#ifndef CC_STUBS_FLOATQUAD_H_
#define CC_STUBS_FLOATQUAD_H_
#include "FloatPoint.h"
#include "FloatRect.h"
#if INSIDE_WEBKIT_BUILD
#include "Source/WebCore/platform/graphics/FloatQuad.h"
#else
#include "third_party/WebKit/Source/WebCore/platform/graphics/FloatQuad.h"
#endif
namespace cc {
class FloatQuad : public WebCore::FloatQuad
{
public:
FloatQuad() { }
FloatQuad(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3, const FloatPoint& p4)
: WebCore::FloatQuad(p1, p2, p3, p4)
{
}
FloatQuad(const FloatRect& rect)
: WebCore::FloatQuad(rect)
{
}
FloatQuad(const IntRect& rect)
: WebCore::FloatQuad(rect)
{
}
FloatQuad(const WebCore::FloatRect& rect)
: WebCore::FloatQuad(rect)
{
}
FloatQuad(const WebCore::IntRect& rect)
: WebCore::FloatQuad(rect)
{
}
FloatQuad(const WebCore::FloatQuad& quad)
: WebCore::FloatQuad(quad)
{
}
};
}
#endif