3d1d3bbb创建于 2022年10月29日历史提交
/*
 * Copyright (C) 2021 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef GPU_H
#define GPU_H
#include <vector>
#include "sp_profiler.h"
namespace OHOS {
namespace SmartPerf {
class GPU : public SpProfiler {
public:
    std::map<std::string, std::string> ItemData() override;
    static GPU &GetInstance()
    {
        static GPU instance;
        return instance;
    }
    int GetGpuFreq();
    float GetGpuLoad();

private:
    GPU() {};
    GPU(const GPU &);
    GPU &operator = (const GPU &);

    const std::vector<std::string> gpuCurFreqPaths = {
        "/sys/class/devfreq/fde60000.gpu/cur_freq", // rk3568
        "/sys/class/devfreq/gpufreq/cur_freq",      // wgr
    };
    const std::vector<std::string> gpuCurLoadPaths = {
        "/sys/class/devfreq/gpufreq/gpu_scene_aware/utilisation", // wgr
        "/sys/class/devfreq/fde60000.gpu/load",                   // rk3568
    };
};
}
}
#endif // GPU_H