#include "config.h"
#include "CCSharedQuadState.h"
#include "FloatQuad.h"
namespace cc {
PassOwnPtr<CCSharedQuadState> CCSharedQuadState::create(const WebKit::WebTransformationMatrix& quadTransform, const IntRect& visibleContentRect, const IntRect& clippedRectInTarget, float opacity, bool opaque)
{
return adoptPtr(new CCSharedQuadState(quadTransform, visibleContentRect, clippedRectInTarget, opacity, opaque));
}
CCSharedQuadState::CCSharedQuadState(const WebKit::WebTransformationMatrix& quadTransform, const IntRect& visibleContentRect, const IntRect& clippedRectInTarget, float opacity, bool opaque)
: id(-1)
, quadTransform(quadTransform)
, visibleContentRect(visibleContentRect)
, clippedRectInTarget(clippedRectInTarget)
, opacity(opacity)
, opaque(opaque)
{
}
PassOwnPtr<CCSharedQuadState> CCSharedQuadState::copy() const
{
OwnPtr<CCSharedQuadState> copiedState(create(quadTransform, visibleContentRect, clippedRectInTarget, opacity, opaque));
copiedState->id = id;
return copiedState.release();
}
}