#ifndef CONTENT_SHELL_SHELL_JAVASCRIPT_DIALOG_CREATOR_H_
#define CONTENT_SHELL_SHELL_JAVASCRIPT_DIALOG_CREATOR_H_
#include "base/compiler_specific.h"
#include "base/callback_forward.h"
#include "base/memory/scoped_ptr.h"
#include "content/public/browser/javascript_dialogs.h"
namespace content {
class ShellJavaScriptDialog;
class ShellJavaScriptDialogCreator : public JavaScriptDialogCreator {
public:
ShellJavaScriptDialogCreator();
virtual ~ShellJavaScriptDialogCreator();
virtual void RunJavaScriptDialog(
WebContents* web_contents,
const GURL& origin_url,
const std::string& accept_lang,
JavaScriptMessageType javascript_message_type,
const string16& message_text,
const string16& default_prompt_text,
const DialogClosedCallback& callback,
bool* did_suppress_message) OVERRIDE;
virtual void RunBeforeUnloadDialog(
WebContents* web_contents,
const string16& message_text,
bool is_reload,
const DialogClosedCallback& callback) OVERRIDE;
virtual void ResetJavaScriptState(WebContents* web_contents) OVERRIDE;
void DialogClosed(ShellJavaScriptDialog* dialog);
void set_dialog_request_callback(
base::Callback<void()> dialog_request_callback) {
dialog_request_callback_ = dialog_request_callback;
}
private:
#if defined(OS_MACOSX) || defined(OS_WIN) || defined(TOOLKIT_GTK)
scoped_ptr<ShellJavaScriptDialog> dialog_;
#else
#endif
base::Callback<void()> dialog_request_callback_;
DISALLOW_COPY_AND_ASSIGN(ShellJavaScriptDialogCreator);
};
}
#endif