#include "config.h"
#include "CCTileDrawQuad.h"
namespace cc {
PassOwnPtr<CCTileDrawQuad> CCTileDrawQuad::create(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
{
return adoptPtr(new CCTileDrawQuad(sharedQuadState, quadRect, opaqueRect, resourceId, textureOffset, textureSize, textureFilter, swizzleContents, leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA));
}
CCTileDrawQuad::CCTileDrawQuad(const CCSharedQuadState* sharedQuadState, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA)
: CCDrawQuad(sharedQuadState, CCDrawQuad::TiledContent, quadRect)
, m_resourceId(resourceId)
, m_textureOffset(textureOffset)
, m_textureSize(textureSize)
, m_textureFilter(textureFilter)
, m_swizzleContents(swizzleContents)
, m_leftEdgeAA(leftEdgeAA)
, m_topEdgeAA(topEdgeAA)
, m_rightEdgeAA(rightEdgeAA)
, m_bottomEdgeAA(bottomEdgeAA)
{
if (isAntialiased())
m_needsBlending = true;
m_opaqueRect = opaqueRect;
}
const CCTileDrawQuad* CCTileDrawQuad::materialCast(const CCDrawQuad* quad)
{
ASSERT(quad->material() == CCDrawQuad::TiledContent);
return static_cast<const CCTileDrawQuad*>(quad);
}
}