*
* pgsleep.c
* Portable delay handling.
*
*
* Portions Copyright (c) 1996-2012, PostgreSQL Global Development Group
*
* src/port/pgsleep.c
*
* -------------------------------------------------------------------------
*/
#include "c.h"
#include <sys/time.h>
* In a Windows backend, we don't use this implementation, but rather
* the signal-aware version in src/backend/port/win32/signal.c.
*/
#if defined(FRONTEND) || !defined(WIN32)
* pg_usleep --- delay the specified number of microseconds.
*
* NOTE: although the delay is specified in microseconds, the effective
* resolution is only 1/HZ, or 10 milliseconds, on most Unixen. Expect
* the requested delay to be rounded up to the next resolution boundary.
*
* On machines where "long" is 32 bits, the maximum delay is ~2000 seconds.
*/
void pg_usleep(long microsec)
{
if (microsec > 0) {
#ifndef WIN32
struct timeval delay;
delay.tv_sec = microsec / 1000000L;
delay.tv_usec = microsec % 1000000L;
(void)select(0, NULL, NULL, NULL, &delay);
#else
SleepEx(((microsec < 500) ? 1 : ((microsec + 500) / 1000)), FALSE);
#endif
}
}
void pg_usleep_retry(long microsec, int retry_times = 0)
{
if (microsec > 0) {
#ifndef WIN32
if (retry_times > 10000) {
return;
}
struct timeval delay, tv1, tv2;
delay.tv_sec = microsec / 1000000L;
delay.tv_usec = microsec % 1000000L;
struct timezone tz;
gettimeofday(&tv1, &tz);
int ret = select(0, NULL, NULL, NULL, &delay);
if (errno == EINTR && ret != 0) {
errno = 0;
gettimeofday(&tv2, &tz);
long rest_time = (tv2.tv_sec - tv1.tv_sec) * 1000000L + tv2.tv_usec - tv1.tv_usec;
return pg_usleep_retry(microsec - rest_time, retry_times++);
}
#else
SleepEx(((microsec < 500) ? 1 : ((microsec + 500) / 1000)), FALSE);
#endif
}
}
#endif