#include "config.h"
#include "CCRenderPass.h"
#include "CCLayerImpl.h"
#include "CCMathUtil.h"
#include "CCOcclusionTracker.h"
#include "CCQuadCuller.h"
#include "CCSharedQuadState.h"
#include "CCSolidColorDrawQuad.h"
using WebKit::WebTransformationMatrix;
namespace cc {
scoped_ptr<CCRenderPass> CCRenderPass::create(Id id, IntRect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget)
{
return scoped_ptr<CCRenderPass>(new CCRenderPass(id, outputRect, transformToRootTarget));
}
CCRenderPass::CCRenderPass(Id id, IntRect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget)
: m_id(id)
, m_transformToRootTarget(transformToRootTarget)
, m_outputRect(outputRect)
, m_hasTransparentBackground(true)
, m_hasOcclusionFromOutsideTargetSurface(false)
{
ASSERT(id.layerId > 0);
ASSERT(id.index >= 0);
}
CCRenderPass::~CCRenderPass()
{
}
scoped_ptr<CCRenderPass> CCRenderPass::copy(Id newId) const
{
ASSERT(newId != m_id);
scoped_ptr<CCRenderPass> copyPass(create(newId, m_outputRect, m_transformToRootTarget));
copyPass->setDamageRect(m_damageRect);
copyPass->setHasTransparentBackground(m_hasTransparentBackground);
copyPass->setHasOcclusionFromOutsideTargetSurface(m_hasOcclusionFromOutsideTargetSurface);
copyPass->setFilters(m_filters);
copyPass->setBackgroundFilters(m_backgroundFilters);
return copyPass.Pass();
}
void CCRenderPass::appendQuadsForLayer(CCLayerImpl* layer, CCOcclusionTrackerImpl* occlusionTracker, CCAppendQuadsData& appendQuadsData)
{
const bool forSurface = false;
CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface);
layer->appendQuads(quadCuller, appendQuadsData);
}
void CCRenderPass::appendQuadsForRenderSurfaceLayer(CCLayerImpl* layer, const CCRenderPass* contributingRenderPass, CCOcclusionTrackerImpl* occlusionTracker, CCAppendQuadsData& appendQuadsData)
{
const bool forSurface = true;
CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface);
bool isReplica = false;
layer->renderSurface()->appendQuads(quadCuller, appendQuadsData, isReplica, contributingRenderPass->id());
if (layer->hasReplica()) {
isReplica = true;
layer->renderSurface()->appendQuads(quadCuller, appendQuadsData, isReplica, contributingRenderPass->id());
}
}
void CCRenderPass::appendQuadsToFillScreen(CCLayerImpl* rootLayer, SkColor screenBackgroundColor, const CCOcclusionTrackerImpl& occlusionTracker)
{
if (!rootLayer || !screenBackgroundColor)
return;
Region fillRegion = occlusionTracker.computeVisibleRegionInScreen();
if (fillRegion.isEmpty())
return;
bool forSurface = false;
CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, rootLayer, &occlusionTracker, rootLayer->hasDebugBorders(), forSurface);
IntRect rootTargetRect = rootLayer->renderSurface()->contentRect();
float opacity = 1;
bool opaque = true;
CCSharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(CCSharedQuadState::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opacity, opaque));
ASSERT(rootLayer->screenSpaceTransform().isInvertible());
WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransform().inverse();
Vector<WebCore::IntRect> fillRects = fillRegion.rects();
for (size_t i = 0; i < fillRects.size(); ++i) {
IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, cc::IntRect(fillRects[i]));
m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRect, screenBackgroundColor));
}
}
}