15670430创建于 2020年12月28日历史提交
/* -------------------------------------------------------------------------
 *
 * signal.c
 *    Microsoft Windows Win32 Signal Emulation Functions
 *
 * Portions Copyright (c) 1996-2012, PostgreSQL Global Development Group
 *
 * IDENTIFICATION
 *    src/common/backend/port/win32/signal.c
 *
 * -------------------------------------------------------------------------
 */

#include "postgres.h"
#include "knl/knl_variable.h"

#include <libpq/pqsignal.h>
#include "securec.h"
#include "utils/elog.h"

/*
 * These are exported for use by the UNBLOCKED_SIGNAL_QUEUE() macro.
 * pg_signal_queue must be volatile since it is changed by the signal
 * handling thread and inspected without any lock by the main thread.
 * pg_signal_mask is only changed by main thread so shouldn't need it.
 */
volatile int pg_signal_queue;
int pg_signal_mask;

HANDLE pgwin32_signal_event;
HANDLE pgwin32_initial_signal_pipe = INVALID_HANDLE_VALUE;

/*
 * pg_signal_crit_sec is used to protect only pg_signal_queue. That is the only
 * variable that can be accessed from the signal sending threads!
 */
static CRITICAL_SECTION pg_signal_crit_sec;

static pqsigfunc pg_signal_array[PG_SIGNAL_COUNT];
static pqsigfunc pg_signal_defaults[PG_SIGNAL_COUNT];

/* Signal handling thread function */
static DWORD WINAPI pg_signal_thread(LPVOID param);
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType);

/*
 * pg_usleep --- delay the specified number of microseconds, but
 * stop waiting if a signal arrives.
 *
 * This replaces the non-signal-aware version provided by src/port/pgsleep.c.
 */
void pg_usleep(long microsec)
{
    if (WaitForSingleObject(pgwin32_signal_event, ((microsec < 500) ? 1 : ((microsec + 500) / 1000))) == WAIT_OBJECT_0) {
        pgwin32_dispatch_queued_signals();
        errno = EINTR;
        return;
    }
}

/* Initialization */
void pgwin32_signal_initialize(void)
{
    int i;
    HANDLE signal_thread_handle = NULL;

    InitializeCriticalSection(&pg_signal_crit_sec);

    for (i = 0; i < PG_SIGNAL_COUNT; i++) {
        pg_signal_array[i] = SIG_DFL;
        pg_signal_defaults[i] = SIG_IGN;
    }
    pg_signal_mask = 0;
    pg_signal_queue = 0;

    /* Create the global event handle used to flag signals */
    pgwin32_signal_event = CreateEvent(NULL, TRUE, FALSE, NULL);
    if (pgwin32_signal_event == NULL)
        ereport(FATAL, (errmsg_internal("could not create signal event: error code %lu", GetLastError())));

    /* Create thread for handling signals */
    signal_thread_handle = CreateThread(NULL, 0, pg_signal_thread, NULL, 0, NULL);
    if (signal_thread_handle == INVALID_HANDLE_VALUE)
        ereport(FATAL, (errmsg_internal("could not create signal handler thread")));

    /* Create console control handle to pick up Ctrl-C etc */
    if (!SetConsoleCtrlHandler(pg_console_handler, TRUE))
        ereport(FATAL, (errmsg_internal("could not set console control handler")));
}

/*
 * Dispatch all signals currently queued and not blocked
 * Blocked signals are ignored, and will be fired at the time of
 * the sigsetmask() call.
 */
void pgwin32_dispatch_queued_signals(void)
{
    int i;

    EnterCriticalSection(&pg_signal_crit_sec);
    while (UNBLOCKED_SIGNAL_QUEUE()) {
        /* One or more unblocked signals queued for execution */
        int exec_mask = UNBLOCKED_SIGNAL_QUEUE();

        for (i = 0; i < PG_SIGNAL_COUNT; i++) {
            if (exec_mask & sigmask(i)) {
                /* Execute this signal */
                pqsigfunc sig = pg_signal_array[i];

                if (sig == SIG_DFL)
                    sig = pg_signal_defaults[i];
                pg_signal_queue &= ~sigmask(i);
                if (sig != SIG_ERR && sig != SIG_IGN && sig != SIG_DFL) {
                    LeaveCriticalSection(&pg_signal_crit_sec);
                    sig(i);
                    EnterCriticalSection(&pg_signal_crit_sec);
                    break; /* Restart outer loop, in case signal mask or
                            * queue has been modified inside signal
                            * handler */
                }
            }
        }
    }
    ResetEvent(pgwin32_signal_event);
    LeaveCriticalSection(&pg_signal_crit_sec);
}

/* signal masking. Only called on main thread, no sync required */
int pqsigsetmask(int mask)
{
    int prevmask;

    prevmask = pg_signal_mask;
    pg_signal_mask = mask;

    /*
     * Dispatch any signals queued up right away, in case we have unblocked
     * one or more signals previously queued
     */
    pgwin32_dispatch_queued_signals();

    return prevmask;
}

/* signal manipulation. Only called on main thread, no sync required */
pqsigfunc pqsignal(int signum, pqsigfunc handler)
{
    pqsigfunc prevfunc;

    if (signum >= PG_SIGNAL_COUNT || signum < 0)
        return SIG_ERR;
    prevfunc = pg_signal_array[signum];
    pg_signal_array[signum] = handler;
    return prevfunc;
}

/* Create the signal listener pipe for specified PID */
HANDLE pgwin32_create_signal_listener(pid_t pid)
{
    char pipename[128];
    HANDLE pipe = NULL;

    int rcs = snprintf_s(pipename, sizeof(pipename), sizeof(pipename) - 1, "\\\\.\\pipe\\pgsignal_%d", (int)pid);
    securec_check_ss(rcs, "\0", "\0");

    pipe = CreateNamedPipe(pipename,
        PIPE_ACCESS_DUPLEX,
        PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
        PIPE_UNLIMITED_INSTANCES,
        16,
        16,
        1000,
        NULL);
    if (pipe == INVALID_HANDLE_VALUE)
        ereport(ERROR,
            (errcode(ERRCODE_INVALID_OPERATION),
                errmsg("could not create signal listener pipe for PID %d: error code %lu", (int)pid, GetLastError())));

    return pipe;
}

/*
 * All functions below execute on the signal handler thread
 * and must be synchronized as such!
 * NOTE! The only global variable that can be used is
 * pg_signal_queue!
 */

void pg_queue_signal(int signum)
{
    if (signum >= PG_SIGNAL_COUNT || signum <= 0)
        return;

    EnterCriticalSection(&pg_signal_crit_sec);
    pg_signal_queue |= sigmask(signum);
    LeaveCriticalSection(&pg_signal_crit_sec);

    SetEvent(pgwin32_signal_event);
}

/* Signal dispatching thread */
static DWORD WINAPI pg_signal_dispatch_thread(LPVOID param)
{
    HANDLE pipe = (HANDLE)param;
    BYTE sigNum;
    DWORD bytes;

    if (!ReadFile(pipe, &sigNum, 1, &bytes, NULL)) {
        /* Client died before sending */
        CloseHandle(pipe);
        return 0;
    }
    if (bytes != 1) {
        /* Received <bytes> bytes over signal pipe (should be 1) */
        CloseHandle(pipe);
        return 0;
    }
    WriteFile(pipe, &sigNum, 1, &bytes, NULL); /* Don't care if it works or
                                                * not.. */
    FlushFileBuffers(pipe);
    DisconnectNamedPipe(pipe);
    CloseHandle(pipe);

    pg_queue_signal(sigNum);
    return 0;
}

/* Signal handling thread */
static DWORD WINAPI pg_signal_thread(LPVOID param)
{
    char pipename[128];
    HANDLE pipe = pgwin32_initial_signal_pipe;

    int rc = snprintf_s(
        pipename, sizeof(pipename), sizeof(pipename) - 1, "\\\\.\\pipe\\pgsignal_%lu", GetCurrentProcessId());
    securec_check_ss(rc, "\0", "\0");
    for (;;) {
        BOOL fConnected = false;
        HANDLE hThread = NULL;

        if (pipe == INVALID_HANDLE_VALUE) {
            pipe = CreateNamedPipe(pipename,
                PIPE_ACCESS_DUPLEX,
                PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
                PIPE_UNLIMITED_INSTANCES,
                16,
                16,
                1000,
                NULL);

            if (pipe == INVALID_HANDLE_VALUE) {
                write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());
                SleepEx(500, FALSE);
                continue;
            }
        }

        fConnected = ConnectNamedPipe(pipe, NULL) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
        if (fConnected) {
            HANDLE newpipe;

            /*
             * We have a connected pipe. Pass this off to a separate thread
             * that will do the actual processing of the pipe.
             *
             * We must also create a new instance of the pipe *before* we
             * start running the new thread. If we don't, there is a race
             * condition whereby the dispatch thread might run CloseHandle()
             * before we have created a new instance, thereby causing a small
             * window of time where we will miss incoming requests.
             */
            newpipe = CreateNamedPipe(pipename,
                PIPE_ACCESS_DUPLEX,
                PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT,
                PIPE_UNLIMITED_INSTANCES,
                16,
                16,
                1000,
                NULL);
            if (newpipe == INVALID_HANDLE_VALUE) {
                /*
                 * This really should never fail. Just retry in case it does,
                 * even though we have a small race window in that case. There
                 * is nothing else we can do other than abort the whole
                 * process which will be even worse.
                 */
                write_stderr("could not create signal listener pipe: error code %lu; retrying\n", GetLastError());

                /*
                 * Keep going so we at least dispatch this signal. Hopefully,
                 * the call will succeed when retried in the loop soon after.
                 */
            }
            hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)pg_signal_dispatch_thread, (LPVOID)pipe, 0, NULL);
            if (hThread == INVALID_HANDLE_VALUE)
                write_stderr("could not create signal dispatch thread: error code %lu\n", GetLastError());
            else
                CloseHandle(hThread);

            /*
             * Background thread is running with our instance of the pipe. So
             * replace our reference with the newly created one and loop back
             * up for another run.
             */
            pipe = newpipe;
        } else {
            /*
             * Connection failed. Cleanup and try again.
             *
             * This should never happen. If it does, we have a small race
             * condition until we loop up and re-create the pipe.
             */
            CloseHandle(pipe);
            pipe = INVALID_HANDLE_VALUE;
        }
    }
    return 0;
}

/* Console control handler will execute on a thread created
   by the OS at the time of invocation */
static BOOL WINAPI pg_console_handler(DWORD dwCtrlType)
{
    if (dwCtrlType == CTRL_C_EVENT || dwCtrlType == CTRL_BREAK_EVENT || dwCtrlType == CTRL_CLOSE_EVENT ||
        dwCtrlType == CTRL_SHUTDOWN_EVENT) {
        pg_queue_signal(SIGINT);
        return TRUE;
    }
    return FALSE;
}