#ifndef PPAPI_THUNK_AUDIO_INPUT_API_H_
#define PPAPI_THUNK_AUDIO_INPUT_API_H_
#include <string>
#include <vector>
#include "base/memory/ref_counted.h"
#include "ppapi/c/dev/ppb_audio_input_dev.h"
#include "ppapi/c/pp_completion_callback.h"
#include "ppapi/thunk/ppapi_thunk_export.h"
namespace ppapi {
struct DeviceRefData;
class TrackedCallback;
namespace thunk {
class PPAPI_THUNK_EXPORT PPB_AudioInput_API {
public:
virtual ~PPB_AudioInput_API() {}
virtual int32_t EnumerateDevices(PP_Resource* devices,
scoped_refptr<TrackedCallback> callback) = 0;
virtual int32_t Open(const std::string& device_id,
PP_Resource config,
PPB_AudioInput_Callback audio_input_callback,
void* user_data,
scoped_refptr<TrackedCallback> callback) = 0;
virtual PP_Resource GetCurrentConfig() = 0;
virtual PP_Bool StartCapture() = 0;
virtual PP_Bool StopCapture() = 0;
virtual void Close() = 0;
virtual int32_t OpenTrusted(
const std::string& device_id,
PP_Resource config,
scoped_refptr<TrackedCallback> create_callback) = 0;
virtual int32_t GetSyncSocket(int* sync_socket) = 0;
virtual int32_t GetSharedMemory(int* shm_handle, uint32_t* shm_size) = 0;
virtual const std::vector<DeviceRefData>& GetDeviceRefData() const = 0;
};
}
}
#endif