#include "config.h"
#include "DelegatedRendererLayerChromium.h"
#include "CCDelegatedRendererLayerImpl.h"
namespace cc {
PassRefPtr<DelegatedRendererLayerChromium> DelegatedRendererLayerChromium::create()
{
return adoptRef(new DelegatedRendererLayerChromium());
}
DelegatedRendererLayerChromium::DelegatedRendererLayerChromium()
: LayerChromium()
{
setIsDrawable(true);
setMasksToBounds(true);
}
DelegatedRendererLayerChromium::~DelegatedRendererLayerChromium()
{
}
PassOwnPtr<CCLayerImpl> DelegatedRendererLayerChromium::createCCLayerImpl()
{
return CCDelegatedRendererLayerImpl::create(m_layerId);
}
}