#ifndef REMOTING_CODEC_AUDIO_DECODER_SPEEX_H_
#define REMOTING_CODEC_AUDIO_DECODER_SPEEX_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/codec/audio_decoder.h"
struct SpeexBits;
struct SpeexCallback;
struct SpeexStereoState;
namespace remoting {
class AudioPacket;
class AudioDecoderSpeex : public AudioDecoder {
public:
AudioDecoderSpeex();
virtual ~AudioDecoderSpeex();
virtual scoped_ptr<AudioPacket> Decode(
scoped_ptr<AudioPacket> packet) OVERRIDE;
private:
scoped_ptr<SpeexBits> speex_bits_;
void* speex_state_;
int speex_frame_size_;
SpeexStereoState* speex_stereo_state_;
scoped_ptr<SpeexCallback> speex_callback_;
DISALLOW_COPY_AND_ASSIGN(AudioDecoderSpeex);
};
}
#endif