSupport sortKey = state->sortKeys;
int nkey;
for (nkey = 0; nkey < state->nKeys; nkey++, sortKey++) {
sortKey->ssup_reverse = !sortKey->ssup_reverse;
sortKey->ssup_nulls_first = !sortKey->ssup_nulls_first;
}
}
* Routines specialized for the CLUSTER case (HeapTuple data, with
* comparisons per a btree index definition)
*/
static int comparetup_cluster(const SortTuple* a, const SortTuple* b, Tuplesortstate* state)
{
ScanKey scanKey = state->indexScanKey;
Tuple ltup = a->tuple;
Tuple rtup = b->tuple;
TupleDesc tupDesc;
int nkey;
int32 compare;
if (state->indexInfo->ii_KeyAttrNumbers[0] != 0) {
compare = inlineApplySortFunction(
&scanKey->sk_func, scanKey->sk_flags, scanKey->sk_collation, a->datum1, a->isnull1, b->datum1, b->isnull1);
if (compare != 0 || state->nKeys == 1) {
return compare;
}
scanKey++;
nkey = 1;
} else {
nkey = 0;
}
if (state->relisustore) {
if (ltup != NULL) Assert(TUPLE_IS_UHEAP_TUPLE(ltup));
if (rtup != NULL) Assert(TUPLE_IS_UHEAP_TUPLE(rtup));
} else {
if (ltup != NULL) Assert(TUPLE_IS_HEAP_TUPLE(ltup));
if (rtup != NULL) Assert(TUPLE_IS_HEAP_TUPLE(rtup));
}
if (state->indexInfo->ii_Expressions == NULL) {
tupDesc = state->tupDesc;
for (; nkey < state->nKeys; nkey++, scanKey++) {
AttrNumber attno = state->indexInfo->ii_KeyAttrNumbers[nkey];
Datum datum1, datum2;
bool isnull1 = false, isnull2 = false;
datum1 = tableam_tops_tuple_getattr(ltup, attno, tupDesc, &isnull1);
datum2 = tableam_tops_tuple_getattr(rtup, attno, tupDesc, &isnull2);
compare = inlineApplySortFunction(
&scanKey->sk_func, scanKey->sk_flags, scanKey->sk_collation, datum1, isnull1, datum2, isnull2);
if (compare != 0) {
return compare;
}
}
} else {
* In the expression index case, compute the whole index tuple and
* then compare values. It would perhaps be faster to compute only as
* many columns as we need to compare, but that would require
* duplicating all the logic in FormIndexDatum.
*/
Datum l_index_values[INDEX_MAX_KEYS];
bool l_index_isnull[INDEX_MAX_KEYS];
Datum r_index_values[INDEX_MAX_KEYS];
bool r_index_isnull[INDEX_MAX_KEYS];
TupleTableSlot* ecxt_scantuple = NULL;
ResetPerTupleExprContext(state->estate);
ecxt_scantuple = GetPerTupleExprContext(state->estate)->ecxt_scantuple;
(void)ExecStoreTuple(ltup, ecxt_scantuple, InvalidBuffer, false);
FormIndexDatum(state->indexInfo, ecxt_scantuple, state->estate, l_index_values, l_index_isnull);
(void)ExecStoreTuple(rtup, ecxt_scantuple, InvalidBuffer, false);
FormIndexDatum(state->indexInfo, ecxt_scantuple, state->estate, r_index_values, r_index_isnull);
for (; nkey < state->nKeys; nkey++, scanKey++) {
compare = inlineApplySortFunction(&scanKey->sk_func,
scanKey->sk_flags,
scanKey->sk_collation,
l_index_values[nkey],
l_index_isnull[nkey],
r_index_values[nkey],
r_index_isnull[nkey]);
if (compare != 0) {
return compare;
}
}
}
return 0;
}
static void copytup_cluster(Tuplesortstate* state, SortTuple* stup, Tuple tup)
{
MemoryContext oldcontext = MemoryContextSwitchTo(state->tuplecontext);
Tuple tuple = tableam_tops_copy_tuple(tup);
stup->tuple = tuple;
USEMEM(state, GetMemoryChunkSpace(tuple));
MemoryContextSwitchTo(oldcontext);
if (state->indexInfo->ii_KeyAttrNumbers[0] != 0) {
stup->datum1 = tableam_tops_tuple_getattr(tuple,
state->indexInfo->ii_KeyAttrNumbers[0],
state->tupDesc,
&stup->isnull1);
}
}
static void writetup_cluster(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup)
{
HeapTuple tuple = (HeapTuple)stup->tuple;
unsigned int tuplen = tuple->t_len + sizeof(ItemPointerData) + sizeof(int) + sizeof(TransactionId) * 2;
LogicalTapeWrite(state->tapeset, tape, &tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tape, &tuple->t_self, sizeof(ItemPointerData));
LogicalTapeWrite(state->tapeset, tape, &tuple->t_xid_base, sizeof(TransactionId));
LogicalTapeWrite(state->tapeset, tape, &tuple->t_multi_base, sizeof(TransactionId));
LogicalTapeWrite(state->tapeset, tape, tuple->t_data, tuple->t_len);
state->spill_size += tuplen;
pgstat_increase_session_spill_size(tuplen);
if (state->randomAccess) {
LogicalTapeWrite(state->tapeset, tape, &tuplen, sizeof(tuplen));
state->spill_size += sizeof(tuplen);
pgstat_increase_session_spill_size(tuplen);
}
}
static void readtup_cluster(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int tuplen)
{
unsigned int t_len = tuplen - sizeof(ItemPointerData) - sizeof(int) - sizeof(TransactionId) * 2;
HeapTuple tuple;
if (state->tupDesc->td_tam_ops == TableAmHeap) {
tuple = (HeapTuple) readtup_alloc(state, t_len + HEAPTUPLESIZE);
tuple->tupTableType = HEAP_TUPLE;
} else {
tuple = (HeapTuple) readtup_alloc(state, t_len + UHeapTupleDataSize);
tuple->tupTableType = UHEAP_TUPLE;
}
tuple->t_data = (HeapTupleHeader)((char*)tuple + HEAPTUPLESIZE);
tuple->t_len = t_len;
LogicalTapeReadExact(state->tapeset, tape, &tuple->t_self, sizeof(ItemPointerData));
tuple->t_tableOid = InvalidOid;
tuple->t_bucketId = InvalidBktId;
#ifdef PGXC
tuple->t_xc_node_id = 0;
#endif
LogicalTapeReadExact(state->tapeset, tape, &tuple->t_xid_base, sizeof(TransactionId));
LogicalTapeReadExact(state->tapeset, tape, &tuple->t_multi_base, sizeof(TransactionId));
LogicalTapeReadExact(state->tapeset, tape, tuple->t_data, tuple->t_len);
if (state->randomAccess) {
LogicalTapeReadExact(state->tapeset, tape, &tuplen, sizeof(tuplen));
}
stup->tuple = (void*)tuple;
if (state->indexInfo->ii_KeyAttrNumbers[0] != 0) {
stup->datum1 = tableam_tops_tuple_getattr(tuple, state->indexInfo->ii_KeyAttrNumbers[0], state->tupDesc, &stup->isnull1);
}
}
* Routines specialized for IndexTuple case
*
* The btree and hash cases require separate comparison functions, but the
* IndexTuple representation is the same so the copy/write/read support
* functions can be shared.
*/
template<bool tiebreak>
static int comparetup_index_btree(const SortTuple* a, const SortTuple* b, Tuplesortstate* state)
{
* This is similar to _bt_tuplecompare(), but we have already done the
* index_getattr calls for the first column, and we need to keep track of
* whether any null fields are present. Also see the special treatment
* for equal keys at the end.
*/
ScanKey scanKey = state->indexScanKey;
IndexTuple tuple1;
IndexTuple tuple2;
int keysz;
TupleDesc tupDes;
bool equal_hasnull = false;
int nkey;
int32 compare;
if (!tiebreak) {
compare = inlineApplySortFunction(&scanKey->sk_func, scanKey->sk_flags, scanKey->sk_collation, a->datum1,
a->isnull1, b->datum1, b->isnull1);
if (compare != 0) {
return compare;
}
}
if (a->isnull1) {
equal_hasnull = true;
}
tuple1 = (IndexTuple)a->tuple;
tuple2 = (IndexTuple)b->tuple;
keysz = state->nKeys;
tupDes = RelationGetDescr(state->indexRel);
scanKey++;
for (nkey = 2; nkey <= keysz; nkey++, scanKey++) {
Datum datum1, datum2;
bool isnull1 = false, isnull2 = false;
datum1 = index_getattr(tuple1, nkey, tupDes, &isnull1);
datum2 = index_getattr(tuple2, nkey, tupDes, &isnull2);
compare = inlineApplySortFunction(
&scanKey->sk_func, scanKey->sk_flags, scanKey->sk_collation, datum1, isnull1, datum2, isnull2);
if (compare != 0) {
return compare;
}
if (isnull1) {
equal_hasnull = true;
}
}
* If btree has asked us to enforce uniqueness, complain if two equal
* tuples are detected (unless there was at least one NULL field).
*
* It is sufficient to make the test here, because if two tuples are equal
* they *must* get compared at some stage of the sort --- otherwise the
* sort algorithm wouldn't have checked whether one must appear before the
* other.
*/
if (state->enforceUnique && !equal_hasnull) {
Datum values[INDEX_MAX_KEYS];
bool isnull[INDEX_MAX_KEYS];
char* key_desc = NULL;
* Some rather brain-dead implementations of qsort (such as the one in
* QNX 4) will sometimes call the comparison routine to compare a
* value to itself, but we always use our own implementation, which
* does not.
*/
Assert(tuple1 != tuple2);
index_deform_tuple(tuple1, tupDes, values, isnull);
key_desc = BuildIndexValueDescription(state->indexRel, values, isnull);
ereport(ERROR,
(errcode(ERRCODE_UNIQUE_VIOLATION),
errmsg("could not create unique index \"%s\"", RelationGetRelationName(state->indexRel)),
key_desc ? errdetail("Key %s is duplicated.", key_desc) : errdetail("Duplicate keys exist.")));
}
* If key values are equal, we sort on ItemPointer. This does not affect
* validity of the finished index, but it may be useful to have index
* scans in physical order.
*/
{
BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
if (blk1 != blk2)
return (blk1 < blk2) ? -1 : 1;
}
{
OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
if (pos1 != pos2)
return (pos1 < pos2) ? -1 : 1;
}
if (RelationIsGlobalIndex(state->indexRel)) {
Oid partOid1 = index_getattr_tableoid(state->indexRel, tuple1);
Assert(OidIsValid(partOid1));
Oid partOid2 = index_getattr_tableoid(state->indexRel, tuple2);
Assert(OidIsValid(partOid2));
if (partOid1 != partOid2) {
return (partOid1 < partOid2) ? -1 : 1;
}
}
if (RelationIsCrossBucketIndex(state->indexRel)) {
int2 bucketid1 = index_getattr_bucketid(state->indexRel, tuple1);
Assert(bucketid1 != InvalidBktId);
int2 bucketid2 = index_getattr_bucketid(state->indexRel, tuple2);
Assert(bucketid2 != InvalidBktId);
if (bucketid1 != bucketid2) {
return (bucketid1 < bucketid2) ? -1 : 1;
}
}
return 0;
}
static int comparetup_index_hash(const SortTuple* a, const SortTuple* b, Tuplesortstate* state)
{
Bucket bucket1;
Bucket bucket2;
IndexTuple tuple1;
IndexTuple tuple2;
* Fetch hash keys and mask off bits we don't want to sort by. We know
* that the first column of the index tuple is the hash key.
*/
Assert(!a->isnull1);
bucket1 = _hash_hashkey2bucket(DatumGetUInt32(a->datum1),
state->max_buckets, state->high_mask,
state->low_mask);
Assert(!b->isnull1);
bucket2 = _hash_hashkey2bucket(DatumGetUInt32(b->datum1),
state->max_buckets, state->high_mask,
state->low_mask);
if (bucket1 > bucket2) {
return 1;
} else if (bucket1 < bucket2) {
return -1;
}
* If hash values are equal, we sort on ItemPointer. This does not affect
* validity of the finished index, but it may be useful to have index
* scans in physical order.
*/
tuple1 = (IndexTuple)a->tuple;
tuple2 = (IndexTuple)b->tuple;
{
BlockNumber blk1 = ItemPointerGetBlockNumber(&tuple1->t_tid);
BlockNumber blk2 = ItemPointerGetBlockNumber(&tuple2->t_tid);
if (blk1 != blk2) {
return (blk1 < blk2) ? -1 : 1;
}
}
{
OffsetNumber pos1 = ItemPointerGetOffsetNumber(&tuple1->t_tid);
OffsetNumber pos2 = ItemPointerGetOffsetNumber(&tuple2->t_tid);
if (pos1 != pos2) {
return (pos1 < pos2) ? -1 : 1;
}
}
return 0;
}
static void copytup_index(Tuplesortstate* state, SortTuple* stup, void* tup)
{
IndexTuple tuple = (IndexTuple)tup;
unsigned int tuplen = IndexTupleSize(tuple);
IndexTuple newtuple;
newtuple = (IndexTuple) MemoryContextAlloc(state->tuplecontext, tuplen);
errno_t rc = memcpy_s(newtuple, tuplen, tuple, tuplen);
securec_check(rc, "\0", "\0");
USEMEM(state, GetMemoryChunkSpace(newtuple));
stup->tuple = (void*)newtuple;
stup->datum1 = index_getattr(newtuple, 1, RelationGetDescr(state->indexRel), &stup->isnull1);
}
static void writetup_index(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup)
{
IndexTuple tuple = (IndexTuple)stup->tuple;
unsigned int tuplen;
tuplen = IndexTupleSize(tuple) + sizeof(tuplen);
LogicalTapeWrite(state->tapeset, tape, (void*)&tuplen, sizeof(tuplen));
LogicalTapeWrite(state->tapeset, tape, (void*)tuple, IndexTupleSize(tuple));
state->spill_size += tuplen;
state->spill_count += 1;
pgstat_increase_session_spill_size(tuplen);
if (state->randomAccess) {
LogicalTapeWrite(state->tapeset, tape, (void*)&tuplen, sizeof(tuplen));
state->spill_size += tuplen;
pgstat_increase_session_spill_size(tuplen);
}
}
static void readtup_index(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len)
{
unsigned int tuplen = len - sizeof(unsigned int);
IndexTuple tuple = (IndexTuple) readtup_alloc(state, tuplen);
LogicalTapeReadExact(state->tapeset, tape, tuple, tuplen);
if (state->randomAccess) {
LogicalTapeReadExact(state->tapeset, tape, &tuplen, sizeof(tuplen));
}
stup->tuple = (void*)tuple;
stup->datum1 = index_getattr(tuple, 1, RelationGetDescr(state->indexRel), &stup->isnull1);
}
static void reversedirection_index_btree(Tuplesortstate* state)
{
ScanKey scanKey = state->indexScanKey;
int nkey;
for (nkey = 0; nkey < state->nKeys; nkey++, scanKey++) {
scanKey->sk_flags ^= (SK_BT_DESC | SK_BT_NULLS_FIRST);
}
}
static void reversedirection_index_hash(Tuplesortstate* state)
{
ereport(ERROR,
(errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_FEATURE_NOT_SUPPORTED), errmsg("reversedirection_index_hash is not implemented"))));
}
* Routines specialized for DatumTuple case
*/
static int comparetup_datum(const SortTuple* a, const SortTuple* b, Tuplesortstate* state)
{
return ApplySortComparator(a->datum1, a->isnull1, b->datum1, b->isnull1, state->onlyKey);
}
static void copytup_datum(Tuplesortstate* state, SortTuple* stup, void* tup)
{
ereport(ERROR,
(errmodule(MOD_EXECUTOR),
(errcode(ERRCODE_FEATURE_NOT_SUPPORTED), errmsg("copytup_datum() should not be called"))));
}
static void writetup_datum(Tuplesortstate* state, LogicalTape *tape, SortTuple* stup)
{
void* waddr = NULL;
unsigned int tuplen;
unsigned int writtenlen;
if (stup->isnull1) {
waddr = NULL;
tuplen = 0;
} else if (!state->tuples) {
waddr = &stup->datum1;
tuplen = sizeof(Datum);
} else {
waddr = DatumGetPointer(stup->datum1);
tuplen = datumGetSize(stup->datum1, false, state->datumTypeLen);
Assert(tuplen != 0);
}
writtenlen = tuplen + sizeof(unsigned int);
LogicalTapeWrite(state->tapeset, tape, (void*)&writtenlen, sizeof(writtenlen));
LogicalTapeWrite(state->tapeset, tape, waddr, tuplen);
state->spill_size += writtenlen + tuplen;
state->spill_count += 1;
pgstat_increase_session_spill_size(writtenlen);
pgstat_increase_session_spill_size(tuplen);
if (state->randomAccess) {
LogicalTapeWrite(state->tapeset, tape, (void*)&writtenlen, sizeof(writtenlen));
state->spill_size += writtenlen;
pgstat_increase_session_spill_size(writtenlen);
}
}
static void readtup_datum(Tuplesortstate* state, SortTuple* stup, LogicalTape *tape, unsigned int len)
{
unsigned int tuplen = len - sizeof(unsigned int);
if (tuplen == 0) {
stup->datum1 = (Datum)0;
stup->isnull1 = true;
stup->tuple = NULL;
} else if (!state->tuples) {
Assert(tuplen == sizeof(Datum));
LogicalTapeReadExact(state->tapeset, tape, &stup->datum1, tuplen);
stup->isnull1 = false;
stup->tuple = NULL;
} else {
void* raddr = readtup_alloc(state, tuplen);
LogicalTapeReadExact(state->tapeset, tape, raddr, tuplen);
stup->datum1 = PointerGetDatum(raddr);
stup->isnull1 = false;
stup->tuple = raddr;
}
if (state->randomAccess) {
LogicalTapeReadExact(state->tapeset, tape, &tuplen, sizeof(tuplen));
}
}
static void reversedirection_datum(Tuplesortstate* state)
{
state->onlyKey->ssup_reverse = !state->onlyKey->ssup_reverse;
state->onlyKey->ssup_nulls_first = !state->onlyKey->ssup_nulls_first;
}
* Parallel sort routines
*/
* tuplesort_initialize_shared - initialize shared tuplesort state
*
* Must be called from leader process before workers are launched, to
* establish state needed up-front for worker tuplesortstates. nWorkers
* should match the argument passed to tuplesort_estimate_shared().
*/
void tuplesort_initialize_shared(Sharedsort *shared, int nWorkers)
{
int i;
Assert(nWorkers > 0);
SpinLockInit(&shared->mutex);
shared->currentWorker = 0;
shared->workersFinished = 0;
SharedFileSetInit(&shared->fileset);
shared->nTapes = nWorkers;
for (i = 0; i < nWorkers; i++) {
shared->tapes[i].firstblocknumber = 0L;
shared->tapes[i].buffilesize = 0;
}
shared->actualParticipants = 0;
}
* tuplesort_attach_shared - attach to shared tuplesort state
*
* Must be called by all worker processes.
*/
void tuplesort_attach_shared(Sharedsort *shared)
{
SharedFileSetAttach(&shared->fileset);
}
* worker_get_identifier - Assign and return ordinal identifier for worker
*
* The order in which these are assigned is not well defined, and should not
* matter; worker numbers across parallel sort participants need only be
* distinct and gapless. logtape.c requires this.
*
* Note that the identifiers assigned from here have no relation to
* ParallelWorkerNumber number, to avoid making any assumption about
* caller's requirements. However, we do follow the ParallelWorkerNumber
* convention of representing a non-worker with worker number -1. This
* includes the leader, as well as serial Tuplesort processes.
*/
static int worker_get_identifier(const Tuplesortstate *state)
{
Sharedsort *shared = state->shared;
int worker;
Assert(WORKER(state));
SpinLockAcquire(&shared->mutex);
worker = shared->currentWorker++;
SpinLockRelease(&shared->mutex);
return worker;
}
* worker_freeze_result_tape - freeze worker's result tape for leader
*
* This is called by workers just after the result tape has been determined,
* instead of calling LogicalTapeFreeze() directly. They do so because
* workers require a few additional steps over similar serial
* TSS_SORTEDONTAPE external sort cases, which also happen here. The extra
* steps are around freeing now unneeded resources, and representing to
* leader that worker's input run is available for its merge.
*
* There should only be one final output run for each worker, which consists
* of all tuples that were originally input into worker.
*/
static void worker_freeze_result_tape(Tuplesortstate *state)
{
Sharedsort *shared = state->shared;
TapeShare output;
Assert(WORKER(state));
Assert(state->resultTape != NULL);
Assert(state->memtupcount == 0);
* Free most remaining memory, in case caller is sensitive to our holding
* on to it. memtuples may not be a tiny merge heap at this point.
*/
pfree(state->memtuples);
state->memtuples = NULL;
state->memtupsize = 0;
* Parallel worker requires result tape metadata, which is to be stored in
* shared memory for leader
*/
LogicalTapeFreeze(state->tapeset, state->resultTape, &output);
SpinLockAcquire(&shared->mutex);
shared->tapes[state->worker] = output;
shared->workersFinished++;
SpinLockRelease(&shared->mutex);
}
* worker_nomergeruns - dump memtuples in worker, without merging
*
* This called as an alternative to mergeruns() with a worker when no
* merging is required.
*/
static void worker_nomergeruns(Tuplesortstate *state)
{
Assert(WORKER(state));
Assert(state->resultTape == NULL);
Assert(state->nOutputRuns == 1);
state->resultTape = state->destTape;
worker_freeze_result_tape(state);
}
* leader_takeover_tapes - create tapeset for leader from worker tapes
*
* So far, leader Tuplesortstate has performed no actual sorting. By now, all
* sorting has occurred in workers, all of which must have already returned
* from tuplesort_performsort().
*
* When this returns, leader process is left in a state that is virtually
* indistinguishable from it having generated runs as a serial external sort
* might have.
*/
static void leader_takeover_tapes(Tuplesortstate *state)
{
Sharedsort *shared = state->shared;
int nParticipants = state->nParticipants;
int nActualParticipants;
int workersFinished;
int j;
Assert(LEADER(state));
Assert(nParticipants >= 1);
SpinLockAcquire(&shared->mutex);
workersFinished = shared->workersFinished;
nActualParticipants = shared->actualParticipants;
SpinLockRelease(&shared->mutex);
if (nActualParticipants != nParticipants) {
ereport(LOG, (errmsg("Only %d out of %d workers participated the parallel task.", nActualParticipants,
nParticipants)));
}
if (workersFinished != nActualParticipants) {
ereport(ERROR, (errmsg("Cannot take over tapes before all workers finish, finished: %d, expected: %d.",
workersFinished, nActualParticipants)));
}
nParticipants = nActualParticipants;
Assert(nParticipants > 0);
* Create the tapeset from worker tapes, including a leader-owned tape at
* the end. Parallel workers are far more expensive than logical tapes,
* so the number of tapes allocated here should never be excessive.
*/
inittapestate(state, nParticipants);
state->tapeset = LogicalTapeSetCreate(&shared->fileset, -1);
* Set currentRun to reflect the number of runs we will merge (it's not
* used for anything, this is just pro forma)
*/
state->currentRun = nParticipants;
* Initialize the state to look the same as after building the initial
* runs.
*
* There will always be exactly 1 run per worker, and exactly one input
* tape per run, because workers always output exactly 1 run, even when
* there were no input tuples for workers to sort.
*/
state->inputTapes = NULL;
state->nInputTapes = 0;
state->nInputRuns = 0;
state->outputTapes = (LogicalTape **)palloc0(nParticipants * sizeof(LogicalTape *));
state->nOutputTapes = nParticipants;
state->nOutputRuns = nParticipants;
for (j = 0; j < nParticipants; j++) {
state->outputTapes[j] = LogicalTapeImport(state->tapeset, j, &shared->tapes[j]);
}
state->status = TSS_BUILDRUNS;
}
* Convenience routine to free a tuple previously loaded into sort memory
*/
static void free_sort_tuple(Tuplesortstate* state, SortTuple* stup)
{
if (stup->tuple) {
FREEMEM(state, GetMemoryChunkSpace(stup->tuple));
pfree_ext(stup->tuple);
}
}
int ssup_datum_unsigned_cmp(Datum x, Datum y, SortSupport ssup)
{
if (x < y) {
return -1;
} else if (x > y) {
return 1;
} else {
return 0;
}
}
int ssup_datum_signed_cmp(Datum x, Datum y, SortSupport ssup)
{
int64 xx = DatumGetInt64(x);
int64 yy = DatumGetInt64(y);
if (xx < yy) {
return -1;
} else if (xx > yy) {
return 1;
} else {
return 0;
}
}
int ssup_datum_int32_cmp(Datum x, Datum y, SortSupport ssup)
{
int32 xx = (int32)x;
int32 yy = (int32)y;
if (xx < yy) {
return -1;
} else if (xx > yy) {
return 1;
} else {
return 0;
}
}
* This is the initialization entry for two-stage sorting in multiple nodes.
* The feature is not supported in the standalone version.
*/
Tuplesortstate* TuplesortBeginMerge()
{
ereport(ERROR, (errmodule(MOD_EXECUTOR), (errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
errmsg("Merge sort for multiple nodes is not support."))));
return NULL;
}
int64 tuplesort_get_avgwidth(Tuplesortstate* state)
{
return state->width;
}
bool tuplesort_get_busy_status(Tuplesortstate* state)
{
return state->causedBySysRes;
}
int tuplesort_get_spread_num(Tuplesortstate* state)
{
return state->spreadNum;
}
int64 tuplesort_get_peak_memory(Tuplesortstate* state)
{
return state->peakMemorySize;
}
* used to update for the uniuqe sql sort infomation.
*/
void UpdateUniqueSQLSortStats(Tuplesortstate* state, TimestampTz* start_time)
{
if (!is_unique_sql_enabled() || isUniqueSQLContextInvalid()) {
return;
}
unique_sql_sorthash_instr* instr = u_sess->unique_sql_cxt.unique_sql_sort_instr;
instr->has_sorthash = true;
if (*start_time == 0) {
*start_time = GetCurrentTimestamp();
} else if (state != NULL){
instr->counts += 1;
instr->total_time += GetCurrentTimestamp() - *start_time;
if (state->tapeset != NULL) {
instr->spill_counts += state->spill_count;
instr->spill_size += LogicalTapeSetBlocks(state->tapeset) * (BLCKSZ / 1024);
} else {
instr->used_work_mem += (state->allowedMem - state->availMem + 1023) / 1024;
}
}
}