*
* Ryu floating-point output for single precision.
*
* Portions Copyright (c) 2024, openGauss Contributors
* Portions Copyright (c) 2018-2024, PostgreSQL Global Development Group
*
* IDENTIFICATION
* src/common/f2s.c
*
* This is a modification of code taken from github.com/ulfjack/ryu under the
* terms of the Boost license (not the Apache license). The original copyright
* notice follows:
*
* Copyright 2018 Ulf Adams
*
* The contents of this file may be used under the terms of the Apache
* License, Version 2.0.
*
* (See accompanying file LICENSE-Apache or copy at
* http://www.apache.org/licenses/LICENSE-2.0)
*
* Alternatively, the contents of this file may be used under the terms of the
* Boost Software License, Version 1.0.
*
* (See accompanying file LICENSE-Boost or copy at
* https://www.boost.org/LICENSE_1_0.txt)
*
* Unless required by applicable law or agreed to in writing, this software is
* distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.
*
*---------------------------------------------------------------------------
*/
#include "utils/shortest_dec.h"
#include "postgres.h"
#include "digit_table.h"
#include "ryu_common.h"
#define FLOAT_MANTISSA_BITS 23
#define FLOAT_EXPONENT_BITS 8
#define FLOAT_BIAS 127
* This table is generated (by the upstream) by PrintFloatLookupTable.
*/
#define FLOAT_POW5_INV_BITCOUNT 59
static const uint64 FLOAT_POW5_INV_SPLIT[31] = {
576460752303423489u, 461168601842738791u, 368934881474191033u,
295147905179352826u, 472236648286964522u, 377789318629571618u,
302231454903657294u, 483570327845851670u, 386856262276681336u,
309485009821345069u, 495176015714152110u, 396140812571321688u,
316912650057057351u, 507060240091291761u, 405648192073033409u,
324518553658426727u, 519229685853482763u, 415383748682786211u,
332306998946228969u, 531691198313966350u, 425352958651173080u,
340282366920938464u, 544451787073501542u, 435561429658801234u,
348449143727040987u, 557518629963265579u, 446014903970612463u,
356811923176489971u, 570899077082383953u, 456719261665907162u,
365375409332725730u};
#define FLOAT_POW5_BITCOUNT 61
static const uint64 FLOAT_POW5_SPLIT[47] = {
1152921504606846976u, 1441151880758558720u, 1801439850948198400u,
2251799813685248000u, 1407374883553280000u, 1759218604441600000u,
2199023255552000000u, 1374389534720000000u, 1717986918400000000u,
2147483648000000000u, 1342177280000000000u, 1677721600000000000u,
2097152000000000000u, 1310720000000000000u, 1638400000000000000u,
2048000000000000000u, 1280000000000000000u, 1600000000000000000u,
2000000000000000000u, 1250000000000000000u, 1562500000000000000u,
1953125000000000000u, 1220703125000000000u, 1525878906250000000u,
1907348632812500000u, 1192092895507812500u, 1490116119384765625u,
1862645149230957031u, 1164153218269348144u, 1455191522836685180u,
1818989403545856475u, 2273736754432320594u, 1421085471520200371u,
1776356839400250464u, 2220446049250313080u, 1387778780781445675u,
1734723475976807094u, 2168404344971008868u, 1355252715606880542u,
1694065894508600678u, 2117582368135750847u, 1323488980084844279u,
1654361225106055349u, 2067951531382569187u, 1292469707114105741u,
1615587133892632177u, 2019483917365790221u};
static inline uint32 pow5Factor(uint32 value)
{
uint32 count = 0;
for (;;) {
Assert(value != 0);
const uint32 q = value / 5;
const uint32 r = value % 5;
if (r != 0) {
break;
}
value = q;
++count;
}
return count;
}
static inline bool multipleOfPowerOf5(const uint32 value, const uint32 p)
{
return pow5Factor(value) >= p;
}
static inline bool multipleOfPowerOf2(const uint32 value, const uint32 p)
{
return (value & ((1u << p) - 1)) == 0;
}
* It seems to be slightly faster to avoid uint128_t here, although the
* generated code for uint128_t looks slightly nicer.
*/
static inline uint32 mulShift(const uint32 m, const uint64 factor, const int32 shift)
{
* The casts here help MSVC to avoid calls to the __allmul library
* function.
*/
const uint32 factorLo = (uint32)(factor);
const uint32 factorHi = (uint32)(factor >> 32);
const uint64 bits0 = (uint64)m * factorLo;
const uint64 bits1 = (uint64)m * factorHi;
Assert(shift > 32);
#ifdef RYU_32_BIT_PLATFORM
* On 32-bit platforms we can avoid a 64-bit shift-right since we only
* need the upper 32 bits of the result and the shift value is > 32.
*/
const uint32 bits0Hi = (uint32)(bits0 >> 32);
uint32 bits1Lo = (uint32)(bits1);
uint32 bits1Hi = (uint32)(bits1 >> 32);
bits1Lo += bits0Hi;
bits1Hi += (bits1Lo < bits0Hi);
const int32 s = shift - 32;
return (bits1Hi << (32 - s)) | (bits1Lo >> s);
#else
const uint64 sum = (bits0 >> 32) + bits1;
const uint64 shiftedSum = sum >> (shift - 32);
Assert(shiftedSum <= UINT32_MAX);
return (uint32)shiftedSum;
#endif
}
static inline uint32 mulPow5InvDivPow2(const uint32 m, const uint32 q, const int32 j)
{
return mulShift(m, FLOAT_POW5_INV_SPLIT[q], j);
}
static inline uint32 mulPow5divPow2(const uint32 m, const uint32 i, const int32 j)
{
return mulShift(m, FLOAT_POW5_SPLIT[i], j);
}
static inline uint32 decimalLength(const uint32 v)
{
Assert(v < 1000000000);
if (v >= 100000000) {
return 9;
}
if (v >= 10000000) {
return 8;
}
if (v >= 1000000) {
return 7;
}
if (v >= 100000) {
return 6;
}
if (v >= 10000) {
return 5;
}
if (v >= 1000) {
return 4;
}
if (v >= 100) {
return 3;
}
if (v >= 10) {
return 2;
}
return 1;
}
typedef struct floating_decimal_32 {
uint32 mantissa;
int32 exponent;
} floating_decimal_32;
static inline floating_decimal_32 f2d(const uint32 ieeeMantissa, const uint32 ieeeExponent)
{
int32 e2;
uint32 m2;
if (ieeeExponent == 0) {
e2 = 1 - FLOAT_BIAS - FLOAT_MANTISSA_BITS - 2;
m2 = ieeeMantissa;
} else {
e2 = ieeeExponent - FLOAT_BIAS - FLOAT_MANTISSA_BITS - 2;
m2 = (1u << FLOAT_MANTISSA_BITS) | ieeeMantissa;
}
#if STRICTLY_SHORTEST
const bool even = (m2 & 1) == 0;
const bool acceptBounds = even;
#else
const bool acceptBounds = false;
#endif
const uint32 mv = 4 * m2;
const uint32 mp = 4 * m2 + 2;
const uint32 mmShift = ieeeMantissa != 0 || ieeeExponent <= 1;
const uint32 mm = 4 * m2 - 1 - mmShift;
uint32 vr, vp, vm;
int32 e10;
bool vmIsTrailingZeros = false;
bool vrIsTrailingZeros = false;
uint8 lastRemovedDigit = 0;
if (e2 >= 0) {
const uint32 q = log10Pow2(e2);
e10 = q;
const int32 k = FLOAT_POW5_INV_BITCOUNT + pow5bits(q) - 1;
const int32 i = -e2 + q + k;
vr = mulPow5InvDivPow2(mv, q, i);
vp = mulPow5InvDivPow2(mp, q, i);
vm = mulPow5InvDivPow2(mm, q, i);
if (q != 0 && (vp - 1) / 10 <= vm / 10) {
* We need to know one removed digit even if we are not going to
* loop below. We could use q = X - 1 above, except that would
* require 33 bits for the result, and we've found that 32-bit
* arithmetic is faster even on 64-bit machines.
*/
const int32 l = FLOAT_POW5_INV_BITCOUNT + pow5bits(q - 1) - 1;
lastRemovedDigit = (uint8)(mulPow5InvDivPow2(mv, q - 1, -e2 + q - 1 + l) % 10);
}
if (q <= 9) {
* The largest power of 5 that fits in 24 bits is 5^10, but q <= 9
* seems to be safe as well.
*
* Only one of mp, mv, and mm can be a multiple of 5, if any.
*/
if (mv % 5 == 0) {
vrIsTrailingZeros = multipleOfPowerOf5(mv, q);
} else if (acceptBounds) {
vmIsTrailingZeros = multipleOfPowerOf5(mm, q);
} else {
vp -= multipleOfPowerOf5(mp, q);
}
}
} else {
const uint32 q = log10Pow5(-e2);
e10 = q + e2;
const int32 i = -e2 - q;
const int32 k = pow5bits(i) - FLOAT_POW5_BITCOUNT;
int32 j = q - k;
vr = mulPow5divPow2(mv, i, j);
vp = mulPow5divPow2(mp, i, j);
vm = mulPow5divPow2(mm, i, j);
if (q != 0 && (vp - 1) / 10 <= vm / 10) {
j = q - 1 - (pow5bits(i + 1) - FLOAT_POW5_BITCOUNT);
lastRemovedDigit = (uint8)(mulPow5divPow2(mv, i + 1, j) % 10);
}
if (q <= 1) {
* {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q
* trailing 0 bits.
*/
vrIsTrailingZeros = true;
if (acceptBounds) {
* mm = mv - 1 - mmShift, so it has 1 trailing 0 bit iff
* mmShift == 1.
*/
vmIsTrailingZeros = mmShift == 1;
} else {
* mp = mv + 2, so it always has at least one trailing 0 bit.
*/
--vp;
}
} else if (q < 31) {
vrIsTrailingZeros = multipleOfPowerOf2(mv, q - 1);
}
}
* Step 4: Find the shortest decimal representation in the interval of
* legal representations.
*/
uint32 removed = 0;
uint32 output;
if (vmIsTrailingZeros || vrIsTrailingZeros) {
while (vp / 10 > vm / 10) {
vmIsTrailingZeros &= vm - (vm / 10) * 10 == 0;
vrIsTrailingZeros &= lastRemovedDigit == 0;
lastRemovedDigit = (uint8)(vr % 10);
vr /= 10;
vp /= 10;
vm /= 10;
++removed;
}
if (vmIsTrailingZeros) {
while (vm % 10 == 0) {
vrIsTrailingZeros &= lastRemovedDigit == 0;
lastRemovedDigit = (uint8)(vr % 10);
vr /= 10;
vp /= 10;
vm /= 10;
++removed;
}
}
if (vrIsTrailingZeros && lastRemovedDigit == 5 && vr % 2 == 0) {
lastRemovedDigit = 4;
}
* We need to take vr + 1 if vr is outside bounds or we need to round
* up.
*/
output = vr + ((vr == vm && (!acceptBounds || !vmIsTrailingZeros)) || lastRemovedDigit >= 5);
} else {
* Specialized for the common case (~96.0%). Percentages below are
* relative to this.
*
* Loop iterations below (approximately): 0: 13.6%, 1: 70.7%, 2:
* 14.1%, 3: 1.39%, 4: 0.14%, 5+: 0.01%
*/
while (vp / 10 > vm / 10) {
lastRemovedDigit = (uint8)(vr % 10);
vr /= 10;
vp /= 10;
vm /= 10;
++removed;
}
* We need to take vr + 1 if vr is outside bounds or we need to round
* up.
*/
output = vr + (vr == vm || lastRemovedDigit >= 5);
}
const int32 exp = e10 + removed;
floating_decimal_32 fd;
fd.exponent = exp;
fd.mantissa = output;
return fd;
}
static inline int to_chars_f(const floating_decimal_32 v, const uint32 olength, char* const result)
{
int index = 0;
uint32 output = v.mantissa;
int32 exp = v.exponent;
errno_t rc = EOK;
* On entry, mantissa * 10^exp is the result to be output.
* Caller has already done the - sign if needed.
*
* We want to insert the point somewhere depending on the output length
* and exponent, which might mean adding zeros:
*
* exp | format
* 1+ | ddddddddd000000
* 0 | ddddddddd
* -1 .. -len+1 | dddddddd.d to d.ddddddddd
* -len ... | 0.ddddddddd to 0.000dddddd
*/
uint32 i = 0;
int32 nexp = exp + olength;
if (nexp <= 0) {
Assert(nexp >= -3);
index = 2 - nexp;
rc = memcpy_sp(result, 8, "0.000000", 8);
securec_check(rc, "\0", "\0");
} else if (exp < 0) {
* dddd.dddd; leave space at the start and move the '.' in after
*/
index = 1;
} else {
* We can save some code later by pre-filling with zeros. We know
* that there can be no more than 6 output digits in this form,
* otherwise we would not choose fixed-point output. memset 8
* rather than 6 bytes to let the compiler optimize it.
*/
Assert(exp < 6 && exp + olength <= 6);
rc = memset_sp(result, 8, '0', 8);
securec_check(rc, "\0", "\0");
}
while (output >= 10000) {
const uint32 c = output - 10000 * (output / 10000);
const uint32 c0 = (c % 100) << 1;
const uint32 c1 = (c / 100) << 1;
output /= 10000;
rc = memcpy_sp(result + index + olength - i - 2, 2, DIGIT_TABLE + c0, 2);
securec_check(rc, "\0", "\0");
rc = memcpy_sp(result + index + olength - i - 4, 2, DIGIT_TABLE + c1, 2);
securec_check(rc, "\0", "\0");
i += 4;
}
if (output >= 100) {
const uint32 c = (output % 100) << 1;
output /= 100;
rc = memcpy_sp(result + index + olength - i - 2, 2, DIGIT_TABLE + c, 2);
securec_check(rc, "\0", "\0");
i += 2;
}
if (output >= 10) {
const uint32 c = output << 1;
rc = memcpy_sp(result + index + olength - i - 2, 2, DIGIT_TABLE + c, 2);
securec_check(rc, "\0", "\0");
} else {
result[index] = (char)('0' + output);
}
if (index == 1) {
* nexp is 1..6 here, representing the number of digits before the
* point. A value of 7+ is not possible because we switch to
* scientific notation when the display exponent reaches 6.
*/
Assert(nexp < 7);
if (nexp & 4) {
rc = memmove_s(result + index - 1, 4, result + index, 4);
securec_check(rc, "\0", "\0");
index += 4;
}
if (nexp & 2) {
rc = memmove_s(result + index - 1, 2, result + index, 2);
securec_check(rc, "\0", "\0");
index += 2;
}
if (nexp & 1) {
result[index - 1] = result[index];
}
result[nexp] = '.';
index = olength + 1;
} else if (exp >= 0) {
index = olength + exp;
} else {
index = olength + (2 - nexp);
}
return index;
}
static inline int to_chars(const floating_decimal_32 v, const bool sign, char* const result)
{
int index = 0;
uint32 output = v.mantissa;
uint32 olength = decimalLength(output);
int32 exp = v.exponent + olength - 1;
errno_t rc = EOK;
if (sign) {
result[index++] = '-';
}
* The thresholds for fixed-point output are chosen to match printf
* defaults. Beware that both the code of to_chars_f and the value
* of FLOAT_SHORTEST_DECIMAL_LEN are sensitive to these thresholds.
*/
if (exp >= -4 && exp < 6) {
return to_chars_f(v, olength, result + index) + sign;
}
* If v.exponent is exactly 0, we might have reached here via the small
* integer fast path, in which case v.mantissa might contain trailing
* (decimal) zeros. For scientific notation we need to move these zeros
* into the exponent. (For fixed point this doesn't matter, which is why
* we do this here rather than above.)
*
* Since we already calculated the display exponent (exp) above based on
* the old decimal length, that value does not change here. Instead, we
* just reduce the display length for each digit removed.
*
* If we didn't get here via the fast path, the raw exponent will not
* usually be 0, and there will be no trailing zeros, so we pay no more
* than one div10/multiply extra cost. We claw back half of that by
* checking for divisibility by 2 before dividing by 10.
*/
if (v.exponent == 0) {
while ((output & 1) == 0) {
const uint32 q = output / 10;
const uint32 r = output - 10 * q;
if (r != 0) {
break;
}
output = q;
--olength;
}
}
* Print the decimal digits.
* The following code is equivalent to:
*
* for (uint32 i = 0; i < olength - 1; ++i) {
* const uint32 c = output % 10; output /= 10;
* result[index + olength - i] = (char) ('0' + c);
* }
* result[index] = '0' + output % 10;
*/
uint32 i = 0;
while (output >= 10000) {
const uint32 c = output - 10000 * (output / 10000);
const uint32 c0 = (c % 100) << 1;
const uint32 c1 = (c / 100) << 1;
output /= 10000;
rc = memcpy_sp(result + index + olength - i - 1, 2, DIGIT_TABLE + c0, 2);
securec_check(rc, "\0", "\0");
rc = memcpy_sp(result + index + olength - i - 3, 2, DIGIT_TABLE + c1, 2);
securec_check(rc, "\0", "\0");
i += 4;
}
if (output >= 100) {
const uint32 c = (output % 100) << 1;
output /= 100;
rc = memcpy_sp(result + index + olength - i - 1, 2, DIGIT_TABLE + c, 2);
securec_check(rc, "\0", "\0");
i += 2;
}
if (output >= 10) {
const uint32 c = output << 1;
* We can't use memcpy here: the decimal dot goes between these two
* digits.
*/
result[index + olength - i] = DIGIT_TABLE[c + 1];
result[index] = DIGIT_TABLE[c];
} else {
result[index] = (char)('0' + output);
}
if (olength > 1) {
result[index + 1] = '.';
index += olength + 1;
} else {
++index;
}
result[index++] = 'e';
if (exp < 0) {
result[index++] = '-';
exp = -exp;
} else {
result[index++] = '+';
}
rc = memcpy_sp(result + index, 2, DIGIT_TABLE + 2 * exp, 2);
securec_check(rc, "\0", "\0");
index += 2;
return index;
}
static inline bool f2d_small_int(const uint32 ieeeMantissa, const uint32 ieeeExponent, floating_decimal_32 *v)
{
const int32 e2 = (int32)ieeeExponent - FLOAT_BIAS - FLOAT_MANTISSA_BITS;
* Avoid using multiple "return false;" here since it tends to provoke the
* compiler into inlining multiple copies of f2d, which is undesirable.
*/
if (e2 >= -FLOAT_MANTISSA_BITS && e2 <= 0) {
* Since 2^23 <= m2 < 2^24 and 0 <= -e2 <= 23:
* 1 <= f = m2 / 2^-e2 < 2^24.
*
* Test if the lower -e2 bits of the significand are 0, i.e. whether
* the fraction is 0. We can use ieeeMantissa here, since the implied
* 1 bit can never be tested by this; the implied 1 can only be part
* of a fraction if e2 < -FLOAT_MANTISSA_BITS which we already
* checked. (e.g. 0.5 gives ieeeMantissa == 0 and e2 == -24)
*/
const uint32 mask = (1U << -e2) - 1;
const uint32 fraction = ieeeMantissa & mask;
if (fraction == 0) {
* f is an integer in the range [1, 2^24).
* Note: mantissa might contain trailing (decimal) 0's.
* Note: since 2^24 < 10^9, there is no need to adjust
* decimalLength().
*/
const uint32 m2 = (1U << FLOAT_MANTISSA_BITS) | ieeeMantissa;
v->mantissa = m2 >> -e2;
v->exponent = 0;
return true;
}
}
return false;
}
* Store the shortest decimal representation of the given float as an
* UNTERMINATED string in the caller's supplied buffer (which must be at least
* FLOAT_SHORTEST_DECIMAL_LEN-1 bytes long).
*
* Returns the number of bytes stored.
*/
int float_to_shortest_decimal_bufn(float f, char* result)
{
* Step 1: Decode the floating-point number, and unify normalized and
* subnormal cases.
*/
const uint32 bits = float_to_bits(f);
const bool ieeeSign = ((bits >> (FLOAT_MANTISSA_BITS + FLOAT_EXPONENT_BITS)) & 1) != 0;
const uint32 ieeeMantissa = bits & ((1u << FLOAT_MANTISSA_BITS) - 1);
const uint32 ieeeExponent = (bits >> FLOAT_MANTISSA_BITS) & ((1u << FLOAT_EXPONENT_BITS) - 1);
if (ieeeExponent == ((1u << FLOAT_EXPONENT_BITS) - 1u) || (ieeeExponent == 0 && ieeeMantissa == 0)) {
return copy_special_str(result, ieeeSign, ieeeExponent, ieeeMantissa);
}
floating_decimal_32 v;
const bool isSmallInt = f2d_small_int(ieeeMantissa, ieeeExponent, &v);
if (!isSmallInt) {
v = f2d(ieeeMantissa, ieeeExponent);
}
return to_chars(v, ieeeSign, result);
}
* Store the shortest decimal representation of the given float as a
* null-terminated string in the caller's supplied buffer (which must be at
* least FLOAT_SHORTEST_DECIMAL_LEN bytes long).
*
* Returns the string length.
*/
int float_to_shortest_decimal_buf(float f, char* result)
{
const int index = float_to_shortest_decimal_bufn(f, result);
Assert(index < FLOAT_SHORTEST_DECIMAL_LEN);
result[index] = '\0';
return index;
}