#include "config.h"
#include "CCPrioritizedTextureManager.h"
#include "CCPrioritizedTexture.h"
#include "CCPriorityCalculator.h"
#include "CCProxy.h"
#include "TraceEvent.h"
#include <algorithm>
using namespace std;
namespace cc {
CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBytes, int, int pool)
: m_maxMemoryLimitBytes(maxMemoryLimitBytes)
, m_memoryUseBytes(0)
, m_memoryAboveCutoffBytes(0)
, m_memoryAvailableBytes(0)
, m_pool(pool)
, m_needsUpdateBackingsPrioritites(false)
{
}
CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
{
while (m_textures.size() > 0)
unregisterTexture(*m_textures.begin());
deleteEvictedBackings();
ASSERT(m_backings.isEmpty());
}
void CCPrioritizedTextureManager::prioritizeTextures()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
ASSERT(CCProxy::isMainThread());
TextureVector& sortedTextures = m_tempTextureVector;
sortedTextures.clear();
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it)
sortedTextures.append(*it);
std::sort(sortedTextures.begin(), sortedTextures.end(), compareTextures);
m_memoryAvailableBytes = m_maxMemoryLimitBytes;
m_priorityCutoff = CCPriorityCalculator::lowestPriority();
size_t memoryBytes = 0;
for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextures.end(); ++it) {
if ((*it)->requestPriority() == CCPriorityCalculator::lowestPriority())
break;
if ((*it)->isSelfManaged()) {
size_t newMemoryBytes = memoryBytes + (*it)->bytes();
if (newMemoryBytes > m_memoryAvailableBytes) {
m_priorityCutoff = (*it)->requestPriority();
m_memoryAvailableBytes = memoryBytes;
break;
}
m_memoryAvailableBytes -= (*it)->bytes();
} else {
size_t newMemoryBytes = memoryBytes + (*it)->bytes();
if (newMemoryBytes > m_memoryAvailableBytes) {
m_priorityCutoff = (*it)->requestPriority();
break;
}
memoryBytes = newMemoryBytes;
}
}
m_memoryAboveCutoffBytes = 0;
for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextures.end(); ++it) {
bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it)->requestPriority(), m_priorityCutoff);
(*it)->setAbovePriorityCutoff(isAbovePriorityCutoff);
if (isAbovePriorityCutoff && !(*it)->isSelfManaged())
m_memoryAboveCutoffBytes += (*it)->bytes();
}
sortedTextures.clear();
m_needsUpdateBackingsPrioritites = true;
ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
}
void CCPrioritizedTextureManager::updateBackingsPriorities()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities");
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
if (!m_needsUpdateBackingsPrioritites)
return;
#if !ASSERT_DISABLED
assertInvariants();
#endif
BackingVector& sortedBackings = m_tempBackingVector;
sortedBackings.clear();
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
(*it)->updatePriority();
sortedBackings.append(*it);
}
std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings);
for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackings.end(); ++it) {
m_backings.remove(*it);
m_backings.add(*it);
}
sortedBackings.clear();
m_needsUpdateBackingsPrioritites = false;
#if !ASSERT_DISABLED
assertInvariants();
#endif
}
void CCPrioritizedTextureManager::clearPriorities()
{
ASSERT(CCProxy::isMainThread());
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
(*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)->requestPriority()));
}
}
bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
{
ASSERT(CCProxy::isMainThread());
if (texture->isAbovePriorityCutoff())
return true;
if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_priorityCutoff))
return false;
size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes();
if (newMemoryBytes > m_memoryAvailableBytes)
return false;
m_memoryAboveCutoffBytes = newMemoryBytes;
texture->setAbovePriorityCutoff(true);
m_needsUpdateBackingsPrioritites = true;
return true;
}
void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTexture* texture, CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
ASSERT(!texture->isSelfManaged());
ASSERT(texture->isAbovePriorityCutoff());
if (texture->backing() || !texture->isAbovePriorityCutoff())
return;
updateBackingsPriorities();
CCPrioritizedTexture::Backing* backing = 0;
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
if ((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate())
break;
if ((*it)->size() == texture->size() && (*it)->format() == texture->format()) {
backing = (*it);
break;
}
}
if (!backing) {
evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), RespectManagerPriorityCutoff, resourceProvider);
backing = createBacking(texture->size(), texture->format(), resourceProvider);
}
if (backing->owner())
backing->owner()->unlink();
texture->link(backing);
m_backings.remove(backing);
m_backings.add(backing);
backing->updatePriority();
}
void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread());
if (memoryUseBytes() <= limitBytes)
return;
while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
CCPrioritizedTexture::Backing* backing = *m_backings.begin();
if (evictionPolicy == RespectManagerPriorityCutoff)
if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
break;
evictBackingResource(backing, resourceProvider);
}
}
void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
updateBackingsPriorities();
evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCutoff, resourceProvider);
ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
size_t wastedMemory = 0;
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
if ((*it)->owner())
break;
wastedMemory += (*it)->bytes();
}
size_t tenPercentOfMemory = m_memoryAvailableBytes / 10;
if (wastedMemory > tenPercentOfMemory)
evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercentOfMemory), RespectManagerPriorityCutoff, resourceProvider);
deleteEvictedBackings();
}
void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
ASSERT(resourceProvider);
evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourceProvider);
deleteEvictedBackings();
}
void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread());
ASSERT(resourceProvider);
evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider);
}
void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBackings)
{
ASSERT(CCProxy::isImplThread());
evictedBackings.clear();
evictedBackings.append(m_evictedBackings);
}
void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evictedBackings)
{
ASSERT(CCProxy::isMainThread());
for (BackingVector::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
CCPrioritizedTexture::Backing* backing = (*it);
if (backing->owner())
backing->owner()->unlink();
}
}
bool CCPrioritizedTextureManager::deleteEvictedBackings()
{
ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
bool linkedEvictedBackingsExisted = false;
for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
CCPrioritizedTexture::Backing* backing = (*it);
if (backing->owner()) {
linkedEvictedBackingsExisted = true;
backing->owner()->unlink();
}
delete backing;
}
m_evictedBackings.clear();
return linkedEvictedBackingsExisted;
}
void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
{
ASSERT(CCProxy::isMainThread());
ASSERT(texture);
ASSERT(!texture->textureManager());
ASSERT(!texture->backing());
ASSERT(m_textures.find(texture) == m_textures.end());
texture->setManagerInternal(this);
m_textures.add(texture);
}
void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* texture)
{
ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
ASSERT(texture);
ASSERT(m_textures.find(texture) != m_textures.end());
returnBackingTexture(texture);
texture->setManagerInternal(0);
m_textures.remove(texture);
texture->setAbovePriorityCutoff(false);
}
void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* texture)
{
ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
if (texture->backing()) {
texture->unlink();
m_needsUpdateBackingsPrioritites = true;
}
}
CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
ASSERT(resourceProvider);
CCResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, CCResourceProvider::TextureUsageAny);
CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
m_memoryUseBytes += backing->bytes();
m_backings.insertBefore(m_backings.begin(), backing);
return backing;
}
void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider)
{
ASSERT(CCProxy::isImplThread());
ASSERT(backing);
ASSERT(resourceProvider);
ASSERT(m_backings.find(backing) != m_backings.end());
backing->deleteResource(resourceProvider);
m_memoryUseBytes -= backing->bytes();
m_backings.remove(backing);
m_evictedBackings.append(backing);
}
#if !ASSERT_DISABLED
void CCPrioritizedTextureManager::assertInvariants()
{
ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
if ((*it)->owner()) {
ASSERT(m_textures.find((*it)->owner()) != m_textures.end());
ASSERT((*it)->owner()->backing() == (*it));
}
}
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
if ((*it)->backing()) {
ASSERT(m_backings.find((*it)->backing()) != m_backings.end());
ASSERT((*it)->backing()->owner() == (*it));
}
}
bool reachedOwned = false;
bool reachedAboveCutoff = false;
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
if ((*it)->hadOwnerAtLastPriorityUpdate())
reachedOwned = true;
if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate())
reachedAboveCutoff = true;
if (reachedOwned)
ASSERT((*it)->hadOwnerAtLastPriorityUpdate());
if (reachedAboveCutoff) {
ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCutoffAtLastPriorityUpdate());
ASSERT(reachedOwned);
}
}
}
#endif
}