#ifndef CCThread_h
#define CCThread_h
#include "base/threading/platform_thread.h"
#include <wtf/PassOwnPtr.h>
#include <wtf/Noncopyable.h>
namespace cc {
class CCThread {
public:
virtual ~CCThread() { }
class Task {
WTF_MAKE_NONCOPYABLE(Task);
public:
virtual ~Task() { }
virtual void performTask() = 0;
void* instance() const { return m_instance; }
protected:
Task(void* instance) : m_instance(instance) { }
void* m_instance;
};
virtual void postTask(PassOwnPtr<Task>) = 0;
virtual void postDelayedTask(PassOwnPtr<Task>, long long delayMs) = 0;
virtual base::PlatformThreadId threadID() const = 0;
};
}
#endif