#ifndef CCSolidColorLayerImpl_h
#define CCSolidColorLayerImpl_h
#include "CCLayerImpl.h"
#include <public/WebTransformationMatrix.h>
namespace cc {
class CCSolidColorLayerImpl : public CCLayerImpl {
public:
static PassOwnPtr<CCSolidColorLayerImpl> create(int id)
{
return adoptPtr(new CCSolidColorLayerImpl(id));
}
virtual ~CCSolidColorLayerImpl();
virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE;
protected:
explicit CCSolidColorLayerImpl(int id);
private:
virtual const char* layerTypeAsString() const OVERRIDE;
const int m_tileSize;
};
}
#endif